Initial Commit Files
This commit is contained in:
parent
26d72eee64
commit
7338f51c7d
25
.dockerignore
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25
.dockerignore
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**/.dockerignore
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**/.env
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**/.git
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**/.gitignore
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**/.project
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**/.settings
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**/.toolstarget
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**/.vs
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**/.vscode
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**/.idea
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**/*.*proj.user
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**/*.dbmdl
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**/*.jfm
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**/azds.yaml
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**/bin
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**/charts
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**/docker-compose*
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**/Dockerfile*
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**/node_modules
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**/npm-debug.log
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**/obj
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**/secrets.dev.yaml
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**/values.dev.yaml
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LICENSE
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README.md
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5
.gitignore
vendored
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5
.gitignore
vendored
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bin/
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obj/
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/packages/
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riderModule.iml
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/_ReSharper.Caches/
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16
SteamGameTimeTrack.sln
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16
SteamGameTimeTrack.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SteamGameTimeTrack", "SteamGameTimeTrack\SteamGameTimeTrack.csproj", "{40948C87-098B-48A5-BABA-02395BE797C2}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{40948C87-098B-48A5-BABA-02395BE797C2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{40948C87-098B-48A5-BABA-02395BE797C2}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{40948C87-098B-48A5-BABA-02395BE797C2}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{40948C87-098B-48A5-BABA-02395BE797C2}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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EndGlobal
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4
SteamGameTimeTrack.sln.DotSettings
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4
SteamGameTimeTrack.sln.DotSettings
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<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
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<s:Boolean x:Key="/Default/UserDictionary/Words/=appinfo/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=friendslist/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=steamid/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
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264
SteamGameTimeTrack/API.cs
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264
SteamGameTimeTrack/API.cs
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using System.Net;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Text.RegularExpressions;
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using Microsoft.Extensions.Logging;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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namespace SteamGameTimeTrack;
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public class API : IDisposable
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{
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private readonly HttpListener _server = new();
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private Thread listenThread;
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private CancellationTokenSource cts = new();
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private ILogger logger;
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private readonly Tracker parent;
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public API(Tracker parent, int port, ILogger logger)
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{
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this.parent = parent;
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this.logger = logger;
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if(RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
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this._server.Prefixes.Add($"http://*:{port}/");
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else
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this._server.Prefixes.Add($"http://localhost:{port}/");
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this.listenThread = new (Listen);
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this.listenThread.Start();
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}
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private void Listen()
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{
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this._server.Start();
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foreach (string serverPrefix in this._server.Prefixes)
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logger.LogInformation($"Listening on {serverPrefix}");
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while (this._server.IsListening)
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{
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try
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{
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//cts.CancelAfter(1000);
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HttpListenerContext context = this._server.GetContext();
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//Log($"{context.Request.HttpMethod} {context.Request.Url} {context.Request.UserAgent}");
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Task t = new(() =>
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{
