diff --git a/OpenCS2hock.sln.DotSettings.user b/OpenCS2hock.sln.DotSettings.user
index 87e528f..2887714 100644
--- a/OpenCS2hock.sln.DotSettings.user
+++ b/OpenCS2hock.sln.DotSettings.user
@@ -1,4 +1,10 @@
True
+ <AssemblyExplorer>
+ <Assembly Path="C:\Users\Glax\RiderProjects\CShocker\CShocker\bin\Debug\net7.0\CShocker.dll" />
+</AssemblyExplorer>
+ <SessionState ContinuousTestingMode="0" Name="All tests from Solution" xmlns="urn:schemas-jetbrains-com:jetbrains-ut-session">
+ <Solution />
+</SessionState>
True
\ No newline at end of file
diff --git a/OpenCS2hock/Configuration.cs b/OpenCS2hock/Configuration.cs
index 9dfa7cf..7b8feec 100644
--- a/OpenCS2hock/Configuration.cs
+++ b/OpenCS2hock/Configuration.cs
@@ -1,4 +1,7 @@
-using CShocker.Shockers.Abstract;
+using CShocker.Devices.Abstract;
+using CShocker.Devices.Additional;
+using CShocker.Shockers.Abstract;
+using CShocker.Shockers.Additional;
using Microsoft.Extensions.Logging;
using Newtonsoft.Json;
@@ -8,20 +11,25 @@ public struct Configuration
{
public LogLevel LogLevel = LogLevel.Information;
- public List Shockers = new();
+ public List ShockerActions { get; init; }
- public List ShockerActions = new ();
+ public List Apis { get; init; }
+
+ public List Shockers { get; init; }
public Configuration()
{
-
+ ShockerActions = new ();
+ Apis = new();
+ Shockers = new();
}
public override string ToString()
{
return $"Loglevel: {Enum.GetName(typeof(LogLevel), LogLevel)}\n" +
- $"Shockers: {string.Join("\n---", Shockers)}\n" +
- $"Actions: {string.Join("\n---", ShockerActions)}";
+ $"Apis:\n{string.Join("\n---\n", Apis)}\n" +
+ $"Shockers:\n{string.Join("\n---\n", Shockers)}\n" +
+ $"Actions:\n{string.Join("\n---\n", ShockerActions)}\n";
}
internal static Configuration GetConfigurationFromFile(string? path = null, ILogger? logger = null)
@@ -31,11 +39,9 @@ public struct Configuration
if (!File.Exists(settingsFilePath))
c = Setup.Run().SaveConfiguration();
else
- c = JsonConvert.DeserializeObject(File.ReadAllText(settingsFilePath), new CShocker.Shockers.ShockerJsonConverter());
+ c = JsonConvert.DeserializeObject(File.ReadAllText(settingsFilePath), new ApiJsonConverter(), new ShockerJsonConverter());
if (!c.ConfigurationValid())
throw new Exception("Configuration validation failed.");
- foreach (Shocker cShocker in c.Shockers)
- cShocker.SetLogger(logger);
return c;
}
diff --git a/OpenCS2hock/Logger.cs b/OpenCS2hock/Logger.cs
deleted file mode 100644
index 8a8c0da..0000000
--- a/OpenCS2hock/Logger.cs
+++ /dev/null
@@ -1,65 +0,0 @@
-using Microsoft.Extensions.Logging;
-
-namespace OpenCS2hock;
-
-public class Logger : ILogger
-{
- private LogLevel _enabledLoglevel;
- private readonly ConsoleColor _defaultForegroundColor = Console.ForegroundColor;
- private readonly ConsoleColor _defaultBackgroundColor = Console.BackgroundColor;
-
- public Logger(LogLevel logLevel = LogLevel.Trace)
- {
- _enabledLoglevel = logLevel;
- }
-
- public void UpdateLogLevel(LogLevel logLevel)
- {
- this._enabledLoglevel = logLevel;
- }
-
- public void Log(LogLevel logLevel, EventId eventId, TState state, Exception? exception, Func formatter)
- {
- if (!IsEnabled(logLevel))
- return;
- Console.ForegroundColor = ForegroundColorForLogLevel(logLevel);
- Console.BackgroundColor = BackgroundColorForLogLevel(logLevel);
- Console.Write(logLevel.ToString()[..3].ToUpper());
- Console.ResetColor();
- // ReSharper disable once LocalizableElement
