37 lines
962 B
C#
37 lines
962 B
C#
using System.Drawing;
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namespace MSDF_Test;
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public struct Texture
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{
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internal Bitmap Image;
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internal int GlyphSize;
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internal int Padding;
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public Texture(Bitmap image, int glyphSize, int padding)
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{
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this.Image = image;
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this.GlyphSize = glyphSize;
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this.Padding = padding;
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}
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internal List<Bitmap> GetGlyphBitmaps()
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{
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List<Bitmap> ret = new();
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for (int y = Padding; y < Image.Width - Padding; y += GlyphSize + Padding)
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{
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for (int x = Padding; x < Image.Height - Padding; x += GlyphSize + Padding)
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{
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Point topLeft = new (x, y);
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ret.Add(Image.Clone(new Rectangle(topLeft, new Size(GlyphSize, GlyphSize)), Image.PixelFormat));
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}
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}
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return ret;
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}
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public Texture(string imagePath, int glyphSize, int padding) : this((Bitmap)Bitmap.FromFile(imagePath), glyphSize, padding)
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{
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}
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} |