Working
This commit is contained in:
parent
ebddd3c3ed
commit
1a08f932af
4
.gitignore
vendored
4
.gitignore
vendored
@ -3,4 +3,6 @@ obj/
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/packages/
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riderModule.iml
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/_ReSharper.Caches/
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.idea/
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.idea/
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db/
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SteamGameTime.db*
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@ -8,15 +8,26 @@
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Asp.Versioning.WebApi" Version="7.1.0" />
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<PackageReference Include="log4net" Version="3.1.0" />
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<PackageReference Include="Microsoft.AspNetCore.Mvc.NewtonsoftJson" Version="9.0.5" />
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<PackageReference Include="Microsoft.AspNetCore.OpenApi" Version="9.0.4"/>
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<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="9.0.5">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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<PackageReference Include="Swashbuckle.AspNetCore.Swagger" Version="8.1.2" />
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<PackageReference Include="Swashbuckle.AspNetCore.SwaggerGen" Version="8.1.2" />
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<PackageReference Include="Swashbuckle.AspNetCore.SwaggerUI" Version="8.1.2" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Controllers\" />
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<Folder Include="Migrations\" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\SQLiteEF\SQLiteEF.csproj" />
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<ProjectReference Include="..\SteamApiWrapper\SteamApiWrapper.csproj" />
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</ItemGroup>
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</Project>
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26
API/Api.cs
26
API/Api.cs
@ -1,20 +1,33 @@
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using System.Reflection;
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using Microsoft.EntityFrameworkCore;
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using Microsoft.OpenApi;
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using SQLiteEF;
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namespace API;
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public class Api
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{
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private Tracker _tracker;
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public Api(string[] args)
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{
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WebApplicationBuilder builder = WebApplication.CreateBuilder(args);
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// Add services to the container.
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builder.Services.AddControllers();
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builder.Services.AddControllers().AddNewtonsoftJson();
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// Learn more about configuring OpenAPI at https://aka.ms/aspnet/openapi
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builder.Services.AddOpenApi();
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builder.Services.AddOpenApi(options =>
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{
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options.OpenApiVersion = OpenApiSpecVersion.OpenApi3_0;
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});
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builder.Services.AddCors(options => options.AddPolicy("AllowAll", p => p.AllowAnyOrigin().AllowAnyMethod()));
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builder.Services.AddSwaggerGen();
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builder.Services.AddDbContext<Context>();
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builder.Services.AddDbContext<Context>(options => options.UseSqlite(builder.Configuration.GetConnectionString("DefaultConnection"), optionsBuilder => optionsBuilder.MigrationsAssembly(Assembly.GetAssembly(GetType())!)));
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builder.Services.AddSingleton<Tracker>();
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SteamApiWrapper.SteamApiWrapper.SetApiKey(builder.Configuration.GetValue<string>("SteamWebApiKey")!);
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WebApplication app = builder.Build();
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@ -22,14 +35,17 @@ public class Api
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if (app.Environment.IsDevelopment())
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{
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app.MapOpenApi();
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app.UseSwagger();
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app.UseSwaggerUI();
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}
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app.UseHttpsRedirection();
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app.UseAuthorization();
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app.MapControllers();
