Compare commits
No commits in common. "master" and "3.3" have entirely different histories.
@ -15,7 +15,7 @@ public struct Configuration
|
|||||||
|
|
||||||
public List<Api> Apis { get; init; }
|
public List<Api> Apis { get; init; }
|
||||||
|
|
||||||
public Dictionary<int, Shocker> Shockers { get; init; }
|
public List<Shocker> Shockers { get; init; }
|
||||||
|
|
||||||
public Configuration()
|
public Configuration()
|
||||||
{
|
{
|
||||||
|
@ -71,6 +71,6 @@ public class OpenCS2hock
|
|||||||
private void EventHandler(CS2EventArgs cs2EventArgs, ShockerAction shockerAction)
|
private void EventHandler(CS2EventArgs cs2EventArgs, ShockerAction shockerAction)
|
||||||
{
|
{
|
||||||
this._logger?.Log(LogLevel.Information, $"Action {shockerAction}\nEventArgs: {cs2EventArgs}");
|
this._logger?.Log(LogLevel.Information, $"Action {shockerAction}\nEventArgs: {cs2EventArgs}");
|
||||||
shockerAction.Execute(_configuration.Shockers, cs2EventArgs);
|
shockerAction.Execute(cs2EventArgs);
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -11,7 +11,7 @@
|
|||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="CS2GSI" Version="1.0.7" />
|
<PackageReference Include="CS2GSI" Version="1.0.7" />
|
||||||
<PackageReference Include="CShocker" Version="2.3.1" />
|
<PackageReference Include="CShocker" Version="2.2.0" />
|
||||||
<PackageReference Include="GlaxLogger" Version="1.0.6" />
|
<PackageReference Include="GlaxLogger" Version="1.0.6" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
|
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
@ -1,6 +1,4 @@
|
|||||||
using System.Runtime.InteropServices;
|
using System.Text.RegularExpressions;
|
||||||
using System.Runtime.Versioning;
|
|
||||||
using System.Text.RegularExpressions;
|
|
||||||
using CShocker.Devices.Abstract;
|
using CShocker.Devices.Abstract;
|
||||||
using CShocker.Devices.Additional;
|
using CShocker.Devices.Additional;
|
||||||
using CShocker.Devices.APIs;
|
using CShocker.Devices.APIs;
|
||||||
@ -46,15 +44,15 @@ public static class Setup
|
|||||||
switch (pressedKey)
|
switch (pressedKey)
|
||||||
{
|
{
|
||||||
case ConsoleKey.D1:
|
case ConsoleKey.D1:
|
||||||
string[] levels = Enum.GetNames<LogLevel>();
|
|
||||||
int selected;
|
|
||||||
do
|
|
||||||
{
|
|
||||||
Console.Clear();
|
|
||||||
Console.WriteLine("New LogLevel:");
|
Console.WriteLine("New LogLevel:");
|
||||||
|
string[] levels = Enum.GetNames<LogLevel>();
|
||||||
for(int i = 0; i < levels.Length; i++)
|
for(int i = 0; i < levels.Length; i++)
|
||||||
Console.WriteLine($"{i}) {levels[i]}");
|
Console.WriteLine($"{i}) {levels[i]}");
|
||||||
} while (!int.TryParse(Console.ReadKey().KeyChar.ToString(), out selected) || selected < 0 || selected >= levels.Length);
|
int selected;
|
||||||
|
while (!int.TryParse(Console.ReadKey().KeyChar.ToString(), out selected) || selected < 0 ||
|
||||||
|
selected >= levels.Length)
|
||||||
|
{//NYAA
|
||||||
|
}
|
||||||
Console.WriteLine();//NewLine after Input
|
Console.WriteLine();//NewLine after Input
|
||||||
c.LogLevel = Enum.Parse<LogLevel>(levels[selected]);
|
c.LogLevel = Enum.Parse<LogLevel>(levels[selected]);
|
||||||
break;
|
break;
|
||||||
@ -62,12 +60,10 @@ public static class Setup
|
|||||||
AddApisWorkflow(ref c);
|
AddApisWorkflow(ref c);
|
||||||
break;
|
break;
|
||||||
case ConsoleKey.D3:
|
case ConsoleKey.D3:
|
||||||
// ReSharper disable once PossibleInvalidCastExceptionInForeachLoop Only returning OpenShockApi Objects
