Adjust some values
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@ -8,9 +8,9 @@ namespace astar
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public class Astar(ValueTuple<float, float, float, float>? priorityWeights = null, int? explorationMultiplier = null, float? nonPriorityRoadSpeedPenalty = null)
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public class Astar(ValueTuple<float, float, float, float>? priorityWeights = null, int? explorationMultiplier = null, float? nonPriorityRoadSpeedPenalty = null)
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private readonly ValueTuple<float, float, float, float> DefaultPriorityWeights = priorityWeights ?? new(0.7f, 1.08f, 0, 0);
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private readonly ValueTuple<float, float, float, float> DefaultPriorityWeights = priorityWeights ?? new(.6f, 1, 0, 0);
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private readonly int _explorationMultiplier = explorationMultiplier ?? 150;
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private readonly int _explorationMultiplier = explorationMultiplier ?? 1500;
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private readonly float _nonPriorityRoadSpeedPenalty = nonPriorityRoadSpeedPenalty ?? 0.9f;
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private readonly float _nonPriorityRoadSpeedPenalty = nonPriorityRoadSpeedPenalty ?? 0.75f;
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public Route FindPath(float startLat, float startLon, float endLat, float endLon, float regionSize, bool car = true, PathMeasure pathing = PathMeasure.Distance, string? importFolderPath = null, ILogger? logger = null)
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public Route FindPath(float startLat, float startLon, float endLat, float endLon, float regionSize, bool car = true, PathMeasure pathing = PathMeasure.Distance, string? importFolderPath = null, ILogger? logger = null)
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