Compare commits
No commits in common. "master" and "KeepOtimizing" have entirely different histories.
master
...
KeepOtimiz
157
astar/Astar.cs
157
astar/Astar.cs
@ -6,16 +6,16 @@ using OSM_Regions;
|
||||
|
||||
namespace astar
|
||||
{
|
||||
public class Astar(ValueTuple<float, float, float, float>? priorityWeights = null, int? explorationMultiplier = null, float? nonPriorityRoadSpeedPenalty = null, RegionLoader? regionLoader = null)
|
||||
public class Astar(ValueTuple<float, float, float, float>? optimizingWeights = null, int? explorationDistance = null, int? explorationMultiplier = null)
|
||||
{
|
||||
private readonly ValueTuple<float, float, float, float> DefaultPriorityWeights = priorityWeights ?? new(0.6f, 1.05f, 0, 0);
|
||||
private readonly int _explorationMultiplier = explorationMultiplier ?? 120;
|
||||
private readonly float _nonPriorityRoadSpeedPenalty = nonPriorityRoadSpeedPenalty ?? 0.85f;
|
||||
private RegionLoader? rl = regionLoader;
|
||||
private static readonly ValueTuple<float, float, float, float> DefaultPriorityWeights = new(1, 1.4f, 0, 0);
|
||||
private readonly ValueTuple<float, float, float, float> OptimizingWeights = optimizingWeights ?? new(0, 0.07f, 0, 0);
|
||||
private int ExplorationDistanceFromRoute = explorationDistance ?? 200;
|
||||
private int ExplorationMultiplier = explorationMultiplier ?? 65;
|
||||
|
||||
public Route FindPath(float startLat, float startLon, float endLat, float endLon, float regionSize, bool car = true, PathMeasure pathing = PathMeasure.Distance, string? importFolderPath = null, ILogger? logger = null)
|
||||
public Route FindPath(float startLat, float startLon, float endLat, float endLon, float regionSize, bool car = true, PathMeasure pathing = PathMeasure.Distance, float additionalExploration = 3, string? importFolderPath = null, ILogger? logger = null)
|
||||
{
|
||||
rl ??= new(regionSize, importFolderPath, logger: logger);
|
||||
RegionLoader rl = new(regionSize, importFolderPath, logger: logger);
|
||||
Graph graph = Spiral(rl, startLat, startLon, regionSize);
|
||||
Graph endRegion = Spiral(rl, endLat, endLon, regionSize);
|
||||
graph.ConcatGraph(endRegion);
|
||||
@ -30,7 +30,7 @@ namespace astar
|
||||
endNode.Value.Metric = 0f;
|
||||
|
||||
double totalDistance = NodeUtils.DistanceBetween(startNode.Value, endNode.Value);
|
||||
PriorityHelper priorityHelper = new(totalDistance, SpeedHelper.GetTheoreticalMaxSpeed(car));
|
||||
PriorityHelper priorityHelper = new(totalDistance, SpeedHelper.GetMaxSpeed(car));
|
||||
|
||||
logger?.Log(LogLevel.Information,
|
||||
"From {0:00.00000}#{1:000.00000} to {2:00.00000}#{3:000.00000} Great-Circle {4:00000.00}km",
|
||||
@ -44,19 +44,21 @@ namespace astar
|
||||
ValueTuple<Node, Node>? meetingEnds = null;
|
||||
while (toVisitStart.Count > 0 && toVisitEnd.Count > 0)
|
||||
{
|
||||
for (int i = 0; i < Math.Min(toVisitStart.Count * 0.5, 50) && meetingEnds is null; i++)
|
||||
if (toVisitStart.Count >= toVisitEnd.Count && meetingEnds is null)
|
||||
{
|
||||
ulong closestEndNodeId = toVisitEnd.UnorderedItems.MinBy(node => graph.Nodes[node.Element].DistanceTo(graph.Nodes[toVisitStart.Peek()])).Element;
|
||||
Node closestEndNode = graph.Nodes[closestEndNodeId];
|
||||
meetingEnds = ExploreSide(true, graph, toVisitStart, priorityHelper, closestEndNode, car, DefaultPriorityWeights, pathing, logger);
|
||||
