Added custom-file functionality
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69a97d628f
commit
e0f17c1953
@ -1,3 +1,3 @@
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Logging.Logger logger = new (Logging.LogType.CONSOLE, Logging.LogLevel.DEBUG);
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Dictionary<UInt64, Graph.Node> nodes = OpenStreetMap_Importer.Importer.Import(logger);
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Dictionary<UInt64, Graph.Node> nodes = OpenStreetMap_Importer.Importer.Import("", logger);
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astar.Astar astar = new(nodes, logger);
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@ -7,8 +7,21 @@ namespace OpenStreetMap_Importer
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public class Importer
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{
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public static Dictionary<ulong, Node> Import(Logger ?logger = null)
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public static Dictionary<ulong, Node> Import(string filePath = "", Logger ?logger = null)
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{
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Stream mapData;
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if (!File.Exists(filePath))
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{
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mapData = new MemoryStream(OSM_Data.map);
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logger?.Log(LogLevel.INFO, "Filepath '{0}' does not exist.", filePath);
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}
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else
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{
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mapData = new FileStream(filePath, FileMode.Open, FileAccess.Read);
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logger?.Log(LogLevel.INFO, "File '{0}' loaded.", filePath);
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}
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List<Way> ways = new();
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Dictionary<ulong, Node> nodes = new();
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@ -26,7 +39,7 @@ namespace OpenStreetMap_Importer
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IgnoreWhitespace = true,
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IgnoreComments = true
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};
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XmlReader reader = XmlReader.Create(new MemoryStream(OSM_Data.map), readerSettings);
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XmlReader reader = XmlReader.Create(mapData, readerSettings);
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reader.MoveToContent();
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while (reader.Read())
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{
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@ -94,7 +107,7 @@ namespace OpenStreetMap_Importer
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logger?.Log(LogLevel.DEBUG, "Ways: {0} Nodes: {1}", ways.Count, nodes.Count);
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reader.Close();
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reader = XmlReader.Create(new MemoryStream(OSM_Data.map), readerSettings);
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reader = XmlReader.Create(mapData, readerSettings);
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reader.MoveToContent();
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/*
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