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0f53ae579c
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0f53ae579c | |||
d8f8a41dcc |
@ -37,7 +37,7 @@ app.MapGet("/getRouteTime", (float latStart, float lonStart, float latEnd, float
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app.MapGet("/getClosestNode", (float lat, float lon) =>
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{
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RegionManager regionManager = new RegionManager("D:/stuttgart-regbez-latest");
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return regionManager.ClosestNodeToCoordinates(new Coordinates(lat, lon), Tag.SpeedType.road);
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return regionManager.ClosestNodeToCoordinates(new Coordinates(lat, lon), Tag.SpeedType.any);
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});
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// Configure the HTTP request pipeline.
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@ -163,5 +163,5 @@ public class Tag
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public enum WayType : byte { NONE, motorway, trunk, primary, secondary, tertiary, unclassified, residential, motorway_link, trunk_link, primary_link, secondary_link, tertiary_link, living_street, service, pedestrian, track, bus_guideway, escape, raceway, road, busway, footway, bridleway, steps, corridor, path, cycleway, construction }
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// ReSharper restore InconsistentNaming
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public enum SpeedType { pedestrian, car, road }
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public enum SpeedType { pedestrian, car, any }
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}
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@ -7,10 +7,11 @@ namespace Pathfinding;
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public class PathNode : OsmNode
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{
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[JsonInclude]public new double directDistanceToGoal = double.MaxValue;
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[JsonInclude]public double directDistanceDelta = double.MaxValue;
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[JsonInclude]public new double currentPathLength = double.MaxValue;
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[JsonInclude]public double distanceBetweenNodes = double.MaxValue;
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[JsonInclude]public double pathDistanceDelta = double.MaxValue;
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[JsonInclude]public new double currentPathWeight = double.MaxValue;
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[JsonInclude]public double weightBetweenNodes = double.MaxValue;
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[JsonInclude]public double pathWeightDelta = double.MaxValue;
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[JsonInclude]public Dictionary<string, string> tags = new();
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public PathNode(ulong nodeId, float lat, float lon) : base(nodeId, lat, lon)
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@ -21,7 +22,7 @@ public class PathNode : OsmNode
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{
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}
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public static PathNode? FromOsmNode(OsmNode? node, HashSet<Tag>? tags, double distance, double weight)
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public static PathNode? FromOsmNode(OsmNode? node, HashSet<Tag>? tags, double pathDistanceDelta, double pathWeightDelta, double directDistanceDelta)
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{
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if (node is null)
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return null;
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@ -30,8 +31,9 @@ public class PathNode : OsmNode
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currentPathLength = node.currentPathLength,
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currentPathWeight = double.IsPositiveInfinity(node.currentPathWeight) ? double.MaxValue : node.currentPathWeight,
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directDistanceToGoal = node.directDistanceToGoal,
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distanceBetweenNodes = distance,
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weightBetweenNodes = weight
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directDistanceDelta = directDistanceDelta,
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pathDistanceDelta = pathDistanceDelta,
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pathWeightDelta = pathWeightDelta
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};
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if (tags != null)
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foreach (Tag tag in tags)
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@ -9,8 +9,8 @@ public static partial class Pathfinder
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private static ValueTuple<OsmNode?, OsmNode?> SetupNodes(Coordinates startCoordinates, Coordinates goalCoordinates, RegionManager regionManager )
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{
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ValueTuple<OsmNode?, OsmNode?> retTuple = new();
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retTuple.Item1 = regionManager.ClosestNodeToCoordinates(startCoordinates, Tag.SpeedType.road);
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retTuple.Item2 = regionManager.ClosestNodeToCoordinates(goalCoordinates, Tag.SpeedType.road);
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retTuple.Item1 = regionManager.ClosestNodeToCoordinates(startCoordinates, Tag.SpeedType.any);
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retTuple.Item2 = regionManager.ClosestNodeToCoordinates(goalCoordinates, Tag.SpeedType.any);
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if (retTuple.Item1 is null || retTuple.Item2 is null)
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return retTuple;
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retTuple.Item1.currentPathWeight = 0;
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@ -38,17 +38,20 @@ public static partial class Pathfinder
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while (currentNode is not null)
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{
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HashSet<Tag>? tags = null;
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double distance = 0;
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double weight = 0;
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double pathDistanceDelta = 0;
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double pathWeightDelta = 0;
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double directDistanceDelta = 0;
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if (currentNode.previousPathNode is not null)
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{
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OsmEdge edge = currentNode.previousPathNode!.edges.First(e => e.neighborId.Equals(currentNode.nodeId));
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tags = regionManager.GetRegion(currentNode.coordinates)!.tagManager.GetTagsForWayId(edge.wayId);
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distance = currentNode.currentPathLength - currentNode.previousPathNode.currentPathLength;
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weight = currentNode.currentPathWeight - currentNode.previousPathNode.currentPathWeight;
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pathDistanceDelta = currentNode.currentPathLength - currentNode.previousPathNode.currentPathLength;
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pathWeightDelta = currentNode.currentPathWeight - currentNode.previousPathNode.currentPathWeight;
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directDistanceDelta =
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currentNode.directDistanceToGoal - currentNode.previousPathNode.directDistanceToGoal;
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}
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PathNode? pn = PathNode.FromOsmNode(currentNode, tags, distance, weight);
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PathNode? pn = PathNode.FromOsmNode(currentNode, tags, pathDistanceDelta, pathWeightDelta, directDistanceDelta);
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if(pn is not null)
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path.Add(pn!);
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currentNode = currentNode.previousPathNode;
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@ -74,6 +74,8 @@ namespace Pathfinding
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public bool TestValidConnectionForType(OsmNode node1, OsmEdge edge, Tag.SpeedType type)
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{
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if (type == Tag.SpeedType.any)
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return true;
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double speed = GetSpeedForEdge(node1, edge.wayId, type);
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if (speed != 0)
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return true;
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@ -89,13 +91,18 @@ namespace Pathfinding
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return null;
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foreach (OsmNode node in region.nodes)
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{
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bool hasConnectionUsingVehicle = false;
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foreach (OsmEdge edge in node.edges)
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bool hasConnectionUsingVehicle = true;
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if (vehicle is not Tag.SpeedType.any)
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{
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double speed = GetSpeedForEdge(node, edge.wayId, vehicle);
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if (speed != 0)
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hasConnectionUsingVehicle = true;
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hasConnectionUsingVehicle = false;
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foreach (OsmEdge edge in node.edges)
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{
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double speed = GetSpeedForEdge(node, edge.wayId, vehicle);
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if (speed != 0)
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hasConnectionUsingVehicle = true;
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}
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}
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double nodeDistance = Utils.DistanceBetween(node, coordinates);
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if (nodeDistance < distance && hasConnectionUsingVehicle)
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{
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@ -119,7 +126,6 @@ namespace Pathfinding
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return speed;
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return 0;
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case Tag.SpeedType.car:
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case Tag.SpeedType.road:
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byte? maxSpeed = (byte?)tags.GetTag(wayId, Tag.TagType.maxspeed);
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if (maxSpeed is not null)
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return (double)maxSpeed;
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@ -127,6 +133,8 @@ namespace Pathfinding
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if(maxSpeed is not 0)
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return (byte)maxSpeed;
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return 0;
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case Tag.SpeedType.any:
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return 1;
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default:
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return 0;
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}
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