Made speedtype any generic.

Will use any connection (highway), and return the same speed for all highways.
This commit is contained in:
glax 2023-04-09 18:27:53 +02:00
parent d8f8a41dcc
commit 0f53ae579c
4 changed files with 18 additions and 10 deletions

View File

@ -37,7 +37,7 @@ app.MapGet("/getRouteTime", (float latStart, float lonStart, float latEnd, float
app.MapGet("/getClosestNode", (float lat, float lon) => app.MapGet("/getClosestNode", (float lat, float lon) =>
{ {
RegionManager regionManager = new RegionManager("D:/stuttgart-regbez-latest"); RegionManager regionManager = new RegionManager("D:/stuttgart-regbez-latest");
return regionManager.ClosestNodeToCoordinates(new Coordinates(lat, lon), Tag.SpeedType.road); return regionManager.ClosestNodeToCoordinates(new Coordinates(lat, lon), Tag.SpeedType.any);
}); });
// Configure the HTTP request pipeline. // Configure the HTTP request pipeline.

View File

@ -163,5 +163,5 @@ public class Tag
public enum WayType : byte { NONE, motorway, trunk, primary, secondary, tertiary, unclassified, residential, motorway_link, trunk_link, primary_link, secondary_link, tertiary_link, living_street, service, pedestrian, track, bus_guideway, escape, raceway, road, busway, footway, bridleway, steps, corridor, path, cycleway, construction } public enum WayType : byte { NONE, motorway, trunk, primary, secondary, tertiary, unclassified, residential, motorway_link, trunk_link, primary_link, secondary_link, tertiary_link, living_street, service, pedestrian, track, bus_guideway, escape, raceway, road, busway, footway, bridleway, steps, corridor, path, cycleway, construction }
// ReSharper restore InconsistentNaming // ReSharper restore InconsistentNaming
public enum SpeedType { pedestrian, car, road } public enum SpeedType { pedestrian, car, any }
} }

View File

@ -9,8 +9,8 @@ public static partial class Pathfinder
private static ValueTuple<OsmNode?, OsmNode?> SetupNodes(Coordinates startCoordinates, Coordinates goalCoordinates, RegionManager regionManager ) private static ValueTuple<OsmNode?, OsmNode?> SetupNodes(Coordinates startCoordinates, Coordinates goalCoordinates, RegionManager regionManager )
{ {
ValueTuple<OsmNode?, OsmNode?> retTuple = new(); ValueTuple<OsmNode?, OsmNode?> retTuple = new();
retTuple.Item1 = regionManager.ClosestNodeToCoordinates(startCoordinates, Tag.SpeedType.road); retTuple.Item1 = regionManager.ClosestNodeToCoordinates(startCoordinates, Tag.SpeedType.any);
retTuple.Item2 = regionManager.ClosestNodeToCoordinates(goalCoordinates, Tag.SpeedType.road); retTuple.Item2 = regionManager.ClosestNodeToCoordinates(goalCoordinates, Tag.SpeedType.any);
if (retTuple.Item1 is null || retTuple.Item2 is null) if (retTuple.Item1 is null || retTuple.Item2 is null)
return retTuple; return retTuple;
retTuple.Item1.currentPathWeight = 0; retTuple.Item1.currentPathWeight = 0;

View File

@ -74,6 +74,8 @@ namespace Pathfinding
public bool TestValidConnectionForType(OsmNode node1, OsmEdge edge, Tag.SpeedType type) public bool TestValidConnectionForType(OsmNode node1, OsmEdge edge, Tag.SpeedType type)
{ {
if (type == Tag.SpeedType.any)
return true;
double speed = GetSpeedForEdge(node1, edge.wayId, type); double speed = GetSpeedForEdge(node1, edge.wayId, type);
if (speed != 0) if (speed != 0)
return true; return true;
@ -89,13 +91,18 @@ namespace Pathfinding
return null; return null;
foreach (OsmNode node in region.nodes) foreach (OsmNode node in region.nodes)
{ {
bool hasConnectionUsingVehicle = false; bool hasConnectionUsingVehicle = true;
foreach (OsmEdge edge in node.edges) if (vehicle is not Tag.SpeedType.any)
{ {
double speed = GetSpeedForEdge(node, edge.wayId, vehicle); hasConnectionUsingVehicle = false;
if (speed != 0) foreach (OsmEdge edge in node.edges)
hasConnectionUsingVehicle = true; {
double speed = GetSpeedForEdge(node, edge.wayId, vehicle);
if (speed != 0)
hasConnectionUsingVehicle = true;
}
} }
double nodeDistance = Utils.DistanceBetween(node, coordinates); double nodeDistance = Utils.DistanceBetween(node, coordinates);
if (nodeDistance < distance && hasConnectionUsingVehicle) if (nodeDistance < distance && hasConnectionUsingVehicle)
{ {
@ -119,7 +126,6 @@ namespace Pathfinding
return speed; return speed;
return 0; return 0;
case Tag.SpeedType.car: case Tag.SpeedType.car:
case Tag.SpeedType.road:
byte? maxSpeed = (byte?)tags.GetTag(wayId, Tag.TagType.maxspeed); byte? maxSpeed = (byte?)tags.GetTag(wayId, Tag.TagType.maxspeed);
if (maxSpeed is not null) if (maxSpeed is not null)
return (double)maxSpeed; return (double)maxSpeed;
@ -127,6 +133,8 @@ namespace Pathfinding
if(maxSpeed is not 0) if(maxSpeed is not 0)
return (byte)maxSpeed; return (byte)maxSpeed;
return 0; return 0;
case Tag.SpeedType.any:
return 1;
default: default:
return 0; return 0;
} }