Naming Changes
This commit is contained in:
50
OSMImporter/Coordinates.cs
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50
OSMImporter/Coordinates.cs
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using System.Globalization;
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namespace OSMImporter
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{
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public class Coordinates
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{
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public float lat { get; }
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public float lon { get; }
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public Coordinates(float lat, float lon)
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{
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this.lat = lat;
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this.lon = lon;
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}
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private const float decimalCoordsSave = 10000;
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private const ulong offset = 10000000;
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//Latitude maxChars = 7
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//Longitude maxChars = 8
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public ulong GetHash()
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{
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ulong latHash = Convert.ToUInt64((this.lat + 90) * decimalCoordsSave);
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ulong lonHash = Convert.ToUInt64((this.lon + 180) * decimalCoordsSave);
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return latHash * offset + lonHash;
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}
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public ulong GetRegionHash()
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{
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float latRegion = this.lat - this.lat % Importer.regionSize;
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float lonRegion = this.lon - this.lon % Importer.regionSize;
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ulong latHash = Convert.ToUInt64((latRegion + 90) * decimalCoordsSave);
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ulong lonHash = Convert.ToUInt64((lonRegion + 180) * decimalCoordsSave);
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return latHash * offset + lonHash;
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}
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public static Coordinates GetFromHash(ulong hash)
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{
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ulong latHash = (hash / offset) - 90;
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ulong lonHash = (hash % offset) - 180;
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float lat = Convert.ToSingle(latHash) / decimalCoordsSave;
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float lon = Convert.ToSingle(lonHash) / decimalCoordsSave;
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return new Coordinates(lat, lon);
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}
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public override string ToString()
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{
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return string.Format("{0} {1}", this.lat.ToString(CultureInfo.InvariantCulture), this.lon.ToString(CultureInfo.InvariantCulture));
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}
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}
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}
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188
OSMImporter/Importer.cs
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188
OSMImporter/Importer.cs
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using System.Globalization;
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using System.Text;
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using System.Xml;
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namespace OSMImporter
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{
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public static class Importer
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{
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public const float regionSize = 0.01f;
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private static readonly XmlReaderSettings readerSettings = new()
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{
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IgnoreWhitespace = true,
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IgnoreComments = true
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};
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private static readonly NumberFormatInfo coordinateFormat = new NumberFormatInfo()
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{
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NumberDecimalSeparator = "."
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};
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public static void Split(string xmlFilePath, string outputFolderPath)
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{
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if (!File.Exists(xmlFilePath))
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throw new FileNotFoundException();
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FileStream xmlFileStream = File.OpenRead(xmlFilePath);
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Console.WriteLine("Reading ways once...");
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Dictionary<ulong, Node?> nodes = ReturnNodeIdDictionary(XmlReader.Create(xmlFileStream, readerSettings));
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xmlFileStream.Position = 0;
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RegionManager regionManager = new RegionManager();
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Console.WriteLine("Reading nodes...");
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LoadNodesIntoDictionary(ref nodes, XmlReader.Create(xmlFileStream, readerSettings), ref regionManager);
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xmlFileStream.Position = 0;
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Console.WriteLine("Reading ways twice...");
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CreateConnections(XmlReader.Create(xmlFileStream, readerSettings), ref nodes);
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Console.WriteLine("Writing...");
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foreach(Region region in regionManager.GetAllRegions())
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WriteRegion(region, outputFolderPath);
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}
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private static Dictionary<ulong, Node?> ReturnNodeIdDictionary(XmlReader xmlReader)
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{
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Dictionary<ulong, Node?> retSet = new Dictionary<ulong, Node?>();
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while (xmlReader.ReadToFollowing("way"))
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{
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byte[] byteArray = Encoding.ASCII.GetBytes(xmlReader.ReadOuterXml());
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MemoryStream wayStream = new MemoryStream(byteArray);
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XmlReader wayReader = XmlReader.Create(wayStream);
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bool addNodes = false;
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while (wayReader.ReadToFollowing("tag") && !addNodes)
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{
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if (wayReader.GetAttribute("v")!.Equals("highway"))
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{
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addNodes = true;
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break;
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}
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}
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if (addNodes)