|
|
||||||
foreach (OpenShockApi api in c.Apis.Where(a => a is OpenShockApi))
|
foreach (OpenShockApi api in c.Apis.Where(a => a is OpenShockApi))
|
||||||
{
|
{
|
||||||
Configuration configuration = c;
|
Configuration configuration = c;
|
||||||
foreach(OpenShockShocker s in api.GetShockers().Where(s => !configuration.Shockers.ContainsValue(s)))
|
c.Shockers.AddRange(api.GetShockers().Where(s => !configuration.Shockers.Contains(s)));
|
||||||
c.Shockers.Add(c.Shockers.Any() ? c.Shockers.Keys.Max() + 1 : 0, s);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
@ -111,42 +107,42 @@ public static class Setup
|
|||||||
{
|
{
|
||||||
Console.WriteLine("Select API:");
|
Console.WriteLine("Select API:");
|
||||||
Console.WriteLine("1) OpenShock (HTTP)");
|
Console.WriteLine("1) OpenShock (HTTP)");
|
||||||
Console.WriteLine("2) OpenShock (Serial Windows Only)");
|
Console.WriteLine("2) OpenShock (Serial)");
|
||||||
Console.WriteLine("3) PiShock (HTTP) NotImplemented"); //TODO
|
Console.WriteLine("3) PiShock (HTTP) NotImplemented"); //TODO
|
||||||
Console.WriteLine("4) PiShock (Serial Windows Only) NotImplemented"); //TODO
|
Console.WriteLine("4) PiShock (Serial) NotImplemented"); //TODO
|
||||||
char selectedChar = Console.ReadKey().KeyChar;
|
char selectedChar = Console.ReadKey().KeyChar;
|
||||||
int selected;
|
int selected = 0;
|
||||||
while (!int.TryParse(selectedChar.ToString(), out selected) || selected < 1 || selected > 4)
|
while (!int.TryParse(selectedChar.ToString(), out selected) || selected < 1 || selected > 3)
|
||||||
selectedChar = Console.ReadKey().KeyChar;
|
selectedChar = Console.ReadKey().KeyChar;
|
||||||
Console.WriteLine();//NewLine after Input
|
Console.WriteLine();//NewLine after Input
|
||||||
|
|
||||||
string apiUri, apiKey;
|
string apiUri, apiKey;
|
||||||
Api? api = null;
|
Api? api = null;
|
||||||
|
DurationRange durationRange;
|
||||||
|
IntensityRange intensityRange;
|
||||||
switch (selected)
|
switch (selected)
|
||||||
{
|
{
|
||||||
case 1: //OpenShock (HTTP)
|
case 1: //OpenShock (HTTP)
|
||||||
apiUri = QueryString("OpenShock API-Endpoint (https://api.shocklink.net):", "https://api.shocklink.net");
|
apiUri = QueryString("OpenShock API-Endpoint (https://api.shocklink.net):", "https://api.shocklink.net");
|
||||||
apiKey = QueryString("OpenShock API-Key:","");
|
apiKey = QueryString("OpenShock API-Key:","");
|
||||||
api = new OpenShockHttp(apiKey, apiUri);
|
intensityRange = GetIntensityRange();
|
||||||
|
durationRange = GetDurationRange();
|
||||||
|
api = new OpenShockHttp(intensityRange, durationRange, apiKey, apiUri);
|
||||||
foreach(OpenShockShocker shocker in ((OpenShockHttp)api).GetShockers())
|
foreach(OpenShockShocker shocker in ((OpenShockHttp)api).GetShockers())
|
||||||
c.Shockers.Add(c.Shockers.Any() ? c.Shockers.Keys.Max() + 1 : 0, shocker);
|
c.Shockers.Add(shocker);
|
||||||
goto default;
|
goto default;
|
||||||
case 2: //OpenShock (Serial)
|
case 2: //OpenShock (Serial)
|
||||||
if (!RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
|
|
||||||
throw new PlatformNotSupportedException("Serial is only supported on Windows.");
|
|
||||||
apiUri = QueryString("OpenShock API-Endpoint (https://api.shocklink.net):", "https://api.shocklink.net");
|
apiUri = QueryString("OpenShock API-Endpoint (https://api.shocklink.net):", "https://api.shocklink.net");
|