for(int i = 0; i < toVisitStart.Count / 10 && meetingEnds is null; i++)
|
||||
meetingEnds = ExploreSide(true, graph, toVisitStart, rl, priorityHelper, endNode.Value, car, DefaultPriorityWeights, pathing, logger);
|
||||
}
|
||||
if(meetingEnds is null)
|
||||
meetingEnds = ExploreSide(true, graph, toVisitStart, rl, priorityHelper, endNode.Value, car, DefaultPriorityWeights, pathing, logger);
|
||||
|
||||
for (int i = 0; i < Math.Min(toVisitEnd.Count * 0.5, 50) && meetingEnds is null; i++)
|
||||
if (toVisitEnd.Count >= toVisitStart.Count && meetingEnds is null)
|
||||
{
|
||||
ulong closestStartNodeId = toVisitStart.UnorderedItems.MinBy(node => graph.Nodes[node.Element].DistanceTo(graph.Nodes[toVisitEnd.Peek()])).Element;
|
||||
Node closestStartNode = graph.Nodes[closestStartNodeId];
|
||||
meetingEnds = ExploreSide(false, graph, toVisitEnd, priorityHelper, closestStartNode, car, DefaultPriorityWeights, pathing, logger);
|
||||
for(int i = 0; i < toVisitEnd.Count / 10 && meetingEnds is null; i++)
|
||||
meetingEnds = ExploreSide(false, graph, toVisitEnd, rl, priorityHelper, startNode.Value, car, DefaultPriorityWeights, pathing, logger);
|
||||
}
|
||||
if(meetingEnds is null)
|
||||
meetingEnds = ExploreSide(false, graph, toVisitEnd, rl, priorityHelper, startNode.Value, car, DefaultPriorityWeights, pathing, logger);
|
||||
|
||||
if (meetingEnds is not null)
|
||||
break;
|
||||
@ -65,44 +67,52 @@ namespace astar
|
||||
if(meetingEnds is null)
|
||||
return new Route(graph, Array.Empty<Step>().ToList(), false);
|
||||
|
||||
Queue<ulong> routeQueue = new();
|
||||
toVisitStart.EnqueueRange(toVisitEnd.UnorderedItems);
|
||||
while(toVisitStart.Count > 0)
|
||||
List<Node> routeNodes = PathFound(graph, meetingEnds.Value.Item1, meetingEnds.Value.Item2, car).Steps.Select(s => s.Node1).ToList();
|
||||
Dictionary<ulong, int> routeQueue = toVisitStart.UnorderedItems.Select(l => l.Element).Union(toVisitEnd.UnorderedItems.Select(l => l.Element)).Where(id =>
|
||||
{
|
||||
routeQueue.Enqueue(toVisitStart.Dequeue());
|
||||
}
|
||||
int optimizeAfterFound = graph.Nodes.Count(n => n.Value.PreviousNodeId is not null) * _explorationMultiplier; //Check another x% of unexplored Paths.
|
||||
List<ValueTuple<Node, Node>> newMeetingEnds = Optimize(graph, routeQueue, optimizeAfterFound, car, rl, pathing, logger);
|
||||
List<Route> routes = newMeetingEnds.Select(end => PathFound(graph, end.Item1, end.Item2, car)).ToList();
|
||||
routes.Add(PathFound(graph, meetingEnds.Value.Item1, meetingEnds.Value.Item2, car));
|
||||
Node p = graph.Nodes[id];
|
||||
return routeNodes.Any(route => route.DistanceTo(p) < ExplorationDistanceFromRoute);
|
||||
}).ToDictionary(id => id, _ => int.MinValue);
|
||||
PriorityQueue<ulong, int> combinedQueue = new();
|
||||
foreach ((ulong key, int value) in routeQueue)
|
||||
combinedQueue.Enqueue(key, value);
|
||||
ValueTuple<Node, Node>? newMeetingEnds = Optimize(additionalExploration, graph, combinedQueue, car, rl, priorityHelper, pathing, startNode.Value, endNode.Value, logger);
|
||||
meetingEnds = newMeetingEnds ?? meetingEnds;
|
||||
|
||||
return routes.MinBy(route =>
|
||||
{
|
||||
if (pathing is PathMeasure.Distance)
|
||||
return route.Distance;
|
||||
return route.Time.Ticks;
|
||||
})!;
|
||||
return PathFound(graph, meetingEnds!.Value.Item1, meetingEnds.Value.Item2, car, logger);
|
||||
}
|
||||
|
||||
