AStar/astar/Astar.cs

180 lines
9.1 KiB
C#

using astar.PathingHelper;
using Graph;
using Microsoft.Extensions.Logging;
using Graph.Utils;
using OSM_Regions;
namespace astar
{
public static class Astar
{
public static Route FindPath(float startLat, float startLon, float endLat, float endLon, float regionSize, bool car = true, string? importFolderPath = null,
ILogger? logger = null)
{
RegionLoader rl = new(regionSize, importFolderPath, logger: logger);
Graph graph = Spiral(rl, startLat, startLon, regionSize);
KeyValuePair<ulong, Node> startNode = graph.ClosestNodeToCoordinates(startLat, startLon, car);
startNode.Value.PreviousIsFromStart = true;
startNode.Value.PreviousNodeId = startNode.Key;
startNode.Value.Distance = 0f;
Graph endRegion = Spiral(rl, endLat, endLon, regionSize);
graph.ConcatGraph(endRegion);
KeyValuePair<ulong, Node> endNode = graph.ClosestNodeToCoordinates(endLat, endLon, car);
endNode.Value.PreviousIsFromStart = false;
endNode.Value.PreviousNodeId = endNode.Key;
endNode.Value.Distance = 0f;
double totalDistance = NodeUtils.DistanceBetween(startNode.Value, endNode.Value);
PriorityHelper priorityHelper = new(totalDistance, SpeedHelper.GetMaxSpeed(car));
logger?.Log(LogLevel.Information,
"From {0:00.00000}#{1:000.00000} to {2:00.00000}#{3:000.00000} Great-Circle {4:00000.00}km",
startNode.Value.Lat, startNode.Value.Lon, endNode.Value.Lat, endNode.Value.Lon, totalDistance / 1000);
PriorityQueue<ulong, int> toVisitStart = new();
toVisitStart.Enqueue(startNode.Key, 0);
PriorityQueue<ulong, int> toVisitEnd = new();
toVisitEnd.Enqueue(endNode.Key, 0);
while (toVisitStart.Count > 0 && toVisitEnd.Count > 0)
{
ulong currentNodeStartId = toVisitStart.Dequeue();
Node currentNodeStart = graph.Nodes[currentNodeStartId];
foreach ((ulong neighborId, ulong wayId) in currentNodeStart.Neighbors)
{
if (!graph.ContainsNode(neighborId))
graph.ConcatGraph(Graph.FromGraph(rl.LoadRegionFromNodeId(neighborId)));
if (!graph.ContainsWay(wayId))
{
foreach (global::Graph.Graph? g in rl.LoadRegionsFromWayId(wayId))
graph.ConcatGraph(Graph.FromGraph(g));
}
Way way = graph.Ways[wayId];
byte speed = SpeedHelper.GetSpeed(way, car);
if(speed < 1)
continue;
Node neighborNode = graph.Nodes[neighborId];
if (neighborNode.PreviousIsFromStart is false)//Check if we found the opposite End
return PathFound(graph, currentNodeStart, neighborNode, logger);
float distance = (currentNodeStart.Distance??float.MaxValue) + (float)currentNodeStart.DistanceTo(neighborNode);
if (neighborNode.PreviousNodeId is null || neighborNode.Distance > distance)
{
neighborNode.PreviousNodeId = currentNodeStartId;
neighborNode.Distance = distance;
neighborNode.PreviousIsFromStart = true;
toVisitStart.Enqueue(neighborId, priorityHelper.CalculatePriority(currentNodeStart, neighborNode, endNode.Value, speed));
}
logger?.LogTrace($"Neighbor {neighborId} {neighborNode}");
}
ulong currentNodeEndId = toVisitEnd.Dequeue();
Node currentNodeEnd = graph.Nodes[currentNodeEndId];
foreach ((ulong neighborId, ulong wayId) in currentNodeEnd.Neighbors)
{
if (!graph.ContainsNode(neighborId))
graph.ConcatGraph(Graph.FromGraph(rl.LoadRegionFromNodeId(neighborId)));
if (!graph.ContainsWay(wayId))
{
foreach (global::Graph.Graph? g in rl.LoadRegionsFromWayId(wayId))
graph.ConcatGraph(Graph.FromGraph(g));
