namespace CS2GSI; public enum CS2Event : byte { OnKill = 0, OnHeadshot = 1, OnDeath = 2, OnFlashed = 3, OnBurning = 4, OnSmoked = 5, OnRoundStart = 6, OnRoundOver = 7, OnRoundWin = 8, OnRoundLoss = 9, OnDamageTaken = 10, OnMatchStart = 11, OnMatchOver = 12, OnMoneyChange = 13, OnHealthChange = 14, OnArmorChange = 15, OnHelmetChange = 16, OnEquipmentValueChange = 17, OnTeamChange = 18, OnPlayerChange = 19, OnHalfTime = 20, OnFreezeTime = 21, OnBombPlanted = 22, OnBombDefused = 23, OnBombExploded = 24, AnyEvent = 25, AnyMessage = 26, }