From 81fbc36b77f7fe9d21063c524686433bf6f29c51 Mon Sep 17 00:00:00 2001 From: glax Date: Wed, 17 Jan 2024 03:22:21 +0100 Subject: [PATCH] More accurate MatchStart Event --- CS2GSI/CS2EventGenerator.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/CS2GSI/CS2EventGenerator.cs b/CS2GSI/CS2EventGenerator.cs index 22c8862..f168430 100644 --- a/CS2GSI/CS2EventGenerator.cs +++ b/CS2GSI/CS2EventGenerator.cs @@ -43,7 +43,7 @@ internal static class CS2EventGenerator } } - if(newGameState.Map?.Phase == Map.MapPhase.Live && lastGameState.Map?.Phase != Map.MapPhase.Live) + if(newGameState.Map?.Phase == Map.MapPhase.Live && lastGameState.Map?.Phase == Map.MapPhase.Warmup) events.Add(new ValueTuple(CS2Event.OnMatchStart, new CS2EventArgs())); if(newGameState.Map?.Phase == Map.MapPhase.GameOver && lastGameState.Map?.Phase != Map.MapPhase.GameOver)