Split Node.Previous into two fields for readability
Add ToString to Route Simplify algorithm MinCoordinates and MaxCoordinates returns graph min/max always
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41b73081a5
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@ -63,12 +63,11 @@ if (arguments.TryGetValue(pathArg, out string[]? pathValue))
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Route route = Astar.FindPath(startLat, startLon, endLat, endLon, regionSize, importPath, logger);
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if(route.RouteFound)
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Console.WriteLine($"{string.Join("\n", route.Steps)}\n" +
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$"Distance: {route.Distance:000000.00}m");
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Console.WriteLine(route);
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else
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Console.WriteLine("No route found.");
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Console.WriteLine($"Visited Nodes: {route.Graph.Nodes.Values.Count(node => node.Previous is not null)}");
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Console.WriteLine($"Visited Nodes: {route.Graph.Nodes.Values.Count(node => node.PreviousNodeId is not null)}");
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void PrintUsage()
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180
astar/Astar.cs
180
astar/Astar.cs
@ -13,13 +13,15 @@ namespace astar
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Graph graph = Spiral(rl, startLat, startLon, regionSize);
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KeyValuePair<ulong, Node> startNode = graph.ClosestNodeToCoordinates(startLat, startLon);
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startNode.Value.PreviousIsFromStart = true;
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startNode.Value.Previous = new KeyValuePair<ulong, float>(startNode.Key, 0f);
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startNode.Value.PreviousNodeId = startNode.Key;
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startNode.Value.Distance = 0f;
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Graph endRegion = Spiral(rl, endLat, endLon, regionSize);
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graph.ConcatGraph(endRegion);
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KeyValuePair<ulong, Node> endNode = graph.ClosestNodeToCoordinates(endLat, endLon);
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endNode.Value.PreviousIsFromStart = false;
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endNode.Value.Previous = new KeyValuePair<ulong, float>(endNode.Key, 0f);
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endNode.Value.PreviousNodeId = endNode.Key;
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endNode.Value.Distance = 0f;
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logger?.Log(LogLevel.Information,
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"From {0:00.00000}#{1:000.00000} to {2:00.00000}#{3:000.00000} Great-Circle {4:00000.00}km",
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@ -34,164 +36,78 @@ namespace astar
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while (toVisitStart.Count > 0 && toVisitEnd.Count > 0)
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{
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logger?.LogDebug($"Length toVisit-Start: {toVisitStart.Count} -End: {toVisitEnd.Count}");
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/*
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* FROM START
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*/
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ulong currentNodeStartId = toVisitStart.Dequeue();
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Node? currentNodeStart;
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if (!graph.ContainsNode(currentNodeStartId))
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Node currentNodeStart = graph.Nodes[currentNodeStartId];
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foreach ((ulong neighborId, ulong wayId) in currentNodeStart.Neighbors)
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{
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Graph? newRegion = Graph.FromGraph(rl.LoadRegionFromNodeId(currentNodeStartId));
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if (newRegion is null)
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if (!graph.ContainsNode(neighborId))
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graph.ConcatGraph(Graph.FromGraph(rl.LoadRegionFromNodeId(neighborId)));
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Node neighborNode = graph.Nodes[neighborId];
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if (neighborNode.PreviousIsFromStart is false)//Check if we found the opposite End
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return PathFound(graph, currentNodeStart, neighborNode, logger);
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float distance = (float)currentNodeStart.Distance! + (float)currentNodeStart.DistanceTo(neighborNode);
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if (neighborNode.PreviousNodeId is null || neighborNode.Distance > distance)
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{
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logger?.LogError($"Could not load Region for Node {currentNodeStartId}");
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currentNodeStart = null;
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}
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else
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{
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graph.ConcatGraph(newRegion);
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currentNodeStart = graph.Nodes[currentNodeStartId];
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}
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}
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else
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currentNodeStart = graph.Nodes[currentNodeStartId];
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logger?.LogTrace($"Current Node Start: {currentNodeStartId} {currentNodeStart}");
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if (currentNodeStart is not null)
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{
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foreach ((ulong nodeId, ulong wayId) in currentNodeStart.Neighbors)
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{
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//TODO checks for way-stuff