private ValueTuple<Node, Node>? ExploreSide(bool fromStart, Graph graph, PriorityQueue<ulong, int> toVisit, PriorityHelper priorityHelper, Node goalNode, bool car, ValueTuple<float,float,float,float> ratingWeights, PathMeasure pathing, ILogger? logger = null)
|
||||
private static ValueTuple<Node, Node>? ExploreSide(bool fromStart, Graph graph, PriorityQueue<ulong, int> toVisit, RegionLoader rl, PriorityHelper priorityHelper, Node goalNode, bool car, ValueTuple<float,float,float,float> ratingWeights, PathMeasure pathing = PathMeasure.Distance, ILogger? logger = null)
|
||||
{
|
||||
ulong currentNodeId = toVisit.Dequeue();
|
||||
Node currentNode = graph.Nodes[currentNodeId];
|
||||
logger?.LogDebug($"Distance to goal {currentNode.DistanceTo(goalNode):00000.00}m");
|
||||
foreach ((ulong neighborId, KeyValuePair<ulong, bool> wayId) in currentNode.Neighbors)
|
||||
{
|
||||
LoadNeighbor(graph, neighborId, wayId.Key, rl!, logger);
|
||||
if (!graph.ContainsNode(neighborId))
|
||||
graph.ConcatGraph(Graph.FromGraph(rl.LoadRegionFromNodeId(neighborId)));
|
||||
if (!graph.ContainsWay(wayId.Key))
|
||||
{
|
||||
foreach (global::Graph.Graph? g in rl.LoadRegionsFromWayId(wayId.Key))
|
||||
graph.ConcatGraph(Graph.FromGraph(g));
|
||||
}
|
||||
|
||||
OSM_Graph.Way way = graph.Ways[wayId.Key];
|
||||
byte speed = SpeedHelper.GetSpeed(way, car);
|
||||
if(!IsNeighborReachable(speed, wayId.Value, fromStart, way, car))
|
||||
if(speed < 1)
|
||||
continue;
|
||||
if(!way.AccessPermitted())
|
||||
continue;
|
||||
|
||||
if(wayId.Value && way.GetDirection() == (fromStart ? WayDirection.Backwards : WayDirection.Forwards) && car)
|
||||
continue;
|
||||
if(!wayId.Value && way.GetDirection() == (fromStart ? WayDirection.Forwards : WayDirection.Backwards) && car)
|
||||
continue;
|
||||
if (car && !way.IsPriorityRoad())
|
||||
speed = (byte)(speed * _nonPriorityRoadSpeedPenalty);
|
||||
|
||||
Node neighborNode = graph.Nodes[neighborId];
|
||||
|
||||
if (neighborNode.PreviousIsFromStart == !fromStart) //Check if we found the opposite End
|
||||
if (neighborNode.PreviousIsFromStart is not null &&
|
||||
neighborNode.PreviousIsFromStart != fromStart) //Check if we found the opposite End
|
||||
return fromStart ? new(currentNode, neighborNode) : new(neighborNode, currentNode);
|
||||
|
||||
float metric = (currentNode.Metric ?? float.MaxValue) + (pathing is PathMeasure.Distance
|
||||
@ -116,57 +126,26 @@ namespace astar
|
||||
toVisit.Enqueue(neighborId,
|
||||
priorityHelper.CalculatePriority(currentNode, neighborNode, goalNode, speed, ratingWeights));
|
||||
}
|
||||
logger?.LogTrace($"Neighbor {neighborId} {neighborNode}");
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private List<ValueTuple<Node, Node>> Optimize(Graph graph, Queue<ulong> combinedQueue, int optimizeAfterFound, bool car, RegionLoader rl, PathMeasure pathing, ILogger? logger = null)
|
||||
private ValueTuple<Node, Node>? Optimize(float additionalExploration, Graph graph, PriorityQueue<ulong, int> combinedQueue, bool car, RegionLoader rl, PriorityHelper priorityHelper, PathMeasure pathing, Node startNode, Node goalNode, ILogger? logger = null)
|
||||
{
|
||||
int currentPathLength = graph.Nodes.Values.Count(node => node.PreviousNodeId is not null);
|
||||
int optimizeAfterFound = (int)(combinedQueue.Count * additionalExploration); //Check another x% of unexplored Paths.
