Prettified output,
Added average for Calibration Values, Removed /input/run, Added thresholds
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@ -21,7 +21,7 @@ public class OSCCollar
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double walkStretchDeadzone = jObject.GetValue("walkStretchDeadzone")?.ToObject<double>() ?? 0.1;
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double runStretch = jObject.GetValue("runStretch")?.ToObject<double>() ?? 0.4;
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bool skipSetup = jObject.GetValue("skipSetup")?.ToObject<bool>() ?? true;
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var _ = new OSCCollar(ip, portReceive, portSend, radius, calibrationX, calibrationY, skipSetup);
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var _ = new OSCCollar(ip, portReceive, portSend, radius, calibrationX, calibrationY, walkStretchDeadzone, runStretch, skipSetup);
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}else
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{
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var _ = new OSCCollar();
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@ -31,12 +31,13 @@ public class OSCCollar
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private OscServer Server { get; init; }
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private OscClient Client { get; init; }
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private float _leashStretch;
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private double _posX, _posY, _verticalMovement, _horizontalMovement;
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private readonly Vector _unitVectorLeash = new(1, 0);
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private Vector _movementVector = new(0, 0);
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private bool _allowMoving = true;
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private uint _nilSentCount;
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private DateTime _lastNilMessageSent = DateTime.UnixEpoch;
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private DateTime _lastConsoleOutput = DateTime.UnixEpoch;
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private static readonly TimeSpan ConsoleUpdateInterval = TimeSpan.FromMilliseconds(100);
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private static readonly TimeSpan ConsoleUpdateInterval = TimeSpan.FromMilliseconds(500);
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private static readonly TimeSpan UpdateInterval = TimeSpan.FromMilliseconds(10);
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private static readonly TimeSpan MessageMinInterval = TimeSpan.FromMilliseconds(400);
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private readonly double _radius, _walkStretch, _runStretch;
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@ -45,7 +46,8 @@ public class OSCCollar
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private GPS GPS3 { get; init; }
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private double CalibrationX { get; init; }
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private double CalibrationY { get; init; }
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private string debugValue = "";
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private readonly Queue<ValueTuple<double, double>> _calibrationAverage = new();
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private string _debugValue = "";
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private double GPSConstantA { get; init; }
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private double GPSConstantB { get; init; }
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private double GPSConstantC { get; init; }
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@ -91,7 +93,7 @@ public class OSCCollar
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runningThread.Start();
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}
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private void PrintOutput(double verticalMovement, double horizontalMovement)
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private void PrintOutput()
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{
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Console.Clear();
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Console.ForegroundColor = ConsoleColor.White;
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@ -99,43 +101,57 @@ public class OSCCollar
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Console.WriteLine("==============================");
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Console.WriteLine($"GPS 1:................{GPS1.Distance:00.00000}");
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Console.WriteLine($"GPS 2:................{GPS2.Distance:00.00000}");
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Console.WriteLine($"GPS 3:................{GPS3.Distance:0.00000}");
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Console.WriteLine($"Position X:..........{_posX:'.'0.00000;'-'0.00000}");
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Console.WriteLine($"Position Y:..........{_posY:'.'0.00000;'-'0.00000}");
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Console.WriteLine($"Stretch:...............{_leashStretch:0.00000}");
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Console.WriteLine($"Vertical Movement:...{verticalMovement:' '0.00000;'-'0.00000}");
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Console.WriteLine($"Horizontal Movement:..{horizontalMovement:' '0.00000;'-'0.00000}");
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string nilString = $"/input nil {_nilSent}";
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Console.WriteLine($"GPS 3:................{GPS3.Distance:00.00000}");
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Console.ForegroundColor = ConsoleColor.Cyan;
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Console.WriteLine($"Position Vector:......{_unitVectorLeash}");
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Console.ForegroundColor = ConsoleColor.White;
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Console.WriteLine($"Stretch:..............{_leashStretch:0.00000}");
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Console.ForegroundColor = ConsoleColor.Red;
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Console.WriteLine($"Movement Vector:......{_movementVector}");
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Console.ForegroundColor = ConsoleColor.Gray;