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{
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wayStream.Position = 0;
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wayReader = XmlReader.Create(wayStream);
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while (wayReader.ReadToFollowing("nd"))
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{
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retSet.TryAdd(Convert.ToUInt64(wayReader.GetAttribute("ref")!), null);
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}
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}
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}
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xmlReader.Close();
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return retSet;
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}
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private static void LoadNodesIntoDictionary(ref Dictionary<ulong, Node?> nodes, XmlReader xmlReader, ref RegionManager regionManager)
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{
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while (xmlReader.ReadToFollowing("node"))
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{
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ulong id = Convert.ToUInt64(xmlReader.GetAttribute("id"));
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if (nodes.ContainsKey(id))
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{
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float lat = Convert.ToSingle(xmlReader.GetAttribute("lat")!, coordinateFormat);
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float lon = Convert.ToSingle(xmlReader.GetAttribute("lon")!, coordinateFormat);
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Node newNode = new Node(lat, lon);
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nodes[id] = newNode;
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regionManager.GetRegion(newNode).AddNode(id, newNode);
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}
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}
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xmlReader.Close();
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}
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private static void CreateConnections(XmlReader xmlReader, ref Dictionary<ulong, Node?> nodes)
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{
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while (xmlReader.ReadToFollowing("way"))
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{
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byte[] byteArray = Encoding.ASCII.GetBytes(xmlReader.ReadOuterXml());
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MemoryStream wayStream = new MemoryStream(byteArray);
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XmlReader wayReader = XmlReader.Create(wayStream);
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Dictionary<string, string> tags = new Dictionary<string, string>();
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bool addNodes = false;
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while (wayReader.ReadToFollowing("tag"))
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{
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if (wayReader.GetAttribute("v")!.Equals("highway"))
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{
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addNodes = true;
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}
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tags.Add(wayReader.GetAttribute("k")!, value: wayReader.GetAttribute("v")!);
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}
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if (addNodes)
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{
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HashSet<ulong> nodesInWay = new HashSet<ulong>();
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wayStream.Position = 0;
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wayReader = XmlReader.Create(wayStream);
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while (wayReader.ReadToFollowing("nd"))
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{
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nodesInWay.Add(Convert.ToUInt64(wayReader.GetAttribute("ref")));
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}
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ConnectNodesOfWay(nodes, nodesInWay.ToArray(), tags);
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}
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}
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xmlReader.Close();
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}
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private static void ConnectNodesOfWay(Dictionary<ulong, Node?> nodes, ulong[] nodeIds,
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Dictionary<string, string> tags)
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{
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string oneWayString = tags.ContainsKey("oneway") ? tags["oneway"] : "no";
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bool oneWay = false;
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bool forward = true;
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switch (oneWayString)
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{
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case "yes":
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oneWay = true;
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break;
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case "-1":
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forward = false;
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break;
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}
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for (int i = 0; i < nodeIds.Length - 1; i++)
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{
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if (oneWay)
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{
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if(nodes.ContainsKey(nodeIds[i]))
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nodes[nodeIds[i]]!.AddConnection(new Connection(nodeIds[i + 1], tags));
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if(nodes.ContainsKey(nodeIds[i + 1]))
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nodes[nodeIds[i + 1]]!.AddConnection(new Connection(nodeIds[i], tags));
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}
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else if (forward)
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{
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if(nodes.ContainsKey(nodeIds[i]))
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nodes[nodeIds[i]]!.AddConnection(new Connection(nodeIds[i + 1], tags));
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}
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else
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{
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if(nodes.ContainsKey(nodeIds[i + 1]))
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nodes[nodeIds[i + 1]]!.AddConnection(new Connection(nodeIds[i], tags));
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}
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}
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}
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private static void WriteRegion(Region region, string outputFolderPath)
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{
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if (!Directory.Exists(outputFolderPath))
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Directory.CreateDirectory(outputFolderPath);
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string fileName = region.regionHash.ToString();
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string fullPath = Path.Combine(outputFolderPath, fileName);
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if (!File.Exists(fullPath))
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File.Create(fullPath).Close();
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FileStream fileStream = new FileStream(fullPath, FileMode.Append);
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foreach (Node node in region.GetNodes())