|
||||
logger?.LogInformation($"Path found (explored {currentPathLength} Nodes). Optimizing route. (exploring {optimizeAfterFound} additional Nodes)");
|
||||
List<ValueTuple<Node, Node>> newMeetingEnds = new();
|
||||
ValueTuple<Node, Node>? newMeetingEnds = null;
|
||||
while (optimizeAfterFound-- > 0 && combinedQueue.Count > 0)
|
||||
{
|
||||
ulong currentNodeId = combinedQueue.Dequeue();
|
||||
Node currentNode = graph.Nodes[currentNodeId];
|
||||
bool fromStart = (bool)currentNode.PreviousIsFromStart!;
|
||||
foreach ((ulong neighborId, KeyValuePair<ulong, bool> wayId) in currentNode.Neighbors)
|
||||
{
|
||||
LoadNeighbor(graph, neighborId, wayId.Key, rl, logger);
|
||||
|
||||
OSM_Graph.Way way = graph.Ways[wayId.Key];
|
||||
byte speed = SpeedHelper.GetSpeed(way, car);
|
||||
if(!IsNeighborReachable(speed, wayId.Value, fromStart, way, car))
|
||||
continue;
|
||||
if (car && !way.IsPriorityRoad())
|
||||
speed = (byte)(speed * _nonPriorityRoadSpeedPenalty);
|
||||
|
||||
Node neighborNode = graph.Nodes[neighborId];
|
||||
|
||||
if (neighborNode.PreviousIsFromStart is not null &&
|
||||
neighborNode.PreviousIsFromStart != fromStart) //Check if we found the opposite End
|
||||
{
|
||||
newMeetingEnds.Add(fromStart ? new(currentNode, neighborNode) : new(neighborNode, currentNode));
|
||||
ulong nodeId = combinedQueue.Peek();
|
||||
Node node = graph.Nodes[nodeId];
|
||||
bool fromStart = (bool)node.PreviousIsFromStart!;
|
||||
newMeetingEnds = ExploreSide(fromStart, graph, combinedQueue, rl, priorityHelper, fromStart ? goalNode : startNode, car, OptimizingWeights, pathing, logger);
|
||||
}
|
||||
|
||||
float metric = (currentNode.Metric ?? float.MaxValue) + (pathing is PathMeasure.Distance
|
||||
? (float)currentNode.DistanceTo(neighborNode)
|
||||
: (float)currentNode.DistanceTo(neighborNode) / speed);
|
||||
if (neighborNode.PreviousNodeId is null || (neighborNode.PreviousIsFromStart == fromStart && neighborNode.Metric > metric))
|
||||
{
|
||||
neighborNode.PreviousNodeId = currentNodeId;
|
||||
neighborNode.Metric = metric;
|
||||
neighborNode.PreviousIsFromStart = fromStart;
|
||||
combinedQueue.Enqueue(neighborId);
|
||||
}
|
||||
logger?.LogTrace($"Neighbor {neighborId} {neighborNode}");
|
||||
logger?.LogDebug($"Optimization Contingent: {optimizeAfterFound}/{combinedQueue.Count}");
|
||||
}
|
||||
}
|
||||
|
||||
logger?.LogDebug($"Nodes in Queue after Optimization: {combinedQueue.Count}");
|
||||
|
||||
return newMeetingEnds;
|
||||
}
|
||||
|
||||
@ -202,32 +181,6 @@ namespace astar
|
||||
return r;
|
||||
}
|
||||
|
||||
private static bool IsNeighborReachable(byte speed, bool wayDirection, bool fromStart, OSM_Graph.Way way, bool car)
|
||||
{
|
||||
if(speed < 1)
|
||||
return false;
|
||||
if(!way.AccessPermitted())
|
||||
return false;
|
||||
if(wayDirection && way.GetDirection() == (fromStart ? WayDirection.Backwards : WayDirection.Forwards) && car)
|
||||
return false;
|
||||
if(!wayDirection && way.GetDirection() == (fromStart ? WayDirection.Forwards : WayDirection.Backwards) && car)
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
private static void LoadNeighbor(Graph graph, ulong neighborId, ulong wayId, RegionLoader rl, ILogger? logger = null)
|
||||
{
|
||||
|
||||
if (!graph.ContainsNode(neighborId))
|
||||
graph.ConcatGraph(Graph.FromGraph(rl.LoadRegionFromNodeId(neighborId)));
|
||||
if (!graph.ContainsWay(wayId))
|
||||
{
|
||||
logger?.LogDebug("Loading way... This will be slow.");
|
||||
foreach (global::Graph.Graph? g in rl.LoadRegionsFromWayId(wayId))
|
||||
graph.ConcatGraph(Graph.FromGraph(g));
|
||||
}
|
||||
}
|
||||
|
||||
private static Graph Spiral(RegionLoader loader, float lat, float lon, float regionSize)
