Compare commits
8 Commits
Author | SHA1 | Date | |
---|---|---|---|
ffb8592972 | |||
2d429fcb6b | |||
c6bd342e87 | |||
82e14c8b9e | |||
3fe43b6e63 | |||
4c7a3c9069 | |||
fcb5bf0a68 | |||
3659e357f2 |
@ -1,5 +1,6 @@
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<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
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<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CGlax_005CRiderProjects_005CCShocker_005CCShocker_005Cbin_005CDebug_005Cnet7_002E0_005CCShocker_002Edll/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005CGlax_005CRiderProjects_005CCShocker_005CCShocker_005Cbin_005CRelease_005Cnet7_002E0_005Cpublish_005CCShocker_002Edll/@EntryIndexedValue">True</s:Boolean>
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<s:String x:Key="/Default/Environment/AssemblyExplorer/XmlDocument/@EntryValue"><AssemblyExplorer>
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<Assembly Path="C:\Users\Glax\RiderProjects\CShocker\CShocker\bin\Debug\net7.0\CShocker.dll" />
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</AssemblyExplorer></s:String>
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@ -15,7 +15,7 @@ public struct Configuration
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public List<Api> Apis { get; init; }
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public List<Shocker> Shockers { get; init; }
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public Dictionary<int, Shocker> Shockers { get; init; }
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public Configuration()
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{
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@ -71,6 +71,6 @@ public class OpenCS2hock
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private void EventHandler(CS2EventArgs cs2EventArgs, ShockerAction shockerAction)
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{
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this._logger?.Log(LogLevel.Information, $"Action {shockerAction}\nEventArgs: {cs2EventArgs}");
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shockerAction.Execute(cs2EventArgs);
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shockerAction.Execute(_configuration.Shockers, cs2EventArgs);
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}
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}
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@ -10,9 +10,9 @@
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="CS2GSI" Version="1.0.7" />
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<PackageReference Include="CShocker" Version="2.2.0" />
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<PackageReference Include="GlaxLogger" Version="1.0.6" />
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<PackageReference Include="CS2GSI" Version="1.0.8" />
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<PackageReference Include="CShocker" Version="2.5.1" />
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<PackageReference Include="GlaxLogger" Version="1.0.7.2" />
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<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
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</ItemGroup>
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@ -1,4 +1,6 @@
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using System.Text.RegularExpressions;
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using System.Runtime.InteropServices;
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using System.Runtime.Versioning;
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using System.Text.RegularExpressions;
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using CShocker.Devices.Abstract;
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using CShocker.Devices.Additional;
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using CShocker.Devices.APIs;
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@ -44,15 +46,15 @@ public static class Setup
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switch (pressedKey)
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{
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case ConsoleKey.D1:
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Console.WriteLine("New LogLevel:");
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string[] levels = Enum.GetNames<LogLevel>();
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for(int i = 0; i < levels.Length; i++)
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Console.WriteLine($"{i}) {levels[i]}");
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int selected;
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while (!int.TryParse(Console.ReadKey().KeyChar.ToString(), out selected) || selected < 0 ||
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selected >= levels.Length)
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{//NYAA
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}
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do
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{
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Console.Clear();
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Console.WriteLine("New LogLevel:");
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for (int i = 0; i < levels.Length; i++)
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Console.WriteLine($"{i}) {levels[i]}");
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} while (!int.TryParse(Console.ReadKey().KeyChar.ToString(), out selected) || selected < 0 || selected >= levels.Length);
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Console.WriteLine();//NewLine after Input
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c.LogLevel = Enum.Parse<LogLevel>(levels[selected]);
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break;
