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95c0088b73
...
b87d8a0300
@ -1,3 +1,4 @@
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using System.Text.Json.Serialization;
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using OSMDatastructure;
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using OSMDatastructure.Graph;
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using Pathfinding;
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@ -13,11 +14,11 @@ builder.Services.AddSwaggerGen();
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var app = builder.Build();
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app.MapGet("/getRoute", (float latStart, float lonStart, float latEnd, float lonEnd, Tag.SpeedType vehicle, double stayOnSameRoadPriority, double useHigherLevelRoadsPriority, double useRoadsWithLessJunctionsPriority, double angleFactor) =>
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app.MapGet("/getRoute", (float latStart, float lonStart, float latEnd, float lonEnd, Tag.SpeedType vehicle, double stayOnSameRoadPriority, double useHigherLevelRoadsPriority, double useRoadsWithLessJunctionsPriority) =>
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{
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Pathfinder result = new Pathfinder("D:/stuttgart-regbez-latest").AStar(new Coordinates(latStart, lonStart),
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new Coordinates(latEnd, lonEnd), vehicle, useHigherLevelRoadsPriority, stayOnSameRoadPriority,
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useRoadsWithLessJunctionsPriority, angleFactor);
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useRoadsWithLessJunctionsPriority);
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return result.pathResult;
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}
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);
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@ -26,7 +27,7 @@ app.MapGet("/getShortestRoute", (float latStart, float lonStart, float latEnd, f
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{
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Pathfinder result = new Pathfinder("D:/stuttgart-regbez-latest").AStar(new Coordinates(latStart, lonStart),
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new Coordinates(latEnd, lonEnd), Tag.SpeedType.any, 0, 0,
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0, 0);
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0);
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return result.pathResult;
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}
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);
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@ -12,15 +12,15 @@ public class OsmNode
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public OsmNode(ulong nodeId, float lat, float lon)
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{
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this.nodeId = nodeId;
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edges = new();
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coordinates = new Coordinates(lat, lon);
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this.edges = new();
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this.coordinates = new Coordinates(lat, lon);
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}
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[JsonConstructor]
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public OsmNode(ulong nodeId, Coordinates coordinates)
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{
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this.nodeId = nodeId;
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edges = new();
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this.edges = new();
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this.coordinates = coordinates;
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}
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@ -29,8 +29,7 @@ public class OsmNode
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HashSet<OsmEdge> e = edges.Where(edge => edge.neighborId == n.nodeId).ToHashSet();
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if (e.Count > 0)
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return e.First();
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return null;
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else return null;
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}
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public override bool Equals(object? obj)
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@ -47,12 +47,16 @@ public class Region
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public OsmNode? GetNode(ulong id)
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{
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return ContainsNode(id) ? nodes.First(node => node.nodeId == id) : null;
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if (ContainsNode(id))
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return nodes.First(node => node.nodeId == id);
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else return null;
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}
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public OsmNode? GetNode(Coordinates coordinates)
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{
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return ContainsNode(coordinates) ? nodes.First(node => node.coordinates.Equals(coordinates)) : null;
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if (ContainsNode(coordinates))