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HandleRequest(context);
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});
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t.Start();
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}
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catch (OperationCanceledException)
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{
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}
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catch (HttpListenerException e)
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{
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this.logger.LogError(e, null);
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}
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}
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}
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private void HandleRequest(HttpListenerContext context)
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{
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HttpListenerRequest request = context.Request;
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HttpListenerResponse response = context.Response;
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if (request.Url!.LocalPath.Contains("favicon"))
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{
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SendResponse(HttpStatusCode.NoContent, response);
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return;
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}
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switch (request.HttpMethod)
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{
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case "GET":
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HandleGet(request, response);
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break;
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case "OPTIONS":
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SendResponse(HttpStatusCode.OK, response);
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break;
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default:
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SendResponse(HttpStatusCode.MethodNotAllowed, response);
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break;
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}
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}
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private Dictionary<string, string> GetRequestVariables(string query)
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{
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Dictionary<string, string> ret = new();
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Regex queryRex = new (@"\?{1}&?([A-z0-9-=]+=[A-z0-9-=]+)+(&[A-z0-9-=]+=[A-z0-9-=]+)*");
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if (!queryRex.IsMatch(query))
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return ret;
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query = query.Substring(1);
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foreach (string keyValuePair in query.Split('&').Where(str => str.Length >= 3))
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{
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string var = keyValuePair.Split('=')[0];
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string val = Regex.Replace(keyValuePair.Substring(var.Length + 1), "%20", " ");
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val = Regex.Replace(val, "%[0-9]{2}", "");
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ret.Add(var, val);
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}
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return ret;
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}
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private void HandleGet(HttpListenerRequest request, HttpListenerResponse response)
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{
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Dictionary<string, string> requestVariables = GetRequestVariables(request.Url!.Query);
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string path = Regex.Match(request.Url!.LocalPath, @"[A-z0-9]+(\/[A-z0-9]+)*").Value;
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Regex playerInfoRex = new(@"Player(?:\/([0-9]+))?");
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Regex sessionInfoRex = new(@"Player\/([0-9]+|[A-z0-9]+)\/Session(?:\/([0-9]+))?");
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Regex gameTimeInfoRex = new(@"Player\/([0-9]+|[A-z0-9]+)\/GameTime(?:\/([0-9]+))?");
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Regex playerGameInfo = new(@"Player\/([0-9]+|[A-z0-9]+)(?:\/([0-9]+))");
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this.logger.LogInformation($"API GET {path}");
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if (gameTimeInfoRex.Match(path) is { Success: true } gti && gti.Value.Equals(path))
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{
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if (parent._players.Any(p => p.steamid.Equals(gti.Groups[1].Value)))
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{
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Player player = parent._players.First(p => p.steamid.Equals(gti.Groups[1].Value));
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if (gti.Groups[2].Success && int.TryParse(gti.Groups[2].Value, out int appid)) //Return specific game
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{
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if (player.GameTimes.Any(g => g.appid == appid))
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SendResponse(HttpStatusCode.OK, response, player.GameTimes.First(g => g.appid == appid));
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else
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SendResponse(HttpStatusCode.NotFound, response, $"AppId {appid} not found");
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}
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else //Return all games
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{
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SendResponse(HttpStatusCode.OK, response, player.GameTimes);
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}
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}
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else
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SendResponse(HttpStatusCode.NotFound, response, $"Player {gti.Groups[1].Value} not found");