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@ -60,10 +62,12 @@ public static class Setup
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AddApisWorkflow(ref c);
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break;
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case ConsoleKey.D3:
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// ReSharper disable once PossibleInvalidCastExceptionInForeachLoop Only returning OpenShockApi Objects
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foreach (OpenShockApi api in c.Apis.Where(a => a is OpenShockApi))
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{
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Configuration configuration = c;
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c.Shockers.AddRange(api.GetShockers().Where(s => !configuration.Shockers.Contains(s)));
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foreach(OpenShockShocker s in api.GetShockers().Where(s => !configuration.Shockers.ContainsValue(s)))
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c.Shockers.Add(c.Shockers.Any() ? c.Shockers.Keys.Max() + 1 : 0, s);
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}
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break;
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@ -107,42 +111,42 @@ public static class Setup
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{
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Console.WriteLine("Select API:");
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Console.WriteLine("1) OpenShock (HTTP)");
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Console.WriteLine("2) OpenShock (Serial)");
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Console.WriteLine("2) OpenShock (Serial Windows Only)");
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Console.WriteLine("3) PiShock (HTTP) NotImplemented"); //TODO
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Console.WriteLine("4) PiShock (Serial) NotImplemented"); //TODO
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Console.WriteLine("4) PiShock (Serial Windows Only) NotImplemented"); //TODO
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char selectedChar = Console.ReadKey().KeyChar;
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int selected = 0;
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while (!int.TryParse(selectedChar.ToString(), out selected) || selected < 1 || selected > 3)
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int selected;
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while (!int.TryParse(selectedChar.ToString(), out selected) || selected < 1 || selected > 4)
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selectedChar = Console.ReadKey().KeyChar;
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Console.WriteLine();//NewLine after Input
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string apiUri, apiKey;
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Api? api = null;
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DurationRange durationRange;
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IntensityRange intensityRange;
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switch (selected)
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{
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case 1: //OpenShock (HTTP)
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apiUri = QueryString("OpenShock API-Endpoint (https://api.shocklink.net):", "https://api.shocklink.net");
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apiUri = QueryString($"OpenShock API-Endpoint ({OpenShockApi.DefaultEndpoint}):", OpenShockApi.DefaultEndpoint);
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apiKey = QueryString("OpenShock API-Key:","");
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intensityRange = GetIntensityRange();
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durationRange = GetDurationRange();
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api = new OpenShockHttp(intensityRange, durationRange, apiKey, apiUri);
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api = new OpenShockHttp(apiKey, apiUri);
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foreach(OpenShockShocker shocker in ((OpenShockHttp)api).GetShockers())
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c.Shockers.Add(shocker);
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c.Shockers.Add(c.Shockers.Any() ? c.Shockers.Keys.Max() + 1 : 0, shocker);
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goto default;
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case 2: //OpenShock (Serial)
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apiUri = QueryString("OpenShock API-Endpoint (https://api.shocklink.net):", "https://api.shocklink.net");
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if (!RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
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throw new PlatformNotSupportedException("Serial is only supported on Windows.");
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apiUri = QueryString($"OpenShock API-Endpoint ({OpenShockApi.DefaultEndpoint}):", OpenShockApi.DefaultEndpoint);
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apiKey = QueryString("OpenShock API-Key:","");
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intensityRange = GetIntensityRange();
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durationRange = GetDurationRange();
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SerialPortInfo serialPort = SelectSerialPort();
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api = new OpenShockSerial(intensityRange, durationRange, serialPort, apiKey, apiUri);
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api = new OpenShockSerial(serialPort, apiKey, apiUri);
