Merge pull request #6 from C9Glax/dev

Speed Improvements and Bugfixes
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Glax 2022-05-11 22:21:58 +02:00 committed by GitHub
commit f4d2e3dacd
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3 changed files with 102 additions and 65 deletions

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@ -1,3 +1,4 @@
Logging.Logger logger = new (Logging.LogType.CONSOLE, Logging.LogLevel.DEBUG); Logging.Logger logger = new (Logging.LogType.CONSOLE, Logging.LogLevel.DEBUG);
Dictionary<UInt64, Graph.Node> nodes = OpenStreetMap_Importer.Importer.Import(logger); Dictionary<UInt64, Graph.Node> nodes = OpenStreetMap_Importer.Importer.Import(@"", logger);
logger.level = Logging.LogLevel.VERBOSE;
astar.Astar astar = new(nodes, logger); astar.Astar astar = new(nodes, logger);

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@ -7,10 +7,16 @@ namespace OpenStreetMap_Importer
public class Importer public class Importer
{ {
public static Dictionary<ulong, Node> Import(Logger ?logger = null) public static Dictionary<ulong, Node> Import(string filePath = "", Logger ?logger = null)
{ {
List<Way> ways = new(); List<Way> ways = new();
Dictionary<ulong, Node> nodes = new(); Dictionary<ulong, Node> nodes = new();
Stream mapData;
XmlReaderSettings readerSettings = new()
{
IgnoreWhitespace = true,
IgnoreComments = true
};
bool wayTag = false; bool wayTag = false;
Way currentWay = new(); Way currentWay = new();
@ -21,13 +27,21 @@ namespace OpenStreetMap_Importer
* Import "ways" with a tag "highway" * Import "ways" with a tag "highway"
* Count occurances of "nodes" to find junctions * Count occurances of "nodes" to find junctions
*/ */
XmlReaderSettings readerSettings = new()
if (!File.Exists(filePath))
{ {
IgnoreWhitespace = true, mapData = new MemoryStream(OSM_Data.map);
IgnoreComments = true logger?.Log(LogLevel.INFO, "Filepath '{0}' does not exist. Using standard file.", filePath);
}; }
XmlReader reader = XmlReader.Create(new MemoryStream(OSM_Data.map), readerSettings); else
{
mapData = new FileStream(filePath, FileMode.Open, FileAccess.Read);
logger?.Log(LogLevel.INFO, "Using file '{0}'", filePath);
}
XmlReader reader = XmlReader.Create(mapData, readerSettings);
reader.MoveToContent(); reader.MoveToContent();
logger?.Log(LogLevel.INFO, "Importing ways and counting nodes...");
while (reader.Read()) while (reader.Read())
{ {
if (reader.Name == "way" && reader.IsStartElement()) if (reader.Name == "way" && reader.IsStartElement())
@ -91,16 +105,28 @@ namespace OpenStreetMap_Importer
} }
} }
logger?.Log(LogLevel.DEBUG, "Ways: {0} Nodes: {1}", ways.Count, nodes.Count); logger?.Log(LogLevel.DEBUG, "Loaded Ways: {0} Required Nodes: {1}", ways.Count, count.Count);
reader.Close(); reader.Close();
reader = XmlReader.Create(new MemoryStream(OSM_Data.map), readerSettings); GC.Collect();
if (!File.Exists(filePath))
{
mapData = new MemoryStream(OSM_Data.map);
logger?.Log(LogLevel.INFO, "Filepath '{0}' does not exist. Using standard file.", filePath);
}
else
{
mapData = new FileStream(filePath, FileMode.Open, FileAccess.Read);
logger?.Log(LogLevel.INFO, "Using file '{0}'", filePath);
}
reader = XmlReader.Create(mapData, readerSettings);
reader.MoveToContent(); reader.MoveToContent();
/* /*
* Second iteration * Second iteration
* Import nodes that are needed by the "ways" * Import nodes that are needed by the "ways"
*/ */
logger?.Log(LogLevel.INFO, "Importing nodes...");
while (reader.Read()) while (reader.Read())
{ {
if (reader.Name == "node") if (reader.Name == "node")
@ -117,105 +143,85 @@ namespace OpenStreetMap_Importer
} }
} }
} }
logger?.Log(LogLevel.INFO, "Import finished. Calculating distances.");
/* /*
* Add connections between nodes (only junctions, e.g. nodes are referenced more than once) * Add connections between nodes (only junctions, e.g. nodes are referenced more than once)
* Remove non-junction nodes * Remove non-junction nodes
*/ */
logger?.Log(LogLevel.INFO, "Calculating Edges and distances...");
ulong edges = 0; ulong edges = 0;
foreach(Way way in ways) foreach(Way way in ways)