}
Way way = graph.Ways[wayId];
byte speed = SpeedHelper.GetSpeed(way, car);
if(speed < 1)
continue;
Node neighborNode = graph.Nodes[neighborId];
if (neighborNode.PreviousIsFromStart is true)//Check if we found the opposite End
return PathFound(graph, neighborNode, currentNodeEnd, logger);
float distance = (currentNodeEnd.Distance??float.MaxValue) + (float)currentNodeEnd.DistanceTo(neighborNode);
if (neighborNode.PreviousNodeId is null || neighborNode.Distance > distance)
{
neighborNode.PreviousNodeId = currentNodeEndId;
neighborNode.Distance = distance;
neighborNode.PreviousIsFromStart = false;
toVisitEnd.Enqueue(neighborId, priorityHelper.CalculatePriority(currentNodeEnd, neighborNode, startNode.Value, speed));
}
logger?.LogTrace($"Neighbor {neighborId} {neighborNode}");
}
logger?.LogDebug($"Distance {currentNodeStart.DistanceTo(currentNodeEnd):000000.00}m toVisit-Queues: {toVisitStart.Count} {toVisitStart.UnorderedItems.MinBy(i => i.Priority).Priority} {toVisitEnd.Count} {toVisitEnd.UnorderedItems.MinBy(i => i.Priority).Priority}");
}
return new Route(graph, Array.Empty<Step>().ToList(), false);
}
private static Route PathFound(Graph graph, Node fromStart, Node fromEnd, ILogger? logger = null)
{
logger?.LogInformation("Path found!");
List<Step> path = new();
path.Add(new Step((float)NodeUtils.DistanceBetween(fromStart, fromEnd), fromStart, fromEnd));
Node current = fromStart;
while (current.Distance != 0f)
{
Step step = new((float)NodeUtils.DistanceBetween(graph.Nodes[(ulong)current.PreviousNodeId!], current), graph.Nodes[(ulong)current.PreviousNodeId!], current);
path.Add(step);
current = graph.Nodes[(ulong)current.PreviousNodeId!];
}
path.Reverse();//Since we go from the middle backwards until here
current = fromEnd;
while (current.Distance != 0f)
{
Step step = new((float)NodeUtils.DistanceBetween(graph.Nodes[(ulong)current.PreviousNodeId!], current), current, graph.Nodes[(ulong)current.PreviousNodeId!]);
path.Add(step);
current = graph.Nodes[(ulong)current.PreviousNodeId!];
}
Route r = new (graph, path, true);
logger?.LogInformation(r.ToString());
return r;
}
private static Graph Spiral(RegionLoader loader, float lat, float lon, float regionSize)
{
Graph? ret = Graph.FromGraph(loader.LoadRegionFromCoordinates(lat, lon));
int iteration = 1;
while (ret is null)
{
for (int x = -iteration; x <= iteration; x++)
{
Graph? g1 = Graph.FromGraph(loader.LoadRegionFromCoordinates(lat + x * regionSize, lon - iteration * regionSize));
Graph? g2 = Graph.FromGraph(loader.LoadRegionFromCoordinates(lat + x * regionSize, lon + iteration * regionSize));
if (ret is not null)
{
ret.ConcatGraph(g1);
ret.ConcatGraph(g2);
}
else if (ret is null && g1 is not null)
{
ret = g1;
ret.ConcatGraph(g2);
}else if (ret is null && g2 is not null)
ret = g2;
}
for (int y = -iteration + 1; y < iteration; y++)
{
Graph? g1 = Graph.FromGraph(loader.LoadRegionFromCoordinates(lat - iteration * regionSize, lon + y * regionSize));
Graph? g2 = Graph.FromGraph(loader.LoadRegionFromCoordinates(lat + iteration * regionSize, lon + y * regionSize));
if (ret is not null)
{
ret.ConcatGraph(g1);
ret.ConcatGraph(g2);
}
else if (ret is null && g1 is not null)
{
ret = g1;
ret.ConcatGraph(g2);
}else if (ret is null && g2 is not null)
ret = g2;
}
iteration++;
}
return ret;
}
}
}