CShock/CShocker/Devices/Abstract/Device.cs
glax ac19e20fb7 Fix OpenShockHttp: Wrong json caused Bad Request
Get OpenShock Shockers from API.
Save Shockers for PiShock and OpenShock in different structs
Implement Action Queue, to avoid synchronous actions getting lost.

Moved SerialPortInfo to own file
Created ShockerJsonConverter
Better separation of Devices/APIs and Shockers
2024-01-29 15:37:19 +01:00

77 lines
2.8 KiB
C#

using CShocker.Devices.Additional;
using CShocker.Ranges;
using CShocker.Shockers.Abstract;
using Microsoft.Extensions.Logging;
namespace CShocker.Devices.Abstract;
public abstract class Device : IDisposable
{
// ReSharper disable 4 times MemberCanBePrivate.Global external use
public readonly IntensityRange IntensityRange;
public readonly DurationRange DurationRange;
protected ILogger? Logger;
public readonly DeviceApi ApiType;
private readonly Queue<ValueTuple<ControlAction, IShocker, int, int>> _queue = new();
private bool _workQueue = true;
// ReSharper disable once PrivateFieldCanBeConvertedToLocalVariable
private readonly Thread _workQueueThread;
private const short CommandDelay = 50;
public void Control(ControlAction action, int? intensity = null, int? duration = null, params IShocker[] shockers)
{
int i = intensity ?? IntensityRange.GetRandomRangeValue();
int d = duration ?? DurationRange.GetRandomRangeValue();
if (action is ControlAction.Nothing)
{
this.Logger?.Log(LogLevel.Information, "Doing nothing");
return;
}
foreach (IShocker shocker in shockers)
{
this.Logger?.Log(LogLevel.Debug, $"Enqueueing {action} {(intensity is not null ? $"Overwrite {i}" : $"{i}")} {(duration is not null ? $"Overwrite {d}" : $"{d}")}");
_queue.Enqueue(new(action, shocker, i ,d));
}
}
protected abstract void ControlInternal(ControlAction action, IShocker shocker, int intensity, int duration);
protected Device(IntensityRange intensityRange, DurationRange durationRange, DeviceApi apiType, ILogger? logger = null)
{
Thread workQueueThread;
this.IntensityRange = intensityRange;
this.DurationRange = durationRange;
this.ApiType = apiType;
this.Logger = logger;
this._workQueueThread = new Thread(QueueThread);
this._workQueueThread.Start();
}
private void QueueThread()
{
while (_workQueue)
if (_queue.Count > 0 && _queue.Dequeue() is { } action)
{
this.Logger?.Log(LogLevel.Information, $"{action.Item1} {action.Item2} {action.Item3} {action.Item4}");
ControlInternal(action.Item1, action.Item2, action.Item3, action.Item4);
Thread.Sleep(action.Item4 + CommandDelay);
}
}
public void SetLogger(ILogger? logger)
{
this.Logger = logger;
}
public override string ToString()
{
return $"ShockerType: {Enum.GetName(typeof(DeviceApi), this.ApiType)}\n" +
$"IntensityRange: {IntensityRange}\n" +
$"DurationRange: {DurationRange}\n\r";
}
public void Dispose()
{
_workQueue = false;
}
}