Optional Logger
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d29ab7e01e
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@ -1,3 +1,3 @@
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Logging.Logger logger = new Logging.Logger(Logging.LogType.Console, Logging.loglevel.DEBUG);
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Dictionary<UInt64, Graph.Node> nodes = OpenStreetMap_Importer.Importer.Import(ref logger);
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new astar.Astar(nodes, ref logger);
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Dictionary<UInt64, Graph.Node> nodes = OpenStreetMap_Importer.Importer.Import(logger);
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new astar.Astar(nodes, logger);
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@ -7,7 +7,7 @@ namespace OpenStreetMap_Importer
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public class Importer
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{
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public static Dictionary<ulong, Node> Import(ref Logger logger)
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public static Dictionary<ulong, Node> Import(Logger ?logger = null)
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{
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List<Way> ways = new List<Way>();
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Dictionary<ulong, Node> nodes = new Dictionary<ulong, Node>();
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@ -30,7 +30,7 @@ namespace OpenStreetMap_Importer
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{
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if (reader.Name == "way" && reader.IsStartElement())
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{
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logger.Log(loglevel.VERBOSE, "WAY {0} nodes {1}", currentWay.highway.ToString(), currentWay.nodeIds.Count);
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logger?.Log(loglevel.VERBOSE, "WAY {0} nodes {1}", currentWay.highway.ToString(), currentWay.nodeIds.Count);
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if (currentWay.highway != Way.highwayType.NONE)
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{
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ways.Add(currentWay);
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@ -46,9 +46,8 @@ namespace OpenStreetMap_Importer
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#pragma warning disable CS8604
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string value = reader.GetAttribute("v");
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string key = reader.GetAttribute("k");
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logger.Log(loglevel.VERBOSE, "TAG {0} {1}", key, value);
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logger?.Log(loglevel.VERBOSE, "TAG {0} {1}", key, value);
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#pragma warning restore CS8600
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#pragma warning restore CS8604
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switch (key)
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{
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case "highway":
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@ -73,6 +72,7 @@ namespace OpenStreetMap_Importer
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break;*/
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}
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#pragma warning restore CS8604
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}
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else if(reader.Name == "nd" && wayTag)
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{
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@ -85,7 +85,7 @@ namespace OpenStreetMap_Importer
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}
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}
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logger.Log(loglevel.DEBUG, "Ways: {0} Nodes: {1}", ways.Count, nodes.Count);
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logger?.Log(loglevel.DEBUG, "Ways: {0} Nodes: {1}", ways.Count, nodes.Count);
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reader.Close();
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reader = XmlReader.Create(new MemoryStream(OSM_Data.map), readerSettings);
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@ -107,12 +107,12 @@ namespace OpenStreetMap_Importer
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float lon = Convert.ToSingle(reader.GetAttribute("lon").Replace('.', ','));
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#pragma warning restore CS8602
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nodes[id] = new Node(lat, lon);
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logger.Log(loglevel.VERBOSE, "NODE {0} {1} {2}", id, lat, lon);
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logger?.Log(loglevel.VERBOSE, "NODE {0} {1} {2}", id, lat, lon);
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}
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}
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}
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logger.Log(loglevel.INFO, "Import finished. Calculating distances.");
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logger?.Log(loglevel.INFO, "Import finished. Calculating distances.");
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/*
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* Add connections between nodes based on ways and calculate distance
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@ -128,7 +128,7 @@ namespace OpenStreetMap_Importer
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Node neighborNode = nodes[way.nodeIds[index + 1]];
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double weight = Utils.DistanceBetweenNodes(currentNode, neighborNode);
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currentNode.edges.Add(new Edge(neighborNode, weight));
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logger.Log(loglevel.VERBOSE, "EDGE {0} -- {1} --> {2}", way.nodeIds[index], weight, way.nodeIds[index + 1]);
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logger?.Log(loglevel.VERBOSE, "EDGE {0} -- {1} --> {2}", way.nodeIds[index], weight, way.nodeIds[index + 1]);
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edges++;
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if (!way.oneway)
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{
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@ -145,7 +145,7 @@ namespace OpenStreetMap_Importer