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}else if (sessionInfoRex.Match(path) is { Success: true } si&& si.Value.Equals(path))
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{
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if (parent._players.Any(p => p.steamid.Equals(si.Groups[1].Value)))
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{
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Player player = parent._players.First(p => p.steamid.Equals(si.Groups[1].Value));
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if (si.Groups[2].Success && int.TryParse(si.Groups[2].Value, out int appid)) //Return specific game
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{
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if (player.Sessions.Any(s => s.AppId == appid))
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SendResponse(HttpStatusCode.OK, response, player.Sessions.Where(s => s.AppId == appid));
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else
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SendResponse(HttpStatusCode.NotFound, response, $"No Sessions for AppId {appid} found");
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}
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else //Return all games
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{
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SendResponse(HttpStatusCode.OK, response, player.Sessions);
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}
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}
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else
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SendResponse(HttpStatusCode.NotFound, response, $"Player {si.Groups[1].Value} not found");
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}else if(playerGameInfo.Match(path) is { Success: true } gi&& gi.Value.Equals(path))
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{
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if (parent._players.Any(p => p.steamid.Equals(gi.Groups[1].Value)))
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{
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Player player = parent._players.First(p => p.steamid.Equals(gi.Groups[1].Value));
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if (gi.Groups[2].Success && int.TryParse(gi.Groups[2].Value, out int appid)) //Return specific game
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{
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JObject x = new();
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if (player.Sessions.Any(s => s.AppId == appid))
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x["Sessions"] = new JArray(player.Sessions.Where(s => s.AppId == appid));
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else
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x["Sessions"] = null;
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if (player.GameTimes.Any(g => g.appid == appid))
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x["GameTime"] = JObject.FromObject(player.GameTimes.First(g => g.appid == appid));
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else
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x["GameTime"] = null;
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if(x["Sessions"] != null && x["GameTime"] != null)
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SendResponse(HttpStatusCode.OK, response, x);
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else
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SendResponse(HttpStatusCode.NotFound, response, $"AppId {appid} not found");
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}
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else //Return all games
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{
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SendResponse(HttpStatusCode.BadRequest, response);
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}
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}
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else
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SendResponse(HttpStatusCode.NotFound, response, $"Player {gi.Groups[1].Value} not found");
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}else if (playerInfoRex.Match(path) is { Success: true } pi&& pi.Value.Equals(path))
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{
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if (pi.Groups[1].Success)//Return specific Player
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{
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if(parent._players.Any(p => p.steamid.Equals(pi.Groups[1].Value)))
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SendResponse(HttpStatusCode.OK, response, parent._players.First(p => p.steamid.Equals(pi.Groups[1].Value)));
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else
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SendResponse(HttpStatusCode.NotFound, response, $"Player {pi.Groups[1].Value} not found");
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}
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else//Return all Players
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SendResponse(HttpStatusCode.OK, response, parent._players);
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}else
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SendResponse(HttpStatusCode.NotFound, response, "Path not found.\n" +
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"Valid Paths:\n" +
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"\t/Player/<SteamID64>\n" +
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"\t/Player/<SteamID64>/<appid>\n" +
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"\t/Player/<SteamID64>/GameTime/<appid>\n" +
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"\t/Player/<SteamID64>/Session/<appid>\n");
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}
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private void SendResponse(HttpStatusCode statusCode, HttpListenerResponse response, object? content = null)
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{
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logger.LogInformation($"Response: {statusCode.ToString()}");
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response.StatusCode = (int)statusCode;
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response.AddHeader("Access-Control-Allow-Headers", "Content-Type, Accept, X-Requested-With");
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response.AddHeader("Access-Control-Allow-Methods", "GET");
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response.AddHeader("Access-Control-Max-Age", "5");