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Node? neighbor;
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if (!graph.ContainsNode(nodeId))
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{
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Graph? newRegion = Graph.FromGraph(rl.LoadRegionFromNodeId(nodeId));
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if (newRegion is null)
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{
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logger?.LogError($"Could not load Region for Node {nodeId}");
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neighbor = null;
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}
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else
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{
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graph.ConcatGraph(newRegion);
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neighbor = Node.FromGraphNode(graph.Nodes[nodeId]);
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}
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}
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else
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{
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neighbor = graph.Nodes[nodeId];
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}
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if (neighbor is not null)
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{
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/*
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* IMPORTANT SHIT BELOW
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*/
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if (neighbor.PreviousIsFromStart is false)//Check if we found the opposite End
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return PathFound(graph, currentNodeStart, neighbor);
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float distance = currentNodeStart.Previous!.Value.Value + (float)neighbor.DistanceTo(currentNodeStart);
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if (neighbor.Previous is null || neighbor.Previous.Value.Value > distance)
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{
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neighbor.Previous = new KeyValuePair<ulong, float>(currentNodeStartId, distance);
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neighbor.PreviousIsFromStart = true;
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toVisitStart.Enqueue(nodeId, NodeUtils.DistanceBetween(neighbor, endNode.Value));
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}
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logger?.LogTrace($"Neighbor {nodeId} {neighbor}");
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}
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neighborNode.PreviousNodeId = currentNodeStartId;
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neighborNode.Distance = distance;
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neighborNode.PreviousIsFromStart = true;
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toVisitStart.Enqueue(neighborId, NodeUtils.DistanceBetween(neighborNode, endNode.Value));
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}
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logger?.LogTrace($"Neighbor {neighborId} {neighborNode}");
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}
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/*
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* FROM END
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*/
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ulong currentNodeEndId = toVisitEnd.Dequeue();
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Node? currentNodeEnd;
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if (!graph.ContainsNode(currentNodeEndId))
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Node currentNodeEnd = graph.Nodes[currentNodeEndId];
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foreach ((ulong neighborId, ulong wayId) in currentNodeEnd.Neighbors)
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{
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Graph? newRegion = Graph.FromGraph(rl.LoadRegionFromNodeId(currentNodeEndId));
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if (newRegion is null)
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if (!graph.ContainsNode(neighborId))
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graph.ConcatGraph(Graph.FromGraph(rl.LoadRegionFromNodeId(neighborId)));
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Node neighborNode = graph.Nodes[neighborId];
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if (neighborNode.PreviousIsFromStart is true)//Check if we found the opposite End
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return PathFound(graph, neighborNode, currentNodeEnd, logger);
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float distance = (float)currentNodeStart.Distance! + (float)currentNodeStart.DistanceTo(neighborNode);
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if (neighborNode.PreviousNodeId is null || neighborNode.Distance > distance)
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{
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logger?.LogError($"Could not load Region for Node {currentNodeEndId}");
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currentNodeEnd = null;
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}
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else
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{
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graph.ConcatGraph(newRegion);
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currentNodeEnd = graph.Nodes[currentNodeEndId];
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neighborNode.PreviousNodeId = currentNodeEndId;
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neighborNode.Distance = distance;
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neighborNode.PreviousIsFromStart = false;
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toVisitEnd.Enqueue(neighborId, NodeUtils.DistanceBetween(neighborNode, startNode.Value));
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}
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logger?.LogTrace($"Neighbor {neighborId} {neighborNode}");
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}
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else
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currentNodeEnd = graph.Nodes[currentNodeEndId];
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logger?.LogTrace($"Current Node End: {currentNodeEndId} {currentNodeEnd}");
