Removed unesseccary console clutter
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parent
daa88e5d24
commit
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@ -61,7 +61,6 @@ public static class ByteConverter
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offset += sizeof(float);
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offset += sizeof(float);
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Node retNode = new Node(lat, lon);
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Node retNode = new Node(lat, lon);
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Console.WriteLine("Node Lat: {0} Lon: {1}", lat, lon);
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while (offset < bytes.Length)
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while (offset < bytes.Length)
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{
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{
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@ -140,7 +139,6 @@ public static class ByteConverter
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Connection retConnection = new Connection(endId, new Coordinates(endLat, endLon));
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Connection retConnection = new Connection(endId, new Coordinates(endLat, endLon));
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int tagBytes = BitConverter.ToInt32(bytes, offset);
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int tagBytes = BitConverter.ToInt32(bytes, offset);
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Console.WriteLine("Connection EndId: {0} Lat: {1} Lon: {2} Tags: {3}", endId, endLat, endLon, tagBytes / 2);
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offset += sizeof(int);
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offset += sizeof(int);
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while (offset < bytes.Length)
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while (offset < bytes.Length)
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{
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{
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@ -206,8 +204,6 @@ public static class ByteConverter
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ulong regionHash = BitConverter.ToUInt64(bytes, offset);
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ulong regionHash = BitConverter.ToUInt64(bytes, offset);
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offset += sizeof(ulong);
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offset += sizeof(ulong);
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Console.WriteLine("Region: {0}", regionHash);
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Region retRegion = new Region(regionHash);
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Region retRegion = new Region(regionHash);
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while (offset < bytes.Length)
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while (offset < bytes.Length)
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