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ExploreBot
...
master
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832bc84bd2 |
@ -61,7 +61,7 @@ if (arguments.TryGetValue(pathArg, out string[]? pathValue))
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converter.SplitOsmExportIntoRegionFiles(pathValue[0]);
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}
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Route route = Astar.FindPath(startLat, startLon, endLat, endLon, regionSize, true, importFolderPath: importPath, logger: logger);
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Route route = new Astar().FindPath(startLat, startLon, endLat, endLon, regionSize, true, importFolderPath: importPath, logger: logger);
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if(route.RouteFound)
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Console.WriteLine(route);
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else
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164
astar/Astar.cs
164
astar/Astar.cs
@ -6,12 +6,16 @@ using OSM_Regions;
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namespace astar
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{
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public static class Astar
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public class Astar(ValueTuple<float, float, float, float>? priorityWeights = null, int? explorationMultiplier = null, float? nonPriorityRoadSpeedPenalty = null, RegionLoader? regionLoader = null)
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{
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public static Route FindPath(float startLat, float startLon, float endLat, float endLon, float regionSize, bool car = true, PathMeasure pathing = PathMeasure.Distance, string? importFolderPath = null,
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ILogger? logger = null)
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private readonly ValueTuple<float, float, float, float> DefaultPriorityWeights = priorityWeights ?? new(0.6f, 1.05f, 0, 0);
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private readonly int _explorationMultiplier = explorationMultiplier ?? 120;
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private readonly float _nonPriorityRoadSpeedPenalty = nonPriorityRoadSpeedPenalty ?? 0.85f;
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private RegionLoader? rl = regionLoader;
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public Route FindPath(float startLat, float startLon, float endLat, float endLon, float regionSize, bool car = true, PathMeasure pathing = PathMeasure.Distance, string? importFolderPath = null, ILogger? logger = null)
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{
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RegionLoader rl = new(regionSize, importFolderPath, logger: logger);
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rl ??= new(regionSize, importFolderPath, logger: logger);
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Graph graph = Spiral(rl, startLat, startLon, regionSize);
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Graph endRegion = Spiral(rl, endLat, endLon, regionSize);
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graph.ConcatGraph(endRegion);
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@ -26,7 +30,7 @@ namespace astar
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endNode.Value.Metric = 0f;
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double totalDistance = NodeUtils.DistanceBetween(startNode.Value, endNode.Value);
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PriorityHelper priorityHelper = new(totalDistance, SpeedHelper.GetMaxSpeed(car));
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PriorityHelper priorityHelper = new(totalDistance, SpeedHelper.GetTheoreticalMaxSpeed(car));
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logger?.Log(LogLevel.Information,
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"From {0:00.00000}#{1:000.00000} to {2:00.00000}#{3:000.00000} Great-Circle {4:00000.00}km",
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@ -37,61 +41,69 @@ namespace astar
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PriorityQueue<ulong, int> toVisitEnd = new();
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toVisitEnd.Enqueue(endNode.Key, 0);
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ValueTuple<Node, Node>? meetingEnds = null;
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while (toVisitStart.Count > 0 && toVisitEnd.Count > 0)
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{
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Route? route = null;
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if (toVisitStart.Count >= toVisitEnd.Count && route is null)
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for (int i = 0; i < Math.Min(toVisitStart.Count * 0.5, 50) && meetingEnds is null; i++)
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{
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for(int i = 0; i < toVisitStart.Count / 10 && route is null; i++)
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route = ExploreSide(true, graph, toVisitStart, rl, priorityHelper, endNode.Value, car, pathing, logger);
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ulong closestEndNodeId = toVisitEnd.UnorderedItems.MinBy(node => graph.Nodes[node.Element].DistanceTo(graph.Nodes[toVisitStart.Peek()])).Element;
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Node closestEndNode = graph.Nodes[closestEndNodeId];
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meetingEnds = ExploreSide(true, graph, toVisitStart, priorityHelper, closestEndNode, car, DefaultPriorityWeights, pathing, logger);
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}
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if(route is null)
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route = ExploreSide(true, graph, toVisitStart, rl, priorityHelper, endNode.Value, car, pathing, logger);
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if (toVisitEnd.Count >= toVisitStart.Count && route is null)
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for (int i = 0; i < Math.Min(toVisitEnd.Count * 0.5, 50) && meetingEnds is null; i++)
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{
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for(int i = 0; i < toVisitEnd.Count / 10 && route is null; i++)
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route = ExploreSide(false, graph, toVisitEnd, rl, priorityHelper, startNode.Value, car, pathing, logger);
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ulong closestStartNodeId = toVisitStart.UnorderedItems.MinBy(node => graph.Nodes[node.Element].DistanceTo(graph.Nodes[toVisitEnd.Peek()])).Element;
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Node closestStartNode = graph.Nodes[closestStartNodeId];
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meetingEnds = ExploreSide(false, graph, toVisitEnd, priorityHelper, closestStartNode, car, DefaultPriorityWeights, pathing, logger);
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}
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if(route is null)
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route = ExploreSide(false, graph, toVisitEnd, rl, priorityHelper, startNode.Value, car, pathing, logger);
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if (route is not null)
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return route;
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if (meetingEnds is not null)
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break;
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logger?.LogDebug($"toVisit-Queues: {toVisitStart.Count} {toVisitStart.UnorderedItems.MinBy(i => i.Priority).Priority} {toVisitEnd.Count} {toVisitEnd.UnorderedItems.MinBy(i => i.Priority).Priority}");
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}
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return new Route(graph, Array.Empty<Step>().ToList(), false);
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if(meetingEnds is null)
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return new Route(graph, Array.Empty<Step>().ToList(), false);
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Queue<ulong> routeQueue = new();
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toVisitStart.EnqueueRange(toVisitEnd.UnorderedItems);
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while(toVisitStart.Count > 0)
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{
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routeQueue.Enqueue(toVisitStart.Dequeue());
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}
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int optimizeAfterFound = graph.Nodes.Count(n => n.Value.PreviousNodeId is not null) * _explorationMultiplier; //Check another x% of unexplored Paths.