- Console.Write($" [{DateTime.UtcNow:HH:mm:ss.fff}] ");
- Console.WriteLine(formatter.Invoke(state, exception));
- }
-
- public bool IsEnabled(LogLevel logLevel)
- {
- return logLevel >= _enabledLoglevel;
- }
-
- public IDisposable? BeginScope(TState state) where TState : notnull
- {
- return null;
- }
-
- private ConsoleColor ForegroundColorForLogLevel(LogLevel logLevel)
- {
- return logLevel switch
- {
- LogLevel.Error or LogLevel.Critical => ConsoleColor.Black,
- LogLevel.Debug => ConsoleColor.Black,
- LogLevel.Information => ConsoleColor.White,
- _ => _defaultForegroundColor
- };
- }
-
- private ConsoleColor BackgroundColorForLogLevel(LogLevel logLevel)
- {
- return logLevel switch
- {
- LogLevel.Error or LogLevel.Critical => ConsoleColor.Red,
- LogLevel.Debug => ConsoleColor.Yellow,
- LogLevel.Information => ConsoleColor.Black,
- _ => _defaultBackgroundColor
- };
- }
-}
\ No newline at end of file
diff --git a/OpenCS2hock/OpenCS2hock.cs b/OpenCS2hock/OpenCS2hock.cs
index 9166ac3..f2d8356 100644
--- a/OpenCS2hock/OpenCS2hock.cs
+++ b/OpenCS2hock/OpenCS2hock.cs
@@ -1,7 +1,6 @@
using Microsoft.Extensions.Logging;
using CS2GSI;
-using CShocker.Ranges;
-using CShocker.Shockers.Abstract;
+using GlaxLogger;
using CS2Event = CS2GSI.CS2Event;
namespace OpenCS2hock;
@@ -35,75 +34,43 @@ public class OpenCS2hock
this._logger?.Log(LogLevel.Information, "Setting up EventHandlers...");
foreach (ShockerAction shockerAction in this._configuration.ShockerActions)
{
- foreach (string shockerId in shockerAction.ShockerIds)
- {
- Shocker shocker = this._configuration.Shockers.First(s => s.ShockerIds.Contains(shockerId));
- switch (shockerAction.TriggerEvent)
+ switch (shockerAction.TriggerEvent)
{
- case CS2Event.OnKill: this._cs2GSI.OnKill += args => EventHandler(args, shockerId, shocker, shockerAction); break;
- case CS2Event.OnHeadshot: this._cs2GSI.OnHeadshot += args => EventHandler(args, shockerId, shocker, shockerAction); break;
- case CS2Event.OnDeath: this._cs2GSI.OnDeath += args => EventHandler(args, shockerId, shocker, shockerAction); break;
- case CS2Event.OnFlashed: this._cs2GSI.OnFlashed += args => EventHandler(args, shockerId, shocker, shockerAction); break;
- case CS2Event.OnBurning: this._cs2GSI.OnBurning += args => EventHandler(args, shockerId, shocker, shockerAction); break;
- case CS2Event.OnSmoked: this._cs2GSI.OnSmoked += args => EventHandler(args, shockerId, shocker, shockerAction); break;
- case CS2Event.OnRoundStart: this._cs2GSI.OnRoundStart += args => EventHandler(args, shockerId, shocker, shockerAction); break;
- case CS2Event.OnRoundOver: this._cs2GSI.OnRoundOver += args => EventHandler(args, shockerId, shocker, shockerAction); break;
- case CS2Event.OnRoundWin: this._cs2GSI.OnRoundWin += args => EventHandler(args, shockerId, shocker, shockerAction); break;
- case CS2Event.OnRoundLoss: this._cs2GSI.OnRoundLoss += args => EventHandler(args, shockerId, shocker, shockerAction); break;
- case CS2Event.OnDamageTaken: this._cs2GSI.OnDamageTaken += args => EventHandler(args, shockerId, shocker, shockerAction); break;
- case CS2Event.OnMatchStart: this._cs2GSI.OnMatchStart += args => EventHandler(args, shockerId, shocker, shockerAction); break;
- case CS2Event.OnMatchOver: this._cs2GSI.OnMatchOver += args => EventHandler(args, shockerId, shocker, shockerAction); break;
