diff --git a/OpenCS2hock/Resources.Designer.cs b/OpenCS2hock/Resources.Designer.cs
new file mode 100644
index 0000000..fe02fff
--- /dev/null
+++ b/OpenCS2hock/Resources.Designer.cs
@@ -0,0 +1,88 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+namespace OpenCS2hock {
+ using System;
+
+
+ ///
+ /// A strongly-typed resource class, for looking up localized strings, etc.
+ ///
+ // This class was auto-generated by the StronglyTypedResourceBuilder
+ // class via a tool like ResGen or Visual Studio.
+ // To add or remove a member, edit your .ResX file then rerun ResGen
+ // with the /str option, or rebuild your VS project.
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ internal class Resources {
+
+ private static global::System.Resources.ResourceManager resourceMan;
+
+ private static global::System.Globalization.CultureInfo resourceCulture;
+
+ [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+ internal Resources() {
+ }
+
+ ///
+ /// Returns the cached ResourceManager instance used by this class.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Resources.ResourceManager ResourceManager {
+ get {
+ if (object.ReferenceEquals(resourceMan, null)) {
+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("OpenCS2Hock.Resources", typeof(Resources).Assembly);
+ resourceMan = temp;
+ }
+ return resourceMan;
+ }
+ }
+
+ ///
+ /// Overrides the current thread's CurrentUICulture property for all
+ /// resource lookups using this strongly typed resource class.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Globalization.CultureInfo Culture {
+ get {
+ return resourceCulture;
+ }
+ set {
+ resourceCulture = value;
+ }
+ }
+
+ ///
+ /// Looks up a localized string similar to "OpenCS2hock"
+ ///{
+ ///"uri" "http://127.0.0.1:3000"
+ ///"timeout" "5.0"
+ ///"buffer" "0.1"
+ ///"throttle" "0.5"
+ ///"heartbeat" "60.0"
+ ///"output"
+ /// {
+ /// "precision_time" "3"
+ /// "precision_position" "1"
+ /// "precision_vector" "3"
+ /// }
+ ///"data"
+ /// {
+ /// "provider" "1" // general info about client being listened to: game name, appid, client steamid, etc.
+ /// "map" "1" // map, gamemode, and current match phase ('warmup', 'intermission', 'gameover', 'live') and current score
+ /// [rest of string was truncated]";.
+ ///
+ internal static string GSI_CFG_Content {
+ get {
+ return ResourceManager.GetString("GSI_CFG_Content", resourceCulture);
+ }
+ }
+ }
+}
diff --git a/OpenCS2hock/Resources.resx b/OpenCS2hock/Resources.resx
new file mode 100644
index 0000000..d80b24a
--- /dev/null
+++ b/OpenCS2hock/Resources.resx
@@ -0,0 +1,24 @@
+
+
+
+
+
+
+
+
+
+ text/microsoft-resx
+
+
+ 1.3
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ gamestate_integration_opencs2hock.cfg;System.String, mscorlib, Version=4.0.0.0, Culture=neutral
+
+
\ No newline at end of file
diff --git a/OpenCS2hock/gamestate_integration_opencs2hock.cfg b/OpenCS2hock/gamestate_integration_opencs2hock.cfg
new file mode 100644
index 0000000..36a1456
--- /dev/null
+++ b/OpenCS2hock/gamestate_integration_opencs2hock.cfg
@@ -0,0 +1,23 @@
+"OpenCS2hock"
+{
+"uri" "http://127.0.0.1:3000"
+"timeout" "5.0"
+"buffer" "0.1"
+"throttle" "0.5"
+"heartbeat" "60.0"
+"output"
+ {
+ "precision_time" "3"
+ "precision_position" "1"
+ "precision_vector" "3"
+ }
+"data"
+ {
+ "provider" "1" // general info about client being listened to: game name, appid, client steamid, etc.
+ "map" "1" // map, gamemode, and current match phase ('warmup', 'intermission', 'gameover', 'live') and current score
+ "round" "1" // round phase ('freezetime', 'over', 'live'), bomb state ('planted', 'exploded', 'defused'), and round winner (if any)
+ "player_id" "1" // player name, clan tag, observer slot (ie key to press to observe this player) and team
+ "player_state" "1" // player state for this current round such as health, armor, kills this round, etc.
+ "player_match_stats" "1" // player stats this match such as kill, assists, score, deaths and MVPs
+ }
+}
\ No newline at end of file