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app.Services.CreateScope().ServiceProvider.GetRequiredService<Context>().Database.Migrate();
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app.Run();
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}
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84
API/Controllers/ActionsController.cs
Normal file
84
API/Controllers/ActionsController.cs
Normal file
@ -0,0 +1,84 @@
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using Microsoft.AspNetCore.Mvc;
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using SQLiteEF;
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using static Microsoft.AspNetCore.Http.StatusCodes;
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namespace API.Controllers;
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[ApiController]
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[Route("[controller]")]
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public class ActionsController(Context databaseContext) : ApiController(typeof(ActionsController))
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{
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[HttpPut("Player/{steamId}")]
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[ProducesResponseType<Player>(Status202Accepted)]
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[ProducesResponseType<string>(Status500InternalServerError)]
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public IActionResult AddPlayerToTrack(Tracker tracker, ulong steamId)
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{
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Player nPlayer = new (steamId, "", "", "");
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try
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{
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databaseContext.Players.Add(nPlayer);
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databaseContext.SaveChanges();
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tracker.ForceLoop();
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return Accepted(nPlayer);
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}
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catch (Exception e)
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{
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Log.Error(e);
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return StatusCode(Status500InternalServerError);
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}
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}
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[HttpPost("Update/Player/{steamId}/All")]
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[ProducesResponseType(Status200OK)]
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[ProducesResponseType(Status404NotFound)]
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public IActionResult UpdatePlayer(Tracker tracker, ulong steamId)
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{
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if (databaseContext.Players.Find(steamId) is not { } player)
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return NotFound();
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tracker.UpdatePlayer(databaseContext, player);
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tracker.UpdateOwnedGamesPlayer(databaseContext, player);
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tracker.UpdateGameTimesPlayer(databaseContext, player);
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return Ok();
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}
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[HttpPost("Update/Player/{steamId}/Info")]
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[ProducesResponseType(Status200OK)]
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[ProducesResponseType(Status404NotFound)]
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public IActionResult UpdatePlayerInfo(Tracker tracker, ulong steamId)
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{
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if (databaseContext.Players.Find(steamId) is not { } player)
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return NotFound();
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tracker.UpdatePlayer(databaseContext, player);
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return Ok();
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}
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[HttpPost("Update/Player/{steamId}/OwnedGames")]
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[ProducesResponseType(Status200OK)]
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[ProducesResponseType(Status404NotFound)]
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public IActionResult UpdatePlayerOwnedGames(Tracker tracker, ulong steamId)
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{
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if (databaseContext.Players.Find(steamId) is not { } player)
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return NotFound();
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tracker.UpdateOwnedGamesPlayer(databaseContext, player);
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return Ok();
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}
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[HttpPost("Update/Player/{steamId}/TimeTracked")]
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[ProducesResponseType(Status200OK)]
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[ProducesResponseType(Status404NotFound)]
