OSMServer/Server/Server.cs
glax 3077b4d8b8 Added abstract Renderer class that SVGRenderer and PNGRenderer inherit from.
This way standardized rendering methods can be implemented.
2023-05-16 20:00:18 +02:00

183 lines
8.4 KiB
C#

using System.Diagnostics.CodeAnalysis;
using System.Drawing;
using System.Drawing.Imaging;
using System.Text.Json;
using OSMDatastructure;
using OSMDatastructure.Graph;
using Pathfinding;
using RenderPath;
using Region = OSMDatastructure.Region;
namespace Server;
public class Server
{
[SuppressMessage("Interoperability", "CA1416:Validate platform compatibility")]
public static void Main(string[] args)
{
ConsoleWriter newConsole = new();
Console.SetOut(newConsole);
Console.SetError(newConsole);
string workingDir = "D:/stuttgart-regbez-latest";
//RegionConverter.ConvertXMLToRegions("D:/stuttgart-regbez-latest.osm", "D:/stuttgart-regbez-latest");
//RegionConverter.ConvertXMLToRegions("D:/map.osm", "D:/map");
//RegionConverter.ConvertXMLToRegions("D:/germany-latest.osm", "D:/germany-latest");
Coordinates start = new (48.7933798f, 9.8275859f);
Coordinates finish = new (48.795918f, 9.021618f);
Pathfinder result = new Pathfinder(workingDir, 2, 30).AStar(start, finish, Tag.SpeedType.car, 1);
Renderer image = Renderer.DrawPathfinder(result, Renderer.RenderType.png);
image.Save("D:/stuttgart-regbez-latest");
/*
if(File.Exists(@"D:\bounds"))
File.Delete(@"D:\bounds");
RegionManager rm = LoadRegions(workingDir, start, finish);
Renderer areaRender = Renderer.DrawArea(rm, Renderer.RenderType.PNG);
FileStream s = new(@"D:\bounds", FileMode.OpenOrCreate);
JsonSerializer.Serialize(s, areaRender.bounds, JsonSerializerOptions.Default);
areaRender.Save(@"D:\Base");
s.Dispose();
*/
//TestVariables(workingDir, start, finish, 12);
//GetShortestRoute("D:");
/*
string parentFolder = new DirectoryInfo(workingDir).Parent!.FullName;
Renderer.Bounds bounds = JsonSerializer.Deserialize<Renderer.Bounds>(new FileStream(@"D:\bounds", FileMode.Open));
Image baseImage = Image.FromFile(@"D:\Base.png");
Pathfinder result = new Pathfinder(workingDir, 2, 30).AStar(start,
finish, Tag.SpeedType.car, 4);
Console.WriteLine($"Calc-time {result.pathResult!.calcTime} Path-length: {result.pathResult.pathNodes.Count} Visited-nodes: {result.gScore!.Count}");
string fileName = DateTime.Now.ToFileTime().ToString();
string resultFileName = $"{new DirectoryInfo(workingDir).Name}-{fileName}.result";
result.SaveResult(Path.Join(parentFolder, resultFileName));
string renderFileName = $"{new DirectoryInfo(workingDir).Name}-{fileName}.render.png";
Image renderWeights = Renderer.DrawGScores(result.gScore, baseImage, bounds).Item1;
Image render = Renderer.DrawPath(result.pathResult, renderWeights, bounds).Item1;
render.Save(Path.Join(parentFolder, renderFileName), ImageFormat.Png);
*/
Console.Beep(400, 50);
Console.Beep(600, 50);
Console.Beep(400, 50);
Console.Beep(600, 50);
}
private static void GetShortestRoute(string directory)
{
DateTime start = DateTime.Now;
HashSet<string> allFiles = Directory.GetFiles(directory).Where(file => file.EndsWith(".result")).ToHashSet();
Dictionary<PathResult, string> results = new();
int loaded = 0;
foreach (string filePath in allFiles)
{
PathResult result = PathResult.PathresultFromFile(filePath);
results.Add(result, filePath);
Console.WriteLine($"{loaded++}/{allFiles.Count()} {filePath} " +
$"Time elapsed: {DateTime.Now - start} " +
$"Remaining {((DateTime.Now - start)/loaded)*(allFiles.Count-loaded)}");
}
KeyValuePair<PathResult, string> shortest = results.MinBy(result => result.Key.distance);
KeyValuePair<PathResult, string> fastest = results.MinBy(result => result.Key.weight);