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foreach (OpenShockShocker shocker in ((OpenShockSerial)api).GetShockers())
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c.Shockers.Add(shocker);
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c.Shockers.Add(c.Shockers.Any() ? c.Shockers.Keys.Max() + 1 : 0, shocker);
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goto default;
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case 3: //PiShock (HTTP)
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goto default;
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case 4: //PiShock (Serial)
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if (!RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
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throw new PlatformNotSupportedException("Serial is only supported on Windows.");
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goto default;
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default:
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if (api is null)
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throw new NotImplementedException();
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@ -151,21 +155,19 @@ public static class Setup
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}
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}
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[SupportedOSPlatform("windows")]
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private static SerialPortInfo SelectSerialPort()
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{
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List<SerialPortInfo> serialPorts = SerialHelper.GetSerialPorts();
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for(int i = 0; i < serialPorts.Count; i++)
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Console.WriteLine($"{i}) {serialPorts[i]}");
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Console.WriteLine($"Select Serial Port [0-{serialPorts.Count-1}]:");
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string? selectedPortStr = Console.ReadLine();
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int selectedPort = -1;
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while (!int.TryParse(selectedPortStr, out selectedPort) || selectedPort < 0 || selectedPort > serialPorts.Count - 1)
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int selectedPort;
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do
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{
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Console.Clear();
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for(int i = 0; i < serialPorts.Count; i++)
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Console.WriteLine($"{i}) {serialPorts[i]}");
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Console.WriteLine($"Select Serial Port [0-{serialPorts.Count-1}]:");
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selectedPortStr = Console.ReadLine();
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}
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} while (!int.TryParse(Console.ReadLine(), out selectedPort) || selectedPort < 0 || selectedPort >= serialPorts.Count);
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Console.WriteLine();//NewLine after Input
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return serialPorts[selectedPort];
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@ -174,27 +176,74 @@ public static class Setup
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private static void AddAction(ref Configuration c)
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{
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CS2Event triggerEvent = GetTrigger();
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Shocker shocker = GetShocker(c.Shockers);
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int shockerId = GetShockerId(c.Shockers);
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ControlAction action = GetControlAction();
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bool useEventArgsValue = QueryBool("Try using EventArgs to control Intensity (within set limits)?", false);
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IntegerRange intensityRange = GetIntegerRange(0, 100, "%");
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IntegerRange durationRange = GetIntegerRange(0, 30000, "ms");
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c.ShockerActions.Add(new(triggerEvent, shocker, action, useEventArgsValue));
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c.ShockerActions.Add(new(triggerEvent, shockerId, action, useEventArgsValue, intensityRange, durationRange));
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}
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private static Shocker GetShocker(List<Shocker> shockers)
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private static int GetShockerId(Dictionary<int, Shocker> shockersDict)
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{
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Console.WriteLine("Select Shocker:");
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for (int i = 0; i < shockers.Count; i++)
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Console.WriteLine($"{i}) {shockers[i]}");
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List<Shocker> shockers = shockersDict.Values.ToList();
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int selectedShockerIndex;
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while (!int.TryParse(Console.ReadLine(), out selectedShockerIndex) || selectedShockerIndex < 0 || selectedShockerIndex > shockers.Count)
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do
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{