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public IActionResult UpdatePlayerTimeTracked(Tracker tracker, ulong steamId)
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{
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if (databaseContext.Players.Find(steamId) is not { } player)
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return NotFound();
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tracker.UpdateGameTimesPlayer(databaseContext, player);
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return Ok();
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}
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[HttpPost("Update/All")]
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[ProducesResponseType(Status202Accepted)]
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public IActionResult Update(Tracker tracker)
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{
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tracker.ForceLoop();
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return Accepted();
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}
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}
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9
API/Controllers/ApiController.cs
Normal file
9
API/Controllers/ApiController.cs
Normal file
@ -0,0 +1,9 @@
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using log4net;
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using Microsoft.AspNetCore.Mvc;
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namespace API.Controllers;
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public abstract class ApiController(Type type) : Controller
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{
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protected ILog Log { get; init; } = LogManager.GetLogger(type);
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}
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66
API/Controllers/DataController.cs
Normal file
66
API/Controllers/DataController.cs
Normal file
@ -0,0 +1,66 @@
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using Microsoft.AspNetCore.Mvc;
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using SQLiteEF;
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using static Microsoft.AspNetCore.Http.StatusCodes;
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namespace API.Controllers;
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[ApiController]
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[Route("[controller]")]
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public class DataController(Context databaseContext) : ApiController(typeof(DataController))
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{
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[HttpGet("Players")]
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[ProducesResponseType<Player[]>(Status200OK)]
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public IActionResult GetPlayers()
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{
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return Ok(databaseContext.Players.ToArray());
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}
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[HttpGet("Player/{steamId}")]
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[ProducesResponseType<Player>(Status200OK)]
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[ProducesResponseType(Status404NotFound)]
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public IActionResult GetPlayer(ulong steamId)
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{
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if (databaseContext.Players.Find(steamId) is not { } player)
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return NotFound();
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return Ok(player);
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}
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[HttpGet("Player/{steamId}/Games")]
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[ProducesResponseType<Game[]>(Status200OK)]
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[ProducesResponseType(Status404NotFound)]
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public IActionResult GetGamesPlayedByPlayer(ulong steamId)
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{
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if (databaseContext.Players.Find(steamId) is not { } player)
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return NotFound();
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databaseContext.Entry(player).Collection(p => p.Games).Load();
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return Ok(player.Games.ToArray());
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}
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[HttpGet("Games")]
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[ProducesResponseType<Game[]>(Status200OK)]
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public IActionResult GetGames()
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{
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return Ok(databaseContext.Games.ToArray());
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}
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[HttpGet("Game/{appId}")]
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[ProducesResponseType<Game>(Status200OK)]
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[ProducesResponseType(Status404NotFound)]
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public IActionResult GetGame(ulong appId)
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{