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List<ValueTuple<Node, Node>> newMeetingEnds = Optimize(graph, routeQueue, optimizeAfterFound, car, rl, pathing, logger);
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List<Route> routes = newMeetingEnds.Select(end => PathFound(graph, end.Item1, end.Item2, car)).ToList();
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routes.Add(PathFound(graph, meetingEnds.Value.Item1, meetingEnds.Value.Item2, car));
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return routes.MinBy(route =>
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{
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if (pathing is PathMeasure.Distance)
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return route.Distance;
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return route.Time.Ticks;
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})!;
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}
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private static Route? ExploreSide(bool fromStart, Graph graph, PriorityQueue<ulong, int> toVisit, RegionLoader rl, PriorityHelper priorityHelper, Node goalNode, bool car, PathMeasure pathing = PathMeasure.Distance, ILogger? logger = null)
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private ValueTuple<Node, Node>? ExploreSide(bool fromStart, Graph graph, PriorityQueue<ulong, int> toVisit, PriorityHelper priorityHelper, Node goalNode, bool car, ValueTuple<float,float,float,float> ratingWeights, PathMeasure pathing, ILogger? logger = null)
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{
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ulong currentNodeId = toVisit.Dequeue();
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Node currentNode = graph.Nodes[currentNodeId];
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logger?.LogDebug($"Distance to goal {currentNode.DistanceTo(goalNode):00000.00}m");
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foreach ((ulong neighborId, KeyValuePair<ulong, bool> wayId) in currentNode.Neighbors)
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{
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if (!graph.ContainsNode(neighborId))
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graph.ConcatGraph(Graph.FromGraph(rl.LoadRegionFromNodeId(neighborId)));
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if (!graph.ContainsWay(wayId.Key))
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{
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foreach (global::Graph.Graph? g in rl.LoadRegionsFromWayId(wayId.Key))
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graph.ConcatGraph(Graph.FromGraph(g));
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}
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LoadNeighbor(graph, neighborId, wayId.Key, rl!, logger);
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OSM_Graph.Way way = graph.Ways[wayId.Key];
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byte speed = SpeedHelper.GetSpeed(way, car);
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if(speed < 1)
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if(!IsNeighborReachable(speed, wayId.Value, fromStart, way, car))
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continue;
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if (car && !way.IsPriorityRoad())
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speed = (byte)(speed * _nonPriorityRoadSpeedPenalty);
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if(wayId.Value && way.GetDirection() == (fromStart ? WayDirection.Forwards : WayDirection.Backwards) && car)
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continue;
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if(!wayId.Value && way.GetDirection() == (fromStart ? WayDirection.Backwards : WayDirection.Forwards) && car)
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continue;
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Node neighborNode = graph.Nodes[neighborId];
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if (neighborNode.PreviousIsFromStart is not null && neighborNode.PreviousIsFromStart != fromStart)//Check if we found the opposite End
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return fromStart ? PathFound(graph, currentNode, neighborNode, car, logger) : PathFound(graph, neighborNode, currentNode, car, logger);
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if (neighborNode.PreviousIsFromStart == !fromStart) //Check if we found the opposite End
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return fromStart ? new(currentNode, neighborNode) : new(neighborNode, currentNode);
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float metric = (currentNode.Metric ?? float.MaxValue) + (pathing is PathMeasure.Distance
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? (float)currentNode.DistanceTo(neighborNode)
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@ -101,17 +113,67 @@ namespace astar
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neighborNode.PreviousNodeId = currentNodeId;
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neighborNode.Metric = metric;
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neighborNode.PreviousIsFromStart = fromStart;
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toVisit.Enqueue(neighborId, priorityHelper.CalculatePriority(currentNode, neighborNode, goalNode, speed));
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toVisit.Enqueue(neighborId,
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priorityHelper.CalculatePriority(currentNode, neighborNode, goalNode, speed, ratingWeights));
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}
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logger?.LogTrace($"Neighbor {neighborId} {neighborNode}");
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}
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return null;
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}
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private List<ValueTuple<Node, Node>> Optimize(Graph graph, Queue<ulong> combinedQueue, int optimizeAfterFound, bool car, RegionLoader rl, PathMeasure pathing, ILogger? logger = null)
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{
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int currentPathLength = graph.Nodes.Values.Count(node => node.PreviousNodeId is not null);
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logger?.LogInformation($"Path found (explored {currentPathLength} Nodes). Optimizing route. (exploring {optimizeAfterFound} additional Nodes)");
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List<ValueTuple<Node, Node>> newMeetingEnds = new();
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while (optimizeAfterFound-- > 0 && combinedQueue.Count > 0)
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{
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ulong currentNodeId = combinedQueue.Dequeue();