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ValueTuple<double, double> calibrationValues = GetCalibrationValues();
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Console.WriteLine($"Calibration (x y): ...({calibrationValues.Item1:' '00.0000;'-'00.0000} {calibrationValues.Item2:' '00.0000;'-'00.0000})");
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Console.ForegroundColor = ConsoleColor.White;
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string nilString = $"/input nil {_nilSentCount}";
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Console.SetCursorPosition(Console.WindowWidth - nilString.Length - 1, 0);
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Console.Write(nilString);
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Console.ForegroundColor = ConsoleColor.DarkGray;
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if (Console.WindowHeight < 13)
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return;
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Console.SetCursorPosition(40, 5);
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Console.SetCursorPosition(43, 5);
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Console.WriteLine("----------+----------");
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for (int i = 1; i < 10; i++)
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{
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if(i == 5)
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continue;
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Console.SetCursorPosition(50,i);
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Console.SetCursorPosition(53,i);
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Console.Write("|");
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}
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const int centerX = 50;
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const int centerX = 53;
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const int centerY = 5;
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int consoleX = Convert.ToInt32(Math.Floor(_horizontalMovement * 10));
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int consoleY = Convert.ToInt32(-Math.Floor(_verticalMovement * 4));
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double position = (_verticalMovement * 10) % 10;
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char c = position < 3 ? '.' : position > 7 ? '\'' : 'x';
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Console.SetCursorPosition(centerX + consoleX, centerY + consoleY);
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int positionX = Convert.ToInt32(Math.Floor(_unitVectorLeash.X * 10));
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int positionY = Convert.ToInt32(-Math.Floor(_unitVectorLeash.Y * 4));
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double positionPrecision = (_unitVectorLeash.Y * 10) % 10;
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char positionPrecisionChar = positionPrecision < 3 ? '.' : positionPrecision > 7 ? '\'' : 'x';
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Console.SetCursorPosition(centerX + positionX, centerY + positionY);
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Console.ForegroundColor = ConsoleColor.Cyan;
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Console.Write(c);
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Console.SetCursorPosition(Console.WindowWidth - 1, Console.WindowHeight - 1);
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Console.Write(positionPrecisionChar);
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int movementX = Convert.ToInt32(Math.Floor(_movementVector.X * 10));
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int movementY = Convert.ToInt32(-Math.Floor(_movementVector.Y * 4));
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double movementPrecision = (_movementVector.Y * 10) % 10;
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char movementPrecisionChar = movementPrecision < 3 ? '.' : movementPrecision > 7 ? '\'' : 'x';
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Console.SetCursorPosition(centerX + movementX, centerY + movementY);
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Console.ForegroundColor = ConsoleColor.Red;
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Console.Write(movementPrecisionChar);
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Console.SetCursorPosition(Console.WindowWidth - debugValue.Length - 1, Console.WindowHeight - 2);
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Console.SetCursorPosition(Console.WindowWidth - _debugValue.Length - 1, Console.WindowHeight - 2);
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Console.ForegroundColor = ConsoleColor.Gray;
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Console.WriteLine(debugValue);
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Console.WriteLine(_debugValue);
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}
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#region Handle OSC-Messages
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@ -169,14 +185,26 @@ public class OSCCollar
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{
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double gpsFactorA = Math.Pow(GPS1.Distance, 2) - Math.Pow(GPS2.Distance, 2) - GPSConstantC;
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double gpsFactorB = Math.Pow(GPS2.Distance, 2) - Math.Pow(GPS3.Distance, 2) - GPSConstantE;
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double gpsPosX = (gpsFactorB / GPSConstantD);
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double gpsPosY = (gpsFactorA * GPSConstantD - GPSConstantA * gpsFactorB) / (GPSConstantB * GPSConstantD);
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AddCalibrationValues(gpsPosX, gpsPosY);
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_posX = (gpsFactorB / GPSConstantD) + CalibrationX;
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_posY = (gpsFactorA * GPSConstantD - GPSConstantA * gpsFactorB) / (GPSConstantB * GPSConstantD) + CalibrationY;
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double posX = gpsPosX + CalibrationX;
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double posY = gpsPosY + CalibrationY;
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double inverseLength = 1 / Math.Sqrt(Math.Pow(posX, 2) + Math.Pow(posY, 2));
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double inverseLength = 1 / Math.Sqrt(Math.Pow(_posX, 2) + Math.Pow(_posY, 2));