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Console.Clear();
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Console.WriteLine("Select Shocker:");
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for (int i = 0; i < shockers.Count; i++)
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Console.WriteLine($"{i}) {shockers[i]}");
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} while (!int.TryParse(Console.ReadLine(), out selectedShockerIndex) || selectedShockerIndex < 0 || selectedShockerIndex > shockersDict.Count);
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Console.WriteLine();//NewLine after Input
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Shocker shocker = shockers[selectedShockerIndex];
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return shocker;
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return shockersDict.First(s => s.Value == shocker).Key;
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}
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private static IntegerRange GetIntegerRange(int min, int max, string? unit = null)
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{
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Regex rangeRex = new (@"([0-9]{1,5})\-([0-9]{1,5})");
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string intensityRangeStr;
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do
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{
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intensityRangeStr = QueryString($"Range ({min}-{max}) {(unit is null ? "" : $"in {unit}")}:", "0-100");
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} while (!rangeRex.IsMatch(intensityRangeStr));
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return new IntegerRange(short.Parse(rangeRex.Match(intensityRangeStr).Groups[1].Value), short.Parse(rangeRex.Match(intensityRangeStr).Groups[2].Value));
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}
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private static CS2Event GetTrigger()
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{
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string[] eventNames = Enum.GetNames(typeof(CS2Event));
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int selectedIndex;
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do
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{
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Console.Clear();
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Console.WriteLine("Select CS2 Trigger-Event:");
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for (int i = 0; i < eventNames.Length; i++)
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Console.WriteLine($"{i}) {eventNames[i]}");
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} while (!int.TryParse(Console.ReadLine(), out selectedIndex) || selectedIndex < 0 || selectedIndex >= eventNames.Length);
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return Enum.Parse<CS2Event>(eventNames[selectedIndex]);
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}
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private static ControlAction GetControlAction()
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{
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string[] actionNames = Enum.GetNames(typeof(ControlAction));
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int selectedIndex;
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do
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{
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Console.Clear();
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Console.WriteLine("Select Action:");
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for (int i = 0; i < actionNames.Length; i++)
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Console.WriteLine($"{i}) {actionNames[i]}");
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} while (!int.TryParse(Console.ReadLine(), out selectedIndex) || selectedIndex < 0 || selectedIndex >= actionNames.Length);
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return Enum.Parse<ControlAction>(actionNames[selectedIndex]);
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}
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private static bool QueryBool(string queryString, bool defaultResult)
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@ -211,54 +260,4 @@ public static class Setup
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string? userInput = Console.ReadLine();
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return userInput?.Length > 0 ? userInput : defaultResult;
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}
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private static IntensityRange GetIntensityRange()
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{
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Regex intensityRangeRex = new (@"([0-9]{1,3})\-(1?[0-9]{1,2})");
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string intensityRangeStr = "";
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while(!intensityRangeRex.IsMatch(intensityRangeStr))
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intensityRangeStr = QueryString("Intensity Range (0-100) in %:", "0-100");
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short min = short.Parse(intensityRangeRex.Match(intensityRangeStr).Groups[1].Value);
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short max = short.Parse(intensityRangeRex.Match(intensityRangeStr).Groups[2].Value);
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return new IntensityRange(min, max);
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}
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private static DurationRange GetDurationRange()
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{