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Node currentNode = graph.Nodes[currentNodeId];
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bool fromStart = (bool)currentNode.PreviousIsFromStart!;
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foreach ((ulong neighborId, KeyValuePair<ulong, bool> wayId) in currentNode.Neighbors)
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{
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LoadNeighbor(graph, neighborId, wayId.Key, rl, logger);
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OSM_Graph.Way way = graph.Ways[wayId.Key];
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byte speed = SpeedHelper.GetSpeed(way, car);
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if(!IsNeighborReachable(speed, wayId.Value, fromStart, way, car))
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continue;
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if (car && !way.IsPriorityRoad())
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speed = (byte)(speed * _nonPriorityRoadSpeedPenalty);
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Node neighborNode = graph.Nodes[neighborId];
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if (neighborNode.PreviousIsFromStart is not null &&
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neighborNode.PreviousIsFromStart != fromStart) //Check if we found the opposite End
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{
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newMeetingEnds.Add(fromStart ? new(currentNode, neighborNode) : new(neighborNode, currentNode));
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}
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float metric = (currentNode.Metric ?? float.MaxValue) + (pathing is PathMeasure.Distance
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? (float)currentNode.DistanceTo(neighborNode)
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: (float)currentNode.DistanceTo(neighborNode) / speed);
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if (neighborNode.PreviousNodeId is null || (neighborNode.PreviousIsFromStart == fromStart && neighborNode.Metric > metric))
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{
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neighborNode.PreviousNodeId = currentNodeId;
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neighborNode.Metric = metric;
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neighborNode.PreviousIsFromStart = fromStart;
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combinedQueue.Enqueue(neighborId);
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}
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logger?.LogTrace($"Neighbor {neighborId} {neighborNode}");
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logger?.LogDebug($"Optimization Contingent: {optimizeAfterFound}/{combinedQueue.Count}");
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}
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}
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logger?.LogDebug($"Nodes in Queue after Optimization: {combinedQueue.Count}");
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return newMeetingEnds;
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}
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private static Route PathFound(Graph graph, Node fromStart, Node fromEnd, bool car = true, ILogger? logger = null)
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{
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logger?.LogInformation("Path found!");
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List<Step> path = new();
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OSM_Graph.Way toNeighbor = graph.Ways[fromStart.Neighbors.First(n => graph.Nodes[n.Key] == fromEnd).Value.Key];
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path.Add(new Step(fromStart, fromEnd, (float)fromStart.DistanceTo(fromEnd), SpeedHelper.GetSpeed(toNeighbor, car)));
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@ -140,6 +202,32 @@ namespace astar
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return r;
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}
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private static bool IsNeighborReachable(byte speed, bool wayDirection, bool fromStart, OSM_Graph.Way way, bool car)
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{
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if(speed < 1)
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return false;
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if(!way.AccessPermitted())
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return false;
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if(wayDirection && way.GetDirection() == (fromStart ? WayDirection.Backwards : WayDirection.Forwards) && car)
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return false;
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if(!wayDirection && way.GetDirection() == (fromStart ? WayDirection.Forwards : WayDirection.Backwards) && car)
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return false;
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return true;
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}
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private static void LoadNeighbor(Graph graph, ulong neighborId, ulong wayId, RegionLoader rl, ILogger? logger = null)
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{
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if (!graph.ContainsNode(neighborId))
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graph.ConcatGraph(Graph.FromGraph(rl.LoadRegionFromNodeId(neighborId)));
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if (!graph.ContainsWay(wayId))
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{
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logger?.LogDebug("Loading way... This will be slow.");
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foreach (global::Graph.Graph? g in rl.LoadRegionsFromWayId(wayId))
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graph.ConcatGraph(Graph.FromGraph(g));
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}
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}
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private static Graph Spiral(RegionLoader loader, float lat, float lon, float regionSize)
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{
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Graph? ret = Graph.FromGraph(loader.LoadRegionFromCoordinates(lat, lon));
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@ -2,9 +2,7 @@
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public class PriorityHelper(double totalDistance, byte maxSpeed)
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{
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private readonly double _totalDistance = totalDistance;
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private readonly byte _maxSpeed = maxSpeed;
