CShock/CShocker/Devices/PiShockSerial.cs
glax ac19e20fb7 Fix OpenShockHttp: Wrong json caused Bad Request
Get OpenShock Shockers from API.
Save Shockers for PiShock and OpenShock in different structs
Implement Action Queue, to avoid synchronous actions getting lost.

Moved SerialPortInfo to own file
Created ShockerJsonConverter
Better separation of Devices/APIs and Shockers
2024-01-29 15:37:19 +01:00

47 lines
1.6 KiB
C#

using System.IO.Ports;
using CShocker.Devices.Abstract;
using CShocker.Devices.Additional;
using CShocker.Ranges;
using CShocker.Shockers.Abstract;
using Microsoft.Extensions.Logging;
namespace CShocker.Devices;
public class PiShockSerial : PiShockDevice
{
private const int BaudRate = 115200;
public SerialPortInfo SerialPortI;
private readonly SerialPort _serialPort;
public PiShockSerial(IntensityRange intensityRange, DurationRange durationRange, DeviceApi apiType, SerialPortInfo serialPortI, ILogger? logger = null) : base(intensityRange, durationRange, apiType, logger)
{
this.SerialPortI = serialPortI;
this._serialPort = new SerialPort(this.SerialPortI.PortName, BaudRate);
throw new NotImplementedException();
}
protected override void ControlInternal(ControlAction action, IShocker shocker, int intensity, int duration)
{
string json = "{" +
"\"cmd\": \"operate\"," +
"\"value\":{" +
$"\"op\": \"{ControlActionToOp(action)}\"," +
$"\"duration\": {duration}," +
$"\"intensity\": {intensity}," +
$"\"id\": " +
"}" +
"}";
_serialPort.WriteLine(json);
}
private static string ControlActionToOp(ControlAction action)
{
return action switch
{
ControlAction.Beep => "",
ControlAction.Vibrate => "vibrate",
ControlAction.Shock => "",
_ => ""
};
}
}