||||||
apiKey = QueryString("OpenShock API-Key:","");
|
apiKey = QueryString("OpenShock API-Key:","");
|
||||||
|
intensityRange = GetIntensityRange();
|
||||||
|
durationRange = GetDurationRange();
|
||||||
SerialPortInfo serialPort = SelectSerialPort();
|
SerialPortInfo serialPort = SelectSerialPort();
|
||||||
api = new OpenShockSerial(serialPort, apiKey, apiUri);
|
api = new OpenShockSerial(intensityRange, durationRange, serialPort, apiKey, apiUri);
|
||||||
foreach (OpenShockShocker shocker in ((OpenShockSerial)api).GetShockers())
|
foreach (OpenShockShocker shocker in ((OpenShockSerial)api).GetShockers())
|
||||||
c.Shockers.Add(c.Shockers.Any() ? c.Shockers.Keys.Max() + 1 : 0, shocker);
|
c.Shockers.Add(shocker);
|
||||||
goto default;
|
goto default;
|
||||||
case 3: //PiShock (HTTP)
|
case 3: //PiShock (HTTP)
|
||||||
goto default;
|
|
||||||
case 4: //PiShock (Serial)
|
case 4: //PiShock (Serial)
|
||||||
if (!RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
|
|
||||||
throw new PlatformNotSupportedException("Serial is only supported on Windows.");
|
|
||||||
goto default;
|
|
||||||
default:
|
default:
|
||||||
if (api is null)
|
if (api is null)
|
||||||
throw new NotImplementedException();
|
throw new NotImplementedException();
|
||||||
@ -155,19 +151,21 @@ public static class Setup
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
[SupportedOSPlatform("windows")]
|
|
||||||
private static SerialPortInfo SelectSerialPort()
|
private static SerialPortInfo SelectSerialPort()
|
||||||
{
|
{
|
||||||
List<SerialPortInfo> serialPorts = SerialHelper.GetSerialPorts();
|
List<SerialPortInfo> serialPorts = SerialHelper.GetSerialPorts();
|
||||||
|
|
||||||
int selectedPort;
|
|
||||||
do
|
|
||||||
{
|
|
||||||
Console.Clear();
|
|
||||||
for(int i = 0; i < serialPorts.Count; i++)
|
for(int i = 0; i < serialPorts.Count; i++)
|
||||||
Console.WriteLine($"{i}) {serialPorts[i]}");
|
Console.WriteLine($"{i}) {serialPorts[i]}");
|
||||||
|
|
||||||
Console.WriteLine($"Select Serial Port [0-{serialPorts.Count-1}]:");
|
Console.WriteLine($"Select Serial Port [0-{serialPorts.Count-1}]:");
|
||||||
} while (!int.TryParse(Console.ReadLine(), out selectedPort) || selectedPort < 0 || selectedPort >= serialPorts.Count);
|
string? selectedPortStr = Console.ReadLine();
|
||||||
|
int selectedPort = -1;
|
||||||
|
while (!int.TryParse(selectedPortStr, out selectedPort) || selectedPort < 0 || selectedPort > serialPorts.Count - 1)
|
||||||
|
{
|
||||||
|
Console.WriteLine($"Select Serial Port [0-{serialPorts.Count-1}]:");
|
||||||
|
selectedPortStr = Console.ReadLine();
|
||||||
|
}
|
||||||
Console.WriteLine();//NewLine after Input
|
Console.WriteLine();//NewLine after Input
|
||||||
|
|
||||||
return serialPorts[selectedPort];
|
return serialPorts[selectedPort];
|
||||||
@ -176,74 +174,27 @@ public static class Setup
|
|||||||
private static void AddAction(ref Configuration c)
|
private static void AddAction(ref Configuration c)
|
||||||
{
|
{
|
||||||
CS2Event triggerEvent = GetTrigger();
|
CS2Event triggerEvent = GetTrigger();
|
||||||
int shockerId = GetShockerId(c.Shockers);
|
Shocker shocker = GetShocker(c.Shockers);
|
||||||
ControlAction action = GetControlAction();
|
ControlAction action = GetControlAction();
|
||||||
bool useEventArgsValue = QueryBool("Try using EventArgs to control Intensity (within set limits)?", false);
|
