Change closest node for ExploreSide, fix toVisitEnd never being used
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@ -42,22 +42,18 @@ namespace astar
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ValueTuple<Node, Node>? meetingEnds = null;
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ValueTuple<Node, Node>? meetingEnds = null;
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while (toVisitStart.Count > 0 && toVisitEnd.Count > 0)
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while (toVisitStart.Count > 0 && toVisitEnd.Count > 0)
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{
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ulong closestEndNodeId = toVisitEnd.UnorderedItems
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.MinBy(n => graph.Nodes[n.Element].DistanceTo(startNode.Value)).Element;
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Node closestEndNode = graph.Nodes[closestEndNodeId];
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if (toVisitStart.Count >= toVisitEnd.Count && meetingEnds is null)
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{
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{
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for (int i = 0; i < Math.Min(toVisitStart.Count * 0.5, 50) && meetingEnds is null; i++)
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for (int i = 0; i < Math.Min(toVisitStart.Count * 0.5, 50) && meetingEnds is null; i++)
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{
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ulong closestEndNodeId = toVisitEnd.UnorderedItems.MinBy(node => graph.Nodes[node.Element].DistanceTo(graph.Nodes[toVisitStart.Peek()])).Element;
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Node closestEndNode = graph.Nodes[closestEndNodeId];
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meetingEnds = ExploreSide(true, graph, toVisitStart, rl, priorityHelper, closestEndNode, car, DefaultPriorityWeights, pathing, logger);
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meetingEnds = ExploreSide(true, graph, toVisitStart, rl, priorityHelper, closestEndNode, car, DefaultPriorityWeights, pathing, logger);
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}
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}
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ulong closestStartNodeId = toVisitStart.UnorderedItems
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.MinBy(n => graph.Nodes[n.Element].DistanceTo(endNode.Value)).Element;
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Node closestStartNode = graph.Nodes[closestStartNodeId];
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if (toVisitEnd.Count >= toVisitStart.Count && meetingEnds is null)
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{
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for (int i = 0; i < Math.Min(toVisitEnd.Count * 0.5, 50) && meetingEnds is null; i++)
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for (int i = 0; i < Math.Min(toVisitEnd.Count * 0.5, 50) && meetingEnds is null; i++)
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{
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ulong closestStartNodeId = toVisitStart.UnorderedItems.MinBy(node => graph.Nodes[node.Element].DistanceTo(graph.Nodes[toVisitEnd.Peek()])).Element;
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Node closestStartNode = graph.Nodes[closestStartNodeId];
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meetingEnds = ExploreSide(false, graph, toVisitEnd, rl, priorityHelper, closestStartNode, car, DefaultPriorityWeights, pathing, logger);
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meetingEnds = ExploreSide(false, graph, toVisitEnd, rl, priorityHelper, closestStartNode, car, DefaultPriorityWeights, pathing, logger);
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}
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}
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