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return nodes.First(node => node.coordinates.Equals(coordinates));
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else return null;
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}
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}
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@ -1,4 +1,5 @@
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using System.Text.Json.Serialization;
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using OSMDatastructure.Graph;
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namespace OSMDatastructure;
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@ -65,12 +65,12 @@ namespace OSMDatastructure
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return d;
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}
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public static double DegreesToRadians(double deg)
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private static double DegreesToRadians(double deg)
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{
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return deg * Math.PI / 180.0;
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}
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public static double RadiansToDegrees(double rad)
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private static double RadiansToDegrees(double rad)
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{
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return rad * 180.0 / Math.PI;
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}
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@ -1,3 +1,4 @@
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using System.Diagnostics.Tracing;
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using System.Text.Json.Serialization;
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using OSMDatastructure;
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using OSMDatastructure.Graph;
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@ -6,15 +6,11 @@ public class PathResult
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{
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[JsonInclude]public TimeSpan calcTime;
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[JsonInclude]public List<PathNode> pathNodes;
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[JsonInclude]public double distance;
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[JsonInclude]public double weight;
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[JsonConstructor]
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public PathResult(TimeSpan calcTime, List<PathNode> pathNodes, double distance, double weight)
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public PathResult(TimeSpan calcTime, List<PathNode> pathNodes)
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{
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this.calcTime = calcTime;
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this.pathNodes = pathNodes;
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this.distance = distance;
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this.weight = weight;
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}
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}
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@ -2,9 +2,11 @@
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using OSMDatastructure;
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using OSMDatastructure.Graph;
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using static OSMDatastructure.Tag;
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using WayType = OSMDatastructure.Tag.WayType;
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namespace Pathfinding;
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//TODO check parameters for all functions and determine global fields
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public class Pathfinder
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{
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@ -12,8 +14,6 @@ public class Pathfinder
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public readonly string workingDir;
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public PathResult? pathResult;
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public Dictionary<OsmNode, double>? gScore;
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private Dictionary<OsmNode, OsmNode>? _cameFromDict;
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private SpeedType _speedType;
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public Pathfinder(string workingDirectory)
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{
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@ -25,32 +25,30 @@ public class Pathfinder
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public Pathfinder AStar(Coordinates startCoordinates, Coordinates goalCoordinates,
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SpeedType vehicle, double heuristicRoadLevelPriority, double heuristicSameRoadPriority,
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double heuristicFewJunctionsPriority, double angleWeightFactor)
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double heuristicFewJunctionsPriority)
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{
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DateTime startCalc = DateTime.Now;
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regionManager = new RegionManager(workingDir);
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_speedType = vehicle;
