Better way of handling progress, and childProgress.

More reliable taskFinishTime
This commit is contained in:
2023-06-11 17:04:33 +02:00
parent 3b2643d949
commit 36f7cbd3e9
5 changed files with 25 additions and 48 deletions

View File

@ -23,50 +23,31 @@ public abstract class TrangaTask
public Task task { get; }
public string taskId { get; set; }
[Newtonsoft.Json.JsonIgnore]public ExecutionState state { get; set; }
[Newtonsoft.Json.JsonIgnore]public double progress { get; protected set; }
[Newtonsoft.Json.JsonIgnore]protected HashSet<TrangaTask> childTasks { get; }
[Newtonsoft.Json.JsonIgnore]public double progress => childTasks.Count > 0 ? childTasks.Sum(childTask => childTask.progress) / childTasks.Count : _myProgress;
[Newtonsoft.Json.JsonIgnore]private double _myProgress = 0;
[Newtonsoft.Json.JsonIgnore]public DateTime nextExecution => lastExecuted.Add(reoccurrence);
[Newtonsoft.Json.JsonIgnore]public DateTime executionStarted { get; private set; }
[Newtonsoft.Json.JsonIgnore]
public DateTime executionApproximatelyFinished => this.progress != 0
? this.executionStarted.Add(DateTime.Now.Subtract(this.executionStarted) / this.progress)
? this.executionStarted.Add(DateTime.Now.Subtract(this.executionStarted).Divide(this.progress))
: DateTime.MaxValue;
[Newtonsoft.Json.JsonIgnore]
public TimeSpan executionApproximatelyRemaining => this.executionApproximatelyFinished.Subtract(DateTime.Now);
[Newtonsoft.Json.JsonIgnore]public TimeSpan executionApproximatelyRemaining => this.executionApproximatelyFinished.Subtract(DateTime.Now);
[Newtonsoft.Json.JsonIgnore]public DateTime lastChange { get; private set; }
public enum ExecutionState
{
Waiting,
Enqueued,
Running
};
public enum ExecutionState { Waiting, Enqueued, Running }
protected TrangaTask(Task task, TimeSpan reoccurrence)
{
this.reoccurrence = reoccurrence;
this.lastExecuted = DateTime.Now.Subtract(reoccurrence);
this.task = task;
this.progress = 0f;
this.executionStarted = DateTime.Now;
this.lastChange = DateTime.MaxValue;
this.taskId = Convert.ToBase64String(System.Text.Encoding.ASCII.GetBytes(this.executionStarted.ToString(CultureInfo.InvariantCulture)));
}
public double IncrementProgress(double amount)
{
this.progress += amount;
this.lastChange = DateTime.Now;
return this.progress;
}
public double DecrementProgress(double amount)
{
this.progress -= amount;
this.lastChange = DateTime.Now;
return this.progress;
this.childTasks = new();
}
/// <summary>
@ -95,10 +76,22 @@ public abstract class TrangaTask
logger?.WriteLine(this.GetType().ToString(), $"Finished Executing Task {this}");
}
/// <returns>True if elapsed time since last execution is greater than set interval</returns>
public bool ShouldExecute()
public void ReplaceFailedChildTask(DownloadChapterTask failed, DownloadChapterTask newTask)
{
return nextExecution < DateTime.Now && state is ExecutionState.Waiting;
if (!this.childTasks.Contains(failed))
throw new ArgumentException($"Task {failed} is not childTask of {this}");
this.childTasks.Remove(failed);
this.childTasks.Add(newTask);
}
public void AddChildTask(DownloadChapterTask childTask)
{
this.childTasks.Add(childTask);
}
public void IncrementProgress(double amount)
{
this._myProgress += amount;
}
public enum Task : byte