bool useEventArgsValue = QueryBool("Try using EventArgs to control Intensity (within set limits)?", false);
|
||||||
IntegerRange intensityRange = GetIntegerRange(0, 100, "%");
|
|
||||||
IntegerRange durationRange = GetIntegerRange(0, 30000, "ms");
|
|
||||||
|
|
||||||
c.ShockerActions.Add(new(triggerEvent, shockerId, action, useEventArgsValue, intensityRange, durationRange));
|
c.ShockerActions.Add(new(triggerEvent, shocker, action, useEventArgsValue));
|
||||||
}
|
}
|
||||||
|
|
||||||
private static int GetShockerId(Dictionary<int, Shocker> shockersDict)
|
private static Shocker GetShocker(List<Shocker> shockers)
|
||||||
{
|
{
|
||||||
List<Shocker> shockers = shockersDict.Values.ToList();
|
|
||||||
int selectedShockerIndex;
|
|
||||||
do
|
|
||||||
{
|
|
||||||
Console.Clear();
|
|
||||||
Console.WriteLine("Select Shocker:");
|
Console.WriteLine("Select Shocker:");
|
||||||
for (int i = 0; i < shockers.Count; i++)
|
for (int i = 0; i < shockers.Count; i++)
|
||||||
Console.WriteLine($"{i}) {shockers[i]}");
|
Console.WriteLine($"{i}) {shockers[i]}");
|
||||||
} while (!int.TryParse(Console.ReadLine(), out selectedShockerIndex) || selectedShockerIndex < 0 || selectedShockerIndex > shockersDict.Count);
|
|
||||||
|
int selectedShockerIndex;
|
||||||
|
while (!int.TryParse(Console.ReadLine(), out selectedShockerIndex) || selectedShockerIndex < 0 || selectedShockerIndex > shockers.Count)
|
||||||
|
Console.WriteLine("Select Shocker:");
|
||||||
Console.WriteLine();//NewLine after Input
|
Console.WriteLine();//NewLine after Input
|
||||||
|
|
||||||
Shocker shocker = shockers[selectedShockerIndex];
|
Shocker shocker = shockers[selectedShockerIndex];
|
||||||
|
|
||||||
return shockersDict.First(s => s.Value == shocker).Key;
|
return shocker;
|
||||||
}
|
|
||||||
|
|
||||||
private static IntegerRange GetIntegerRange(int min, int max, string? unit = null)
|
|
||||||
{
|
|
||||||
Regex rangeRex = new (@"([0-9]{1,5})\-([0-9]{1,5})");
|
|
||||||
|
|
||||||
string intensityRangeStr;
|
|
||||||
do
|
|
||||||
{
|
|
||||||
intensityRangeStr = QueryString($"Range ({min}-{max}) {(unit is null ? "" : $"in {unit}")}:", "0-100");
|
|
||||||
} while (!rangeRex.IsMatch(intensityRangeStr));
|
|
||||||
return new IntegerRange(short.Parse(rangeRex.Match(intensityRangeStr).Groups[1].Value), short.Parse(rangeRex.Match(intensityRangeStr).Groups[2].Value));
|
|
||||||
}
|
|
||||||
|
|
||||||
private static CS2Event GetTrigger()
|
|
||||||
{
|
|
||||||
string[] eventNames = Enum.GetNames(typeof(CS2Event));
|
|
||||||
|
|
||||||
int selectedIndex;
|
|
||||||
do
|
|
||||||
{
|
|
||||||
Console.Clear();
|
|
||||||
Console.WriteLine("Select CS2 Trigger-Event:");
|
|
||||||
for (int i = 0; i < eventNames.Length; i++)
|
|
||||||
Console.WriteLine($"{i}) {eventNames[i]}");
|
|
||||||
} while (!int.TryParse(Console.ReadLine(), out selectedIndex) || selectedIndex < 0 || selectedIndex >= eventNames.Length);
|
|
||||||
|
|
||||||
return Enum.Parse<CS2Event>(eventNames[selectedIndex]);
|
|
||||||
}
|
|
||||||
|
|
||||||
private static ControlAction GetControlAction()
|
|
||||||
{
|
|
||||||
string[] actionNames = Enum.GetNames(typeof(ControlAction));
|
|
||||||
int selectedIndex;
|
|
||||||
do
|
|
||||||
{
|
|
||||||
Console.Clear();
|
|
||||||
Console.WriteLine("Select Action:");
|
|
||||||
for (int i = 0; i < actionNames.Length; i++)
|
|
||||||
Console.WriteLine($"{i}) {actionNames[i]}");
|
|
||||||
