OSMServer/OSMDatastructure/ByteConverter.cs

230 lines
8.6 KiB
C#

namespace OSMDatastructure;
public static class ByteConverter
{
#region Node
/*
* Node Byteform:
* +-------------------------------+
* | Latitude | Longitude | ConnectionSize| connection |
* |---------------+---------------+---------------+---------------+
* | 4 bytes | 4 bytes | 4 bytes | ConnectionSize|
* | float | float | int | Connection |
* +---------------+---------------+
*/
public static byte[] GetBytes(Node node)
{
byte[] latitudeBytes = BitConverter.GetBytes(node.lat);
byte[] longitudeBytes = BitConverter.GetBytes(node.lon);
Connection[] connections = node.GetConnections();
Dictionary<byte[], byte[]> connectionsBytes = new ();
int byteArraySize = latitudeBytes.Length + longitudeBytes.Length;
foreach (Connection connection in connections)
{
byte[] connectionBytes = ByteConverter.GetBytes(connection);
byte[] connectionSizeBytes = BitConverter.GetBytes(connectionBytes.Length);
connectionsBytes.Add(connectionSizeBytes, connectionBytes);
byteArraySize += connectionSizeBytes.Length + connectionBytes.Length;
}
byte[] retByteArray = new byte[byteArraySize];
int offset = 0;
Array.Copy(latitudeBytes, 0, retByteArray, offset, latitudeBytes.Length);
offset += latitudeBytes.Length;
Array.Copy(longitudeBytes, 0, retByteArray, offset, longitudeBytes.Length);
offset += longitudeBytes.Length;
foreach (KeyValuePair<byte[], byte[]> connectionBytes in connectionsBytes)
{
Array.Copy(connectionBytes.Key, 0, retByteArray, offset, connectionBytes.Key.Length);
offset += connectionBytes.Key.Length;
Array.Copy(connectionBytes.Value, 0, retByteArray, offset, connectionBytes.Value.Length);
offset += connectionBytes.Value.Length;
}
return retByteArray;
}
public static Node ToNode(byte[] bytes)
{
int offset = 0;
float lat = BitConverter.ToSingle(bytes, offset);
offset += sizeof(float);
float lon = BitConverter.ToSingle(bytes, offset);
offset += sizeof(float);
Node retNode = new Node(lat, lon);
Console.WriteLine("Node Lat: {0} Lon: {1}", lat, lon);
while (offset < bytes.Length)
{
int size = BitConverter.ToInt32(bytes, offset);
offset += sizeof(int);
byte[] connectionBytes = new byte[size];
Array.Copy(bytes, offset, connectionBytes, 0, size);
retNode.AddConnection(ByteConverter.ToConnection(connectionBytes));
offset += connectionBytes.Length;
}
return retNode;
}
#endregion
#region Connection
/*
* Connection Byteform:
* +---------------+---------------+
* | endId | endLatitude | endLongitude | tagBytes | tag | value |
* |---------------+---------------+---------------+---------------+---------------+---------------+
* | 8 bytes | 4 bytes | 4 bytes | 4 bytes | 1 byte | 1 byte |
* | ulong | float | float | int | | |
* +---------------+---------------+
*/
public static byte[] GetBytes(Connection connection)
{
byte[] endIdBytes = BitConverter.GetBytes(connection.endNodeId);
byte[] endLatBytes = BitConverter.GetBytes(connection.endNodeCoordinates.lat);
byte[] endLonBytes = BitConverter.GetBytes(connection.endNodeCoordinates.lon);
Dictionary<Connection.tagType, object> connectionTags = connection.GetTags();
byte[] tagBytes = BitConverter.GetBytes(connectionTags.Count * 2);
int byteArraySize = endIdBytes.Length + endLatBytes.Length + endLonBytes.Length + tagBytes.Length + connectionTags.Count * 2;
byte[] retBytes = new byte[byteArraySize];
int offset = 0;