- case CS2Event.OnMoneyChange: this._cs2GSI.OnMoneyChange += args => EventHandler(args, shockerId, shocker, shockerAction); break;
- case CS2Event.OnHealthChange: this._cs2GSI.OnHealthChange += args => EventHandler(args, shockerId, shocker, shockerAction); break;
- case CS2Event.OnArmorChange: this._cs2GSI.OnArmorChange += args => EventHandler(args, shockerId, shocker, shockerAction); break;
- case CS2Event.OnHelmetChange: this._cs2GSI.OnHelmetChange += args => EventHandler(args, shockerId, shocker, shockerAction); break;
- case CS2Event.OnEquipmentValueChange: this._cs2GSI.OnEquipmentValueChange += args => EventHandler(args, shockerId, shocker, shockerAction); break;
- case CS2Event.OnTeamChange: this._cs2GSI.OnTeamChange += args => EventHandler(args, shockerId, shocker, shockerAction); break;
- case CS2Event.OnPlayerChange: this._cs2GSI.OnPlayerChange += args => EventHandler(args, shockerId, shocker, shockerAction); break;
- case CS2Event.OnHalfTime: this._cs2GSI.OnHalfTime += args => EventHandler(args, shockerId, shocker, shockerAction); break;
- case CS2Event.OnFreezeTime: this._cs2GSI.OnFreezeTime += args => EventHandler(args, shockerId, shocker, shockerAction); break;
- case CS2Event.OnBombPlanted: this._cs2GSI.OnBombPlanted += args => EventHandler(args, shockerId, shocker, shockerAction); break;
- case CS2Event.OnBombDefused: this._cs2GSI.OnBombDefused += args => EventHandler(args, shockerId, shocker, shockerAction); break;
- case CS2Event.OnBombExploded: this._cs2GSI.OnBombExploded += args => EventHandler(args, shockerId, shocker, shockerAction); break;
- case CS2Event.AnyEvent: this._cs2GSI.AnyEvent += args => EventHandler(args, shockerId, shocker, shockerAction); break;
- case CS2Event.AnyMessage: this._cs2GSI.AnyMessage += args => EventHandler(args, shockerId, shocker, shockerAction); break;
+ case CS2Event.OnKill: this._cs2GSI.OnKill += args => EventHandler(args, shockerAction); break;
+ case CS2Event.OnHeadshot: this._cs2GSI.OnHeadshot += args => EventHandler(args, shockerAction); break;
+ case CS2Event.OnDeath: this._cs2GSI.OnDeath += args => EventHandler(args, shockerAction); break;
+ case CS2Event.OnFlashed: this._cs2GSI.OnFlashed += args => EventHandler(args, shockerAction); break;
+ case CS2Event.OnBurning: this._cs2GSI.OnBurning += args => EventHandler(args, shockerAction); break;
+ case CS2Event.OnSmoked: this._cs2GSI.OnSmoked += args => EventHandler(args, shockerAction); break;
+ case CS2Event.OnRoundStart: this._cs2GSI.OnRoundStart += args => EventHandler(args,shockerAction); break;
+ case CS2Event.OnRoundOver: this._cs2GSI.OnRoundOver += args => EventHandler(args, shockerAction); break;
+ case CS2Event.OnRoundWin: this._cs2GSI.OnRoundWin += args => EventHandler(args, shockerAction); break;
+ case CS2Event.OnRoundLoss: this._cs2GSI.OnRoundLoss += args => EventHandler(args, shockerAction); break;
+ case CS2Event.OnDamageTaken: this._cs2GSI.OnDamageTaken += args => EventHandler(args, shockerAction); break;
+ case CS2Event.OnMatchStart: this._cs2GSI.OnMatchStart += args => EventHandler(args, shockerAction); break;
+ case CS2Event.OnMatchOver: this._cs2GSI.OnMatchOver += args => EventHandler(args, shockerAction); break;
+ case CS2Event.OnMoneyChange: this._cs2GSI.OnMoneyChange += args => EventHandler(args, shockerAction); break;
+ case CS2Event.OnHealthChange: this._cs2GSI.OnHealthChange += args => EventHandler(args, shockerAction); break;
