CS2GSI/CS2GSIJsonParser.cs
2024-01-15 23:06:38 +01:00

88 lines
4.0 KiB
C#

using CS2GSI.GameState;
using Newtonsoft.Json.Linq;
namespace CS2GSI;
internal static class CS2GSIJsonParser
{
internal static CS2GameState ParseGameStateFromJson(string jsonString)
{
JObject jsonObject = JObject.Parse(jsonString);
return new CS2GameState()
{
ProviderSteamId = jsonObject.SelectToken("provider.steamid")!.Value<string>()!,
Timestamp = jsonObject.SelectToken("provider.timestamp")!.Value<int>(),
Map = ParseMapFromJObject(jsonObject),
Player = ParsePlayerFromJObject(jsonObject)
};
}
private static Map? ParseMapFromJObject(JObject jsonObject)
{
return jsonObject.SelectToken("map") is { } mapToken
? new Map()
{
Mode = jsonObject.SelectToken("map.mode")!.Value<string>()!,
Name = jsonObject.SelectToken("map.name")!.Value<string>()!,
Phase = jsonObject.SelectToken("map.phase")!.Value<string>()!,
Round = jsonObject.SelectToken("map.round")!.Value<int>(),
NumMatchesToWinSeries = jsonObject.SelectToken("map.num_matches_to_win_series")!.Value<int>(),
TeamCT = ParseTeamFromJObject(jsonObject, "ct"),
TeamT = ParseTeamFromJObject(jsonObject, "t")
}
: null;
}
private static Team ParseTeamFromJObject(JObject jsonObject, string team)
{
return new Team()
{
Score = jsonObject.SelectToken($"map.team_{team}.score")!.Value<int>(),
ConsecutiveRoundLosses = jsonObject.SelectToken($"map.team_{team}.consecutive_round_losses")!.Value<int>(),
TimeoutsRemaining = jsonObject.SelectToken($"map.team_{team}.timeouts_remaining")!.Value<int>(),
MatchesWonThisSeries = jsonObject.SelectToken($"map.team_{team}.matches_won_this_series")!.Value<int>(),
};
}
private static Player? ParsePlayerFromJObject(JObject jsonObject)
{
return new Player()
{
SteamId = jsonObject.SelectToken("player.steamid")!.Value<string>()!,
Name = jsonObject.SelectToken("player.name")!.Value<string>()!,
Team = jsonObject.SelectToken("player.team")!.Value<string>()!,
Activity = jsonObject.SelectToken("player.activity")!.Value<string>()!,
State = ParsePlayerStateFromJObject(jsonObject),
MatchStats = ParsePlayerMatchStatsFromJObject(jsonObject)
};
}
private static PlayerState ParsePlayerStateFromJObject(JObject jsonObject)
{
return new PlayerState()
{
Health = jsonObject.SelectToken($"player.state.health")!.Value<int>(),
Armor = jsonObject.SelectToken($"player.state.armor")!.Value<int>(),
Helmet = jsonObject.SelectToken($"player.state.helmet")!.Value<bool>(),
Flashed = jsonObject.SelectToken($"player.state.flashed")!.Value<int>(),
Smoked = jsonObject.SelectToken($"player.state.smoked")!.Value<int>(),
Burning = jsonObject.SelectToken($"player.state.burning")!.Value<int>(),
Money = jsonObject.SelectToken($"player.state.money")!.Value<int>(),
RoundKills = jsonObject.SelectToken($"player.state.round_kills")!.Value<int>(),
RoundHs = jsonObject.SelectToken($"player.state.round_killhs")!.Value<int>(),
EquipmentValue = jsonObject.SelectToken($"player.state.equip_value")!.Value<int>(),
};
}
private static PlayerMatchStats ParsePlayerMatchStatsFromJObject(JObject jsonObject)
{
return new PlayerMatchStats()
{
Kills = jsonObject.SelectToken($"player.match_stats.kills")!.Value<int>(),
Assists = jsonObject.SelectToken($"player.match_stats.assists")!.Value<int>(),
Deaths = jsonObject.SelectToken($"player.match_stats.deaths")!.Value<int>(),
MVPs = jsonObject.SelectToken($"player.match_stats.mvps")!.Value<int>(),
Score = jsonObject.SelectToken($"player.match_stats.score")!.Value<int>(),
};
}
}