Make Enum ControlAction public
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@ -7,7 +7,7 @@
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<Authors>Glax</Authors>
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<Authors>Glax</Authors>
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<RepositoryUrl>https://github.com/C9Glax/CShocker</RepositoryUrl>
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<RepositoryUrl>https://github.com/C9Glax/CShocker</RepositoryUrl>
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<RepositoryType>git</RepositoryType>
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<RepositoryType>git</RepositoryType>
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<Version>1.0.1</Version>
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<Version>1.0.2</Version>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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@ -9,8 +9,6 @@ internal abstract class Shocker
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protected readonly AShockerSettings ShockerSettings;
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protected readonly AShockerSettings ShockerSettings;
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protected readonly ILogger? Logger;
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protected readonly ILogger? Logger;
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internal enum ControlAction { Beep, Vibrate, Shock, Nothing }
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internal void Control(ControlAction action, string? shockerId = null, int? intensity = null, int? duration = null)
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internal void Control(ControlAction action, string? shockerId = null, int? intensity = null, int? duration = null)
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{
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{
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int i = intensity ?? ShockerSettings.Intensity.GetRandomRangeValue();
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int i = intensity ?? ShockerSettings.Intensity.GetRandomRangeValue();
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9
CShocker/Shockers/ControlAction.cs
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9
CShocker/Shockers/ControlAction.cs
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@ -0,0 +1,9 @@
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namespace CShocker.Shockers;
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public enum ControlAction
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{
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Beep,
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Vibrate,
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Shock,
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Nothing
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}
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