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@ -82,12 +82,10 @@ namespace astar
byte speed = SpeedHelper.GetSpeed(way, car);
if(speed < 1)
continue;
if(!way.AccessPermitted())
continue;
if(wayId.Value && way.GetDirection() == (fromStart ? WayDirection.Backwards : WayDirection.Forwards) && car)
if(wayId.Value && way.GetDirection() == (fromStart ? WayDirection.Forwards : WayDirection.Backwards) && car)
continue;
if(!wayId.Value && way.GetDirection() == (fromStart ? WayDirection.Forwards : WayDirection.Backwards) && car)
if(!wayId.Value && way.GetDirection() == (fromStart ? WayDirection.Backwards : WayDirection.Forwards) && car)
continue;
Node neighborNode = graph.Nodes[neighborId];