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response.AppendHeader("Access-Control-Allow-Origin", "*");
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byte[] bytes;
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if (content is not null)
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||||||
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{
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if (content is string str)
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bytes = Encoding.UTF8.GetBytes(str);
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else if (content is JObject jo)
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||||||
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bytes = Encoding.UTF8.GetBytes(jo.ToString());
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else
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||||||
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bytes = Encoding.UTF8.GetBytes(JsonConvert.SerializeObject(content));
|
||||||
|
}
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else
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||||||
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bytes = Array.Empty<byte>();
|
||||||
|
|
||||||
|
if (content is not Stream)
|
||||||
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{
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||||||
|
response.ContentType = content?.GetType() == typeof(string) ? "text/plain" : "application/json";
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||||||
|
try
|
||||||
|
{
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||||||
|
response.OutputStream.Write(bytes);
|
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|
response.OutputStream.Close();
|
||||||
|
}
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|
catch (HttpListenerException e)
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||||||
|
{
|
||||||
|
logger.LogError(e, null);
|
||||||
|
}
|
||||||
|
}
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||||||
|
else if(content is FileStream stream)
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||||||
|
{
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||||||
|
string contentType = stream.Name.Split('.')[^1];
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||||||
|
switch (contentType.ToLower())
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||||||
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{
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||||||
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case "gif":
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response.ContentType = "image/gif";
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||||||
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break;
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||||||
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case "png":
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response.ContentType = "image/png";
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||||||
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break;
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||||||
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case "jpg":
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||||||
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case "jpeg":
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||||||
|
response.ContentType = "image/jpeg";
|
||||||
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break;
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||||||
|
case "log":
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||||||
|
response.ContentType = "text/plain";
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||||||
|
break;
|
||||||
|
}
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||||||
|
stream.CopyTo(response.OutputStream);
|
||||||
|
response.OutputStream.Close();
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||||||
|
stream.Close();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
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||||||
|
{
|
||||||
|
((IDisposable)_server).Dispose();
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||||||
|
}
|
||||||
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}
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16
SteamGameTimeTrack/Config.cs
Normal file
16
SteamGameTimeTrack/Config.cs
Normal file
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using Microsoft.Extensions.Logging;
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|
|
||||||
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namespace SteamGameTimeTrack;
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|
||||||
|
public struct Config
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|
{
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public string SteamId, ApiToken;
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public bool TrackFriends;
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public LogLevel LogLevel;
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public int ApiPort;
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|
|
||||||
|
public override string ToString()
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|
{
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return $"SteamId: {SteamId}\nTrack Friends: {(TrackFriends ? "yes" : "no")}\nApi-Port: {ApiPort}\nLogLevel: {Enum.GetName(LogLevel)}\nApiToken: ****{ApiToken.Substring(4, ApiToken.Length-4)}****";
|
||||||
|
}
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||||||
|
}
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20
SteamGameTimeTrack/Dockerfile
Normal file
20
SteamGameTimeTrack/Dockerfile
Normal file
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|
FROM mcr.microsoft.com/dotnet/runtime:7.0 AS base
|
||||||
|
WORKDIR /app
|
||||||
|
|
||||||
|
FROM mcr.microsoft.com/dotnet/sdk:7.0 AS build
|
||||||
|
ARG BUILD_CONFIGURATION=Release
|
||||||
|
WORKDIR /src
|
||||||
|
COPY ["SteamGameTimeTrack/SteamGameTimeTrack.csproj", "SteamGameTimeTrack/"]
|
||||||
|
RUN dotnet restore "SteamGameTimeTrack/SteamGameTimeTrack.csproj"
|
||||||
|
COPY . .
|
||||||
|
WORKDIR "/src/SteamGameTimeTrack"
|
||||||
|
RUN dotnet build "SteamGameTimeTrack.csproj" -c $BUILD_CONFIGURATION -o /app/build
|
||||||
|
|
||||||
|
FROM build AS publish
|
||||||
|
ARG BUILD_CONFIGURATION=Release
|
||||||
|
RUN dotnet publish "SteamGameTimeTrack.csproj" -c $BUILD_CONFIGURATION -o /app/publish /p:UseAppHost=false
|
||||||
|
|
||||||
|
FROM base AS final
|
||||||
|
WORKDIR /app
|
||||||
|
COPY --from=publish /app/publish .
|
||||||
|
ENTRYPOINT ["dotnet", "SteamGameTimeTrack.dll"]
|
28
SteamGameTimeTrack/GameTime.cs
Normal file
28
SteamGameTimeTrack/GameTime.cs
Normal file
