161 lines
7.2 KiB
C#
161 lines
7.2 KiB
C#
using System.Drawing;
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using System.Drawing.Imaging;
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using OSMDatastructure;
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using OSMDatastructure.Graph;
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using Pathfinding;
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using RenderPath;
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using Region = OSMDatastructure.Region;
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namespace Server;
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public class Server
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{
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public static void Main(string[] args)
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{
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ConsoleWriter newConsole = new();
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Console.SetOut(newConsole);
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Console.SetError(newConsole);
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string workingDir = "D:/stuttgart-regbez-latest";
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//RegionConverter.ConvertXMLToRegions("D:/stuttgart-regbez-latest.osm", "D:/stuttgart-regbez-latest");
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//RegionConverter.ConvertXMLToRegions("D:/map.osm", "D:/map");
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//RegionConverter.ConvertXMLToRegions("D:/germany-latest.osm", "D:/germany-latest");
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Coordinates start = new (48.7933798f, 9.8275859f);
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Coordinates finish = new (48.795918f, 9.021618f);
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TestVariables(workingDir, start, finish, 16);
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GetShortestRoute("D:");
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/*
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ValueTuple<Image, Renderer.Bounds> area = Renderer.DrawArea(LoadRegions(workingDir, start, finish));
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area.Item1.Save(@"D:\Base.png", ImageFormat.Png);
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ValueTuple<Image, Renderer.Bounds> areaDistance = Renderer.DrawPath(
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PathResult.PathresultFromFile(@"D:\angle0,140_level0,020_same0,160.result"), Image.FromFile(@"D:\Base.png"), area.Item2);
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areaDistance.Item1.Save(@"D:\Distance.png", ImageFormat.Png);
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ValueTuple<Image, Renderer.Bounds> areaWeight = Renderer.DrawPath(
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PathResult.PathresultFromFile(@"D:\angle0,160_level0,020_same0,020.result"), Image.FromFile(@"D:\Base.png"), area.Item2);
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areaWeight.Item1.Save(@"D:\Weight.png", ImageFormat.Png);
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*/
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/*
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string parentFolder = new DirectoryInfo(workingDir).Parent!.FullName;
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Pathfinder result = new Pathfinder(workingDir, 0.002, 0,
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0, 1, 30).AStar(start,
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finish, Tag.SpeedType.car);
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Console.WriteLine($"Calc-time {result.pathResult!.calcTime} Path-length: {result.pathResult.pathNodes.Count} Visited-nodes: {result.gScore!.Count}");
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string fileName = DateTime.Now.ToFileTime().ToString();
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string resultFileName = $"{new DirectoryInfo(workingDir).Name}-{fileName}.result";
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result.SaveResult(Path.Join(parentFolder, resultFileName));
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string renderFileName = $"{new DirectoryInfo(workingDir).Name}-{fileName}.render.png";
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Image render = Renderer.DrawPathfinder(result);
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#pragma warning disable CA1416
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render.Save(Path.Join(parentFolder, renderFileName), ImageFormat.Png);
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#pragma warning restore CA1416*/
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Console.Beep(400, 100);
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}
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private static void GetShortestRoute(string directory)
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{
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DateTime start = DateTime.Now;
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HashSet<string> allFiles = Directory.GetFiles(directory).Where(file => file.EndsWith(".result")).ToHashSet();
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Dictionary<PathResult, string> results = new();
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int loaded = 0;
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foreach (string filePath in allFiles)
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{
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PathResult result = PathResult.PathresultFromFile(filePath);
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results.Add(result, filePath);
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Console.WriteLine($"{loaded++}/{allFiles.Count()} {filePath} " +
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$"Time elapsed: {DateTime.Now - start} " +
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$"Remaining {((DateTime.Now - start)/loaded)*(allFiles.Count-loaded)}");
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}
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Dictionary<PathResult, string> sortedCalcTime = results.OrderBy(result => result.Key.calcTime).ToDictionary(item => item.Key, item =>item.Value);
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foreach (KeyValuePair<PathResult, string> kv in sortedCalcTime)
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{