} while (!int.TryParse(Console.ReadLine(), out selectedIndex) || selectedIndex < 0 || selectedIndex >= actionNames.Length);
|
|
||||||
|
|
||||||
return Enum.Parse<ControlAction>(actionNames[selectedIndex]);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static bool QueryBool(string queryString, bool defaultResult)
|
private static bool QueryBool(string queryString, bool defaultResult)
|
||||||
@ -260,4 +211,54 @@ public static class Setup
|
|||||||
string? userInput = Console.ReadLine();
|
string? userInput = Console.ReadLine();
|
||||||
return userInput?.Length > 0 ? userInput : defaultResult;
|
return userInput?.Length > 0 ? userInput : defaultResult;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static IntensityRange GetIntensityRange()
|
||||||
|
{
|
||||||
|
Regex intensityRangeRex = new (@"([0-9]{1,3})\-(1?[0-9]{1,2})");
|
||||||
|
string intensityRangeStr = "";
|
||||||
|
while(!intensityRangeRex.IsMatch(intensityRangeStr))
|
||||||
|
intensityRangeStr = QueryString("Intensity Range (0-100) in %:", "0-100");
|
||||||
|
short min = short.Parse(intensityRangeRex.Match(intensityRangeStr).Groups[1].Value);
|
||||||
|
short max = short.Parse(intensityRangeRex.Match(intensityRangeStr).Groups[2].Value);
|
||||||
|
return new IntensityRange(min, max);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static DurationRange GetDurationRange()
|
||||||
|
{
|
||||||
|
Regex intensityRangeRex = new (@"([0-9]{1,4})\-([0-9]{1,5})");
|
||||||
|
string intensityRangeStr = "";
|
||||||
|
while(!intensityRangeRex.IsMatch(intensityRangeStr))
|
||||||
|
intensityRangeStr = QueryString("Duration Range (500-30000) in ms:", "500-30000");
|
||||||
|
short min = short.Parse(intensityRangeRex.Match(intensityRangeStr).Groups[1].Value);
|
||||||
|
short max = short.Parse(intensityRangeRex.Match(intensityRangeStr).Groups[2].Value);
|
||||||
|
return new DurationRange(min, max);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static CS2Event GetTrigger()
|
||||||
|
{
|
||||||
|
string[] names = Enum.GetNames(typeof(CS2Event));
|
||||||
|
Console.WriteLine("Select CS2 Trigger-Event:");
|
||||||
|
for (int i = 0; i < names.Length; i++)
|
||||||
|
Console.WriteLine($"{i}) {names[i]}");
|
||||||
|
|
||||||
|
int selectedIndex;
|
||||||
|
while (!int.TryParse(Console.ReadLine(), out selectedIndex))
|
||||||
|
Console.WriteLine("Select CS2 Trigger-Event:");
|
||||||
|
|
||||||
|
return Enum.Parse<CS2Event>(names[selectedIndex]);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static ControlAction GetControlAction()
|
||||||
|
{
|
||||||
|
string[] names = Enum.GetNames(typeof(ControlAction));
|
||||||
|
Console.WriteLine("Select Action:");
|
||||||
|
for (int i = 0; i < names.Length; i++)
|
||||||
|
Console.WriteLine($"{i}) {names[i]}");
|
||||||
|
|
||||||
|
int selectedIndex;
|
||||||
|
while (!int.TryParse(Console.ReadLine(), out selectedIndex))
|
||||||
|
Console.WriteLine("Select Action:");
|
||||||
|
|
||||||
|
return Enum.Parse<ControlAction>(names[selectedIndex]);
|
||||||
|
}
|
||||||
}
|
}
|
@ -9,42 +9,32 @@ public struct ShockerAction
|
|||||||
{
|
{
|
||||||
public CS2Event TriggerEvent;
|
public CS2Event TriggerEvent;
|
||||||
// ReSharper disable thrice FieldCanBeMadeReadOnly.Global JsonDeserializer will throw a fit
|
// ReSharper disable thrice FieldCanBeMadeReadOnly.Global JsonDeserializer will throw a fit
|
||||||
public int ShockerId;
|
public Shocker Shocker;
|
||||||