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OsmNode? startNode = regionManager.ClosestNodeToCoordinates(startCoordinates, _speedType);
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OsmNode? goalNode = regionManager.ClosestNodeToCoordinates(goalCoordinates, _speedType);
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OsmNode? startNode = regionManager.ClosestNodeToCoordinates(startCoordinates, vehicle);
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OsmNode? goalNode = regionManager.ClosestNodeToCoordinates(goalCoordinates, vehicle);
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if (startNode is null || goalNode is null)
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{
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pathResult = new(DateTime.Now - startCalc, new List<PathNode>(),0 ,0);
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pathResult = new(DateTime.Now - startCalc, new List<PathNode>());
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return this;
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}
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PriorityQueue<OsmNode, double> openSetfScore = new();
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openSetfScore.Enqueue(startNode, 0);
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Dictionary<OsmNode, OsmNode> cameFromDict = new();
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gScore = new() { { startNode, 0 } };
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_cameFromDict = new();
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while (openSetfScore.Count > 0)
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{
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OsmNode currentNode = openSetfScore.Dequeue();
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if (currentNode.Equals(goalNode))
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{
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TimeSpan calcTime = DateTime.Now - startCalc;
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pathResult = GetPath(goalNode, calcTime);
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Console.WriteLine($"Path found. {calcTime} PathLength {pathResult.pathNodes.Count} VisitedNodes {gScore.Count} Distance {pathResult.distance} Duration {pathResult.weight}");
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Console.WriteLine("Path found.");
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this.pathResult = GetPath(cameFromDict, goalNode, DateTime.Now - startCalc);
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return this;
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}
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@ -60,15 +58,20 @@ public class Pathfinder
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if (neighbor is not null)
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{
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double tentativeGScore =
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gScore[currentNode] + Weight(currentNode, neighbor, edge, angleWeightFactor);
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gScore[currentNode] + Weight(currentNode, neighbor, edge, vehicle);
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gScore.TryAdd(neighbor, double.MaxValue);
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if (tentativeGScore < gScore[neighbor])
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{
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if(!_cameFromDict.TryAdd(neighbor, currentNode))
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_cameFromDict[neighbor] = currentNode;
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if (cameFromDict.ContainsKey(neighbor))
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cameFromDict[neighbor] = currentNode;
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else
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cameFromDict.Add(neighbor, currentNode);
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if (gScore.ContainsKey(neighbor))
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gScore[neighbor] = tentativeGScore;
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double h = Heuristic(currentNode, neighbor, goalNode, edge,
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heuristicRoadLevelPriority, heuristicFewJunctionsPriority, heuristicSameRoadPriority, angleWeightFactor);
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else
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gScore.Add(neighbor, tentativeGScore);
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double h = Heuristic(currentNode, neighbor, goalNode, edge, vehicle,
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heuristicRoadLevelPriority, heuristicFewJunctionsPriority, heuristicSameRoadPriority);
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//Console.WriteLine($"Queue: {openSetfScore.Count:00000} Current Distance: {Utils.DistanceBetween(currentNode, goalNode):000000.00} Visited: {cameFromDict.Count:00000} Current heuristic: {h:00000.00}");
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openSetfScore.Enqueue(neighbor, tentativeGScore + h);
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}
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@ -76,37 +79,51 @@ public class Pathfinder
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}
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}
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pathResult = new(DateTime.Now - startCalc, new List<PathNode>(),0 ,0);
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pathResult = new(DateTime.Now - startCalc, new List<PathNode>());
