34 lines
1.0 KiB
C#
34 lines
1.0 KiB
C#
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using System.Drawing;
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namespace MSDF_Test;
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public class MSDF
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{
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private readonly Texture _texture;
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private readonly Dictionary<char, Glyph> _glyphs = new();
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public MSDF(string texturePath, int glyphSize, int padding)
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{
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this._texture = new Texture(texturePath, glyphSize, padding);
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List<Bitmap> glyphBitmaps = this._texture.GetGlyphBitmaps();
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for(int i = 32; i < 128; i++)
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_glyphs.Add((char)(i+1), new Glyph(glyphBitmaps[i]));
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}
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public Bitmap Render(string str, int size)
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{
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Bitmap ret = new(size * str.Length, size);
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using (Graphics grD = Graphics.FromImage(ret))
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{
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for(int i = 0; i < str.Length; i++)
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{
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if (_glyphs.TryGetValue(str[i], out Glyph? glyph))
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{
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int destOffsetX = i * size;
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grD.DrawImage(glyph.GetBitmap(size, Color.White, Color.Transparent), new PointF(destOffsetX, 0));
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}
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}
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}
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return ret;
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}
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}
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