AStar/astar/Route.cs

58 lines
2.5 KiB
C#

namespace astar
{
public class Route(Graph graph, List<Step> steps, bool routeFound)
{
public Graph Graph { get; } = graph;
public List<Step> Steps { get; } = steps;
public bool RouteFound { get; } = routeFound;
public float Distance => Steps.Sum(step => step.Distance);
public KeyValuePair<float, float> MinCoordinates()
{
float minLat, minLon;
if (RouteFound)
{
Step minLatStep = Steps.MinBy(step => step.Node1.Lat < step.Node2.Lat ? step.Node1.Lat : step.Node2.Lat);
Step minLonStep = Steps.MinBy(step => step.Node1.Lon < step.Node2.Lon ? step.Node1.Lon : step.Node2.Lon);
minLat = minLatStep.Node1.Lat < minLatStep.Node2.Lat ? minLatStep.Node1.Lat : minLatStep.Node2.Lat;
minLon = minLonStep.Node1.Lon < minLonStep.Node2.Lon ? minLonStep.Node1.Lon : minLonStep.Node2.Lon;
}
else
{
minLat = Graph.Nodes.MinBy(node => node.Value.Lat).Value.Lat;
minLon = Graph.Nodes.MinBy(node => node.Value.Lon).Value.Lon;
}
return new KeyValuePair<float, float>(minLat, minLon);
}
public KeyValuePair<float, float> MaxCoordinates()
{
float maxLat, maxLon;
if (RouteFound)
{
Step maxLatStep = Steps.MaxBy(step => step.Node1.Lat > step.Node2.Lat ? step.Node1.Lat : step.Node2.Lat);
Step maxLonStep = Steps.MaxBy(step => step.Node1.Lon > step.Node2.Lon ? step.Node1.Lon : step.Node2.Lon);
maxLat = maxLatStep.Node1.Lat > maxLatStep.Node2.Lat ? maxLatStep.Node1.Lat : maxLatStep.Node2.Lat;
maxLon = maxLonStep.Node1.Lon > maxLonStep.Node2.Lon ? maxLonStep.Node1.Lon : maxLonStep.Node2.Lon;
}
else
{
maxLat = Graph.Nodes.MaxBy(node => node.Value.Lat).Value.Lat;
maxLon = Graph.Nodes.MaxBy(node => node.Value.Lon).Value.Lon;
}
return new KeyValuePair<float, float>(maxLat, maxLon);
}
}
public struct Step(float distance, Node node1, Node node2)
{
public readonly Node Node1 = node1, Node2 = node2;
public readonly float Distance = distance;
public override string ToString()
{
return $"{Node1.Lat:00.000000} {Node1.Lon:000.000000} --- {Distance:0000.00}m ---> {Node2.Lat:00.000000} {Node2.Lon:000.000000}";
}
}
}