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if (databaseContext.Games.Find(appId) is not { } game)
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return NotFound();
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return Ok(game);
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}
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[HttpGet("Game/{appId}/Players")]
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[ProducesResponseType<Player[]>(Status200OK)]
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[ProducesResponseType(Status404NotFound)]
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public IActionResult GetPlayersPlayingGame(ulong appId)
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{
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if (databaseContext.Games.Find(appId) is not { } game)
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return NotFound();
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databaseContext.Entry(game).Collection(g => g.PlayedBy).Load();
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return Ok(game.PlayedBy.ToArray());
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}
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}
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55
API/Controllers/TimeTrackController.cs
Normal file
55
API/Controllers/TimeTrackController.cs
Normal file
@ -0,0 +1,55 @@
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using Microsoft.AspNetCore.Mvc;
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using SQLiteEF;
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using static Microsoft.AspNetCore.Http.StatusCodes;
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namespace API.Controllers;
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[ApiController]
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[Route("[controller]")]
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public class TimeTrackController(Context databaseContext) : ApiController(typeof(TimeTrackController))
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{
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[HttpGet("{steamId}/{appId}")]
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[ProducesResponseType<TrackedTime[]>(Status200OK)]
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[ProducesResponseType(Status404NotFound)]
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public IActionResult GetTrackedTimeForApp(ulong steamId, ulong appId)
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{
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if (databaseContext.Players.Find(steamId) is not { } player)
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return NotFound();
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if (databaseContext.Games.Find(appId) is not { } game)
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return NotFound();
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databaseContext.Entry(player).Collection(p => p.TrackedTimes).Load();
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return Ok(player.TrackedTimes.Where(t => t.Game == game).ToArray());
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}
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[HttpGet("{steamId}/Total")]
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[ProducesResponseType<ulong>(Status200OK)]
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[ProducesResponseType(Status404NotFound)]
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public IActionResult GetTrackedTimeTotal(ulong steamId)
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{
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if (databaseContext.Players.Find(steamId) is not { } player)
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return NotFound();
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databaseContext.Entry(player).Collection(p => p.TrackedTimes).Load();
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ulong[] times = player.TrackedTimes.GroupBy(t => t.Game)
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.Select(t => t.MaxBy(time => time.TimePlayed)?.TimePlayed ?? 0)
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.ToArray();
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ulong sum = 0;
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foreach (ulong time in times)
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sum += time;
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return Ok(sum);
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||||
}
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[HttpGet("{steamId}/PerGame")]
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[ProducesResponseType<Dictionary<ulong, ulong>>(Status200OK)]
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||||
[ProducesResponseType(Status404NotFound)]
|
||||
public IActionResult GetTrackedTimeAll(ulong steamId)
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||||
{
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||||
if (databaseContext.Players.Find(steamId) is not { } player)
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return NotFound();
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databaseContext.Entry(player).Collection(p => p.TrackedTimes).Load();
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Dictionary<ulong, ulong> trackedTimes = player.TrackedTimes
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.GroupBy(t => t.Game)
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.ToDictionary(t => t.Key.AppId, t => t.MaxBy(time => time.TimePlayed)?.TimePlayed??0);
