namespace CS2GSI.GameState; public struct Player { public string SteamId, Name, Activity; public string? Team; public int? ObserverSlot; public PlayerState? State; public PlayerMatchStats? MatchStats; public override string ToString() { return $"{GetType()}\n" + $"\t{Name} {SteamId} {Activity} {Team}\n" + $"\t{State}\n" + $"\t{MatchStats}\n"; } }