OpenCS2hock/OpenCS2hock/gamestate_integration_opencs2hock.cfg

23 lines
1011 B
INI

"OpenCS2hock"
{
"uri" "http://127.0.0.1:3000"
"timeout" "5.0"
"buffer" "0.1"
"throttle" "0.5"
"heartbeat" "60.0"
"output"
{
"precision_time" "3"
"precision_position" "1"
"precision_vector" "3"
}
"data"
{
"provider" "1" // general info about client being listened to: game name, appid, client steamid, etc.
"map" "1" // map, gamemode, and current match phase ('warmup', 'intermission', 'gameover', 'live') and current score
"round" "1" // round phase ('freezetime', 'over', 'live'), bomb state ('planted', 'exploded', 'defused'), and round winner (if any)
"player_id" "1" // player name, clan tag, observer slot (ie key to press to observe this player) and team
"player_state" "1" // player state for this current round such as health, armor, kills this round, etc.
"player_match_stats" "1" // player stats this match such as kill, assists, score, deaths and MVPs
}
}