@ -0,0 +1,28 @@
|
|||||||
|
// ReSharper disable InconsistentNaming
|
||||||
|
// ReSharper disable MemberCanBePrivate.Global
|
||||||
|
|
||||||
|
using Newtonsoft.Json;
|
||||||
|
|
||||||
|
namespace SteamGameTimeTrack;
|
||||||
|
|
||||||
|
public struct GameTime
|
||||||
|
{
|
||||||
|
public int appid, playtime_forever;
|
||||||
|
public DateTime? GameStarted;
|
||||||
|
public string name;
|
||||||
|
[JsonIgnore]
|
||||||
|
public TimeSpan PlayTime => TimeSpan.FromMinutes(playtime_forever);
|
||||||
|
[JsonIgnore]
|
||||||
|
public TimeSpan? Session => GameStarted is not null ? DateTime.UtcNow.Subtract(GameStarted.Value) : null;
|
||||||
|
|
||||||
|
public GameTime Clone()
|
||||||
|
{
|
||||||
|
return new GameTime()
|
||||||
|
{
|
||||||
|
appid = this.appid,
|
||||||
|
GameStarted = this.GameStarted,
|
||||||
|
name = this.name,
|
||||||
|
playtime_forever = this.playtime_forever
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
63
SteamGameTimeTrack/Net.cs
Normal file
63
SteamGameTimeTrack/Net.cs
Normal file
@ -0,0 +1,63 @@
|
|||||||
|
using Microsoft.Extensions.Logging;
|
||||||
|
using Newtonsoft.Json.Linq;
|
||||||
|
|
||||||
|
namespace SteamGameTimeTrack;
|
||||||
|
|
||||||
|
public class Net
|
||||||
|
{
|
||||||
|
private readonly ILogger _logger;
|
||||||
|
private readonly string _apiToken;
|
||||||
|
private DateTime lastRequest = DateTime.UtcNow;
|
||||||
|
private readonly TimeSpan _minTimeBetweenRequests = TimeSpan.FromMilliseconds(10);
|
||||||
|
|
||||||
|
public Net(ILogger logger, string apiToken)
|
||||||
|
{
|
||||||
|
_logger = logger;
|
||||||
|
_apiToken = apiToken;
|
||||||
|
}
|
||||||
|
|
||||||
|
internal HttpResponseMessage MakeRequest(string uri, string? requestId = null)
|
||||||
|
{
|
||||||
|
if (requestId is null)
|
||||||
|
{
|
||||||
|
requestId = RandomString(4);
|
||||||
|
this._logger.LogDebug($"RequestId: {requestId} for URI {uri}");
|
||||||
|
}
|
||||||
|
HttpClient client = new();
|
||||||
|
uri = uri.Contains("format=json") ? uri : $"{uri}&format=json";
|
||||||
|
uri = uri.Contains("key=") ? uri : $"{uri}&key={_apiToken}";
|
||||||
|
HttpRequestMessage request = new (HttpMethod.Get, uri);
|
||||||
|
TimeSpan wait = this.lastRequest.Add(_minTimeBetweenRequests).Subtract(DateTime.UtcNow);
|
||||||
|
if (wait > TimeSpan.Zero)
|
||||||
|
{
|
||||||
|
this._logger.LogDebug($"Waiting {wait:s\\.fffff's'} before requesting {requestId}...");
|
||||||
|
Thread.Sleep(wait);
|
||||||
|
}else
|
||||||
|
this._logger.LogDebug($"Requesting {requestId}...");
|
||||||
|
HttpResponseMessage response = client.Send(request, HttpCompletionOption.ResponseContentRead);
|
||||||
|
this.lastRequest = DateTime.UtcNow;
|
||||||
|
this._logger.LogDebug($"Request {requestId} -> {response.StatusCode}");
|
||||||
|
return response;
|
||||||
|
}
|
||||||
|
|
||||||
|
internal JObject? MakeRequestGetJObject(string uri, string? requestId = null)
|
||||||
|
{
|
||||||
|
if (requestId is null)
|
||||||
|
{
|
||||||
|
requestId = RandomString(4);
|
||||||
|
this._logger.LogDebug($"RequestId: {requestId} for URI {uri}");
|
||||||
|
}
|
||||||
|
HttpResponseMessage response = MakeRequest(uri, requestId);
|
||||||
|
if (!response.IsSuccessStatusCode)
|
||||||
|
return null;
|
||||||
|
this._logger.LogDebug($"Parsing JObject for {requestId}...");
|
||||||
|
return JObject.Parse(response.Content.ReadAsStringAsync().Result);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static string RandomString(int length)
|
||||||
|
{
|
||||||
|
const string chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
|
||||||
|
return new string(Enumerable.Repeat(chars, length)
|
||||||
|
.Select(s => s[Random.Shared.Next(s.Length)]).ToArray());
|
||||||
|
}
|
||||||
|
}
|
228
SteamGameTimeTrack/Player.cs
Normal file
228
SteamGameTimeTrack/Player.cs
Normal file
@ -0,0 +1,228 @@
|
|||||||
|
// ReSharper disable IdentifierTypo
|
||||||
|
// ReSharper disable InconsistentNaming
|
||||||
|
// ReSharper disable MemberCanBePrivate.Global
|
||||||
|
// ReSharper disable UnassignedField.Global
|
||||||
|
// ReSharper disable PropertyCanBeMadeInitOnly.Global
|
||||||
|
|
||||||
|
using System.Reflection;
|
||||||
|
using Newtonsoft.Json;
|
||||||
|
using Newtonsoft.Json.Linq;
|
||||||
|
|
||||||
|
namespace SteamGameTimeTrack;
|
||||||
|
|
||||||
|
public struct Player
|
||||||
|
{
|
||||||
|
private readonly Net net;
|
||||||
|
|
||||||
|
public string steamid { get; init; }
|
||||||
|
public bool IsMe { get; init; }
|
||||||
|
|
||||||
|
public PersonaStateEnum personastate { get; set; } = PersonaStateEnum.Offline;
|
||||||
|
public byte communityvisibilitystate { get; set; } = 0;
|
||||||
|
public bool profilestate { get; set; } = false;
|
||||||
|
public long lastlogoff { get; set; } = 0;
|
||||||
|
public bool? commentpermission { get; set; } = null;
|
||||||
|
|
||||||
|
public string? realname { get; set; } = null;
|
||||||
|
public string? primaryclanid { get; set; } = null;
|
||||||
|
public string? gameserverip { get; set; } = null;
|
||||||
|
public string? gameextrainfo { get; set; } = null;
|
||||||
|
public string? loccountrycode { get; set; } = null;
|
||||||
|
public string? locstatecode { get; set; } = null;
|
||||||
|
public string? loccityid { get; set; } = null;
|
||||||
|
public string? personaname { get; set; } = null;
|
||||||
|
public string? profileurl { get; set; } = null;
|
||||||
|
public string? avatar { get; set; } = null;
|
||||||
|
public string? avatarmedium { get; set; } = null;
|
||||||
|
public string? avatarfull { get; set; } = null;
|
||||||
|
public string? gameid { get; set; } = null;
|
||||||
|
public long timecreated { get; set; } = 0;
|
||||||
|
public long friend_since { get; set; } = 0;
|
||||||
|
public HashSet<GameTime> GameTimes = new();
|
||||||
|
// ReSharper disable once CollectionNeverQueried.Global
|
||||||
|
public List<Session> Sessions = new();
|
||||||
|
|
||||||
|
[JsonIgnore]
|
||||||
|
public DateTime? TimeCreated => DateTime.UnixEpoch.AddSeconds(timecreated);
|
||||||
|
[JsonIgnore]
|
||||||
|
public DateTime? FriendSince => DateTime.UnixEpoch.AddSeconds(friend_since);
|
||||||
|
[JsonIgnore]
|
||||||
|
public DateTime? LastLogoff => DateTime.UnixEpoch.AddSeconds(lastlogoff);
|
||||||
|
|
||||||
|
[JsonConstructor]
|
||||||
|
public Player(string steamid, Net net, bool IsMe = false)
|
||||||
|
{
|
||||||
|
this.IsMe = IsMe;
|
||||||
|
this.net = net;
|
||||||
|
this.steamid = steamid;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override int GetHashCode()
|
||||||
|
{
|
||||||
|
return steamid.GetHashCode();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Export()
|
||||||
|
{
|
||||||
|
string path = Path.Join("states", steamid);
|
||||||
|
if (!Directory.Exists(path))
|
||||||
|
Directory.CreateDirectory(path);