+ case CS2Event.OnArmorChange: this._cs2GSI.OnArmorChange += args => EventHandler(args, shockerAction); break;
+ case CS2Event.OnHelmetChange: this._cs2GSI.OnHelmetChange += args => EventHandler(args, shockerAction); break;
+ case CS2Event.OnEquipmentValueChange: this._cs2GSI.OnEquipmentValueChange += args => EventHandler(args, shockerAction); break;
+ case CS2Event.OnTeamChange: this._cs2GSI.OnTeamChange += args => EventHandler(args, shockerAction); break;
+ case CS2Event.OnPlayerChange: this._cs2GSI.OnPlayerChange += args => EventHandler(args, shockerAction); break;
+ case CS2Event.OnHalfTime: this._cs2GSI.OnHalfTime += args => EventHandler(args, shockerAction); break;
+ case CS2Event.OnFreezeTime: this._cs2GSI.OnFreezeTime += args => EventHandler(args, shockerAction); break;
+ case CS2Event.OnBombPlanted: this._cs2GSI.OnBombPlanted += args => EventHandler(args, shockerAction); break;
+ case CS2Event.OnBombDefused: this._cs2GSI.OnBombDefused += args => EventHandler(args, shockerAction); break;
+ case CS2Event.OnBombExploded: this._cs2GSI.OnBombExploded += args => EventHandler(args, shockerAction); break;
+ case CS2Event.AnyEvent: this._cs2GSI.AnyEvent += args => EventHandler(args, shockerAction); break;
+ case CS2Event.AnyMessage: this._cs2GSI.AnyMessage += args => EventHandler(args, shockerAction); break;
default: this._logger?.Log(LogLevel.Debug, $"CS2Event {nameof(shockerAction.TriggerEvent)} unknown."); break;
}
- }
}
}
- private void EventHandler(CS2EventArgs cs2EventArgs, string shockerId, Shocker shocker, ShockerAction shockerAction)
+ private void EventHandler(CS2EventArgs cs2EventArgs, ShockerAction shockerAction)
{
- this._logger?.Log(LogLevel.Information, $"Shocker: {shocker}\nID: {shockerId}\nAction: {shockerAction}\nEventArgs: {cs2EventArgs}");
- shocker.Control(shockerAction.Action, shockerId,
- GetIntensity(shockerAction.ValueFromInput, shockerAction.TriggerEvent, cs2EventArgs, shockerId));
- }
-
- private int GetIntensity(bool valueFromInput, CS2Event cs2Event, CS2EventArgs eventArgs, string shockerId)
- {
- return valueFromInput
- ? IntensityFromCS2Event(cs2Event, eventArgs, shockerId)
- : this._configuration.Shockers.First(shocker => shocker.ShockerIds.Contains(shockerId))
- .IntensityRange.GetRandomRangeValue();
- }
-
- private int IntensityFromCS2Event(CS2Event cs2Event, CS2EventArgs eventArgs, string shockerId)
- {
- IntensityRange configuredRangeForShocker = this._configuration.Shockers
- .First(shocker => shocker.ShockerIds.Contains(shockerId))
- .IntensityRange;
- return cs2Event switch
- {
- CS2Event.OnDamageTaken => MapInt(eventArgs.ValueAsOrDefault(), 0, 100, configuredRangeForShocker.Min, configuredRangeForShocker.Max),
- CS2Event.OnArmorChange => MapInt(eventArgs.ValueAsOrDefault(), 0, 100, configuredRangeForShocker.Min, configuredRangeForShocker.Max),
- _ => configuredRangeForShocker.GetRandomRangeValue()
- };
- }
-
- private int MapInt(int input, int fromLow, int fromHigh, int toLow, int toHigh)
- {
- int mappedValue = (input - fromLow) * (toHigh - toLow) / (fromHigh - fromLow) + toLow;
- return mappedValue;
+ this._logger?.Log(LogLevel.Information, $"Action {shockerAction}\nEventArgs: {cs2EventArgs}");
+ shockerAction.Execute(cs2EventArgs);
}
}
\ No newline at end of file
diff --git a/OpenCS2hock/OpenCS2hock.csproj b/OpenCS2hock/OpenCS2hock.csproj
index 3a47703..e395876 100644
--- a/OpenCS2hock/OpenCS2hock.csproj
+++ b/OpenCS2hock/OpenCS2hock.csproj
