Initial commit

This commit is contained in:
glax 2024-02-17 21:21:29 +01:00
commit ccd496c168
10 changed files with 183 additions and 0 deletions

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.gitignore vendored Normal file
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bin/
obj/
/packages/
riderModule.iml
/_ReSharper.Caches/

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# Default ignored files
/shelf/
/workspace.xml
# Rider ignored files
/contentModel.xml
/.idea.CSMediaControl.iml
/projectSettingsUpdater.xml
/modules.xml
# Editor-based HTTP Client requests
/httpRequests/
# Datasource local storage ignored files
/dataSources/
/dataSources.local.xml

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<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="Encoding" addBOMForNewFiles="with BOM under Windows, with no BOM otherwise" />
</project>

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<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="UserContentModel">
<attachedFolders />
<explicitIncludes />
<explicitExcludes />
</component>
</project>

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<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="$PROJECT_DIR$" vcs="Git" />
</component>
</project>

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CSMediaControl.sln Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CSMediaControl", "CSMediaControl\CSMediaControl.csproj", "{96EB5D7F-F477-4AFA-BCF6-F5F4A85A88C2}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{96EB5D7F-F477-4AFA-BCF6-F5F4A85A88C2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{96EB5D7F-F477-4AFA-BCF6-F5F4A85A88C2}.Debug|Any CPU.Build.0 = Debug|Any CPU
{96EB5D7F-F477-4AFA-BCF6-F5F4A85A88C2}.Release|Any CPU.ActiveCfg = Release|Any CPU
{96EB5D7F-F477-4AFA-BCF6-F5F4A85A88C2}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
EndGlobal

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net7.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="CS2GSI" Version="1.0.7" />
<PackageReference Include="GlaxLogger" Version="1.0.6" />
</ItemGroup>
</Project>

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using System.Runtime.InteropServices;
namespace CSMediaControl;
internal static class MediaController
{
[DllImport("user32.dll")]
// ReSharper disable once IdentifierTypo
private static extern void keybd_event(byte virtualKey, byte scanCode, uint flags, IntPtr extraInfo);
private const int KeyEventFExtendedKey = 1;
//private const int KeyEventFKeyup = 0;
//https://learn.microsoft.com/de-de/windows/win32/inputdev/virtual-key-codes
public static void PlayPause()
{
keybd_event(0xB3, 0, KeyEventFExtendedKey, IntPtr.Zero);
}
public static void Next()
{
keybd_event(0xB0, 0, KeyEventFExtendedKey, IntPtr.Zero);
}
public static void Previous()
{
keybd_event(0xB1, 0, KeyEventFExtendedKey, IntPtr.Zero);
}
public static void Stop()
{
keybd_event(0xB2, 0, KeyEventFExtendedKey, IntPtr.Zero);
}
}

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CSMediaControl/Program.cs Normal file
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// See https://aka.ms/new-console-template for more information
using CSMediaControl;
ConsoleKey key;
do
{
Console.WriteLine("Is media currently playing? (y/n)");
key = Console.ReadKey(true).Key;
} while (key != ConsoleKey.Y && key != ConsoleKey.N);
Watchdog _ = new (key == ConsoleKey.Y);

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using CS2GSI;
using GlaxLogger;
using Microsoft.Extensions.Logging;
namespace CSMediaControl;
using GSI = CS2GSI.CS2GSI;
public class Watchdog : IDisposable, IAsyncDisposable
{
private bool _keepRunning = true;
private readonly GSI _gsi;
private readonly Logger _logger;
private bool _mediaRunning;
public Watchdog(bool mediaRunning)
{
this._mediaRunning = mediaRunning;
this._logger = new Logger(LogLevel.Information, consoleOut: Console.Out);
this._gsi = new GSI(this._logger);
this._gsi.OnRoundStart += MusicStart;
this._gsi.OnRoundOver += MusicStop;
this._gsi.OnDeath += MusicStop;
Console.WriteLine("Press p to pause/play media.");
while (_keepRunning)
{
if (Console.KeyAvailable && Console.ReadKey(true).Key is ConsoleKey.P)
{
if(this._mediaRunning)
MusicStop(null);
else
MusicStart(null);
}else
Thread.Sleep(10);
}
this._logger.Log(LogLevel.Information, "Bye!");
}
private void MusicStop(CS2EventArgs? _)
{
if (_mediaRunning)
{
this._logger.Log(LogLevel.Information, "Music Pause");
MediaController.PlayPause();
this._mediaRunning = false;
}
}
private void MusicStart(CS2EventArgs? _)
{
if (!_mediaRunning)
{
this._logger.Log(LogLevel.Information, "Music Start");
MediaController.PlayPause();
this._mediaRunning = true;
}
}
public void Dispose()
{
this._keepRunning = false;
_logger.Dispose();
}
public async ValueTask DisposeAsync()
{
this._keepRunning = false;
await _logger.DisposeAsync();
}
}