Dependency Update
Less convoluted json.
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eb732aad13
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3659e357f2
@ -15,7 +15,7 @@ public struct Configuration
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public List<Api> Apis { get; init; }
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public List<Api> Apis { get; init; }
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public List<Shocker> Shockers { get; init; }
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public Dictionary<int, Shocker> Shockers { get; init; }
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public Configuration()
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public Configuration()
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{
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{
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@ -71,6 +71,6 @@ public class OpenCS2hock
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private void EventHandler(CS2EventArgs cs2EventArgs, ShockerAction shockerAction)
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private void EventHandler(CS2EventArgs cs2EventArgs, ShockerAction shockerAction)
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{
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{
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this._logger?.Log(LogLevel.Information, $"Action {shockerAction}\nEventArgs: {cs2EventArgs}");
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this._logger?.Log(LogLevel.Information, $"Action {shockerAction}\nEventArgs: {cs2EventArgs}");
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shockerAction.Execute(cs2EventArgs);
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shockerAction.Execute(_configuration.Shockers, cs2EventArgs);
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}
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}
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}
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}
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@ -11,7 +11,7 @@
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<ItemGroup>
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<ItemGroup>
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<PackageReference Include="CS2GSI" Version="1.0.7" />
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<PackageReference Include="CS2GSI" Version="1.0.7" />
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<PackageReference Include="CShocker" Version="2.2.0" />
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<PackageReference Include="CShocker" Version="2.3.1" />
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<PackageReference Include="GlaxLogger" Version="1.0.6" />
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<PackageReference Include="GlaxLogger" Version="1.0.6" />
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<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
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<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
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</ItemGroup>
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</ItemGroup>
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@ -63,7 +63,8 @@ public static class Setup
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foreach (OpenShockApi api in c.Apis.Where(a => a is OpenShockApi))
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foreach (OpenShockApi api in c.Apis.Where(a => a is OpenShockApi))
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{
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{
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Configuration configuration = c;
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Configuration configuration = c;
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c.Shockers.AddRange(api.GetShockers().Where(s => !configuration.Shockers.Contains(s)));
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foreach(OpenShockShocker s in api.GetShockers().Where(s => !configuration.Shockers.ContainsValue(s)))
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c.Shockers.Add(c.Shockers.Any() ? c.Shockers.Keys.Max() + 1 : 0, s);
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}
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}
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break;
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break;
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@ -118,28 +119,22 @@ public static class Setup
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string apiUri, apiKey;
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string apiUri, apiKey;
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Api? api = null;
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Api? api = null;
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DurationRange durationRange;
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IntensityRange intensityRange;
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switch (selected)
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switch (selected)
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{
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{
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case 1: //OpenShock (HTTP)
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case 1: //OpenShock (HTTP)
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apiUri = QueryString("OpenShock API-Endpoint (https://api.shocklink.net):", "https://api.shocklink.net");
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apiUri = QueryString("OpenShock API-Endpoint (https://api.shocklink.net):", "https://api.shocklink.net");
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apiKey = QueryString("OpenShock API-Key:","");
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apiKey = QueryString("OpenShock API-Key:","");
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intensityRange = GetIntensityRange();
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api = new OpenShockHttp(apiKey, apiUri);
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durationRange = GetDurationRange();
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api = new OpenShockHttp(intensityRange, durationRange, apiKey, apiUri);
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foreach(OpenShockShocker shocker in ((OpenShockHttp)api).GetShockers())
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foreach(OpenShockShocker shocker in ((OpenShockHttp)api).GetShockers())
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c.Shockers.Add(shocker);
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c.Shockers.Add(c.Shockers.Any() ? c.Shockers.Keys.Max() + 1 : 0, shocker);
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goto default;
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goto default;
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case 2: //OpenShock (Serial)
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case 2: //OpenShock (Serial)
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apiUri = QueryString("OpenShock API-Endpoint (https://api.shocklink.net):", "https://api.shocklink.net");
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apiUri = QueryString("OpenShock API-Endpoint (https://api.shocklink.net):", "https://api.shocklink.net");
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apiKey = QueryString("OpenShock API-Key:","");
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apiKey = QueryString("OpenShock API-Key:","");
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intensityRange = GetIntensityRange();
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durationRange = GetDurationRange();
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SerialPortInfo serialPort = SelectSerialPort();
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SerialPortInfo serialPort = SelectSerialPort();
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api = new OpenShockSerial(intensityRange, durationRange, serialPort, apiKey, apiUri);
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api = new OpenShockSerial(serialPort, apiKey, apiUri);