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||||
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||||
return Ok(trackedTimes);
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}
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||||
}
|
202
API/Tracker.cs
Normal file
202
API/Tracker.cs
Normal file
@ -0,0 +1,202 @@
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using System.Globalization;
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using log4net;
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using SQLiteEF;
|
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using SteamApiWrapper.ReturnTypes;
|
||||
using SteamGame = SteamApiWrapper.ReturnTypes.Game;
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||||
using Player = SQLiteEF.Player;
|
||||
using SteamPlayer = SteamApiWrapper.ReturnTypes.Player;
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||||
using Steam = SteamApiWrapper.SteamApiWrapper;
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||||
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||||
namespace API;
|
||||
|
||||
public class Tracker : IDisposable
|
||||
{
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||||
private readonly Thread _trackerThread;
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||||
private bool _running = true;
|
||||
private ILog Log { get; } = LogManager.GetLogger(typeof(Tracker));
|
||||
private TimeSpan Interval { get; init; }
|
||||
|
||||
public Tracker(IServiceProvider serviceProvider, IConfiguration configuration)
|
||||
{
|
||||
Interval = TimeSpan.Parse(configuration.GetValue<string>("UpdateInterval")!, CultureInfo.InvariantCulture);
|
||||
_trackerThread = new (TrackerLoop);
|
||||
_trackerThread.Start(serviceProvider);
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||||
}
|
||||
|
||||
internal void UpdatePlayers(Context context)
|
||||
{
|
||||
Log.Info("Updating Players");
|
||||
Player[] dbPlayers = context.Players.ToArray();
|
||||
SteamPlayer[] summaries = Steam.GetPlayerSummaries(dbPlayers.Select(p => p.SteamId).ToArray());
|
||||
foreach (Player dbPlayer in dbPlayers)
|
||||
{
|
||||
if(summaries.All(summaryPlayer => summaryPlayer.steamid != dbPlayer.SteamId))
|
||||
continue;
|
||||
SteamPlayer summaryPlayer = summaries.First(summaryPlayer => summaryPlayer.steamid == dbPlayer.SteamId);
|
||||
|
||||
try
|
||||
{
|
||||
dbPlayer.Name = summaryPlayer.personaname;
|
||||
dbPlayer.AvatarUrl = summaryPlayer.avatar;
|
||||
dbPlayer.ProfileUrl = summaryPlayer.profileurl;
|
||||
dbPlayer.UpdatedAt = DateTime.UtcNow;
|
||||
context.SaveChanges();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Log.Error(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal void UpdatePlayer(Context context, Player player)
|
||||
{
|
||||
SteamPlayer[] summaries = Steam.GetPlayerSummaries([player.SteamId]);
|
||||
if(summaries.All(summaryPlayer => summaryPlayer.steamid != player.SteamId))
|
||||
return;
|
||||
SteamPlayer summaryPlayer = summaries.First(summaryPlayer => summaryPlayer.steamid == player.SteamId);
|
||||
|
||||
try
|
||||
{
|
||||
player.Name = summaryPlayer.personaname;
|
||||
player.AvatarUrl = summaryPlayer.avatar;
|
||||
player.ProfileUrl = summaryPlayer.profileurl;
|
||||
player.UpdatedAt = DateTime.UtcNow;
|
||||
context.SaveChanges();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Log.Error(e);
|
||||
}
|
||||
}
|
||||
|
||||
internal void UpdateOwnedGames(Context context)
|
||||
{
|
||||
Log.Info("Updating Owned Games");
|
||||
Player[] players = context.Players.ToArray();
|
||||
foreach (Player player in players)
|
||||
{
|
||||
UpdateOwnedGamesPlayer(context, player);
|
||||
}
|
||||
}
|
||||
|
||||
internal void UpdateOwnedGamesPlayer(Context context, Player player)
|
||||
{
|
||||
Log.Debug($"Updating owned games for player {player}");
|
||||
SteamGame[] ownedGames = Steam.GetOwnedGames(player.SteamId);
|
||||
foreach (SteamGame ownedGame in ownedGames)
|
||||
{
|
||||
if (context.Games.Find(ownedGame.appid) is not { } game)
|
||||
{
|
||||
game = new(ownedGame.appid, ownedGame.name);
|
||||
context.Games.Add(game);
|
||||
}
|
||||
|
||||
if (!player.Games.Contains(game))
|
||||
{
|
||||
context.Entry(player).Collection(p => p.Games).Load();
|
||||
player.Games.Add(game);
|
||||
context.Entry(game).Collection(g => g.PlayedBy).Load();
|
||||
game.PlayedBy.Add(player);
|
||||
context.Entry(player).Collection(p => p.TrackedTimes).Load();
|
||||
player.TrackedTimes.Add(new (game, player, ownedGame.playtime_forever));
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
context.SaveChanges();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Log.Error(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal void UpdateGameTimes(Context context)
|
||||
{
|
||||
Log.Info("Updating Game Times");
|
||||
Player[] players = context.Players.ToArray();
|
||||
foreach (Player player in players)
|
||||
{
|
||||
UpdateGameTimesPlayer(context, player);
|
||||
}
|
||||
}
|
||||
|
||||
internal void UpdateGameTimesPlayer(Context context, Player player)
|
||||
{
|
||||
Log.Debug($"Updating game times for player {player}");
|
||||
GetRecentlyPlayedGames recentlyPlayed = Steam.GetRecentlyPlayedGames(player.SteamId);
|
||||
foreach (SteamGame recentlyPlayedGame in recentlyPlayed.games)
|
||||
{
|
||||
if (context.Games.Find(recentlyPlayedGame.appid) is not { } game)
|
||||
{
|
||||
game = new(recentlyPlayedGame.appid, recentlyPlayedGame.name);
|
||||
context.Games.Add(game);
|
||||
}
|
||||
|
||||
if (!player.Games.Contains(game))
|
||||
{
|
||||
context.Entry(player).Collection(p => p.Games).Load();
|
||||
player.Games.Add(game);
|
||||