@@ -11,7 +11,8 @@
-
+
+
diff --git a/OpenCS2hock/Program.cs b/OpenCS2hock/Program.cs
index aa27900..fd47dcb 100644
--- a/OpenCS2hock/Program.cs
+++ b/OpenCS2hock/Program.cs
@@ -1,4 +1,5 @@
-using Microsoft.Extensions.Logging;
+using GlaxLogger;
+using Microsoft.Extensions.Logging;
namespace OpenCS2hock;
diff --git a/OpenCS2hock/Setup.cs b/OpenCS2hock/Setup.cs
index 57b2a35..7803f0c 100644
--- a/OpenCS2hock/Setup.cs
+++ b/OpenCS2hock/Setup.cs
@@ -1,8 +1,10 @@
using System.Text.RegularExpressions;
+using CShocker.Devices.Abstract;
+using CShocker.Devices.Additional;
+using CShocker.Devices.APIs;
using CShocker.Ranges;
using CShocker.Shockers;
using CShocker.Shockers.Abstract;
-using CShocker.Shockers.APIS;
using Microsoft.Extensions.Logging;
using CS2Event = CS2GSI.CS2Event;
@@ -16,36 +18,13 @@ public static class Setup
Console.Clear();
Console.WriteLine("Running first-time setup.");
Configuration c = new();
-
- Console.WriteLine("First adding APIs:");
- Console.WriteLine("Press Enter.");
- while (Console.ReadKey().Key != ConsoleKey.Enter)
- {//NYAA
- }
- bool addShocker = true;
- while (c.Shockers.Count < 1 || addShocker)
- {
- Console.Clear();
- AddShockerApi(ref c);
- Console.WriteLine("Add another Shocker-API (Y/N):");
- addShocker = Console.ReadKey().Key == ConsoleKey.Y;
- }
+ AddApisWorkflow(ref c);
Console.Clear();
- Console.WriteLine("Now adding Actions:");
- Console.WriteLine("Press Enter.");
- while (Console.ReadKey().Key != ConsoleKey.Enter)
- {//NYAA
- }
- bool addAction = true;
- while (c.ShockerActions.Count < 1 || addAction)
- {
- Console.Clear();
- AddAction(ref c);
- Console.WriteLine("Add another Action (Y/N):");
- addAction = Console.ReadKey().Key == ConsoleKey.Y;
- }
+
+ AddActionsWorkflow(ref c);
+
return c;
}
@@ -55,11 +34,11 @@ public static class Setup
while (pressedKey is not ConsoleKey.X && pressedKey is not ConsoleKey.Q)
{
Console.Clear();
- Console.WriteLine("Config Edit Mode.");
- Console.WriteLine("What do you want to edit?");
+ Console.WriteLine("Config Edit Mode.\n");
Console.WriteLine("1) LogLevel");
- Console.WriteLine("2) Shocker-APIs");
- Console.WriteLine("3) Event Actions");
+ Console.WriteLine("2) Add API");
+ Console.WriteLine("3) Refresh Shockers (OpenShock)");
+ Console.WriteLine("3) Add Action");
Console.WriteLine("\nq) Quit Edit Mode");
pressedKey = Console.ReadKey().Key;
switch (pressedKey)
@@ -74,50 +53,73 @@ public static class Setup
selected >= levels.Length)
{//NYAA
}
+ Console.WriteLine();//NewLine after Input
c.LogLevel = Enum.Parse(levels[selected]);
break;
case ConsoleKey.D2:
- bool addShocker = true;
- while (c.Shockers.Count < 1 || addShocker)
- {
- Console.Clear();
- AddShockerApi(ref c);
- Console.WriteLine("Add another Shocker-API (Y/N):");
- addShocker = Console.ReadKey().Key == ConsoleKey.Y;
- }
+ AddApisWorkflow(ref c);
break;
case ConsoleKey.D3:
- bool addAction = true;
- while (c.ShockerActions.Count < 1 || addAction)
+ foreach (OpenShockApi api in c.Apis.Where(a => a is OpenShockApi))
{
- Console.Clear();
- AddAction(ref c);
- Console.WriteLine("Add another Action (Y/N):");
- addAction = Console.ReadKey().Key == ConsoleKey.Y;
+ Configuration configuration = c;
+ c.Shockers.AddRange(api.GetShockers().Where(s => !configuration.Shockers.Contains(s)));
}
+
+ break;
+ case ConsoleKey.D4:
+ AddActionsWorkflow(ref c);
break;
}
}
c.SaveConfiguration();
}
+ private static void AddApisWorkflow(ref Configuration c)
