84 lines
2.9 KiB
C#
84 lines
2.9 KiB
C#
using OSM_Graph.Enums;
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namespace astar.PathingHelper;
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internal static class SpeedHelper
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{
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public static byte GetSpeed(OSM_Graph.Way way, bool car = true)
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{
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byte maxspeed = way.GetMaxSpeed();
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if (maxspeed != 0)
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return (byte)(maxspeed * 0.85);
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HighwayType highwayType = way.GetHighwayType();
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return car ? SpeedCar[highwayType] : SpeedPedestrian[highwayType];
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}
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public static byte GetTheoreticalMaxSpeed(bool car = true)
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{
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return car ? SpeedCar.MaxBy(s => s.Value).Value : SpeedPedestrian.MaxBy(s => s.Value).Value;
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}
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private static readonly Dictionary<HighwayType, byte> SpeedPedestrian = new() {
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{ HighwayType.NONE, 0 },
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{ HighwayType.motorway, 0 },
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{ HighwayType.trunk, 0 },
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{ HighwayType.primary, 0 },
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{ HighwayType.secondary, 0 },
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{ HighwayType.tertiary, 0 },
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{ HighwayType.unclassified, 1 },
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{ HighwayType.residential, 3 },
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{ HighwayType.motorway_link, 0 },
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{ HighwayType.trunk_link, 0 },
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{ HighwayType.primary_link, 0 },
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{ HighwayType.secondary_link, 0 },
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{ HighwayType.tertiary_link, 0 },
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{ HighwayType.living_street, 5 },
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{ HighwayType.service, 2 },
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{ HighwayType.pedestrian, 5 },
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{ HighwayType.track, 0 },
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{ HighwayType.bus_guideway, 0 },
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{ HighwayType.escape, 0 },
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{ HighwayType.raceway, 0 },
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{ HighwayType.road, 3 },
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{ HighwayType.busway, 0 },
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{ HighwayType.footway, 4 },
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{ HighwayType.bridleway, 1 },
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{ HighwayType.steps, 2 },
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{ HighwayType.corridor, 3 },
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{ HighwayType.path, 4 },
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{ HighwayType.cycleway, 2 },
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{ HighwayType.construction, 0 }
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};
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private static readonly Dictionary<HighwayType, byte> SpeedCar = new() {
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{ HighwayType.NONE, 0 },
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{ HighwayType.motorway, 120 },
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{ HighwayType.trunk, 80 },
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{ HighwayType.primary, 70 },
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{ HighwayType.secondary, 70 },
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{ HighwayType.tertiary, 70 },
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{ HighwayType.unclassified, 30 },
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{ HighwayType.residential, 10 },
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{ HighwayType.motorway_link, 70 },
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{ HighwayType.trunk_link, 50 },
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{ HighwayType.primary_link, 50 },
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{ HighwayType.secondary_link, 50 },
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{ HighwayType.tertiary_link, 40 },
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{ HighwayType.living_street, 5 },
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{ HighwayType.service, 0 },
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{ HighwayType.pedestrian, 0 },
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{ HighwayType.track, 0 },
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{ HighwayType.bus_guideway, 0 },
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{ HighwayType.escape, 0 },
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{ HighwayType.raceway, 0 },
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{ HighwayType.road, 30 },
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{ HighwayType.busway, 0 },
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{ HighwayType.footway, 0 },
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{ HighwayType.bridleway, 0 },
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{ HighwayType.steps, 0 },
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{ HighwayType.corridor, 0 },
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{ HighwayType.path, 0 },
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{ HighwayType.cycleway, 0 },
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{ HighwayType.construction, 0 }
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};
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} |