Improved Importer:

Only junctions are imported
This commit is contained in:
C9Glax 2022-05-11 20:41:47 +02:00
parent 52254de1aa
commit 8942dc5e35

View File

@ -14,10 +14,12 @@ namespace OpenStreetMap_Importer
bool wayTag = false;
Way currentWay = new();
Dictionary<ulong, ushort> count = new();
/*
* First iteration
* Import "ways" with a tag "highway" and add the node-ids to the list of nodes
* Import "ways" with a tag "highway"
* Count occurances of "nodes" to find junctions
*/
XmlReaderSettings readerSettings = new()
{
@ -35,7 +37,10 @@ namespace OpenStreetMap_Importer
{
ways.Add(currentWay);
foreach (ulong id in currentWay.nodeIds)
nodes.TryAdd(id, Node.nullnode);
if(count.ContainsKey(id))
count[id]++;
else
count.TryAdd(id, 1);
}
wayTag = true;
currentWay = new Way();
@ -100,13 +105,13 @@ namespace OpenStreetMap_Importer
if (reader.Name == "node")
{
ulong id = Convert.ToUInt64(reader.GetAttribute("id"));
if (nodes.ContainsKey(id))
if (count.ContainsKey(id))
{
#pragma warning disable CS8602 //node will always have a lat and lon
float lat = Convert.ToSingle(reader.GetAttribute("lat").Replace('.', ','));
float lon = Convert.ToSingle(reader.GetAttribute("lon").Replace('.', ','));
#pragma warning restore CS8602
nodes[id] = new Node(lat, lon);
nodes.TryAdd(id, new Node(lat, lon));
logger?.Log(LogLevel.VERBOSE, "NODE {0} {1} {2}", id, lat, lon);
}
}
@ -115,43 +120,95 @@ namespace OpenStreetMap_Importer
logger?.Log(LogLevel.INFO, "Import finished. Calculating distances.");
/*
* Add connections between nodes based on ways and calculate distance
* Add connections between nodes (only junctions, e.g. nodes are referenced more than once)
* Remove non-junction nodes
*/
ulong edges = 0;
foreach(Way way in ways)
{
Node junction1 = nodes[way.nodeIds[0]];
Node junction2;
double weight = 0;
if (way.direction == Way.wayDirection.forward)
{
for (int index = 0; index < way.nodeIds.Count - 1; index++)
for (int index = 1; index < way.nodeIds.Count - 1; index++)
{
Node currentNode = nodes[way.nodeIds[index]];
Node neighborNode = nodes[way.nodeIds[index + 1]];
double weight = Utils.DistanceBetweenNodes(currentNode, neighborNode);
currentNode.edges.Add(new Edge(neighborNode, weight));
logger?.Log(LogLevel.VERBOSE, "EDGE {0} -- {1} --> {2}", way.nodeIds[index], weight, way.nodeIds[index + 1]);
edges++;
if (!way.oneway)
if (count[way.nodeIds[index]] > 1)
{
neighborNode.edges.Add(new Edge(currentNode, weight));
edges++;
junction2 = nodes[way.nodeIds[index]];
junction1.edges.Add(new Edge(junction2, weight));
logger?.Log(LogLevel.VERBOSE, "EDGE {0} {1} -- {2} --> {3} {4}", junction1.lat, junction1.lon, weight, junction2.lat, junction2.lon);
if (!way.oneway)
{
junction2.edges.Add(new Edge(junction1, weight));
logger?.Log(LogLevel.VERBOSE, "EDGE {0} {1} -- {2} --> {3} {4}", junction2.lat, junction2.lon, weight, junction1.lat, junction1.lon);
edges++;
}
junction1 = junction2;
weight = 0;
}
else
{
Node nextNode = nodes[way.nodeIds[index + 1]];
weight += Utils.DistanceBetweenNodes(currentNode, nextNode);
nodes.Remove(way.nodeIds[index + 1]);
}
edges++;
}
junction2 = nodes[way.nodeIds[way.nodeIds.Count - 1]];
junction1.edges.Add(new Edge(junction2, weight));
logger?.Log(LogLevel.VERBOSE, "EDGE {0} {1} -- {2} --> {3} {4}", junction1.lat, junction1.lon, weight, junction2.lat, junction2.lon);
if (!way.oneway)
{
junction2.edges.Add(new Edge(junction1, weight));
logger?.Log(LogLevel.VERBOSE, "EDGE {0} {1} -- {2} --> {3} {4}", junction2.lat, junction2.lon, weight, junction1.lat, junction1.lon);
edges++;
}
}
else
{
for (int index = way.nodeIds.Count - 1; index > 1; index--)
for (int index = way.nodeIds.Count - 2; index > 1; index--)
{
Node currentNode = nodes[way.nodeIds[index]];
Node neighborNode = nodes[way.nodeIds[index - 1]];
double weight = Utils.DistanceBetweenNodes(currentNode, neighborNode) / ((uint)way.highway);
currentNode.edges.Add(new Edge(neighborNode, weight));
logger?.Log(LogLevel.VERBOSE, "EDGE {0} -- {1} --> {2}", way.nodeIds[index], weight, way.nodeIds[index - 1]);
edges++;
if (!way.oneway)
if (count[way.nodeIds[index]] > 1)
{
neighborNode.edges.Add(new Edge(currentNode, weight));
edges++;
junction2 = nodes[way.nodeIds[index]];
junction1.edges.Add(new Edge(junction2, weight));
logger?.Log(LogLevel.VERBOSE, "EDGE {0} {1} -- {2} --> {3} {4}", junction1.lat, junction1.lon, weight, junction2.lat, junction2.lon);
if (!way.oneway)
{
junction2.edges.Add(new Edge(junction1, weight));
logger?.Log(LogLevel.VERBOSE, "EDGE {0} {1} -- {2} --> {3} {4}", junction2.lat, junction2.lon, weight, junction1.lat, junction1.lon);
edges++;
}
junction1 = junction2;
weight = 0;
}
else
{
Node nextNode = nodes[way.nodeIds[index - 1]];
weight += Utils.DistanceBetweenNodes(currentNode, nextNode);
nodes.Remove(way.nodeIds[index - 1]);
}
edges++;
}
junction2 = nodes[way.nodeIds[way.nodeIds.Count - 1]];
junction1.edges.Add(new Edge(junction2, weight));
logger?.Log(LogLevel.VERBOSE, "EDGE {0} {1} -- {2} --> {3} {4}", junction1.lat, junction1.lon, weight, junction2.lat, junction2.lon);
if (!way.oneway)
{
junction2.edges.Add(new Edge(junction1, weight));
logger?.Log(LogLevel.VERBOSE, "EDGE {0} {1} -- {2} --> {3} {4}", junction2.lat, junction2.lon, weight, junction1.lat, junction1.lon);
edges++;
}
}
}