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return this;
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}
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private double Weight(OsmNode currentNode, OsmNode neighborNode, OsmEdge edge, double angleWeightFactor)
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public void SaveResult(string path)
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{
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double distance = Utils.DistanceBetween(currentNode, neighborNode);
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double speed = regionManager.GetSpeedForEdge(currentNode, edge.wayId, _speedType);
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double angle = 1;
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if (_cameFromDict!.ContainsKey(currentNode))
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{
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OsmNode previousNode = _cameFromDict[currentNode];
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Vector v1 = new(previousNode, currentNode);
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Vector v2 = new(currentNode, neighborNode);
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double nodeAngle = v1.Angle(v2);
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angle = ((180 - nodeAngle) / 180) * angleWeightFactor;
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}
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double prio = regionManager.GetPriorityForVehicle(_speedType,edge, currentNode);
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return distance / (1 + speed + angle + prio);
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FileStream fs = new (path, FileMode.CreateNew);
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JsonSerializer.Serialize(fs, pathResult, JsonSerializerOptions.Default);
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fs.Dispose();
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Console.WriteLine($"Saved result to {path}");
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}
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private double Heuristic(OsmNode currentNode, OsmNode neighborNode, OsmNode goalNode, OsmEdge edge, double roadPriorityFactor, double junctionFactor, double sameRoadFactor, double nodeAngleFactor)
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private PathResult GetPath(Dictionary<OsmNode, OsmNode> cameFromDict, OsmNode goalNode, TimeSpan calcFinished)
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{
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double roadPriority = regionManager.GetPriorityForVehicle(_speedType, edge, currentNode) * roadPriorityFactor;
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if (roadPriority == 0)
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return double.MaxValue;
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List<PathNode> path = new();
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OsmNode currentNode = goalNode;
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while (cameFromDict.ContainsKey(cameFromDict[currentNode]))
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{
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OsmEdge? currentEdge = cameFromDict[currentNode].edges.First(edge => edge.neighborId == currentNode.nodeId);
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HashSet<Tag>? tags =
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regionManager.GetRegion(currentNode.coordinates)!.tagManager.GetTagsForWayId(currentEdge.wayId);
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PathNode? newNode = PathNode.FromOsmNode(currentNode, tags);
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if(newNode is not null)
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path.Add(newNode);
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currentNode = cameFromDict[currentNode];
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}
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double speed = regionManager.GetSpeedForEdge(currentNode, edge.wayId, _speedType) * 0.0003;
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path.Reverse();
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TagManager curTags = regionManager.GetRegion(currentNode.coordinates)!.tagManager;
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return new PathResult(calcFinished, path);
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}
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private double Weight(OsmNode fromNode, OsmNode neighborNode, OsmEdge edge, SpeedType vehicle)
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{
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double distance = Utils.DistanceBetween(fromNode, neighborNode);
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double speed = regionManager.GetSpeedForEdge(fromNode, edge.wayId, vehicle);
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//double prio = GetPriorityVehicleRoad(edge, vehicle, regionManager.GetRegion(fromNode.coordinates)!);
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return distance / speed;
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}
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private double Heuristic(OsmNode fromNode, OsmNode neighborNode, OsmNode goalNode, OsmEdge edge, SpeedType vehicle, double roadPriorityFactor, double junctionFactor, double sameRoadFactor)
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{
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double roadPriority = GetPriorityVehicleRoad(edge, vehicle, regionManager.GetRegion(fromNode.coordinates)!) * roadPriorityFactor;