Array.Copy(endIdBytes, 0, retBytes, offset, endIdBytes.Length);
offset += endIdBytes.Length;
Array.Copy(endLatBytes, 0, retBytes, offset, endLatBytes.Length);
offset += endLatBytes.Length;
Array.Copy(endLonBytes, 0 , retBytes, offset, endLonBytes.Length);
offset += endLonBytes.Length;
Array.Copy(tagBytes, 0, retBytes, offset, tagBytes.Length);
offset += tagBytes.Length;
foreach (KeyValuePair<Connection.tagType, object> tagKv in connectionTags)
{
retBytes[offset] = (byte)tagKv.Key;
offset++;
retBytes[offset] = (byte)tagKv.Value;
offset++;
}
return retBytes;
}
public static Connection ToConnection(byte[] bytes)
{
int offset = 0;
ulong endId = BitConverter.ToUInt64(bytes, offset);
offset += sizeof(ulong);
float endLat = BitConverter.ToSingle(bytes, offset);
offset += sizeof(float);
float endLon = BitConverter.ToSingle(bytes, offset);
offset += sizeof(float);
Connection retConnection = new Connection(endId, new Coordinates(endLat, endLon));
int tagBytes = BitConverter.ToInt32(bytes, offset);
Console.WriteLine("Connection EndId: {0} Lat: {1} Lon: {2} Tags: {3}", endId, endLat, endLon, tagBytes / 2);
offset += sizeof(int);
while (offset < bytes.Length)
{
byte key = bytes[offset];
byte value = bytes[offset + 1];
retConnection.AddTag(key, value);
offset += 2;
}
return retConnection;
}
#endregion
#region Region
/*
* Region Byteform:
* +---------------+---------------+---------------+
* | regionHash | nodeBytes | nodeId | node |
* |---------------+---------------+---------------+---------------+
* | 8 bytes | 4 bytes | 8 bytes | nodeBytes |
* | ulong | int | ulong | Node |
* +---------------+---------------+---------------+
*/
public static byte[] GetBytes(Region region)
{
byte[] regionHashBytes = BitConverter.GetBytes(region.regionHash);
int byteArraySize = regionHashBytes.Length;
Dictionary<byte[], byte[]> nodesBytes = new();
foreach(KeyValuePair<ulong, Node> nodeKv in region.GetNodes())
{
byte[] nodeIdBytes = BitConverter.GetBytes(nodeKv.Key);
byte[] nodeBytes = GetBytes(nodeKv.Value);
nodesBytes.Add(nodeIdBytes, nodeBytes);
byteArraySize += sizeof(int) + nodeIdBytes.Length + nodeBytes.Length;
}
byte[] retBytes = new byte[byteArraySize];
int offset = 0;
Array.Copy(regionHashBytes, 0, retBytes, offset, regionHashBytes.Length);
offset += regionHashBytes.Length;
foreach (KeyValuePair<byte[], byte[]> nodeByteKv in nodesBytes)
{
Array.Copy(BitConverter.GetBytes(nodeByteKv.Value.Length), 0, retBytes, offset, sizeof(int));
offset += sizeof(int);
Array.Copy(nodeByteKv.Key, 0, retBytes, offset, nodeByteKv.Key.Length);
offset += nodeByteKv.Key.Length;
Array.Copy(nodeByteKv.Value, 0, retBytes, offset, nodeByteKv.Value.Length);
offset += nodeByteKv.Value.Length;
}
return retBytes;
}
public static Region ToRegion(byte[] bytes)
{
int offset = 0;
ulong regionHash = BitConverter.ToUInt64(bytes, offset);
offset += sizeof(ulong);
Console.WriteLine("Region: {0}", regionHash);
Region retRegion = new Region(regionHash);
while (offset < bytes.Length)
{
int nodeBytesAmount = BitConverter.ToInt32(bytes, offset);
offset += sizeof(int);
ulong nodeId = BitConverter.ToUInt64(bytes, offset);
offset += sizeof(ulong);
byte[] nodeBytes = new byte[nodeBytesAmount];
Array.Copy(bytes, offset, nodeBytes, 0, nodeBytesAmount);
retRegion.AddNode(nodeId, ByteConverter.ToNode(nodeBytes));
offset += nodeBytes.Length;
}
return retRegion;
}
#endregion
}