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{
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byte[] nodeByte = node.ToByte();
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fileStream.Write(nodeByte, 0, nodeByte.Length );
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}
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fileStream.Close();
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}
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}
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}
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44
OSMImporter/Node.cs
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44
OSMImporter/Node.cs
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namespace OSMImporter
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{
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public class Node : Coordinates
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{
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private readonly HashSet<Connection> _connections = new HashSet<Connection>();
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public Node(float lat, float lon) : base(lat, lon)
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{
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}
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public void AddConnection(Connection connection)
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{
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this._connections.Add(connection);
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}
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public Connection[] GetConnections()
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{
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return this._connections.ToArray();
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}
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/*
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* Returns byte array in order:
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* Value 1: Latitude (4bytes)
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* Value 2: Longitude (4bytes)
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* Value 3: Connections-Count (1 byte)
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* Value x: Connection (8bytes) //TODO
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*/
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public byte[] ToByte()
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{
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float[] coords = { this.lat, this.lon };
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byte[] ret = new byte[sizeof(float) * coords.Length + 1 + _connections.Count * sizeof(ulong)];
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Buffer.BlockCopy(coords, 0, ret, 0, sizeof(float) * coords.Length );
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byte countConnections = Convert.ToByte(_connections.Count);
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Connection[] conns = this._connections.ToArray();
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for (int i = 0; i < conns.Length; i++)
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{
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byte[] connection = conns[i].ToByte();
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Buffer.BlockCopy(connection, 0, ret, sizeof(float) * coords.Length + 1 + i * connection.Length, connection.Length);
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}
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return ret;
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}
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}
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}
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10
OSMImporter/OSMImporter.csproj
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10
OSMImporter/OSMImporter.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net7.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<RootNamespace>OSMServer</RootNamespace>
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</PropertyGroup>
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</Project>
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29
OSMImporter/Region.cs
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29
OSMImporter/Region.cs
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namespace OSMImporter
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{
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public class Region
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{
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private readonly Dictionary<ulong, Node> _nodesInRegion = new Dictionary<ulong, Node>();
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public ulong regionHash { get; }
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public Region(Coordinates regionCoordinates)
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{
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this.regionHash = regionCoordinates.GetRegionHash();
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}
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public Region(ulong nodeId, Node firstNode)
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{
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this.regionHash = firstNode.GetRegionHash();
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this._nodesInRegion.Add(nodeId, value: firstNode);
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}
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public void AddNode(ulong nodeId, Node node)
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{
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this._nodesInRegion.Add(nodeId, value: node);
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}
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public Node[] GetNodes()
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{
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return this._nodesInRegion.Values.ToArray();
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}
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}
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}
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29
OSMImporter/RegionManager.cs
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29
OSMImporter/RegionManager.cs
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namespace OSMImporter
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{
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public class RegionManager
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{
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private readonly Dictionary<ulong, Region> _regions;
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public RegionManager()
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{
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this._regions = new Dictionary<ulong, Region>();
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}
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public Region GetRegion(Coordinates coordinates)
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{
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if(this._regions.ContainsKey(coordinates.GetRegionHash()))
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return this._regions[coordinates.GetRegionHash()];
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else
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{
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Region newRegion = new Region(coordinates);
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this._regions.Add(newRegion.regionHash, value: newRegion);
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return newRegion;
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}
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}
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public Region[] GetAllRegions()
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{
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return this._regions.Values.ToArray();
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}
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}
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}
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