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TagManager curTags = regionManager.GetRegion(fromNode.coordinates)!.tagManager;
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TagManager nextTags = regionManager.GetRegion(neighborNode.coordinates)!.tagManager;
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bool sameName = false;
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@ -125,82 +142,70 @@ public class Pathfinder
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double junctionCount = (neighborNode.edges.Count > 2 ? 0 : 1) * junctionFactor;
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double angle = 0;
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if (_cameFromDict!.ContainsKey(currentNode))
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return Utils.DistanceBetween(neighborNode, goalNode) / (1 + roadPriority + sameRoadName + junctionCount);
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}
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private static double GetPriorityVehicleRoad(OsmEdge edge, SpeedType vehicle, Region region)
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{
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OsmNode previousNode = _cameFromDict[currentNode];
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Vector v1 = new(previousNode, currentNode);
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Vector v2 = new(currentNode, neighborNode);
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double nodeAngle = v1.Angle(v2);
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angle = ((180 - nodeAngle) / 180) * nodeAngleFactor;
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}
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return Utils.DistanceBetween(neighborNode, goalNode) / (roadPriority + sameRoadName + junctionCount + angle);
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}
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public void SaveResult(string path)
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if (vehicle == SpeedType.any)
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return 1;
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WayType? wayType = (WayType?)region.tagManager.GetTag(edge.wayId, TagType.highway);
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if(wayType is null)
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return 0;
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if (vehicle == SpeedType.car)
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{
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FileStream fs = new (path, FileMode.CreateNew);
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JsonSerializer.Serialize(fs, pathResult, JsonSerializerOptions.Default);
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fs.Dispose();
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Console.WriteLine($"Saved result to {path}");
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}
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private PathResult GetPath(OsmNode goalNode, TimeSpan calcFinished)
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switch (wayType)
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{
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List<PathNode> path = new();
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OsmNode currentNode = goalNode;
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double retDistance = 0;
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double weight = 0;
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while (_cameFromDict!.ContainsKey(_cameFromDict[currentNode]))
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case WayType.motorway:
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case WayType.motorway_link:
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case WayType.motorroad:
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case WayType.trunk:
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case WayType.trunk_link:
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case WayType.primary:
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case WayType.primary_link:
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return 10;
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case WayType.secondary:
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case WayType.secondary_link:
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return 7;
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case WayType.tertiary:
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case WayType.tertiary_link:
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return 5;
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case WayType.unclassified:
|
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case WayType.residential:
|
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case WayType.road:
|
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case WayType.living_street:
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return 2;
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case WayType.service:
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case WayType.track:
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return 0.0001;
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}
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}
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if (vehicle == SpeedType.pedestrian)
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{