|
||||
{
|
||||
Graph? ret = Graph.FromGraph(loader.LoadRegionFromCoordinates(lat, lon));
|
||||
|
@ -2,6 +2,8 @@
|
||||
|
||||
public class PriorityHelper(double totalDistance, byte maxSpeed)
|
||||
{
|
||||
private readonly double _totalDistance = totalDistance;
|
||||
private readonly byte _maxSpeed = maxSpeed;
|
||||
public int CalculatePriority(Node current, Node neighbor, Node goal, byte speed, ValueTuple<float, float, float, float> ratingWeights)
|
||||
{
|
||||
double neighborDistanceToGoal = neighbor.DistanceTo(goal); //we want this to be small
|
||||
@ -14,10 +16,10 @@ public class PriorityHelper(double totalDistance, byte maxSpeed)
|
||||
neighborDistanceToGoal * neighborDistanceToGoal) /
|
||||
(2 * currentDistanceToGoal * currentDistanceToNeighbor)));
|
||||
|
||||
double speedRating = speed * 1.0 / maxSpeed * 100;
|
||||
double speedRating = speed * 1.0 / _maxSpeed * 100;
|
||||
double angleRating = 100 - (angle < 180 ? angle / 180 : (360 - angle) / 180) * 100;
|
||||
double distanceImprovedRating = 100 - (neighborDistanceToGoal - currentDistanceToGoal ) / totalDistance * 100;
|
||||
double distanceSpeedRating = ((totalDistance / maxSpeed) / (neighborDistanceToGoal / speed)) * 100;
|
||||
double distanceImprovedRating = 100 - (neighborDistanceToGoal - currentDistanceToGoal ) / _totalDistance * 100;
|
||||
double distanceSpeedRating = ((_totalDistance / _maxSpeed) / (neighborDistanceToGoal / speed)) * 100;
|
||||
|
||||
return (int)-(speedRating * ratingWeights.Item1 + angleRating * ratingWeights.Item2 + distanceImprovedRating * ratingWeights.Item3 + distanceSpeedRating * ratingWeights.Item4);
|
||||
}
|
||||
|
@ -8,17 +8,17 @@ internal static class SpeedHelper
|
||||
{
|
||||
byte maxspeed = way.GetMaxSpeed();
|
||||
if (maxspeed != 0)
|
||||
return (byte)(maxspeed * 0.85);
|
||||
return maxspeed;
|
||||
HighwayType highwayType = way.GetHighwayType();
|
||||
return car ? SpeedCar[highwayType] : SpeedPedestrian[highwayType];
|
||||
}
|
||||
|
||||
public static byte GetTheoreticalMaxSpeed(bool car = true)
|
||||
public static byte GetMaxSpeed(bool car = true)
|
||||
{
|
||||
return car ? SpeedCar.MaxBy(s => s.Value).Value : SpeedPedestrian.MaxBy(s => s.Value).Value;
|
||||
}
|
||||
|
||||
private static readonly Dictionary<HighwayType, byte> SpeedPedestrian = new() {
|
||||
private static Dictionary<HighwayType, byte> SpeedPedestrian = new() {
|
||||
{ HighwayType.NONE, 0 },
|
||||
{ HighwayType.motorway, 0 },
|
||||
{ HighwayType.trunk, 0 },
|
||||
@ -50,20 +50,20 @@ internal static class SpeedHelper
|
||||
{ HighwayType.construction, 0 }
|
||||
};
|
||||
|
||||
private static readonly Dictionary<HighwayType, byte> SpeedCar = new() {
|
||||
private static Dictionary<HighwayType, byte> SpeedCar = new() {
|
||||
{ HighwayType.NONE, 0 },
|
||||
{ HighwayType.motorway, 120 },
|
||||
{ HighwayType.motorway, 110 },
|
||||
{ HighwayType.trunk, 80 },
|
||||
{ HighwayType.primary, 70 },
|
||||
{ HighwayType.secondary, 70 },
|
||||
{ HighwayType.primary, 80 },
|
||||
{ HighwayType.secondary, 80 },
|
||||
{ HighwayType.tertiary, 70 },
|
||||
{ HighwayType.unclassified, 30 },
|
||||
{ HighwayType.residential, 10 },
|
||||
{ HighwayType.motorway_link, 70 },
|
||||
{ HighwayType.motorway_link, 50 },
|
||||
{ HighwayType.trunk_link, 50 },
|
||||
{ HighwayType.primary_link, 50 },
|
||||
{ HighwayType.secondary_link, 50 },
|
||||
{ HighwayType.tertiary_link, 40 },
|
||||
{ HighwayType.secondary_link, 30 },
|
||||
{ HighwayType.tertiary_link, 25 },
|
||||
{ HighwayType.living_street, 5 },
|
||||
{ HighwayType.service, 0 },
|
||||
{ HighwayType.pedestrian, 0 },
|
||||
|
Loading…
Reference in New Issue
Block a user