+ {
+ Console.WriteLine("Adding APIs.");
+ bool addApis = true;
+ while (c.Apis.Count < 1 || addApis)
+ {
+ Console.Clear();
+ AddShockerApi(ref c);
+ Console.WriteLine("Add another Api (Y/N):");
+ addApis = Console.ReadKey().Key == ConsoleKey.Y;
+ Console.WriteLine();//NewLine after Input
+ }
+ }
+
+ private static void AddActionsWorkflow(ref Configuration c)
+ {
+ Console.WriteLine("Adding Actions.");
+ bool addAction = true;
+ while (c.ShockerActions.Count < 1 || addAction)
+ {
+ Console.Clear();
+ AddAction(ref c);
+ Console.WriteLine("Add another Action (Y/N):");
+ addAction = Console.ReadKey().Key == ConsoleKey.Y;
+ Console.WriteLine();//NewLine after Input
+ }
+ }
+
private static void AddShockerApi(ref Configuration c)
{
Console.WriteLine("Select API:");
Console.WriteLine("1) OpenShock (HTTP)");
Console.WriteLine("2) OpenShock (Serial)");
- Console.WriteLine("3) PiShock (HTTP)");
+ Console.WriteLine("3) PiShock (HTTP) NotImplemented"); //TODO
Console.WriteLine("4) PiShock (Serial) NotImplemented"); //TODO
- string? selectedChar = Console.ReadLine();
- int selected;
- while (!int.TryParse(selectedChar, out selected) || selected < 1 || selected > 3)
- selectedChar = Console.ReadLine();
+ char selectedChar = Console.ReadKey().KeyChar;
+ int selected = 0;
+ while (!int.TryParse(selectedChar.ToString(), out selected) || selected < 1 || selected > 3)
+ selectedChar = Console.ReadKey().KeyChar;
+ Console.WriteLine();//NewLine after Input
string apiUri, apiKey;
- Shocker newShocker;
+ Api? api = null;
DurationRange durationRange;
IntensityRange intensityRange;
- List shockerIds = new();
switch (selected)
{
case 1: //OpenShock (HTTP)
@@ -125,47 +127,33 @@ public static class Setup
apiKey = QueryString("OpenShock API-Key:","");
intensityRange = GetIntensityRange();
durationRange = GetDurationRange();
- newShocker = new OpenShockHttp(shockerIds, intensityRange, durationRange, apiKey, apiUri);
- newShocker.ShockerIds.AddRange(((OpenShockHttp)newShocker).GetShockers());
- break;
+ api = new OpenShockHttp(intensityRange, durationRange, apiKey, apiUri);
+ foreach(OpenShockShocker shocker in ((OpenShockHttp)api).GetShockers())
+ c.Shockers.Add(shocker);
+ goto default;
case 2: //OpenShock (Serial)
apiUri = QueryString("OpenShock API-Endpoint (https://api.shocklink.net):", "https://api.shocklink.net");
apiKey = QueryString("OpenShock API-Key:","");
intensityRange = GetIntensityRange();
durationRange = GetDurationRange();
- SerialShocker.SerialPortInfo serialPort = SelectSerialPort();
- newShocker = new OpenShockSerial(new Dictionary(), intensityRange,
- durationRange, serialPort);
- foreach (KeyValuePair kv in ((OpenShockSerial)newShocker)
- .GetShockers(apiUri, apiKey))
- {
- newShocker.ShockerIds.Add(kv.Key);
- ((OpenShockSerial)newShocker).Model.Add(kv.Key, kv.Value);
- }
- break;
+ SerialPortInfo serialPort = SelectSerialPort();
+ api = new OpenShockSerial(intensityRange, durationRange, serialPort, apiKey, apiUri);
+ foreach (OpenShockShocker shocker in ((OpenShockSerial)api).GetShockers())
+ c.Shockers.Add(shocker);
+ goto default;
case 3: //PiShock (HTTP)
- apiUri = QueryString("PiShock API-Endpoint (https://do.pishock.com/api/apioperate):", "https://do.pishock.com/api/apioperate");
- apiKey = QueryString("PiShock API-Key:","");
- string username = QueryString("Username:","");
- string shareCode = QueryString("Sharecode:","");