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OsmEdge? currentEdge = _cameFromDict[currentNode].edges.FirstOrDefault(edge => edge.neighborId == currentNode.nodeId);
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HashSet<Tag>? tags =
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regionManager.GetRegion(currentNode.coordinates)!.tagManager.GetTagsForWayId(currentEdge!.wayId);
|
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PathNode? newNode = PathNode.FromOsmNode(currentNode, tags);
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if(newNode is not null)
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path.Add(newNode);
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double distance = Utils.DistanceBetween(currentNode, _cameFromDict[currentNode]);
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retDistance += distance;
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weight += regionManager.GetSpeedForEdge(_cameFromDict[currentNode], currentEdge.wayId, _speedType);
|
||||
|
||||
currentNode = _cameFromDict[currentNode];
|
||||
}
|
||||
|
||||
path.Reverse();
|
||||
|
||||
return new PathResult(calcFinished, path, retDistance, retDistance / (weight / path.Count));
|
||||
}
|
||||
|
||||
private class Vector
|
||||
switch (wayType)
|
||||
{
|
||||
public readonly float x, y;
|
||||
|
||||
public Vector(float x, float y)
|
||||
{
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
case WayType.pedestrian:
|
||||
case WayType.corridor:
|
||||
case WayType.footway:
|
||||
case WayType.path:
|
||||
case WayType.steps:
|
||||
case WayType.residential:
|
||||
case WayType.living_street:
|
||||
return 10;
|
||||
case WayType.service:
|
||||
case WayType.cycleway:
|
||||
case WayType.bridleway:
|
||||
case WayType.road:
|
||||
case WayType.track:
|
||||
case WayType.unclassified:
|
||||
return 5;
|
||||
case WayType.tertiary:
|
||||
case WayType.tertiary_link:
|
||||
case WayType.escape:
|
||||
return 2;
|
||||
}
|
||||
}
|
||||
|
||||
public Vector(OsmNode n1, OsmNode n2)
|
||||
{
|
||||
this.x = n1.coordinates.longitude - n2.coordinates.longitude;
|
||||
this.y = n1.coordinates.latitude - n2.coordinates.latitude;
|
||||
}
|
||||
|
||||
public double Angle(Vector v2)
|
||||
{
|
||||
return Angle(this, v2);
|
||||
}
|
||||
|
||||
public static double Angle(Vector v1, Vector v2)
|
||||
{
|
||||
double dotProd = v1.x * v2.x + v1.y * v2.y;
|
||||
double v1L = Math.Sqrt(v1.x * v1.x + v1.y * v1.y);
|
||||
double v2L = Math.Sqrt(v2.x * v2.x + v2.y * v2.y);
|
||||
double ang = Math.Acos(dotProd / (v1L * v2L));
|
||||
double angle = Utils.RadiansToDegrees(ang);
|
||||
return angle;
|
||||
}
|
||||
return 0.01;
|
||||
}
|
||||
}
|
@ -1,8 +1,6 @@
|
||||
using System.Text.Json;
|
||||
using OSMDatastructure;
|
||||
using OSMDatastructure.Graph;
|
||||
using SpeedType = OSMDatastructure.Tag.SpeedType;
|
||||
using WayType = OSMDatastructure.Tag.WayType;
|
||||
|
||||
namespace Pathfinding
|
||||
{
|
||||
@ -25,26 +23,29 @@ namespace Pathfinding
|
||||
{
|
||||
if(_regions.TryGetValue(id, out Region? value))
|
||||
return value;
|
||||
|
||||
else
|
||||
{
|
||||
Region? loadedRegion = RegionFromId(id);
|
||||
if(loadedRegion is not null)
|
||||
_regions.Add(loadedRegion!.regionHash, value: loadedRegion);
|
||||
return loadedRegion;
|
||||
}
|
||||
}
|
||||
|
||||
public Region[] GetAllRegions()
|
||||
{
|
||||
return _regions.Values.ToArray();
|
||||
return this._regions.Values.ToArray();
|
||||
}
|
||||
|
||||
private Region? RegionFromFile(string filePath)
|
||||
{
|
||||
if (!File.Exists(filePath))
|
||||
return null;
|
||||
|
||||
FileStream regionFile = new (filePath, FileMode.Open, FileAccess.Read, FileShare.Read);
|
||||
Region retRegion = JsonSerializer.Deserialize<Region>(regionFile, Region.serializerOptions)!;
|
||||
Region? retRegion = null;
|
||||
if (File.Exists(filePath))
|
||||
{
|
||||
FileStream regionFile = new FileStream(filePath, FileMode.Open);
|
||||
retRegion = JsonSerializer.Deserialize<Region>(regionFile, Region.serializerOptions)!;
|
||||
regionFile.Dispose();
|
||||
}
|
||||
return retRegion;
|
||||
}
|
||||
|
||||
@ -130,69 +131,5 @@ namespace Pathfinding
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
public double GetPriorityForVehicle(SpeedType speedType, OsmEdge edge, OsmNode node)
|
||||
{
|
||||
if (speedType == SpeedType.any)
|
||||
return 1;
|
||||
Region region = GetRegion(node.coordinates)!;
|
||||
WayType? wayType = (WayType?)region.tagManager.GetTag(edge.wayId, Tag.TagType.highway);
|
||||
if(wayType is null)
|
||||
return 0;
|
||||
if (speedType == SpeedType.car)
|
||||
{
|
||||
switch (wayType)
|
||||
{
|
||||
case WayType.motorway:
|
||||
case WayType.motorway_link:
|
||||
case WayType.motorroad:
|
||||
return 17;
|
||||
case WayType.trunk:
|
||||
case WayType.trunk_link:
|
||||
case WayType.primary:
|
||||
case WayType.primary_link:
|
||||
return 10;
|
||||
case WayType.secondary:
|
||||
case WayType.secondary_link:
|
||||
return 7;
|
||||
case WayType.tertiary:
|
||||
case WayType.tertiary_link:
|
||||
return 5;
|
||||
case WayType.unclassified:
|
||||
case WayType.residential:
|
||||
case WayType.road:
|
||||
case WayType.living_street:
|
||||
return 2;
|
||||
}
|
||||
}
|
||||
|
||||
if (speedType == SpeedType.pedestrian)
|
||||
{
|
||||
switch (wayType)
|
||||
{
|
||||
case WayType.pedestrian:
|
||||
case WayType.corridor:
|
||||
case WayType.footway:
|
||||
case WayType.path:
|
||||
case WayType.steps:
|
||||
case WayType.residential:
|
||||
case WayType.living_street:
|
||||
return 10;
|
||||
case WayType.service:
|
||||
case WayType.cycleway:
|
||||
case WayType.bridleway:
|
||||
case WayType.road:
|
||||
case WayType.track:
|
||||
case WayType.unclassified:
|
||||
return 5;
|
||||