|
||||||
|
File.WriteAllText(Path.Join(path, $"{DateTime.UtcNow:dd-mm-yy hh-mm-ss}.json"), JsonConvert.SerializeObject(this, Formatting.Indented));
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool Diffs(Player other, out string diffStr)
|
||||||
|
{
|
||||||
|
List<string> diffs = new();
|
||||||
|
foreach (FieldInfo field in GetType().GetFields())
|
||||||
|
{
|
||||||
|
object? thisValue = field.GetValue(this);
|
||||||
|
object? otherValue = field.GetValue(other);
|
||||||
|
if(thisValue is not null && otherValue is not null && !thisValue.Equals(otherValue))
|
||||||
|
diffs.Add($"{field.Name} {thisValue} -> {otherValue}");
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach (PropertyInfo property in GetType().GetProperties())
|
||||||
|
{
|
||||||
|
object? thisValue = property.GetValue(this);
|
||||||
|
object? otherValue = property.GetValue(other);
|
||||||
|
if(thisValue is not null && otherValue is not null && !thisValue.Equals(otherValue))
|
||||||
|
diffs.Add($"{property.Name} {thisValue} -> {otherValue}");
|
||||||
|
}
|
||||||
|
|
||||||
|
GameTime[] newGameTimes = other.GameTimes.Except(GameTimes).ToArray();
|
||||||
|
foreach (GameTime newGameTime in newGameTimes)
|
||||||
|
diffs.Add($"New game {newGameTime.name} {newGameTime.appid} {newGameTime.PlayTime}");
|
||||||
|
foreach (GameTime otherGameTime in other.GameTimes)
|
||||||
|
// ReSharper disable once PatternAlwaysMatches
|
||||||
|
if(this.GameTimes.First(tgt => tgt.appid == otherGameTime.appid) is GameTime thisGameTime && !thisGameTime.GameStarted.Equals(otherGameTime.GameStarted))
|
||||||
|
diffs.Add($"Started {otherGameTime.name} {otherGameTime.appid} at {otherGameTime.GameStarted}");
|
||||||
|
|
||||||
|
diffStr = !diffs.Any() ? "No diffs" : $"\n\t{string.Join("\n\t", diffs)}";
|
||||||
|
return diffs.Any();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UpdateGameInfo(GameTime gameTime)
|
||||||
|
{
|
||||||
|
if (this.GameTimes.Any(gt => gt.appid == gameTime.appid))
|
||||||
|
{
|
||||||
|
GameTime thisGameTime = this.GameTimes.First(gt => gt.appid == gameTime.appid);
|
||||||
|
this.GameTimes.Remove(thisGameTime);
|
||||||
|
}
|
||||||
|
|
||||||
|
this.GameTimes.Add(gameTime);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void GetGames()
|
||||||
|
{
|
||||||
|
JObject? gamesResult = net.MakeRequestGetJObject($"https://api.steampowered.com/IPlayerService/GetOwnedGames/v0001/?&steamid={steamid}&include_appinfo=true&include_played_free_games=true");
|
||||||
|
if (gamesResult is not null && gamesResult.TryGetValue("response", out JToken? value) && value.SelectToken("games") is not null)
|
||||||
|
{
|
||||||
|
foreach (JToken game in value["games"]!)
|
||||||
|
{
|
||||||
|
GameTime gameTime = game.ToObject<GameTime>();
|
||||||
|
this.UpdateGameInfo(gameTime);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public Player WithInfo(Player other)
|
||||||
|
{
|
||||||
|
if (other.gameid is not null && this.gameid is null) //Game started
|
||||||
|
{
|
||||||
|
if(!this.GameTimes.Any(game => game.appid.ToString().Equals(other.gameid)))
|
||||||
|
GetGames();
|
||||||
|
GameTime gameTime = this.GameTimes.First(game => game.appid.ToString().Equals(other.gameid));
|
||||||
|
this.GameTimes.Remove(gameTime);
|
||||||
|
gameTime.GameStarted = DateTime.UtcNow;
|
||||||
|
this.GameTimes.Add(gameTime);
|
||||||
|
}else if (other.gameid is null && this.gameid is not null) //Game stopped
|
||||||
|
{
|
||||||
|
if(!this.GameTimes.Any(game => game.appid.ToString().Equals(other.gameid)))
|
||||||
|
GetGames();
|
||||||
|
GameTime gameTime = this.GameTimes.First(game => game.appid.ToString().Equals(other.gameid));
|
||||||
|
this.Sessions.Add(Session.FromGameTime(gameTime));
|
||||||
|
this.GameTimes.Remove(gameTime);
|
||||||
|
gameTime.GameStarted = null;
|
||||||
|
this.GameTimes.Add(gameTime);
|
||||||
|
}
|
||||||
|
|
||||||
|
return this with
|
||||||
|
{
|
||||||
|
personastate = other.personastate,
|
||||||
|
communityvisibilitystate = other.communityvisibilitystate,
|
||||||
|
profilestate = other.profilestate,
|
||||||
|
lastlogoff = other.lastlogoff,
|
||||||
|
commentpermission = other.commentpermission,
|
||||||
|
realname = other.realname,
|
||||||
|
primaryclanid = other.primaryclanid,
|
||||||
|
gameserverip = other.gameserverip,
|
||||||
|
gameextrainfo = other.gameextrainfo,
|
||||||
|
loccountrycode = other.loccountrycode,
|
||||||
|
locstatecode = other.locstatecode,
|
||||||
|
loccityid = other.loccityid,
|
||||||
|
personaname = other.personaname,
|
||||||
|
profileurl = other.profileurl,
|
||||||
|
avatar = other.avatar,
|
||||||
|
avatarmedium = other.avatarmedium,
|
||||||
|
avatarfull = other.avatarfull,
|
||||||
|
gameid = other.gameid
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void ShuttingDownSaveSessions()
|
||||||
|
{
|
||||||
|
if (this.gameid is null)
|
||||||
|
return;
|
||||||
|
string gid = this.gameid;
|
||||||
|
GameTime? gameTime = this.GameTimes.FirstOrDefault(game => game.appid.ToString().Equals(gid));
|
||||||
|
if (gameTime is null || gameTime.Value.GameStarted is null)
|
||||||
|
return;
|
||||||
|
this.Sessions.Add(Session.FromGameTime(gameTime.Value));
|
||||||
|
this.gameid = null;
|
||||||
|
this.Export();
|
||||||
|
}
|
||||||
|
|
||||||
|
internal class PlayerJsonConverter : JsonConverter
|
||||||
|
{
|
||||||
|
private Net net;
|
||||||
|
|
||||||
|
public PlayerJsonConverter(Net net)
|
||||||
|
{
|
||||||
|
this.net = net;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override bool CanConvert(Type objectType)
|
||||||
|
{
|
||||||
|
return objectType == typeof(Player);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override object? ReadJson(JsonReader reader, Type objectType, object? existingValue, JsonSerializer serializer)
|
||||||
|
{
|
||||||
|
JObject jo = JObject.Load(reader);
|
||||||
|
Player tmp = new (jo.Value<string>("steamid")!, net, jo.Value<bool>("IsMe"))
|
||||||
|
{
|
||||||
|
GameTimes = jo["GameTimes"]!.ToObject<HashSet<GameTime>>()!,
|
||||||
|
Sessions = jo["Sessions"]!.ToObject<List<Session>>()!
|
||||||
|
};
|
||||||
|
return tmp.WithInfo(jo.ToObject<Player>());
|
||||||
|
}
|
||||||
|
|
||||||
|
public override bool CanWrite => false;
|
||||||
|
|
||||||
|
public override void WriteJson(JsonWriter writer, object? value, JsonSerializer serializer)
|
||||||
|
{
|
||||||
|
throw new NotImplementedException();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public enum PersonaStateEnum : byte
|
||||||
|
{
|
||||||
|
Offline = 0,
|
||||||
|
Online = 1,
|
||||||
|
Busy = 2,
|
||||||
|
Away = 3,
|
||||||
|
Snooze = 4,
|
||||||
|
LookingToTrade = 5,
|
||||||
|
LookingToPlay = 6
|
||||||
|
}
|
65
SteamGameTimeTrack/Program.cs
Normal file
65
SteamGameTimeTrack/Program.cs
Normal file
@ -0,0 +1,65 @@
