Add Unity Prefab
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141
OSCCollar/GPSRoot.prefab
Normal file
141
OSCCollar/GPSRoot.prefab
Normal file
@ -0,0 +1,141 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!1 &7057555791493637223
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 6602746445217648502}
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- component: {fileID: 6015776091807845359}
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- component: {fileID: 6836049590578950704}
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- component: {fileID: 614713768816555494}
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- component: {fileID: 6780525520142829000}
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m_Layer: 0
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m_Name: GPSRoot
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!4 &6602746445217648502
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7057555791493637223}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &6015776091807845359
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7057555791493637223}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: -1450912254, guid: 80f1b8067b0760e4bb45023bc2e9de66, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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rootTransform: {fileID: 0}
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shapeType: 0
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radius: 0.5
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height: 2
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collisionTags:
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- dummy
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allowSelf: 1
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allowOthers: 1
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localOnly: 0
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receiverType: 0
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parameter:
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minVelocity: 0.05
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--- !u!114 &6836049590578950704
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7057555791493637223}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: -1450912254, guid: 80f1b8067b0760e4bb45023bc2e9de66, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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rootTransform: {fileID: 0}
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shapeType: 0
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radius: 200
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height: 2
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position: {x: 0, y: -100, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collisionTags:
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- GPS
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allowSelf: 1
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allowOthers: 0
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localOnly: 0
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receiverType: 2
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parameter: GPS1
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minVelocity: 0.05
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--- !u!114 &614713768816555494
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7057555791493637223}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: -1450912254, guid: 80f1b8067b0760e4bb45023bc2e9de66, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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rootTransform: {fileID: 0}
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shapeType: 0
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radius: 200
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height: 2
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position: {x: -86.6, y: 50, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collisionTags:
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- GPS
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allowSelf: 1
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allowOthers: 0
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localOnly: 0
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receiverType: 2
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parameter: GPS2
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minVelocity: 0.05
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--- !u!114 &6780525520142829000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7057555791493637223}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: -1450912254, guid: 80f1b8067b0760e4bb45023bc2e9de66, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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rootTransform: {fileID: 0}
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shapeType: 0
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radius: 200
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height: 2
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position: {x: 86.6, y: 50, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collisionTags:
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- GPS
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allowSelf: 1
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allowOthers: 0
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localOnly: 0
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receiverType: 2
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parameter: GPS3
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minVelocity: 0.05
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