Renamed PathNode distance and weight to include "delta".

Added directDistanceDelta
This commit is contained in:
glax 2023-04-09 17:52:37 +02:00
parent 6eab23ff16
commit d8f8a41dcc
2 changed files with 15 additions and 10 deletions

View File

@ -7,10 +7,11 @@ namespace Pathfinding;
public class PathNode : OsmNode
{
[JsonInclude]public new double directDistanceToGoal = double.MaxValue;
[JsonInclude]public double directDistanceDelta = double.MaxValue;
[JsonInclude]public new double currentPathLength = double.MaxValue;
[JsonInclude]public double distanceBetweenNodes = double.MaxValue;
[JsonInclude]public double pathDistanceDelta = double.MaxValue;
[JsonInclude]public new double currentPathWeight = double.MaxValue;
[JsonInclude]public double weightBetweenNodes = double.MaxValue;
[JsonInclude]public double pathWeightDelta = double.MaxValue;
[JsonInclude]public Dictionary<string, string> tags = new();
public PathNode(ulong nodeId, float lat, float lon) : base(nodeId, lat, lon)
@ -21,7 +22,7 @@ public class PathNode : OsmNode
{
}
public static PathNode? FromOsmNode(OsmNode? node, HashSet<Tag>? tags, double distance, double weight)
public static PathNode? FromOsmNode(OsmNode? node, HashSet<Tag>? tags, double pathDistanceDelta, double pathWeightDelta, double directDistanceDelta)
{
if (node is null)
return null;
@ -30,8 +31,9 @@ public class PathNode : OsmNode
currentPathLength = node.currentPathLength,
currentPathWeight = double.IsPositiveInfinity(node.currentPathWeight) ? double.MaxValue : node.currentPathWeight,
directDistanceToGoal = node.directDistanceToGoal,
distanceBetweenNodes = distance,
weightBetweenNodes = weight
directDistanceDelta = directDistanceDelta,
pathDistanceDelta = pathDistanceDelta,
pathWeightDelta = pathWeightDelta
};
if (tags != null)
foreach (Tag tag in tags)

View File

@ -38,17 +38,20 @@ public static partial class Pathfinder
while (currentNode is not null)
{
HashSet<Tag>? tags = null;
double distance = 0;
double weight = 0;
double pathDistanceDelta = 0;
double pathWeightDelta = 0;
double directDistanceDelta = 0;
if (currentNode.previousPathNode is not null)
{
OsmEdge edge = currentNode.previousPathNode!.edges.First(e => e.neighborId.Equals(currentNode.nodeId));
tags = regionManager.GetRegion(currentNode.coordinates)!.tagManager.GetTagsForWayId(edge.wayId);
distance = currentNode.currentPathLength - currentNode.previousPathNode.currentPathLength;
weight = currentNode.currentPathWeight - currentNode.previousPathNode.currentPathWeight;
pathDistanceDelta = currentNode.currentPathLength - currentNode.previousPathNode.currentPathLength;
pathWeightDelta = currentNode.currentPathWeight - currentNode.previousPathNode.currentPathWeight;
directDistanceDelta =
currentNode.directDistanceToGoal - currentNode.previousPathNode.directDistanceToGoal;
}
PathNode? pn = PathNode.FromOsmNode(currentNode, tags, distance, weight);
PathNode? pn = PathNode.FromOsmNode(currentNode, tags, pathDistanceDelta, pathWeightDelta, directDistanceDelta);
if(pn is not null)
path.Add(pn!);
currentNode = currentNode.previousPathNode;