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Regex intensityRangeRex = new (@"([0-9]{1,4})\-([0-9]{1,5})");
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string intensityRangeStr = "";
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while(!intensityRangeRex.IsMatch(intensityRangeStr))
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intensityRangeStr = QueryString("Duration Range (500-30000) in ms:", "500-30000");
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short min = short.Parse(intensityRangeRex.Match(intensityRangeStr).Groups[1].Value);
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short max = short.Parse(intensityRangeRex.Match(intensityRangeStr).Groups[2].Value);
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return new DurationRange(min, max);
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}
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private static CS2Event GetTrigger()
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{
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string[] names = Enum.GetNames(typeof(CS2Event));
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Console.WriteLine("Select CS2 Trigger-Event:");
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for (int i = 0; i < names.Length; i++)
|
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Console.WriteLine($"{i}) {names[i]}");
|
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int selectedIndex;
|
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while (!int.TryParse(Console.ReadLine(), out selectedIndex))
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Console.WriteLine("Select CS2 Trigger-Event:");
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return Enum.Parse<CS2Event>(names[selectedIndex]);
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}
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private static ControlAction GetControlAction()
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{
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string[] names = Enum.GetNames(typeof(ControlAction));
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Console.WriteLine("Select Action:");
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for (int i = 0; i < names.Length; i++)
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Console.WriteLine($"{i}) {names[i]}");
|
||||
|
||||
int selectedIndex;
|
||||
while (!int.TryParse(Console.ReadLine(), out selectedIndex))
|
||||
Console.WriteLine("Select Action:");
|
||||
|
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return Enum.Parse<ControlAction>(names[selectedIndex]);
|
||||
}
|
||||
}
|
@ -8,33 +8,38 @@ namespace OpenCS2hock;
|
||||
public struct ShockerAction
|
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{
|
||||
public CS2Event TriggerEvent;
|
||||
// ReSharper disable thrice FieldCanBeMadeReadOnly.Global JsonDeserializer will throw a fit
|
||||
public Shocker Shocker;
|
||||
// ReSharper disable MemberCanBePrivate.Global -> exposed
|
||||
public int ShockerId;
|
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public ControlAction Action;
|
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public bool ValueFromInput;
|
||||
public IntegerRange IntensityRange, DurationRange;
|
||||
|
||||
public ShockerAction(CS2Event trigger, Shocker shocker, ControlAction action, bool valueFromInput = false)
|
||||
public ShockerAction(CS2Event trigger, int shockerId, ControlAction action, bool valueFromInput, IntegerRange intensityRange, IntegerRange durationRange)
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||||
{
|
||||
this.TriggerEvent = trigger;
|
||||
this.Shocker = shocker;
|
||||
this.ShockerId = shockerId;
|
||||
this.Action = action;
|
||||
this.ValueFromInput = valueFromInput;
|
||||
this.IntensityRange = intensityRange;
|
||||
this.DurationRange = durationRange;
|
||||
}
|
||||
|
||||
public void Execute(CS2EventArgs cs2EventArgs)
|
||||
public void Execute(Dictionary<int, Shocker> shockers, CS2EventArgs cs2EventArgs)
|
||||
{
|
||||
int intensity = ValueFromInput ? IntensityFromCS2Event(cs2EventArgs) : Shocker.Api.IntensityRange.GetRandomRangeValue();
|
||||
Shocker.Control(Action, intensity);
|
||||
if (!shockers.ContainsKey(ShockerId))
|
||||
return;
|
||||
int intensity = ValueFromInput ? IntensityFromCS2Event(cs2EventArgs) : IntensityRange.RandomValueWithinLimits();
|
||||
int duration = DurationRange.RandomValueWithinLimits();
|
||||
shockers[ShockerId].Control(Action, intensity, duration);
|
||||
}
|
||||
|
||||
private int IntensityFromCS2Event(CS2EventArgs cs2EventArgs)
|
||||
{
|
||||
IntensityRange configuredRangeForShocker = Shocker.Api.IntensityRange;
|
||||
return TriggerEvent switch
|
||||
{
|
||||
CS2Event.OnDamageTaken => MapInt(cs2EventArgs.ValueAsOrDefault<int>(), 0, 100, configuredRangeForShocker.Min, configuredRangeForShocker.Max),
|
||||
CS2Event.OnArmorChange => MapInt(cs2EventArgs.ValueAsOrDefault<int>(), 0, 100, configuredRangeForShocker.Min, configuredRangeForShocker.Max),
|
||||
_ => configuredRangeForShocker.GetRandomRangeValue()
|
||||
CS2Event.OnDamageTaken => MapInt(cs2EventArgs.ValueAsOrDefault<int>(), 0, 100, IntensityRange.Min, IntensityRange.Max),
|
||||
CS2Event.OnArmorChange => MapInt(cs2EventArgs.ValueAsOrDefault<int>(), 0, 100, IntensityRange.Min, IntensityRange.Max),
|
||||
_ => IntensityRange.RandomValueWithinLimits()
|
||||
};
|
||||
}
|
||||
|
||||
@ -47,7 +52,7 @@ public struct ShockerAction
|
||||
public override string ToString()
|
||||
{
|
||||
return $"Trigger Event: {Enum.GetName(typeof(CS2Event), this.TriggerEvent)}\n" +
|
||||
$"Shocker: {string.Join(", ", Shocker)}\n" +
|
||||
$"ShockerId: {ShockerId}\n" +
|
||||
$"Action: {Enum.GetName(typeof(ControlAction), this.Action)}\n" +
|
||||
$"ValueFromInput: {ValueFromInput}";
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user