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foreach (OpenShockShocker shocker in ((OpenShockSerial)api).GetShockers())
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foreach (OpenShockShocker shocker in ((OpenShockSerial)api).GetShockers())
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c.Shockers.Add(shocker);
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c.Shockers.Add(c.Shockers.Any() ? c.Shockers.Keys.Max() + 1 : 0, shocker);
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goto default;
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goto default;
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case 3: //PiShock (HTTP)
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case 3: //PiShock (HTTP)
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case 4: //PiShock (Serial)
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case 4: //PiShock (Serial)
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@ -174,27 +169,30 @@ public static class Setup
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private static void AddAction(ref Configuration c)
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private static void AddAction(ref Configuration c)
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{
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{
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CS2Event triggerEvent = GetTrigger();
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CS2Event triggerEvent = GetTrigger();
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Shocker shocker = GetShocker(c.Shockers);
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int shockerId = GetShockerId(c.Shockers);
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ControlAction action = GetControlAction();
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ControlAction action = GetControlAction();
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bool useEventArgsValue = QueryBool("Try using EventArgs to control Intensity (within set limits)?", false);
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bool useEventArgsValue = QueryBool("Try using EventArgs to control Intensity (within set limits)?", false);
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IntegerRange intensityRange = GetIntegerRange(0, 100, "%");
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IntegerRange durationRange = GetIntegerRange(0, 30000, "ms");
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c.ShockerActions.Add(new(triggerEvent, shocker, action, useEventArgsValue));
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c.ShockerActions.Add(new(triggerEvent, shockerId, action, useEventArgsValue, intensityRange, durationRange));
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}
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}
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private static Shocker GetShocker(List<Shocker> shockers)
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private static int GetShockerId(Dictionary<int, Shocker> shockersDict)
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{
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{
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Console.WriteLine("Select Shocker:");
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Console.WriteLine("Select Shocker:");
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List<Shocker> shockers = shockersDict.Values.ToList();
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for (int i = 0; i < shockers.Count; i++)
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for (int i = 0; i < shockers.Count; i++)
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Console.WriteLine($"{i}) {shockers[i]}");
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Console.WriteLine($"{i}) {shockers[i]}");
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int selectedShockerIndex;
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int selectedShockerIndex;
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while (!int.TryParse(Console.ReadLine(), out selectedShockerIndex) || selectedShockerIndex < 0 || selectedShockerIndex > shockers.Count)
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while (!int.TryParse(Console.ReadLine(), out selectedShockerIndex) || selectedShockerIndex < 0 || selectedShockerIndex > shockersDict.Count)
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Console.WriteLine("Select Shocker:");
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Console.WriteLine("Select Shocker:");
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Console.WriteLine();//NewLine after Input
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Console.WriteLine();//NewLine after Input
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Shocker shocker = shockers[selectedShockerIndex];
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Shocker shocker = shockers[selectedShockerIndex];
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return shocker;
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return shockersDict.First(s => s.Value == shocker).Key;
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}
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}
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private static bool QueryBool(string queryString, bool defaultResult)
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private static bool QueryBool(string queryString, bool defaultResult)
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@ -212,26 +210,13 @@ public static class Setup
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return userInput?.Length > 0 ? userInput : defaultResult;
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return userInput?.Length > 0 ? userInput : defaultResult;
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}
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}
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private static IntensityRange GetIntensityRange()
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private static IntegerRange GetIntegerRange(int min, int max, string? unit = null)
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{
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{
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Regex intensityRangeRex = new (@"([0-9]{1,3})\-(1?[0-9]{1,2})");
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Regex rangeRex = new (@"([0-9]{1,5})\-([0-9]{1,5})");
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string intensityRangeStr = "";
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string intensityRangeStr = "";
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while(!intensityRangeRex.IsMatch(intensityRangeStr))
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while(!rangeRex.IsMatch(intensityRangeStr))
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intensityRangeStr = QueryString("Intensity Range (0-100) in %:", "0-100");
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intensityRangeStr = QueryString($"Range ({min}-{max}) {(unit is null ? "" : $"in {unit}")}:", "0-100");
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short min = short.Parse(intensityRangeRex.Match(intensityRangeStr).Groups[1].Value);
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return new IntegerRange(short.Parse(rangeRex.Match(intensityRangeStr).Groups[1].Value), short.Parse(rangeRex.Match(intensityRangeStr).Groups[2].Value));
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short max = short.Parse(intensityRangeRex.Match(intensityRangeStr).Groups[2].Value);
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return new IntensityRange(min, max);
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}
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private static DurationRange GetDurationRange()
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{
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Regex intensityRangeRex = new (@"([0-9]{1,4})\-([0-9]{1,5})");
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string intensityRangeStr = "";
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while(!intensityRangeRex.IsMatch(intensityRangeStr))