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Node neighborNode = nodes[way.nodeIds[index - 1]];
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double weight = Utils.DistanceBetweenNodes(currentNode, neighborNode);
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currentNode.edges.Add(new Edge(neighborNode, weight));
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logger.Log(loglevel.VERBOSE, "EDGE {0} -- {1} --> {2}", way.nodeIds[index], weight, way.nodeIds[index - 1]);
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logger?.Log(loglevel.VERBOSE, "EDGE {0} -- {1} --> {2}", way.nodeIds[index], weight, way.nodeIds[index - 1]);
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edges++;
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if (!way.oneway)
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{
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@ -157,7 +157,7 @@ namespace OpenStreetMap_Importer
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}
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reader.Close();
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logger.Log(loglevel.DEBUG, "Edges: {0}", edges);
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logger?.Log(loglevel.DEBUG, "Edges: {0}", edges);
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return nodes;
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}
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@ -5,27 +5,25 @@ namespace astar
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{
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public class Astar
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{
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private Logger logger;
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/*
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* Loads the graph, chooses two nodes at random and calls a*
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*/
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public Astar(Dictionary<UInt64, Node> nodes, ref Logger logger)
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public Astar(Dictionary<UInt64, Node> nodes, Logger ?logger = null)
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{
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this.logger = logger;
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Random r = new Random();
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List<Node> path = new List<Node>();
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while(path.Count < 1)
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{
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Node n1 = nodes[nodes.Keys.ElementAt(r.Next(0, nodes.Count - 1))];
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Node n2 = nodes[nodes.Keys.ElementAt(r.Next(0, nodes.Count - 1))];
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logger.Log(loglevel.INFO, "From {0} - {1} to {2} - {3}", n1.lat, n1.lon, n2.lat, n2.lon);
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path = FindPath(ref nodes, n1, n2, ref this.logger);
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logger?.Log(loglevel.INFO, "From {0} - {1} to {2} - {3}", n1.lat, n1.lon, n2.lat, n2.lon);
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path = FindPath(ref nodes, n1, n2, ref logger);
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}
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logger.Log(loglevel.INFO, "Path found");
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logger?.Log(loglevel.INFO, "Path found");
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foreach (Node n in path)
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logger.Log(loglevel.INFO, "lat {0:000.00000} lon {1:000.00000} traveled {2:0000.00} / {3:0000.00} beeline {4:0000.00}", n.lat, n.lon, n.pathLength, path.ElementAt(path.Count-1).pathLength, n.goalDistance);
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logger?.Log(loglevel.INFO, "lat {0:000.00000} lon {1:000.00000} traveled {2:0000.00} / {3:0000.00} beeline {4:0000.00}", n.lat, n.lon, n.pathLength, path.ElementAt(path.Count-1).pathLength, n.goalDistance);
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}
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/*
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@ -43,7 +41,7 @@ namespace astar
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/*
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*
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*/
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private static List<Node> FindPath(ref Dictionary<ulong, Node> nodes, Node start, Node goal, ref Logger logger)
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private static List<Node> FindPath(ref Dictionary<ulong, Node> nodes, Node start, Node goal, ref Logger ?logger)
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{
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Reset(ref nodes);
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List<Node> toVisit = new List<Node>();
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@ -54,7 +52,7 @@ namespace astar
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while(currentNode != goal && toVisit.Count > 0)
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{
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currentNode = toVisit.First();
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logger.Log(loglevel.VERBOSE, "toVisit-length: {0} path: {1} goal: {2}", toVisit.Count, currentNode.pathLength, currentNode.goalDistance);
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logger?.Log(loglevel.VERBOSE, "toVisit-length: {0} path: {1} goal: {2}", toVisit.Count, currentNode.pathLength, currentNode.goalDistance);
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//Check all neighbors of current node
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foreach (Edge e in currentNode.edges)
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{
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@ -75,7 +73,7 @@ namespace astar
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if (currentNode != goal)
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{
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logger.Log(loglevel.INFO, "No path between {0} - {1} and {2} - {3}", start.lat, start.lon, goal.lat, goal.lon);
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logger?.Log(loglevel.INFO, "No path between {0} - {1} and {2} - {3}", start.lat, start.lon, goal.lat, goal.lon);
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return path;
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}
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