- Console.WriteLine("Shocker IDs associated with this API:");
- shockerIds = AddShockerIds();
- intensityRange = GetIntensityRange();
- durationRange = GetDurationRange();
-
- newShocker = new PiShockHttp(shockerIds, intensityRange, durationRange, apiKey, username, shareCode, apiUri);
- break;
- // ReSharper disable thrice RedundantCaseLabel
case 4: //PiShock (Serial)
default:
- throw new NotImplementedException();
+ if (api is null)
+ throw new NotImplementedException();
+ c.Apis.Add(api);
+ break;
}
- c.Shockers.Add(newShocker);
}
- private static SerialShocker.SerialPortInfo SelectSerialPort()
+ private static SerialPortInfo SelectSerialPort()
{
- List serialPorts = SerialShocker.GetSerialPorts();
+ List serialPorts = SerialHelper.GetSerialPorts();
for(int i = 0; i < serialPorts.Count; i++)
Console.WriteLine($"{i}) {serialPorts[i]}");
@@ -178,6 +166,7 @@ public static class Setup
Console.WriteLine($"Select Serial Port [0-{serialPorts.Count-1}]:");
selectedPortStr = Console.ReadLine();
}
+ Console.WriteLine();//NewLine after Input
return serialPorts[selectedPort];
}
@@ -185,21 +174,35 @@ public static class Setup
private static void AddAction(ref Configuration c)
{
CS2Event triggerEvent = GetTrigger();
- Console.WriteLine("Shocker IDs to trigger when Event occurs:");
- List shockerIds = GetShockerIds(c.Shockers);
+ Shocker shocker = GetShocker(c.Shockers);
ControlAction action = GetControlAction();
- bool useEventArgsValue = QueryBool("Try using EventArgs to control Intensity (within set limits)?", "false");
+ bool useEventArgsValue = QueryBool("Try using EventArgs to control Intensity (within set limits)?", false);
- c.ShockerActions.Add(new ShockerAction(triggerEvent, shockerIds, action, useEventArgsValue));
+ c.ShockerActions.Add(new(triggerEvent, shocker, action, useEventArgsValue));
}
- private static bool QueryBool(string queryString, string defaultResult)
+ private static Shocker GetShocker(List shockers)
{
- string value = QueryString(queryString, defaultResult);
- bool ret;
- while (bool.TryParse(value, out ret))
- value = QueryString(queryString, defaultResult);
- return ret;
+ Console.WriteLine("Select Shocker:");
+ for (int i = 0; i < shockers.Count; i++)
+ Console.WriteLine($"{i}) {shockers[i]}");
+
+ int selectedShockerIndex;
+ while (!int.TryParse(Console.ReadLine(), out selectedShockerIndex) || selectedShockerIndex < 0 || selectedShockerIndex > shockers.Count)
+ Console.WriteLine("Select Shocker:");
+ Console.WriteLine();//NewLine after Input
+
+ Shocker shocker = shockers[selectedShockerIndex];
+
+ return shocker;
+ }
+
+ private static bool QueryBool(string queryString, bool defaultResult)
+ {
+ Console.WriteLine(queryString);
+ char userInput = Console.ReadKey().KeyChar;
+ Console.WriteLine();//NewLine after Input
+ return bool.TryParse(userInput.ToString(), out bool ret) ? ret : defaultResult;
}
private static string QueryString(string queryString, string defaultResult)
@@ -231,54 +234,6 @@ public static class Setup
return new DurationRange(min, max);
}
- private static List AddShockerIds()
- {
- List ids = new();
- bool addAnother = true;
- while (ids.Count < 1 || addAnother)
- {
- string id = QueryString("Shocker ID:", "");
- while (id.Length < 1)
- id = QueryString("Shocker ID:", "");
-
- ids.Add(id);
-
- Console.WriteLine("Add another ID? (Y/N):");
- addAnother = Console.ReadKey().Key == ConsoleKey.Y;
- }
- return ids;