{ {
Node junction1 = nodes[way.nodeIds[0]]; Node junction1 = nodes[way.nodeIds[0]];
Node junction2; Node junction2;
double weight = 0; double weight = 0;
//Iterate Node-ids in current way forwards or backwards (depending on way.direction)
if (way.direction == Way.wayDirection.forward) if (way.direction == Way.wayDirection.forward)
{ {
for (int index = 1; index < way.nodeIds.Count - 1; index++) for (int index = 0; index < way.nodeIds.Count - 1; index++)
{ {
Node currentNode = nodes[way.nodeIds[index]]; Node currentNode = nodes[way.nodeIds[index]];
if (count[way.nodeIds[index]] > 1)
{
junction2 = nodes[way.nodeIds[index]];
junction1.edges.Add(new Edge(junction2, weight));
logger?.Log(LogLevel.VERBOSE, "EDGE {0} {1} -- {2} --> {3} {4}", junction1.lat, junction1.lon, weight, junction2.lat, junction2.lon);
if (!way.oneway)
{
junction2.edges.Add(new Edge(junction1, weight));
logger?.Log(LogLevel.VERBOSE, "EDGE {0} {1} -- {2} --> {3} {4}", junction2.lat, junction2.lon, weight, junction1.lat, junction1.lon);
edges++;
}
junction1 = junction2;
weight = 0;
}
else
{
Node nextNode = nodes[way.nodeIds[index + 1]]; Node nextNode = nodes[way.nodeIds[index + 1]];
weight += Utils.DistanceBetweenNodes(currentNode, nextNode); weight += Utils.DistanceBetweenNodes(currentNode, nextNode);
} if (count[way.nodeIds[index + 1]] > 1 || index == way.nodeIds.Count - 2)
edges++; {
} /*
* If Node is referenced more than once => Junction
junction2 = nodes[way.nodeIds[way.nodeIds.Count - 1]]; * If Node is last node of way => Junction
* Add an edge between two junctions
*/
junction2 = nodes[way.nodeIds[index + 1]];
junction1.edges.Add(new Edge(junction2, weight)); junction1.edges.Add(new Edge(junction2, weight));
logger?.Log(LogLevel.VERBOSE, "EDGE {0} {1} -- {2} --> {3} {4}", junction1.lat, junction1.lon, weight, junction2.lat, junction2.lon); logger?.Log(LogLevel.VERBOSE, "EDGE {0} -- {1} --> {2}", way.nodeIds[index], weight, way.nodeIds[index + 1]);
edges++;
if (!way.oneway) if (!way.oneway)
{ {
junction2.edges.Add(new Edge(junction1, weight)); junction2.edges.Add(new Edge(junction1, weight));
logger?.Log(LogLevel.VERBOSE, "EDGE {0} {1} -- {2} --> {3} {4}", junction2.lat, junction2.lon, weight, junction1.lat, junction1.lon); logger?.Log(LogLevel.VERBOSE, "EDGE {0} -- {1} --> {2}", way.nodeIds[index + 1], weight, way.nodeIds[index]);
edges++;
}
}
else
{
for (int index = way.nodeIds.Count - 2; index > 1; index--)
{
Node currentNode = nodes[way.nodeIds[index]];
if (count[way.nodeIds[index]] > 1)
{
junction2 = nodes[way.nodeIds[index]];
junction1.edges.Add(new Edge(junction2, weight));
logger?.Log(LogLevel.VERBOSE, "EDGE {0} {1} -- {2} --> {3} {4}", junction1.lat, junction1.lon, weight, junction2.lat, junction2.lon);
if (!way.oneway)
{
junction2.edges.Add(new Edge(junction1, weight));
logger?.Log(LogLevel.VERBOSE, "EDGE {0} {1} -- {2} --> {3} {4}", junction2.lat, junction2.lon, weight, junction1.lat, junction1.lon);
edges++; edges++;
} }
junction1 = junction2; junction1 = junction2;
weight = 0; weight = 0;
} }
}
}
else else
{ {
for (int index = way.nodeIds.Count - 2; index > 0; index--)
{
Node currentNode = nodes[way.nodeIds[index]];
Node nextNode = nodes[way.nodeIds[index - 1]]; Node nextNode = nodes[way.nodeIds[index - 1]];
weight += Utils.DistanceBetweenNodes(currentNode, nextNode); weight += Utils.DistanceBetweenNodes(currentNode, nextNode);
} if (count[way.nodeIds[index - 1]] > 1 || index == 1)
edges++; {
} /*
* If Node is referenced more than once => Junction
junction2 = nodes[way.nodeIds[way.nodeIds.Count - 1]]; * If Node is last node of way => Junction
* Add an edge between two junctions
*/
junction2 = nodes[way.nodeIds[index - 1]];
junction1.edges.Add(new Edge(junction2, weight)); junction1.edges.Add(new Edge(junction2, weight));
logger?.Log(LogLevel.VERBOSE, "EDGE {0} {1} -- {2} --> {3} {4}", junction1.lat, junction1.lon, weight, junction2.lat, junction2.lon); logger?.Log(LogLevel.VERBOSE, "EDGE {0} -- {1} --> {2}", way.nodeIds[index], weight, way.nodeIds[index - 1]);
edges++;
if (!way.oneway) if (!way.oneway)
{ {