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public int CalculatePriority(Node current, Node neighbor, Node goal, byte speed)
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public int CalculatePriority(Node current, Node neighbor, Node goal, byte speed, ValueTuple<float, float, float, float> ratingWeights)
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{
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double neighborDistanceToGoal = neighbor.DistanceTo(goal); //we want this to be small
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double currentDistanceToGoal = current.DistanceTo(goal);
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@ -16,11 +14,11 @@ public class PriorityHelper(double totalDistance, byte maxSpeed)
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neighborDistanceToGoal * neighborDistanceToGoal) /
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(2 * currentDistanceToGoal * currentDistanceToNeighbor)));
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//double distanceRating = 100 - neighborDistanceToGoal / _totalDistance * 100;
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double speedRating = speed * 1.0 / maxSpeed * 100;
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double angleRating = 100 - (angle < 180 ? angle / 180 : (360 - angle) / 180) * 100;
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double speedRating = speed * 1.0 / _maxSpeed * 100;
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//double distanceSpeedRating = ((totalDistance / _maxSpeed) / (neighborDistanceToGoal / speed)) * 100;
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double distanceImprovedRating = 100 - (neighborDistanceToGoal - currentDistanceToGoal ) / totalDistance * 100;
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double distanceSpeedRating = ((totalDistance / maxSpeed) / (neighborDistanceToGoal / speed)) * 100;
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return (int)-(speedRating + angleRating * 1.4);
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return (int)-(speedRating * ratingWeights.Item1 + angleRating * ratingWeights.Item2 + distanceImprovedRating * ratingWeights.Item3 + distanceSpeedRating * ratingWeights.Item4);
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}
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}
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@ -8,17 +8,17 @@ internal static class SpeedHelper
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{
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byte maxspeed = way.GetMaxSpeed();
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if (maxspeed != 0)
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return maxspeed;
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return (byte)(maxspeed * 0.85);
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HighwayType highwayType = way.GetHighwayType();
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return car ? SpeedCar[highwayType] : SpeedPedestrian[highwayType];
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}
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public static byte GetMaxSpeed(bool car = true)
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public static byte GetTheoreticalMaxSpeed(bool car = true)
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{
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return car ? SpeedCar.MaxBy(s => s.Value).Value : SpeedPedestrian.MaxBy(s => s.Value).Value;
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}
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private static Dictionary<HighwayType, byte> SpeedPedestrian = new() {
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private static readonly Dictionary<HighwayType, byte> SpeedPedestrian = new() {
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{ HighwayType.NONE, 0 },
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{ HighwayType.motorway, 0 },
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{ HighwayType.trunk, 0 },
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@ -50,20 +50,20 @@ internal static class SpeedHelper
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{ HighwayType.construction, 0 }
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};
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private static Dictionary<HighwayType, byte> SpeedCar = new() {
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private static readonly Dictionary<HighwayType, byte> SpeedCar = new() {
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{ HighwayType.NONE, 0 },
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{ HighwayType.motorway, 110 },
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{ HighwayType.motorway, 120 },
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{ HighwayType.trunk, 80 },
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{ HighwayType.primary, 80 },
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{ HighwayType.secondary, 80 },
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{ HighwayType.primary, 70 },
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{ HighwayType.secondary, 70 },
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{ HighwayType.tertiary, 70 },
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{ HighwayType.unclassified, 30 },
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{ HighwayType.residential, 10 },
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{ HighwayType.motorway_link, 50 },
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{ HighwayType.motorway_link, 70 },
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{ HighwayType.trunk_link, 50 },
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{ HighwayType.primary_link, 50 },
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{ HighwayType.secondary_link, 30 },
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{ HighwayType.tertiary_link, 25 },
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{ HighwayType.secondary_link, 50 },
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{ HighwayType.tertiary_link, 40 },
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{ HighwayType.living_street, 5 },
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{ HighwayType.service, 0 },
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{ HighwayType.pedestrian, 0 },
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@ -27,7 +27,7 @@
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{
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return $"{string.Join("\n", Steps)}\n" +
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$"Distance: {Distance:000000.00}m\n" +
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$"Time: {Time:hh\\:m\\:ss}";
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$"Time: {Time:hh\\:mm\\:ss}";
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}
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||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user