|
|||||||
|
// See https://aka.ms/new-console-template for more information
|
||||||
|
|
||||||
|
using Microsoft.Extensions.Logging;
|
||||||
|
using Newtonsoft.Json;
|
||||||
|
using SteamGameTimeTrack;
|
||||||
|
|
||||||
|
Config config;
|
||||||
|
|
||||||
|
if (File.Exists("config.json"))
|
||||||
|
config = JsonConvert.DeserializeObject<Config>(File.ReadAllText("config.json"));
|
||||||
|
else
|
||||||
|
{
|
||||||
|
string? steamid;
|
||||||
|
do
|
||||||
|
{
|
||||||
|
Console.Clear();
|
||||||
|
Console.WriteLine("SteamId:");
|
||||||
|
steamid = Console.ReadLine();
|
||||||
|
} while (steamid is null || steamid.Length < 1);
|
||||||
|
|
||||||
|
string? apiKey;
|
||||||
|
do
|
||||||
|
{
|
||||||
|
Console.Clear();
|
||||||
|
Console.WriteLine("API-Key:");
|
||||||
|
apiKey = Console.ReadLine();
|
||||||
|
} while (apiKey is null || apiKey.Length < 1);
|
||||||
|
|
||||||
|
LogLevel logLevel;
|
||||||
|
string[] levels = Enum.GetNames<LogLevel>();
|
||||||
|
do
|
||||||
|
{
|
||||||
|
Console.Clear();
|
||||||
|
for (int i = 0; i < levels.Length; i++)
|
||||||
|
Console.WriteLine($"{i}) {levels[i]}");
|
||||||
|
} while (!int.TryParse(Console.ReadKey().KeyChar.ToString(), out int selectedLevel) || selectedLevel < 0 ||
|
||||||
|
selectedLevel >= levels.Length || !Enum.TryParse<LogLevel>(levels[selectedLevel], out logLevel));
|
||||||
|
|
||||||
|
Console.Clear();
|
||||||
|
Console.WriteLine("Track friends? (y/n)");
|
||||||
|
bool trackFriends = Console.ReadKey(true).Key == ConsoleKey.Y;
|
||||||
|
|
||||||
|
int port;
|
||||||
|
do
|
||||||
|
{
|
||||||
|
Console.Clear();
|
||||||
|
Console.WriteLine("API-Port:");
|
||||||
|
} while (!int.TryParse(Console.ReadLine(), out port) || port < 1 || port > 65535);
|
||||||
|
|
||||||
|
config = new()
|
||||||
|
{
|
||||||
|
SteamId = steamid,
|
||||||
|
ApiToken = apiKey,
|
||||||
|
LogLevel = logLevel,
|
||||||
|
TrackFriends = trackFriends,
|
||||||
|
ApiPort = port
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
Tracker t = new (config);
|
||||||
|
while(Console.ReadKey(true).Key != ConsoleKey.Q)
|
||||||
|
Console.WriteLine("Press q to quit.");
|
||||||
|
t.Dispose();
|
25
SteamGameTimeTrack/Session.cs
Normal file
25
SteamGameTimeTrack/Session.cs
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
using Newtonsoft.Json;
|
||||||
|
|
||||||
|
namespace SteamGameTimeTrack;
|
||||||
|
|
||||||
|
public struct Session
|
||||||
|
{
|
||||||
|
public int AppId;
|
||||||
|
public string Name;
|
||||||
|
public DateTime SessionStarted;
|
||||||
|
public TimeSpan SessionDuration;
|
||||||
|
[JsonIgnore] public DateTime SessionEnded => SessionStarted.Add(SessionDuration);
|
||||||
|
|
||||||
|
public static Session FromGameTime(GameTime gameTime)
|
||||||
|
{
|
||||||
|
if (gameTime.GameStarted is null)
|
||||||
|
throw new ArgumentNullException(nameof(GameTime.GameStarted));
|
||||||
|
return new Session()
|
||||||
|
{
|
||||||
|
AppId = gameTime.appid,
|
||||||
|
Name = gameTime.name,
|
||||||
|
SessionStarted = gameTime.GameStarted.Value,
|
||||||
|
SessionDuration = gameTime.Session!.Value
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
22
SteamGameTimeTrack/SteamGameTimeTrack.csproj
Normal file
22
SteamGameTimeTrack/SteamGameTimeTrack.csproj
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<OutputType>Exe</OutputType>
|
||||||
|
<TargetFramework>net7.0</TargetFramework>
|
||||||
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
|
<Nullable>enable</Nullable>
|
||||||
|
<DockerDefaultTargetOS>Linux</DockerDefaultTargetOS>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Content Include="..\.dockerignore">
|
||||||
|
<Link>.dockerignore</Link>
|
||||||
|
</Content>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<PackageReference Include="GlaxLogger" Version="1.0.7.2" />
|
||||||
|
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
</Project>
|
199
SteamGameTimeTrack/Tracker.cs
Normal file
199
SteamGameTimeTrack/Tracker.cs
Normal file
@ -0,0 +1,199 @@
|
|||||||
|
using GlaxLogger;
|
||||||
|
using Microsoft.Extensions.Logging;
|
||||||
|
using Newtonsoft.Json;
|
||||||
|
using Newtonsoft.Json.Linq;
|
||||||
|
|
||||||
|
namespace SteamGameTimeTrack;
|
||||||
|
|
||||||
|
public class Tracker : IDisposable
|
||||||
|
{
|
||||||
|
private bool _running = true;
|
||||||
|
// ReSharper disable once MemberInitializerValueIgnored
|
||||||
|
private readonly ILogger _logger = null!;
|
||||||
|
internal readonly HashSet<Player> _players = new();
|
||||||
|
private readonly Net net;
|
||||||
|
private readonly Config config;
|
||||||
|
private readonly API api;
|
||||||
|
|
||||||
|
private readonly TimeSpan _updateFriendsInterval = TimeSpan.FromMinutes(30);
|
||||||
|
private readonly TimeSpan _updateGamesInterval = TimeSpan.FromMinutes(60);
|
||||||
|
private readonly TimeSpan _updateInfoInterval = TimeSpan.FromSeconds(60);
|
||||||
|
private readonly Thread _updateFriendsThread, _updateGamesThread, _updateInfoThread;
|
||||||
|
|
||||||
|
public Tracker(Config config)
|
||||||
|
{
|
||||||
|
this.config = config;
|
||||||
|
this._logger = new Logger(config.LogLevel, consoleOut: Console.Out);
|
||||||
|
this.net = new(this._logger, config.ApiToken);
|
||||||
|
this._logger.LogInformation(config.ToString());
|
||||||
|
|
||||||
|
LoadKnownInformation();
|
||||||
|
if(!_players.Any(player => player.IsMe))
|
||||||
|
_players.Add(new Player(config.SteamId, net, true));
|
||||||
|
|
||||||
|
if (config.TrackFriends)
|
||||||
|
UpdateFriends();
|
||||||
|
|
||||||
|
UpdatePlayerGames();
|
||||||
|
UpdatePlayerInfo();
|
||||||
|
|
||||||
|
this._updateFriendsThread = new (() =>
|
||||||
|
{
|
||||||
|
lock(_updateFriendsThread!)
|
||||||
|
{
|
||||||
|
while (_running)
|
||||||
|
{
|
||||||
|
_logger.LogInformation($"Waiting {_updateFriendsInterval:g} for next Friends-List-Update. {DateTime.Now.Add(_updateFriendsInterval):HH:mm:ss zz}");
|
||||||
|
Monitor.Wait(_updateFriendsThread, _updateFriendsInterval);
|
||||||
|
if (!_running)
|
||||||
|
break;
|
||||||
|
UpdateFriends();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
this._updateFriendsThread.Start();
|
||||||
|
|
||||||
|
this._updateGamesThread = new(() =>
|
||||||
|
{
|
||||||
|
lock(_updateGamesThread!)
|
||||||
|
{
|
||||||
|
while (_running)
|
||||||
|
{
|
||||||
|
_logger.LogInformation($"Waiting {_updateGamesInterval:g} for next Player-Games-Update. {DateTime.Now.Add(_updateGamesInterval):HH:mm:ss zz}");
|
||||||
|
Monitor.Wait(_updateGamesThread, _updateGamesInterval);
|
||||||
|
if (!_running)
|
||||||
|
break;
|
||||||
|
UpdatePlayerGames();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
this._updateGamesThread.Start();
|
||||||
|
|
||||||
|
this._updateInfoThread = new(() =>
|
||||||
|
{
|
||||||
|
lock(_updateInfoThread!)