public ControlAction Action;
|
public ControlAction Action;
|
||||||
public bool ValueFromInput;
|
public bool ValueFromInput;
|
||||||
public IntegerRange IntensityRange, DurationRange;
|
|
||||||
|
|
||||||
public ShockerAction(CS2Event trigger, int shockerId, ControlAction action, bool valueFromInput, IntegerRange intensityRange, IntegerRange durationRange)
|
public ShockerAction(CS2Event trigger, Shocker shocker, ControlAction action, bool valueFromInput = false)
|
||||||
{
|
{
|
||||||
this.TriggerEvent = trigger;
|
this.TriggerEvent = trigger;
|
||||||
this.ShockerId = shockerId;
|
this.Shocker = shocker;
|
||||||
this.Action = action;
|
this.Action = action;
|
||||||
this.ValueFromInput = valueFromInput;
|
this.ValueFromInput = valueFromInput;
|
||||||
this.IntensityRange = intensityRange;
|
|
||||||
this.DurationRange = durationRange;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Execute(Dictionary<int, Shocker> shockers, CS2EventArgs cs2EventArgs)
|
public void Execute(CS2EventArgs cs2EventArgs)
|
||||||
{
|
{
|
||||||
if (!shockers.ContainsKey(ShockerId))
|
int intensity = ValueFromInput ? IntensityFromCS2Event(cs2EventArgs) : Shocker.Api.IntensityRange.GetRandomRangeValue();
|
||||||
return;
|
Shocker.Control(Action, intensity);
|
||||||
int intensity = ValueFromInput ? IntensityFromCS2Event(cs2EventArgs) : RandomValueFromRange(IntensityRange);
|
|
||||||
int duration = RandomValueFromRange(DurationRange);
|
|
||||||
shockers[ShockerId].Control(Action, intensity, duration);
|
|
||||||
}
|
|
||||||
|
|
||||||
private static int RandomValueFromRange(IntegerRange range)
|
|
||||||
{
|
|
||||||
return Random.Shared.Next(range.Min, range.Max);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private int IntensityFromCS2Event(CS2EventArgs cs2EventArgs)
|
private int IntensityFromCS2Event(CS2EventArgs cs2EventArgs)
|
||||||
{
|
{
|
||||||
|
IntensityRange configuredRangeForShocker = Shocker.Api.IntensityRange;
|
||||||
return TriggerEvent switch
|
return TriggerEvent switch
|
||||||
{
|
{
|
||||||
CS2Event.OnDamageTaken => MapInt(cs2EventArgs.ValueAsOrDefault<int>(), 0, 100, IntensityRange.Min, IntensityRange.Max),
|
CS2Event.OnDamageTaken => MapInt(cs2EventArgs.ValueAsOrDefault<int>(), 0, 100, configuredRangeForShocker.Min, configuredRangeForShocker.Max),
|
||||||
CS2Event.OnArmorChange => MapInt(cs2EventArgs.ValueAsOrDefault<int>(), 0, 100, IntensityRange.Min, IntensityRange.Max),
|
CS2Event.OnArmorChange => MapInt(cs2EventArgs.ValueAsOrDefault<int>(), 0, 100, configuredRangeForShocker.Min, configuredRangeForShocker.Max),
|
||||||
_ => RandomValueFromRange(IntensityRange)
|
_ => configuredRangeForShocker.GetRandomRangeValue()
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -57,7 +47,7 @@ public struct ShockerAction
|
|||||||
public override string ToString()
|
public override string ToString()
|
||||||
{
|
{
|
||||||
return $"Trigger Event: {Enum.GetName(typeof(CS2Event), this.TriggerEvent)}\n" +
|
return $"Trigger Event: {Enum.GetName(typeof(CS2Event), this.TriggerEvent)}\n" +
|
||||||
$"ShockerId: {ShockerId}\n" +
|
$"Shocker: {string.Join(", ", Shocker)}\n" +
|
||||||
$"Action: {Enum.GetName(typeof(ControlAction), this.Action)}\n" +
|
$"Action: {Enum.GetName(typeof(ControlAction), this.Action)}\n" +
|
||||||
$"ValueFromInput: {ValueFromInput}";
|
$"ValueFromInput: {ValueFromInput}";
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user