case WayType.tertiary:
|
||||
case WayType.tertiary_link:
|
||||
case WayType.escape:
|
||||
return 2;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,6 +1,7 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
using System.Text.Json;
|
||||
using OSMDatastructure.Graph;
|
||||
using Pathfinding;
|
||||
|
||||
@ -44,7 +45,7 @@ public static class Renderer
|
||||
[SuppressMessage("Interoperability", "CA1416:Plattformkompatibilität überprüfen")]
|
||||
public static ValueTuple<Image, Bounds> DrawArea(RegionManager rm)
|
||||
{
|
||||
HashSet<OsmNode> nodes = new();
|
||||
HashSet<OsmNode> nodes = new HashSet<OsmNode>();
|
||||
foreach (OSMDatastructure.Region r in rm.GetAllRegions())
|
||||
nodes = nodes.Concat(r.nodes).ToHashSet();
|
||||
|
||||
@ -78,7 +79,7 @@ public static class Renderer
|
||||
OsmNode nNode = rm.GetNode(edge.neighborId, edge.neighborRegion)!;
|
||||
Coordinates c2 = nNode.coordinates;
|
||||
|
||||
Pen p = new(GradientPick(0, start, center, end), PenThickness);
|
||||
Pen p = new Pen(GradientPick(0, start, center, end), PenThickness);
|
||||
float x1 = (c1.longitude - minLon) * scaleFactor;
|
||||
float y1 = (maxLat - c1.latitude) * scaleFactor;
|
||||
float x2 = (c2.longitude - minLon) * scaleFactor;
|
||||
|
@ -1,3 +1,4 @@
|
||||
using System.Globalization;
|
||||
using System.Text;
|
||||
|
||||
namespace Server;
|
||||
|
@ -4,7 +4,6 @@ using OSMDatastructure;
|
||||
using OSMDatastructure.Graph;
|
||||
using Pathfinding;
|
||||
using RenderPath;
|
||||
using Region = OSMDatastructure.Region;
|
||||
|
||||
namespace Server;
|
||||
|
||||
@ -25,93 +24,18 @@ public class Server
|
||||
|
||||
Coordinates start = new (48.7933798f, 9.8275859f);
|
||||
Coordinates finish = new (48.795918f, 9.021618f);
|
||||
|
||||
TestVariables(workingDir, start, finish);
|
||||
|
||||
Pathfinder result = new Pathfinder(workingDir).AStar(start,
|
||||
finish, Tag.SpeedType.car, 0.01, 0.0001,
|
||||
0);
|
||||
|
||||
string parentFolder = new DirectoryInfo(workingDir).Parent!.FullName;
|
||||
|
||||
/*
|
||||
Console.WriteLine("Preparing BaseRender");
|
||||
RegionManager allRegions = new(workingDir);
|
||||
for (float lat = 48.78f - Region.RegionSize / 2; lat < 48.87f + Region.RegionSize / 2; lat += Region.RegionSize / 2)
|
||||
{
|
||||
for (float lon = 9f - Region.RegionSize / 2; lon < 9.9f + Region.RegionSize / 2; lon += Region.RegionSize / 2)
|
||||
{
|
||||
allRegions.GetRegion(new Coordinates(lat, lon));
|
||||
}
|
||||
}
|
||||
Console.WriteLine("Regions Loaded. Rendering.");
|
||||
ValueTuple<Image, Renderer.Bounds> baseRender = Renderer.DrawArea(allRegions);
|
||||
*/
|
||||
|
||||
|
||||
|
||||
/*
|
||||
Pathfinder result = new Pathfinder(workingDir).AStar(start,
|
||||
finish, Tag.SpeedType.car, 0.034, 0.012,
|
||||
0, 0.18);
|
||||
|
||||
Console.WriteLine($"Calc-time {result.pathResult!.calcTime} Path-length: {result.pathResult.pathNodes.Count} Visited-nodes: {result.gScore!.Count}");
|
||||
|
||||
string fileName = DateTime.Now.ToFileTime().ToString();
|
||||
|
||||
string resultFileName = $"{new DirectoryInfo(workingDir).Name}-{fileName}.result";
|
||||
string resultFileName = $"{new DirectoryInfo(workingDir).Name}-{DateTime.Now.ToFileTime()}.result";
|
||||
result.SaveResult(Path.Join(parentFolder, resultFileName));
|
||||
|
||||
string renderFileName = $"{new DirectoryInfo(workingDir).Name}-{fileName}.render.png";
|
||||
string renderFileName = $"{new DirectoryInfo(workingDir).Name}-{DateTime.Now.ToFileTime()}.render.png";
|
||||
Image render = Renderer.DrawPathfinder(result);
|
||||
#pragma warning disable CA1416
|
||||
render.Save(Path.Join(parentFolder, renderFileName), ImageFormat.Png);
|
||||
#pragma warning restore CA1416*/
|
||||
}
|
||||
|
||||
private static void TestVariables(string workingDir, Coordinates start, Coordinates finish)
|
||||
{
|
||||
string parentFolder = new DirectoryInfo(workingDir).Parent!.FullName;
|
||||
|
||||
Queue<Thread> CalcThreads = new();
|
||||
|
||||
for (double sameRoadPriority = 0.002; sameRoadPriority < 0.4; sameRoadPriority += 0.02)
|
||||
{
|
||||
for (double roadLevelPriority = 0.4; roadLevelPriority > 0; roadLevelPriority -= 0.02)
|
||||
{
|
||||
for (double angleWeightFactor = 0.01; angleWeightFactor < 0.25; angleWeightFactor += 0.01)
|
||||
{
|
||||
double priority = roadLevelPriority;
|
||||
double roadPriority = sameRoadPriority;
|
||||
double factor = angleWeightFactor;
|
||||
CalcThreads.Enqueue(new Thread(() =>
|
||||
{
|
||||
Pathfinder testresult = new Pathfinder(workingDir).AStar(start,
|
||||
finish, Tag.SpeedType.car, priority, roadPriority,
|
||||
0, factor);
|
||||
string fileName =
|
||||
$"angle{factor:0.000}_level{priority:0.000}_same{roadPriority:0.000}.result";
|
||||
testresult.SaveResult(Path.Join(parentFolder, fileName));
|
||||
}));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int totalTasks = CalcThreads.Count;
|
||||
int completed = 0;
|
||||
DateTime startTime = DateTime.Now;
|
||||
|
||||
HashSet<Thread> runningThreads = new();
|
||||
while (CalcThreads.Count > 0)
|
||||
{
|
||||
while (runningThreads.Count < 16 && CalcThreads.Count > 0)
|
||||
{
|
||||
Thread t = CalcThreads.Dequeue();
|
||||
runningThreads.Add(t);
|
||||
t.Start();
|
||||
}
|
||||
|
||||
int newCompleted = runningThreads.RemoveWhere(thread => !thread.IsAlive);
|
||||
completed += newCompleted;
|
||||
if(newCompleted > 0)
|
||||
Console.WriteLine($"To calculate: {CalcThreads.Count}/{totalTasks} Average Time: {(DateTime.Now - startTime)/(completed)} Elapsed: {DateTime.Now - startTime} Remaining: {(DateTime.Now - startTime)/(completed)*CalcThreads.Count}");
|
||||
}
|
||||
#pragma warning restore CA1416
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user