28 lines
956 B
C#
28 lines
956 B
C#
using Newtonsoft.Json.Linq;
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namespace CS2GSI.GameState;
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public struct PlayerMatchStats
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{
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public int Kills, Assists, Deaths, MVPs, Score;
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internal static PlayerMatchStats ParseFromJObject(JObject jsonObject)
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{
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return new PlayerMatchStats()
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{
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Kills = jsonObject.SelectToken($"player.match_stats.kills")!.Value<int>(),
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Assists = jsonObject.SelectToken($"player.match_stats.assists")!.Value<int>(),
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Deaths = jsonObject.SelectToken($"player.match_stats.deaths")!.Value<int>(),
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MVPs = jsonObject.SelectToken($"player.match_stats.mvps")!.Value<int>(),
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Score = jsonObject.SelectToken($"player.match_stats.score")!.Value<int>(),
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};
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}
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public override string ToString()
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{
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return $"{GetType()}\n" +
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$"\tKAD: {Kills} {Assists} {Deaths}\n" +
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$"\tMVPs: {MVPs}\n" +
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$"\tScore: {Score}\n";
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}
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} |