Removed unesseccary console clutter

This commit is contained in:
C9Glax 2023-02-05 20:45:33 +01:00
parent daa88e5d24
commit f868f5ba2d

View File

@ -61,7 +61,6 @@ public static class ByteConverter
offset += sizeof(float);
Node retNode = new Node(lat, lon);
Console.WriteLine("Node Lat: {0} Lon: {1}", lat, lon);
while (offset < bytes.Length)
{
@ -140,7 +139,6 @@ public static class ByteConverter
Connection retConnection = new Connection(endId, new Coordinates(endLat, endLon));
int tagBytes = BitConverter.ToInt32(bytes, offset);
Console.WriteLine("Connection EndId: {0} Lat: {1} Lon: {2} Tags: {3}", endId, endLat, endLon, tagBytes / 2);
offset += sizeof(int);
while (offset < bytes.Length)
{
@ -205,9 +203,7 @@ public static class ByteConverter
int offset = 0;
ulong regionHash = BitConverter.ToUInt64(bytes, offset);
offset += sizeof(ulong);
Console.WriteLine("Region: {0}", regionHash);
Region retRegion = new Region(regionHash);
while (offset < bytes.Length)