Improved Importer:
Only junctions are imported
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52254de1aa
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@ -14,10 +14,12 @@ namespace OpenStreetMap_Importer
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bool wayTag = false;
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Way currentWay = new();
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Dictionary<ulong, ushort> count = new();
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/*
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* First iteration
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* Import "ways" with a tag "highway" and add the node-ids to the list of nodes
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* Import "ways" with a tag "highway"
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* Count occurances of "nodes" to find junctions
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*/
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XmlReaderSettings readerSettings = new()
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{
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@ -35,7 +37,10 @@ namespace OpenStreetMap_Importer
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{
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ways.Add(currentWay);
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foreach (ulong id in currentWay.nodeIds)
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nodes.TryAdd(id, Node.nullnode);
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if(count.ContainsKey(id))
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count[id]++;
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else
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count.TryAdd(id, 1);
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}
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wayTag = true;
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currentWay = new Way();
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@ -100,13 +105,13 @@ namespace OpenStreetMap_Importer
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if (reader.Name == "node")
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{
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ulong id = Convert.ToUInt64(reader.GetAttribute("id"));
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if (nodes.ContainsKey(id))
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if (count.ContainsKey(id))
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{
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#pragma warning disable CS8602 //node will always have a lat and lon
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float lat = Convert.ToSingle(reader.GetAttribute("lat").Replace('.', ','));
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float lon = Convert.ToSingle(reader.GetAttribute("lon").Replace('.', ','));
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#pragma warning restore CS8602
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nodes[id] = new Node(lat, lon);
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nodes.TryAdd(id, new Node(lat, lon));
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logger?.Log(LogLevel.VERBOSE, "NODE {0} {1} {2}", id, lat, lon);
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}
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}
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@ -115,43 +120,95 @@ namespace OpenStreetMap_Importer
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logger?.Log(LogLevel.INFO, "Import finished. Calculating distances.");
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/*
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* Add connections between nodes based on ways and calculate distance
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* Add connections between nodes (only junctions, e.g. nodes are referenced more than once)
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* Remove non-junction nodes
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*/
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ulong edges = 0;
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foreach(Way way in ways)
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{
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Node junction1 = nodes[way.nodeIds[0]];
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Node junction2;
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double weight = 0;
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if (way.direction == Way.wayDirection.forward)
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{
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for (int index = 0; index < way.nodeIds.Count - 1; index++)
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for (int index = 1; index < way.nodeIds.Count - 1; index++)
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{
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Node currentNode = nodes[way.nodeIds[index]];
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Node neighborNode = nodes[way.nodeIds[index + 1]];
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double weight = Utils.DistanceBetweenNodes(currentNode, neighborNode);
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currentNode.edges.Add(new Edge(neighborNode, weight));
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logger?.Log(LogLevel.VERBOSE, "EDGE {0} -- {1} --> {2}", way.nodeIds[index], weight, way.nodeIds[index + 1]);
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edges++;
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if (count[way.nodeIds[index]] > 1)
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{
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junction2 = nodes[way.nodeIds[index]];
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junction1.edges.Add(new Edge(junction2, weight));
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logger?.Log(LogLevel.VERBOSE, "EDGE {0} {1} -- {2} --> {3} {4}", junction1.lat, junction1.lon, weight, junction2.lat, junction2.lon);
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if (!way.oneway)
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{
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neighborNode.edges.Add(new Edge(currentNode, weight));
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junction2.edges.Add(new Edge(junction1, weight));
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logger?.Log(LogLevel.VERBOSE, "EDGE {0} {1} -- {2} --> {3} {4}", junction2.lat, junction2.lon, weight, junction1.lat, junction1.lon);
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edges++;
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}
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junction1 = junction2;
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weight = 0;
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}
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else
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{
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Node nextNode = nodes[way.nodeIds[index + 1]];
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weight += Utils.DistanceBetweenNodes(currentNode, nextNode);
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nodes.Remove(way.nodeIds[index + 1]);
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}
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edges++;
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}
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junction2 = nodes[way.nodeIds[way.nodeIds.Count - 1]];
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junction1.edges.Add(new Edge(junction2, weight));
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logger?.Log(LogLevel.VERBOSE, "EDGE {0} {1} -- {2} --> {3} {4}", junction1.lat, junction1.lon, weight, junction2.lat, junction2.lon);
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if (!way.oneway)
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{
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junction2.edges.Add(new Edge(junction1, weight));
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logger?.Log(LogLevel.VERBOSE, "EDGE {0} {1} -- {2} --> {3} {4}", junction2.lat, junction2.lon, weight, junction1.lat, junction1.lon);
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edges++;
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}
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}
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else
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{
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for (int index = way.nodeIds.Count - 1; index > 1; index--)
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for (int index = way.nodeIds.Count - 2; index > 1; index--)
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{
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Node currentNode = nodes[way.nodeIds[index]];
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Node neighborNode = nodes[way.nodeIds[index - 1]];
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double weight = Utils.DistanceBetweenNodes(currentNode, neighborNode) / ((uint)way.highway);
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currentNode.edges.Add(new Edge(neighborNode, weight));
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logger?.Log(LogLevel.VERBOSE, "EDGE {0} -- {1} --> {2}", way.nodeIds[index], weight, way.nodeIds[index - 1]);
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edges++;
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if (count[way.nodeIds[index]] > 1)
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{
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junction2 = nodes[way.nodeIds[index]];
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junction1.edges.Add(new Edge(junction2, weight));
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logger?.Log(LogLevel.VERBOSE, "EDGE {0} {1} -- {2} --> {3} {4}", junction1.lat, junction1.lon, weight, junction2.lat, junction2.lon);
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if (!way.oneway)
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{
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neighborNode.edges.Add(new Edge(currentNode, weight));
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junction2.edges.Add(new Edge(junction1, weight));
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logger?.Log(LogLevel.VERBOSE, "EDGE {0} {1} -- {2} --> {3} {4}", junction2.lat, junction2.lon, weight, junction1.lat, junction1.lon);
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edges++;
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}
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junction1 = junction2;
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weight = 0;
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}
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else
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{
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Node nextNode = nodes[way.nodeIds[index - 1]];
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weight += Utils.DistanceBetweenNodes(currentNode, nextNode);
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nodes.Remove(way.nodeIds[index - 1]);
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}
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edges++;
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}
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junction2 = nodes[way.nodeIds[way.nodeIds.Count - 1]];
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junction1.edges.Add(new Edge(junction2, weight));
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logger?.Log(LogLevel.VERBOSE, "EDGE {0} {1} -- {2} --> {3} {4}", junction1.lat, junction1.lon, weight, junction2.lat, junction2.lon);
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if (!way.oneway)
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{
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junction2.edges.Add(new Edge(junction1, weight));
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logger?.Log(LogLevel.VERBOSE, "EDGE {0} {1} -- {2} --> {3} {4}", junction2.lat, junction2.lon, weight, junction1.lat, junction1.lon);
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edges++;
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}
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}
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}
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