OBSBlur/OBSBlur/Window/Rectangle.cs

99 lines
2.2 KiB
C#

using System.Runtime.InteropServices;
namespace OBSBlur.Window;
[StructLayout(LayoutKind.Sequential)]
public struct Rectangle
{
public int Left, Top, Right, Bottom;
public Rectangle(int left, int top, int right, int bottom)
{
Left = left;
Top = top;
Right = right;
Bottom = bottom;
}
public Rectangle(System.Drawing.Rectangle r) : this(r.Left, r.Top, r.Right, r.Bottom) { }
public int X
{
get { return Left; }
set { Right -= (Left - value); Left = value; }
}
public int Y
{
get { return Top; }
set { Bottom -= (Top - value); Top = value; }
}
public int Height
{
get { return Bottom - Top; }
set { Bottom = value + Top; }
}
public int Width
{
get { return Right - Left; }
set { Right = value + Left; }
}
public System.Drawing.Point Location
{
get { return new System.Drawing.Point(Left, Top); }
set { X = value.X; Y = value.Y; }
}
public System.Drawing.Size Size
{
get { return new System.Drawing.Size(Width, Height); }
set { Width = value.Width; Height = value.Height; }
}
public static implicit operator System.Drawing.Rectangle(Rectangle r)
{
return new System.Drawing.Rectangle(r.Left, r.Top, r.Width, r.Height);
}
public static implicit operator Rectangle(System.Drawing.Rectangle r)
{
return new Rectangle(r);
}
public static bool operator ==(Rectangle r1, Rectangle r2)
{
return r1.Equals(r2);
}
public static bool operator !=(Rectangle r1, Rectangle r2)
{
return !r1.Equals(r2);
}
public bool Equals(Rectangle r)
{
return r.Left == Left && r.Top == Top && r.Right == Right && r.Bottom == Bottom;
}
public override bool Equals(object obj)
{
if (obj is Rectangle)
return Equals((Rectangle)obj);
else if (obj is System.Drawing.Rectangle)
return Equals(new Rectangle((System.Drawing.Rectangle)obj));
return false;
}
public override int GetHashCode()
{
return ((System.Drawing.Rectangle)this).GetHashCode();
}
public override string ToString()
{
return $"{{LTRB {Left,-6:####0},{Top,-6:####0},{Right,-6:####0},{Bottom,-6:####0}}}";
}
}