KeyValuePair<PathResult, string> calcTime = results.MinBy(result => result.Key.calcTime);
Console.WriteLine($"\nShortest:\t{shortest.Key.distance:0.0} {shortest.Key.weight:0.00} {shortest.Key.calcTime} {shortest.Value}\n" +
$"Fastest:\t{fastest.Key.distance:0.0} {fastest.Key.weight:0.00} {fastest.Key.calcTime} {fastest.Value}\n" +
$"CalcTime:\t{calcTime.Key.distance:0.0} {calcTime.Key.weight:0.00} {calcTime.Key.calcTime} {calcTime.Value}");
}
private static RegionManager LoadRegions(string workingDir, Coordinates c1, Coordinates c2)
{
float minLat = c1.latitude < c2.latitude ? c1.latitude : c2.latitude;
float minLon = c1.longitude < c2.longitude ? c1.longitude : c2.longitude;
float maxLat = c1.latitude > c2.latitude ? c1.latitude : c2.latitude;
float maxLon = c1.longitude > c2.longitude ? c1.longitude : c2.longitude;
RegionManager allRegions = new(workingDir);
for (float lat = minLat - Region.RegionSize * 3; lat < maxLat + Region.RegionSize * 3; lat += Region.RegionSize / 2)
{
for (float lon = minLon - Region.RegionSize; lon < maxLon + Region.RegionSize; lon += Region.RegionSize / 2)
{
allRegions.GetRegion(new Coordinates(lat, lon));
}
}
Console.WriteLine("Loaded needed Regions");
return allRegions;
}
[SuppressMessage("Interoperability", "CA1416:Validate platform compatibility")]
private static void TestVariables(string workingDir, Coordinates start, Coordinates finish, int threads)
{
string parentFolder = new DirectoryInfo(workingDir).Parent!.FullName;
RegionManager rm = LoadRegions(workingDir, start, finish);
Queue<Thread> calcThreads = new();
Bounds bounds = JsonSerializer.Deserialize<Bounds>(new FileStream(@"D:\bounds", FileMode.Open))!;
for (double extraTime = 1.5; extraTime >= 1; extraTime -= 0.25)
{
for (double roadFactor = 0.05; roadFactor < 5; roadFactor += 0.05)
{
double road = roadFactor;
double time = extraTime;
calcThreads.Enqueue(new Thread(() =>
{
Pathfinder testresult = new Pathfinder(workingDir, road, 30).AStar(start,
finish, Tag.SpeedType.car, time);
Image baseImage = Image.FromStream(new FileStream(@"D:\Base.png", FileMode.Open, FileAccess.Read, FileShare.Read,
(int)new FileInfo(@"D:\Base.png").Length, FileOptions.Asynchronous));
Renderer renderer = new PNGRenderer(baseImage);
renderer.bounds = bounds;
Renderer renderWeights = Renderer.DrawGScores(testresult.gScore!, Renderer.RenderType.png, renderer);
Renderer render = Renderer.DrawPath(testresult.pathResult!, Renderer.RenderType.png, renderWeights);
string fileName = $"road{road:0.00}_time{time:0.00}";
string resultFileName = Path.Combine("D:", $"{fileName}.result");
testresult.SaveResult(resultFileName);
string imageFileName = Path.Combine("D:", fileName);
render.Save(imageFileName);
Console.WriteLine($"Saved {fileName}");
}));
}
}
int totalTasks = calcThreads.Count;
int completedTasks = 0;
DateTime startTime = DateTime.Now;
HashSet<Thread> runningThreads = new();
Console.WriteLine($"Running {threads} Threads on {totalTasks} Tasks.");
while (calcThreads.Count > 0 || runningThreads.Count > 0)
{
while (runningThreads.Count < threads && calcThreads.Count > 0)
{
Thread t = calcThreads.Dequeue();
runningThreads.Add(t);
t.Start();
}
int newCompletedTasks = runningThreads.RemoveWhere(thread => !thread.IsAlive);
completedTasks += newCompletedTasks;
if (newCompletedTasks > 0)
{
TimeSpan elapsedTime = DateTime.Now - startTime;
Console.WriteLine($"To calculate: {calcThreads.Count}(+{runningThreads.Count} running)/{totalTasks} Time Average: {(elapsedTime/completedTasks)} Elapsed: {elapsedTime} Remaining: {(elapsedTime/completedTasks*calcThreads.Count)}");
}
}
}
}