OSMServer/Server/Server.cs
2023-04-01 14:43:22 +02:00

37 lines
1.2 KiB
C#

using OSMDatastructure;
using OSMDatastructure.Graph;
using Pathfinding;
namespace Server;
public class Server
{
public static void Main(string[] args)
{
ConsoleWriter newConsole = new ConsoleWriter();
Console.SetOut(newConsole);
Console.SetError(newConsole);
//RegionConverter.ConvertXMLToRegions("D:/stuttgart-regbez-latest.osm", "D:/stuttgart-regbez-latest");
//RegionConverter.ConvertXMLToRegions("D:/map.osm", "D:/map");
Console.WriteLine("Loaded");
Coordinates start = new Coordinates(48.7933989f, 9.8301467f);
Coordinates finish = new Coordinates(48.7906258f, 9.8355983f);
OsmNode[] path = Pathfinder.CustomAStar("D:/map", start, finish, Tag.SpeedType.pedestrian).ToArray();
Console.WriteLine("{0}\n", path[0].ToString());
for (int i = 0; i < path.Length - 1; i++)
{
OsmNode n1 = path[i];
OsmNode n2 = path[i + 1];
OsmEdge? e = n1.GetEdgeToNode(n2);
if(e != null)
Console.WriteLine("{0}\n{1}", e.ToString(), n2.ToString());
else
Console.WriteLine("NO EDGE\n{0}", n2.ToString());
}
Console.WriteLine();
}
}