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if (currentNodeEnd is not null)
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{
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foreach ((ulong nodeId, ulong wayId) in currentNodeEnd.Neighbors)
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{
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//TODO checks for way-stuff
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Node? neighbor;
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if (!graph.ContainsNode(nodeId))
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{
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Graph? newRegion = Graph.FromGraph(rl.LoadRegionFromNodeId(nodeId));
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if (newRegion is null)
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{
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logger?.LogError($"Could not load Region for Node {nodeId}");
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neighbor = null;
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}
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else
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{
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graph.ConcatGraph(newRegion);
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neighbor = Node.FromGraphNode(graph.Nodes[nodeId]);
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}
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}
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else
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{
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neighbor = graph.Nodes[nodeId];
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}
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if (neighbor is not null)
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{
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/*
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* IMPORTANT SHIT BELOW
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*/
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if (neighbor.PreviousIsFromStart is true)//Check if we found the opposite End
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return PathFound(graph, neighbor, currentNodeEnd);
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float distance = currentNodeEnd.Previous!.Value.Value + (float)neighbor.DistanceTo(currentNodeEnd);
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if (neighbor.Previous is null || neighbor.Previous.Value.Value > distance)
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{
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neighbor.Previous = new KeyValuePair<ulong, float>(currentNodeEndId, distance);
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neighbor.PreviousIsFromStart = false;
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toVisitEnd.Enqueue(nodeId, NodeUtils.DistanceBetween(neighbor, startNode.Value));
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}
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logger?.LogTrace($"Neighbor {nodeId} {neighbor}");
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}
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}
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}
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}
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return new Route(graph, Array.Empty<Step>().ToList(), false);
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}
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private static Route PathFound(Graph graph, Node fromStart, Node fromEnd)
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private static Route PathFound(Graph graph, Node fromStart, Node fromEnd, ILogger? logger = null)
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{
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logger?.LogInformation("Path found!");
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List<Step> path = new();
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path.Add(new Step((float)NodeUtils.DistanceBetween(fromStart, fromEnd), fromStart, fromEnd));
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Node current = fromStart;
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while (current.Previous is not null && current.Previous.Value.Value == 0f)
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while (current.Distance != 0f)
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{
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Step step = new((float)NodeUtils.DistanceBetween(graph.Nodes[current.Previous.Value.Key], current), graph.Nodes[current.Previous.Value.Key], current);
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Step step = new((float)NodeUtils.DistanceBetween(graph.Nodes[(ulong)current.PreviousNodeId!], current), graph.Nodes[(ulong)current.PreviousNodeId!], current);
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path.Add(step);
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current = graph.Nodes[current.Previous.Value.Key];
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current = graph.Nodes[(ulong)current.PreviousNodeId!];
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}
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path.Reverse();//Since we go from the middle backwards until here
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path.Add(new Step((float)NodeUtils.DistanceBetween(fromStart, fromEnd), fromStart, fromEnd));
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current = fromEnd;
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while (current.Previous is not null && current.Previous.Value.Value == 0f)
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while (current.Distance != 0f)
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{
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Step step = new((float)NodeUtils.DistanceBetween(graph.Nodes[current.Previous.Value.Key], current), current, graph.Nodes[current.Previous.Value.Key]);
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Step step = new((float)NodeUtils.DistanceBetween(graph.Nodes[(ulong)current.PreviousNodeId!], current), current, graph.Nodes[(ulong)current.PreviousNodeId!]);
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path.Add(step);
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current = graph.Nodes[current.Previous.Value.Key];
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current = graph.Nodes[(ulong)current.PreviousNodeId!];
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}
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return new Route(graph, path, true);