- }
-
- private static List GetShockerIds(List shockers)
- {
- List ids = new();
- bool addAnother = true;
- while (ids.Count < 1 || addAnother)
- {
- Console.WriteLine("Select Shocker API:");
- for(int i = 0; i < shockers.Count; i++)
- Console.WriteLine($"{i}) {shockers[i]}");
-
- int selectedShocker;
- while (!int.TryParse(Console.ReadLine(), out selectedShocker) || selectedShocker < 0 || selectedShocker >= shockers.Count)
- Console.WriteLine("Select Shocker API:");
-
- Console.WriteLine("Select Shocker:");
- for (int i = 0; i < shockers[selectedShocker].ShockerIds.Count; i++)
- Console.WriteLine($"{i}) {shockers[selectedShocker].ShockerIds[i]}");
-
- int selectedIndex;
- while (!int.TryParse(Console.ReadLine(), out selectedIndex) || selectedIndex < 0 || selectedIndex >= shockers[selectedShocker].ShockerIds.Count)
- Console.WriteLine("Select Shocker:");
-
- ids.Add(shockers[selectedShocker].ShockerIds[selectedIndex]);
-
- Console.WriteLine("Add another ID? (Y/N):");
- addAnother = Console.ReadKey().Key == ConsoleKey.Y;
- }
- return ids;
- }
-
private static CS2Event GetTrigger()
{
string[] names = Enum.GetNames(typeof(CS2Event));
diff --git a/OpenCS2hock/ShockerAction.cs b/OpenCS2hock/ShockerAction.cs
index eb2f6f7..8e46327 100644
--- a/OpenCS2hock/ShockerAction.cs
+++ b/OpenCS2hock/ShockerAction.cs
@@ -1,5 +1,7 @@
using CS2GSI;
-using CShocker.Shockers;
+using CShocker.Devices.Additional;
+using CShocker.Ranges;
+using CShocker.Shockers.Abstract;
namespace OpenCS2hock;
@@ -7,22 +9,45 @@ public struct ShockerAction
{
public CS2Event TriggerEvent;
// ReSharper disable thrice FieldCanBeMadeReadOnly.Global JsonDeserializer will throw a fit
- public List ShockerIds;
+ public Shocker Shocker;
public ControlAction Action;
public bool ValueFromInput;
- public ShockerAction(CS2Event trigger, List shockerIds, ControlAction action, bool valueFromInput = false)
+ public ShockerAction(CS2Event trigger, Shocker shocker, ControlAction action, bool valueFromInput = false)
{
this.TriggerEvent = trigger;
- this.ShockerIds = shockerIds;
+ this.Shocker = shocker;
this.Action = action;
this.ValueFromInput = valueFromInput;
}
+ public void Execute(CS2EventArgs cs2EventArgs)
+ {
+ int intensity = ValueFromInput ? IntensityFromCS2Event(cs2EventArgs) : Shocker.Api.IntensityRange.GetRandomRangeValue();
+ Shocker.Control(Action, intensity);
+ }
+
+ private int IntensityFromCS2Event(CS2EventArgs cs2EventArgs)
+ {
+ IntensityRange configuredRangeForShocker = Shocker.Api.IntensityRange;
+ return TriggerEvent switch
+ {
+ CS2Event.OnDamageTaken => MapInt(cs2EventArgs.ValueAsOrDefault(), 0, 100, configuredRangeForShocker.Min, configuredRangeForShocker.Max),
+ CS2Event.OnArmorChange => MapInt(cs2EventArgs.ValueAsOrDefault(), 0, 100, configuredRangeForShocker.Min, configuredRangeForShocker.Max),
+ _ => configuredRangeForShocker.GetRandomRangeValue()
+ };
+ }
+
+ private int MapInt(int input, int fromLow, int fromHigh, int toLow, int toHigh)
+ {
+ int mappedValue = (input - fromLow) * (toHigh - toLow) / (fromHigh - fromLow) + toLow;
+ return mappedValue;
+ }
+
public override string ToString()
{
return $"Trigger Event: {Enum.GetName(typeof(CS2Event), this.TriggerEvent)}\n" +
- $"ShockerIds: {string.Join(", ", ShockerIds)}\n" +
+ $"Shocker: {string.Join(", ", Shocker)}\n" +
$"Action: {Enum.GetName(typeof(ControlAction), this.Action)}\n" +
$"ValueFromInput: {ValueFromInput}";
}