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intensityRangeStr = QueryString("Duration Range (500-30000) in ms:", "500-30000");
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short min = short.Parse(intensityRangeRex.Match(intensityRangeStr).Groups[1].Value);
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short max = short.Parse(intensityRangeRex.Match(intensityRangeStr).Groups[2].Value);
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return new DurationRange(min, max);
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}
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}
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private static CS2Event GetTrigger()
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private static CS2Event GetTrigger()
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@ -9,32 +9,42 @@ public struct ShockerAction
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{
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{
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public CS2Event TriggerEvent;
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public CS2Event TriggerEvent;
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// ReSharper disable thrice FieldCanBeMadeReadOnly.Global JsonDeserializer will throw a fit
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// ReSharper disable thrice FieldCanBeMadeReadOnly.Global JsonDeserializer will throw a fit
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public Shocker Shocker;
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public int ShockerId;
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public ControlAction Action;
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public ControlAction Action;
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public bool ValueFromInput;
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public bool ValueFromInput;
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public IntegerRange IntensityRange, DurationRange;
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public ShockerAction(CS2Event trigger, Shocker shocker, ControlAction action, bool valueFromInput = false)
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public ShockerAction(CS2Event trigger, int shockerId, ControlAction action, bool valueFromInput, IntegerRange intensityRange, IntegerRange durationRange)
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{
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{
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this.TriggerEvent = trigger;
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this.TriggerEvent = trigger;
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this.Shocker = shocker;
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this.ShockerId = shockerId;
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this.Action = action;
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this.Action = action;
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this.ValueFromInput = valueFromInput;
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this.ValueFromInput = valueFromInput;
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this.IntensityRange = intensityRange;
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this.DurationRange = durationRange;
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}
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}
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public void Execute(CS2EventArgs cs2EventArgs)
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public void Execute(Dictionary<int, Shocker> shockers, CS2EventArgs cs2EventArgs)
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{
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{
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int intensity = ValueFromInput ? IntensityFromCS2Event(cs2EventArgs) : Shocker.Api.IntensityRange.GetRandomRangeValue();
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if (!shockers.ContainsKey(ShockerId))
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Shocker.Control(Action, intensity);
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return;
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int intensity = ValueFromInput ? IntensityFromCS2Event(cs2EventArgs) : RandomValueFromRange(IntensityRange);
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int duration = RandomValueFromRange(DurationRange);
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shockers[ShockerId].Control(Action, intensity, duration);
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}
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private static int RandomValueFromRange(IntegerRange range)
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{
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return Random.Shared.Next(range.Min, range.Max);
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}
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}
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private int IntensityFromCS2Event(CS2EventArgs cs2EventArgs)
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private int IntensityFromCS2Event(CS2EventArgs cs2EventArgs)
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{
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{
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IntensityRange configuredRangeForShocker = Shocker.Api.IntensityRange;
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return TriggerEvent switch
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return TriggerEvent switch
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{
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{
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CS2Event.OnDamageTaken => MapInt(cs2EventArgs.ValueAsOrDefault<int>(), 0, 100, configuredRangeForShocker.Min, configuredRangeForShocker.Max),
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CS2Event.OnDamageTaken => MapInt(cs2EventArgs.ValueAsOrDefault<int>(), 0, 100, IntensityRange.Min, IntensityRange.Max),
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CS2Event.OnArmorChange => MapInt(cs2EventArgs.ValueAsOrDefault<int>(), 0, 100, configuredRangeForShocker.Min, configuredRangeForShocker.Max),
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CS2Event.OnArmorChange => MapInt(cs2EventArgs.ValueAsOrDefault<int>(), 0, 100, IntensityRange.Min, IntensityRange.Max),
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_ => configuredRangeForShocker.GetRandomRangeValue()
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_ => RandomValueFromRange(IntensityRange)
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};
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};
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}
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}
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@ -47,7 +57,7 @@ public struct ShockerAction
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public override string ToString()
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public override string ToString()
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{
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{
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return $"Trigger Event: {Enum.GetName(typeof(CS2Event), this.TriggerEvent)}\n" +
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return $"Trigger Event: {Enum.GetName(typeof(CS2Event), this.TriggerEvent)}\n" +
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$"Shocker: {string.Join(", ", Shocker)}\n" +
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$"ShockerId: {ShockerId}\n" +
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$"Action: {Enum.GetName(typeof(ControlAction), this.Action)}\n" +
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$"Action: {Enum.GetName(typeof(ControlAction), this.Action)}\n" +
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$"ValueFromInput: {ValueFromInput}";
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$"ValueFromInput: {ValueFromInput}";
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}
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}
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