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Route r = new (graph, path, true);
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logger?.LogInformation(r.ToString());
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return r;
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}
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private static Graph Spiral(RegionLoader loader, float lat, float lon, float regionSize)
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@ -2,13 +2,14 @@
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public class Node(float lat, float lon, Dictionary<ulong, ulong>? neighbors = null) : global::Graph.Node(lat, lon, neighbors)
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{
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public KeyValuePair<ulong, float>? Previous = null;
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public ulong? PreviousNodeId = null;
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public float? Distance = null;
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public bool? PreviousIsFromStart = null;
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public static Node FromGraphNode(global::Graph.Node node) => new (node.Lat, node.Lon, node.Neighbors);
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public override string ToString()
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{
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return $"{Lat:00.000000} {Lon:000.000000} Previous {Previous?.Key} {(PreviousIsFromStart is not null ? PreviousIsFromStart.Value ?"Start":"End" : null)}";
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return $"{Lat:00.000000} {Lon:000.000000} Previous {PreviousNodeId} {(PreviousIsFromStart is not null ? PreviousIsFromStart.Value ?"Start":"End" : null)}";
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}
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}
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@ -7,40 +7,24 @@
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public bool RouteFound { get; } = routeFound;
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public float Distance => Steps.Sum(step => step.Distance);
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public KeyValuePair<float, float> MinCoordinates()
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public ValueTuple<float, float> MinCoordinates()
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{
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float minLat, minLon;
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if (RouteFound)
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{
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Step minLatStep = Steps.MinBy(step => step.Node1.Lat < step.Node2.Lat ? step.Node1.Lat : step.Node2.Lat);
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Step minLonStep = Steps.MinBy(step => step.Node1.Lon < step.Node2.Lon ? step.Node1.Lon : step.Node2.Lon);
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minLat = minLatStep.Node1.Lat < minLatStep.Node2.Lat ? minLatStep.Node1.Lat : minLatStep.Node2.Lat;
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minLon = minLonStep.Node1.Lon < minLonStep.Node2.Lon ? minLonStep.Node1.Lon : minLonStep.Node2.Lon;
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}
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else
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{
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minLat = Graph.Nodes.MinBy(node => node.Value.Lat).Value.Lat;
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minLon = Graph.Nodes.MinBy(node => node.Value.Lon).Value.Lon;
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}
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return new KeyValuePair<float, float>(minLat, minLon);
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float minLat = Graph.Nodes.MinBy(node => node.Value.Lat).Value.Lat;
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float minLon = Graph.Nodes.MinBy(node => node.Value.Lon).Value.Lon;
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return new ValueTuple<float, float>(minLat, minLon);
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}
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public KeyValuePair<float, float> MaxCoordinates()
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public ValueTuple<float, float> MaxCoordinates()
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{
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float maxLat, maxLon;
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if (RouteFound)
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{
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Step maxLatStep = Steps.MaxBy(step => step.Node1.Lat > step.Node2.Lat ? step.Node1.Lat : step.Node2.Lat);
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Step maxLonStep = Steps.MaxBy(step => step.Node1.Lon > step.Node2.Lon ? step.Node1.Lon : step.Node2.Lon);
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maxLat = maxLatStep.Node1.Lat > maxLatStep.Node2.Lat ? maxLatStep.Node1.Lat : maxLatStep.Node2.Lat;
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maxLon = maxLonStep.Node1.Lon > maxLonStep.Node2.Lon ? maxLonStep.Node1.Lon : maxLonStep.Node2.Lon;
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}
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else
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{
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maxLat = Graph.Nodes.MaxBy(node => node.Value.Lat).Value.Lat;
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maxLon = Graph.Nodes.MaxBy(node => node.Value.Lon).Value.Lon;
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}
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return new KeyValuePair<float, float>(maxLat, maxLon);
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float maxLat = Graph.Nodes.MaxBy(node => node.Value.Lat).Value.Lat;
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float maxLon = Graph.Nodes.MaxBy(node => node.Value.Lon).Value.Lon;
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return new ValueTuple<float, float>(maxLat, maxLon);
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}
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public override string ToString()
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{
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return $"{string.Join("\n", Steps)}\n" +
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$"Distance: {Distance:000000.00}m";
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}
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}
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