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Console.WriteLine($"{kv.Key.distance:0.0} {kv.Key.weight:0.00} {kv.Key.calcTime} {kv.Value}");
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}
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KeyValuePair<PathResult, string> shortest = results.MinBy(result => result.Key.distance);
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KeyValuePair<PathResult, string> fastest = results.MinBy(result => result.Key.weight);
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KeyValuePair<PathResult, string> calcTime = results.MinBy(result => result.Key.calcTime);
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Console.WriteLine($"\nShortest:\t{shortest.Key.distance:0.0} {shortest.Key.weight:0.00} {shortest.Key.calcTime} {shortest.Value}\n" +
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$"Fastest:\t{fastest.Key.distance:0.0} {fastest.Key.weight:0.00} {fastest.Key.calcTime} {fastest.Value}\n" +
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$"CalcTime:\t{calcTime.Key.distance:0.0} {calcTime.Key.weight:0.00} {calcTime.Key.calcTime} {calcTime.Value}");
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}
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private static RegionManager LoadRegions(string workingDir, Coordinates c1, Coordinates c2)
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{
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float minLat = c1.latitude < c2.latitude ? c1.latitude : c2.latitude;
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float minLon = c1.longitude < c2.longitude ? c1.longitude : c2.longitude;
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float maxLat = c1.latitude > c2.latitude ? c1.latitude : c2.latitude;
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float maxLon = c1.longitude > c2.longitude ? c1.longitude : c2.longitude;
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RegionManager allRegions = new(workingDir);
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for (float lat = minLat - Region.RegionSize; lat < maxLat + Region.RegionSize; lat += Region.RegionSize / 2)
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{
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for (float lon = minLon - Region.RegionSize; lon < maxLon + Region.RegionSize; lon += Region.RegionSize / 2)
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{
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allRegions.GetRegion(new Coordinates(lat, lon));
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}
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}
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Console.WriteLine("Loaded needed Regions");
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return allRegions;
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}
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private static void TestVariables(string workingDir, Coordinates start, Coordinates finish, int threads)
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{
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string parentFolder = new DirectoryInfo(workingDir).Parent!.FullName;
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RegionManager rm = LoadRegions(workingDir, start, finish);
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Queue<Thread> calcThreads = new();
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for (double roadLevelPriority = 0.016; roadLevelPriority < 0.02; roadLevelPriority += 0.0002)
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{
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for (double maxAngle = 25; maxAngle < 35; maxAngle += 1)
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{
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double priority = roadLevelPriority;
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double angle = maxAngle;
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calcThreads.Enqueue(new Thread(() =>
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{
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Pathfinder testresult = new Pathfinder(rm, priority, angle).AStar(start,
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finish, Tag.SpeedType.car);
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string fileName = $"angle{angle:00}_level{priority:0.0000}.result";
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testresult.SaveResult(Path.Join(parentFolder, fileName));
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}));
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}
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}
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int totalTasks = calcThreads.Count;
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int completedTasks = 0;
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DateTime startTime = DateTime.Now;
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HashSet<Thread> runningThreads = new();
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while (calcThreads.Count > 0 || runningThreads.Count > 0)
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{
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while (runningThreads.Count < threads && calcThreads.Count > 0)
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{
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Thread t = calcThreads.Dequeue();
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runningThreads.Add(t);
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t.Start();
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}
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int newCompletedTasks = runningThreads.RemoveWhere(thread => !thread.IsAlive);
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completedTasks += newCompletedTasks;
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if (newCompletedTasks > 0)
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{
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TimeSpan elapsedTime = DateTime.Now - startTime;
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Console.WriteLine($"To calculate: {calcThreads.Count}(+{runningThreads.Count} running)/{totalTasks} Time Average: {(elapsedTime/completedTasks)} Elapsed: {elapsedTime} Remaining: {(elapsedTime/completedTasks*calcThreads.Count)}");
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}
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}
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}
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} |