junction2.edges.Add(new Edge(junction1, weight)); junction2.edges.Add(new Edge(junction1, weight));
logger?.Log(LogLevel.VERBOSE, "EDGE {0} {1} -- {2} --> {3} {4}", junction2.lat, junction2.lon, weight, junction1.lat, junction1.lon); logger?.Log(LogLevel.VERBOSE, "EDGE {0} -- {1} --> {2}", way.nodeIds[index - 1], weight, way.nodeIds[index]);
edges++; edges++;
} }
junction1 = junction2;
weight = 0;
}
}
} }
} }
reader.Close(); reader.Close();
GC.Collect();
logger?.Log(LogLevel.DEBUG, "Loaded Edges: {0}", edges);
logger?.Log(LogLevel.DEBUG, "Edges: {0}", edges);
return nodes.Where(node => count[node.Key] > 1).ToDictionary(node => node.Key, node => node.Value); return nodes.Where(node => count[node.Key] > 1).ToDictionary(node => node.Key, node => node.Value);
} }

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@ -17,7 +17,7 @@ namespace astar
{ {
Node n1 = nodes[nodes.Keys.ElementAt(r.Next(0, nodes.Count - 1))]; Node n1 = nodes[nodes.Keys.ElementAt(r.Next(0, nodes.Count - 1))];
Node n2 = nodes[nodes.Keys.ElementAt(r.Next(0, nodes.Count - 1))]; Node n2 = nodes[nodes.Keys.ElementAt(r.Next(0, nodes.Count - 1))];
logger?.Log(LogLevel.INFO, "From {0} - {1} to {2} - {3}", n1.lat, n1.lon, n2.lat, n2.lon); logger?.Log(LogLevel.INFO, "From {0} - {1} to {2} - {3} Distance {4}", n1.lat, n1.lon, n2.lat, n2.lon, Utils.DistanceBetweenNodes(n1,n2));
path = FindPath(ref nodes, n1, n2, ref logger); path = FindPath(ref nodes, n1, n2, ref logger);
} }
@ -41,7 +41,7 @@ namespace astar
/* /*
* *
*/ */
private static List<Node> FindPath(ref Dictionary<ulong, Node> nodes, Node start, Node goal, ref Logger ?logger) private static List<Node> FindPath(ref Dictionary<ulong, Node> nodes, Node start, Node goal, ref Logger? logger)
{ {
Reset(ref nodes); Reset(ref nodes);
List<Node> toVisit = new(); List<Node> toVisit = new();
@ -49,7 +49,7 @@ namespace astar
Node currentNode = start; Node currentNode = start;
start.pathLength = 0; start.pathLength = 0;
start.goalDistance = Utils.DistanceBetweenNodes(start, goal); start.goalDistance = Utils.DistanceBetweenNodes(start, goal);
while(currentNode != goal && toVisit.Count > 0) while (currentNode != goal && toVisit.Count > 0)
{ {
currentNode = toVisit.First(); currentNode = toVisit.First();
logger?.Log(LogLevel.VERBOSE, "toVisit-length: {0} path: {1} goal: {2}", toVisit.Count, currentNode.pathLength, currentNode.goalDistance); logger?.Log(LogLevel.VERBOSE, "toVisit-length: {0} path: {1} goal: {2}", toVisit.Count, currentNode.pathLength, currentNode.goalDistance);
@ -71,7 +71,37 @@ namespace astar
List<Node> path = new(); List<Node> path = new();
if (currentNode != goal) if (currentNode == goal)
{
if(toVisit[0].pathLength < goal.pathLength)
{
logger?.Log(LogLevel.INFO, "Way found, checking for shorter option.");
while (toVisit[0].pathLength < goal.pathLength)
{
currentNode = toVisit.First();
logger?.Log(LogLevel.VERBOSE, "toVisit-length: {0} path: {1} goal: {2}", toVisit.Count, currentNode.pathLength, currentNode.goalDistance);
//Check all neighbors of current node
foreach (Edge e in currentNode.edges)
{
if (e.neighbor.goalDistance == double.MaxValue)
e.neighbor.goalDistance = Utils.DistanceBetweenNodes(e.neighbor, goal);
if (e.neighbor.pathLength > currentNode.pathLength + e.weight)
{
e.neighbor.pathLength = currentNode.pathLength + e.weight;
e.neighbor.previousNode = currentNode;
toVisit.Add(e.neighbor);
}
}
toVisit.Remove(currentNode); //"Mark" as visited
toVisit.Sort(CompareDistanceToGoal);
}
}
else
{
logger?.Log(LogLevel.INFO, "Way found, shortest option.");
}
}
else
{ {
logger?.Log(LogLevel.INFO, "No path between {0} - {1} and {2} - {3}", start.lat, start.lon, goal.lat, goal.lon); logger?.Log(LogLevel.INFO, "No path between {0} - {1} and {2} - {3}", start.lat, start.lon, goal.lat, goal.lon);
return path; return path;
@ -97,9 +127,9 @@ namespace astar
else else
{ {
if (n1.goalDistance < n2.goalDistance) if (n1.goalDistance < n2.goalDistance)
return 1;
else if (n1.goalDistance > n2.goalDistance)
return -1; return -1;
else if (n1.goalDistance > n2.goalDistance)
return 1;
else return 0; else return 0;
} }
} }