From 14524407f912bc40ab882b8cb5126903de4c8823 Mon Sep 17 00:00:00 2001 From: merlinmarijn Date: Fri, 7 Mar 2025 22:29:40 +0100 Subject: [PATCH 1/2] Update Manganato.cs --- Tranga/MangaConnectors/Manganato.cs | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/Tranga/MangaConnectors/Manganato.cs b/Tranga/MangaConnectors/Manganato.cs index d9b0090..afd2944 100644 --- a/Tranga/MangaConnectors/Manganato.cs +++ b/Tranga/MangaConnectors/Manganato.cs @@ -32,7 +32,7 @@ public class Manganato : MangaConnector private Manga[] ParsePublicationsFromHtml(HtmlDocument document) { - List searchResults = document.DocumentNode.Descendants("div").Where(n => n.HasClass("panel_story_list")).ToList(); + List searchResults = document.DocumentNode.Descendants("div").Where(n => n.HasClass("story_item")).ToList(); Log($"{searchResults.Count} items."); List urls = new(); foreach (HtmlNode mangaResult in searchResults) @@ -99,7 +99,9 @@ public class Manganato : MangaConnector else if (text.StartsWith("status :")) { string status = text.Replace("status :", "").Trim().ToLower(); - if (status == "ongoing") + if (status == "") + releaseStatus = Manga.ReleaseStatusByte.Continuing; + else if (status == "ongoing") releaseStatus = Manga.ReleaseStatusByte.Continuing; else releaseStatus = Enum.Parse(status, true); From ebfa34e386cd20ec434361640d8b4d3841fb65ab Mon Sep 17 00:00:00 2001 From: merlinmarijn Date: Fri, 7 Mar 2025 22:33:24 +0100 Subject: [PATCH 2/2] Update Manganato.cs --- Tranga/MangaConnectors/Manganato.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Tranga/MangaConnectors/Manganato.cs b/Tranga/MangaConnectors/Manganato.cs index afd2944..4a1d8c8 100644 --- a/Tranga/MangaConnectors/Manganato.cs +++ b/Tranga/MangaConnectors/Manganato.cs @@ -99,7 +99,7 @@ public class Manganato : MangaConnector else if (text.StartsWith("status :")) { string status = text.Replace("status :", "").Trim().ToLower(); - if (status == "") + if (string.IsNullOrWhiteSpace(status)) releaseStatus = Manga.ReleaseStatusByte.Continuing; else if (status == "ongoing") releaseStatus = Manga.ReleaseStatusByte.Continuing;