|
||||||
|
{
|
||||||
|
while (_running)
|
||||||
|
{
|
||||||
|
_logger.LogInformation($"Waiting {_updateInfoInterval:g} for next Player-Info-Update. {DateTime.Now.Add(_updateInfoInterval):HH:mm:ss zz}");
|
||||||
|
Monitor.Wait(_updateInfoThread, _updateInfoInterval);
|
||||||
|
if (!_running)
|
||||||
|
break;
|
||||||
|
UpdatePlayerInfo();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
this._updateInfoThread.Start();
|
||||||
|
|
||||||
|
this.api = new(this, config.ApiPort, this._logger);
|
||||||
|
}
|
||||||
|
|
||||||
|
public Tracker(string steamId, string apiToken, bool trackFriends = true, int apiPort = 8888, LogLevel logLevel = LogLevel.Information) : this(new Config()
|
||||||
|
{
|
||||||
|
ApiToken = apiToken,
|
||||||
|
LogLevel = logLevel,
|
||||||
|
SteamId = steamId,
|
||||||
|
TrackFriends = trackFriends,
|
||||||
|
ApiPort = apiPort
|
||||||
|
})
|
||||||
|
{
|
||||||
|
File.WriteAllText("config.json", JsonConvert.SerializeObject(config, Formatting.Indented));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void UpdateFriends()
|
||||||
|
{
|
||||||
|
this._logger.LogInformation("Getting Friends-List...");
|
||||||
|
JObject? friendsResult = net.MakeRequestGetJObject($"https://api.steampowered.com/ISteamUser/GetFriendList/v0001/?steamid={config.SteamId}&relationship=friend");
|
||||||
|
if (friendsResult is not null && friendsResult.TryGetValue("friendslist", out JToken? value) && value.SelectToken("friends") is not null)
|
||||||
|
{
|
||||||
|
this._logger.LogDebug("Got Friends-List.");
|
||||||
|
foreach (JToken friend in value["friends"]!)
|
||||||
|
{
|
||||||
|
string steamid = friend["steamid"]!.Value<string>()!;
|
||||||
|
if(!_players.Any(player => player.steamid.Equals(steamid)))
|
||||||
|
this._players.Add(new(steamid, net)
|
||||||
|
{
|
||||||
|
friend_since = friend["friend_since"]!.Value<long>()
|
||||||
|
});
|
||||||
|
}
|
||||||
|
this._logger.LogInformation($"Got {this._players.Count - 1} friends.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void UpdatePlayerGames()
|
||||||
|
{
|
||||||
|
int i = 1;
|
||||||
|
foreach (Player player in this._players)
|
||||||
|
{
|
||||||
|
_logger.LogInformation($"Getting GameInfo {i++}/{_players.Count} {player.personaname} {player.steamid}");
|
||||||
|
player.GetGames();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void UpdatePlayerInfo()
|
||||||
|
{
|
||||||
|
this._logger.LogInformation("Getting Player-info...");
|
||||||
|
string steamIds = string.Join(',', _players.Select(player => player.steamid));
|
||||||
|
JObject? result = net.MakeRequestGetJObject($"https://api.steampowered.com/ISteamUser/GetPlayerSummaries/v0002/?steamids={steamIds}");
|
||||||
|
if (result is not null && result.TryGetValue("response", out JToken? response))
|
||||||
|
{
|
||||||
|
foreach (JToken player in response["players"]!)
|
||||||
|
{
|
||||||
|
Player p = player.ToObject<Player>();
|
||||||
|
UpdatePlayer(p);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
this._logger.LogInformation("Done getting Player-info...");
|
||||||
|
}
|
||||||
|
|
||||||
|
private void LoadKnownInformation()
|
||||||
|
{
|
||||||
|
if (!Directory.Exists("states"))
|
||||||
|
return;
|
||||||
|
foreach (DirectoryInfo subDir in new DirectoryInfo("states").GetDirectories())
|
||||||
|
{
|
||||||
|
FileInfo? latest = subDir.GetFiles().MaxBy(file => file.CreationTimeUtc);
|
||||||
|
if (latest is not null)
|
||||||
|
{
|
||||||
|
Player player = JsonConvert.DeserializeObject<Player>(File.ReadAllText(latest.FullName), new Player.PlayerJsonConverter(net));
|
||||||
|
this._players.Add(player);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void UpdatePlayer(Player player)
|
||||||
|
{
|
||||||
|
this._logger.LogDebug($"Updating Player {player.personaname} {player.steamid}");
|
||||||
|
Player p = this._players.First(pp => pp.steamid.Equals(player.steamid));
|
||||||
|
this._players.Remove(p);
|
||||||
|
Player updated = p.WithInfo(player);
|
||||||
|
|
||||||
|
this._players.Add(updated);
|
||||||
|
if (p.Diffs(updated, out string diffStr))
|
||||||
|
{
|
||||||
|
updated.Export();
|
||||||
|
this._logger.LogDebug($"Diffs: {diffStr}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
this._logger.LogInformation("Stopping...");
|
||||||
|
_running = false;
|
||||||
|
lock (_updateInfoThread)
|
||||||
|
{
|
||||||
|
Monitor.Pulse(_updateInfoThread);
|
||||||
|
}
|
||||||
|
lock (_updateGamesThread)
|
||||||
|
{
|
||||||
|
Monitor.Pulse(_updateGamesThread);
|
||||||
|
}
|
||||||
|
lock (_updateFriendsThread)
|
||||||
|
{
|
||||||
|
Monitor.Pulse(_updateFriendsThread);
|
||||||
|
}
|
||||||
|
this._logger.LogInformation("Exporting Player-States...");
|
||||||
|
foreach (Player player in this._players)
|
||||||
|
player.ShuttingDownSaveSessions();
|
||||||
|
}
|
||||||
|
}
|
Loading…
x
Reference in New Issue
Block a user