Formatted Logoutput
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@ -41,9 +41,7 @@ public class CS2GSI
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if (_lastLocalGameState is not null && _allGameStates.Count > 0)
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{
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List<ValueTuple<CS2Event, CS2EventArgs>> generatedEvents = CS2EventGenerator.GenerateEvents(_lastLocalGameState.Value, newState, _allGameStates.Last());
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this.logger?.Log(LogLevel.Information, $"Generated {generatedEvents.Count} events.");
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if(generatedEvents.Count > 0)
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this.logger?.Log(LogLevel.Debug, $"Events:\n\t{string.Join("\n\t", generatedEvents)}");
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this.logger?.Log(LogLevel.Information, $"Generated {generatedEvents.Count} events:\n\t{string.Join("\n\t", generatedEvents)}");
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InvokeEvents(generatedEvents);
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}
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this._lastLocalGameState = newState.UpdateGameStateForLocal(_lastLocalGameState);
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