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_verticalMovement = _posY * inverseLength * _leashStretch;
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_horizontalMovement = _posX * inverseLength * -1 * _leashStretch;
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_unitVectorLeash.X = posX * inverseLength * -1;
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_unitVectorLeash.Y = posY * inverseLength;
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if (_leashStretch < _walkStretch) //Below Deadzone
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_movementVector = new();
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else if (_walkStretch < _runStretch) //Walk
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_movementVector = _unitVectorLeash.MultipliedWith(0.5);
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else //Run
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_movementVector = _unitVectorLeash.MultipliedWith(1);
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}
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private void RunningThread()
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@ -189,30 +217,35 @@ public class OSCCollar
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{
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this.Client.Send("/input/Vertical", 0f);
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this.Client.Send("/input/Horizontal", 0f);
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this.Client.Send("/input/Run", 0);
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this._lastNilMessageSent = DateTime.Now;
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_nilSentCount++;
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}else if (_allowMoving)
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{
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if (_leashStretch > 0.1)
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{
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this.Client.Send("/input/Vertical", Convert.ToSingle(_verticalMovement));
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this.Client.Send("/input/Horizontal", Convert.ToSingle(_horizontalMovement));
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}
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if (_leashStretch > 0.4)
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this.Client.Send("/input/Run", 1);
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else
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this.Client.Send("/input/Run", 0);
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this.Client.Send("/input/Vertical", Convert.ToSingle(_movementVector.Y));
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this.Client.Send("/input/Horizontal", Convert.ToSingle(_movementVector.X));
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}
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if (_lastConsoleOutput.Add(ConsoleUpdateInterval) < DateTime.Now)
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{
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PrintOutput(_verticalMovement, _horizontalMovement);
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PrintOutput();
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_lastConsoleOutput = DateTime.Now;
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}
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Thread.Sleep(UpdateInterval);
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}
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}
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private void AddCalibrationValues(double x, double y)
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{
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this._calibrationAverage.Enqueue(new ValueTuple<double, double>(x, y));
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if (this._calibrationAverage.Count > 50)
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this._calibrationAverage.Dequeue();
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}
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private ValueTuple<double, double> GetCalibrationValues()
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{
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double averageX = -this._calibrationAverage.Average(value => value.Item1);
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double averageY = -this._calibrationAverage.Average(value => value.Item2);
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return new ValueTuple<double, double>(averageX, averageY);
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}
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}
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29
OSCCollar/Vector.cs
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29
OSCCollar/Vector.cs
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@ -0,0 +1,29 @@
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namespace VRC_Console;
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public class Vector
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{
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public double X { get; set; }
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public double Y { get; set; }
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public Vector()
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{
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this.X = 0;
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this.Y = 0;
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}
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public Vector(double x, double y)
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{
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this.X = x;
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this.Y = y;
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}
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public override string ToString()
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{
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return $"({this.X:' '0.00000;'-'0.00000} {this.Y:' '0.00000;'-'0.00000})";
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}
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public Vector MultipliedWith(double factor)
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{
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return new Vector(this.X * factor, this.Y * factor);
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}
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}
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