context.Entry(game).Collection(g => g.PlayedBy).Load();
|
||||
game.PlayedBy.Add(player);
|
||||
}
|
||||
|
||||
context.Entry(player).Collection(p => p.TrackedTimes).Load();
|
||||
player.TrackedTimes.Add(new (game, player, recentlyPlayedGame.playtime_forever));
|
||||
|
||||
try
|
||||
{
|
||||
context.SaveChanges();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Log.Error(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void TrackerLoop(object? obj)
|
||||
{
|
||||
if (obj is not IServiceProvider serviceProvider)
|
||||
{
|
||||
Log.Fatal("Tracker loop wasn't started.");
|
||||
return;
|
||||
}
|
||||
|
||||
while (_running)
|
||||
{
|
||||
IServiceScope scope = serviceProvider.CreateScope();
|
||||
Context context = scope.ServiceProvider.GetRequiredService<Context>();
|
||||
UpdatePlayers(context);
|
||||
UpdateOwnedGames(context);
|
||||
UpdateGameTimes(context);
|
||||
scope.Dispose();
|
||||
try
|
||||
{
|
||||
Thread.Sleep(Interval);
|
||||
}
|
||||
catch (ThreadInterruptedException)
|
||||
{
|
||||
Log.Debug("Thread interrupted");
|
||||
}
|
||||
catch (ThreadAbortException)
|
||||
{
|
||||
_running = false;
|
||||
}
|
||||
}
|
||||
Log.Info("Thread exited");
|
||||
}
|
||||
|
||||
public void ForceLoop()
|
||||
{
|
||||
_trackerThread.Interrupt();
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_running = false;
|
||||
_trackerThread.Interrupt();
|
||||
}
|
||||
}
|
@ -2,5 +2,6 @@
|
||||
"ConnectionStrings": {
|
||||
"DefaultConnection": "Data Source=SteamGameTime.db;"
|
||||
},
|
||||
"UpdateInterval": "00:05:00",
|
||||
"SteamWebApiKey": ""
|
||||
}
|
||||
|
@ -1,12 +0,0 @@
|
||||
using API;
|
||||
|
||||
namespace Run;
|
||||
|
||||
class Program
|
||||
{
|
||||
static void Main(string[] args)
|
||||
{
|
||||
Api a = new (args);
|
||||
Tracker.Tracker t = new ();
|
||||
}
|
||||
}
|
@ -1,16 +0,0 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net9.0</TargetFramework>
|
||||
<LangVersion>latest</LangVersion>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\API\API.csproj" />
|
||||
<ProjectReference Include="..\Tracker\Tracker.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
@ -1,16 +1,23 @@
|
||||
using log4net;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.Extensions.Configuration;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace SQLiteEF;
|
||||
|
||||
public class Context(IConfiguration configuration) : DbContext
|
||||
public class Context(DbContextOptions<Context> contextOptions) : DbContext(contextOptions)
|
||||
{
|
||||
public DbSet<Player> Players { get; set; }
|
||||
public DbSet<Game> Games { get; set; }
|
||||
|
||||
private ILog Log { get; } = LogManager.GetLogger(typeof(Context));
|
||||
protected override void OnConfiguring(DbContextOptionsBuilder optionsBuilder)
|
||||
{
|
||||
optionsBuilder.UseSqlite(configuration.GetConnectionString("DefaultConnection"));
|
||||
optionsBuilder.EnableDetailedErrors().EnableSensitiveDataLogging();
|
||||
optionsBuilder.LogTo(s => Log.Debug(s), (_, level) => level <= LogLevel.Debug);
|
||||
optionsBuilder.LogTo(s => Log.Info(s), (_, level) => level == LogLevel.Information);
|
||||
optionsBuilder.LogTo(s => Log.Warn(s), (_, level) => level == LogLevel.Warning);
|
||||
optionsBuilder.LogTo(s => Log.Error(s), (_, level) => level == LogLevel.Error);
|
||||
optionsBuilder.LogTo(s => Log.Fatal(s), (_, level) => level >= LogLevel.Critical);
|
||||
}
|
||||
|
||||
protected override void OnModelCreating(ModelBuilder modelBuilder)
|
||||
@ -20,14 +27,29 @@ public class Context(IConfiguration configuration) : DbContext
|
||||
.WithMany(g => g.PlayedBy);
|
||||
modelBuilder.Entity<Player>()
|
||||
.Navigation(p => p.Games)
|
||||
.AutoInclude();
|
||||
.AutoInclude(false);
|
||||
modelBuilder.Entity<Player>()
|
||||
.Navigation(p => p.TrackedTimes)
|
||||
.AutoInclude(false);
|
||||
modelBuilder.Entity<Game>()
|
||||
.Navigation(g => g.PlayedBy)
|
||||
.AutoInclude(false);
|
||||
modelBuilder.Entity<Game>()
|
||||
.Navigation(g => g.TrackedTimes)
|
||||
.AutoInclude(false);
|
||||
modelBuilder.Entity<TrackedTime>()
|
||||
.HasOne<Player>(p => p.Player)
|
||||
.WithMany(p => p.TrackedTimes)
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
modelBuilder.Entity<TrackedTime>()
|
||||
.Navigation(t => t.Player)
|
||||
.AutoInclude();
|
||||
modelBuilder.Entity<TrackedTime>()
|
||||
.HasOne<Game>(p => p.Game)
|
||||
.WithMany(g => g.TrackedTimes)
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
modelBuilder.Entity<TrackedTime>()
|
||||
.Navigation(t => t.Game)
|
||||
.AutoInclude();
|
||||
}
|
||||
}
|
@ -1,4 +1,5 @@
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace SQLiteEF;
|
||||
|
||||
@ -7,6 +8,6 @@ public class Game(ulong appId, string name)
|
||||
{
|
||||
public ulong AppId { get; init; } = appId;
|
||||
public string Name { get; init; } = name;
|
||||
public ICollection<Player> PlayedBy { get; init; } = null!;
|
||||
public ICollection<TrackedTime> TrackedTimes { get; init; } = null!;
|
||||
[JsonIgnore] public ICollection<Player> PlayedBy { get; init; } = null!;
|
||||
[JsonIgnore] public ICollection<TrackedTime> TrackedTimes { get; init; } = null!;
|
||||
}
|
@ -1,4 +1,5 @@
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace SQLiteEF;
|
||||
|
||||
@ -10,13 +11,13 @@ public class Player : IUpdateable
|
||||
public string ProfileUrl { get; set; }
|
||||
public string AvatarUrl { get; set; }
|
||||
|
||||
public ICollection<Game> Games { get; init; } = null!;
|
||||
public ICollection<TrackedTime> TrackedTimes { get; init; } = null!;
|
||||
public DateTime UpdatedAt { get; set; } = DateTime.Now;
|
||||
[JsonIgnore] public ICollection<Game> Games { get; init; } = null!;
|
||||
[JsonIgnore] public ICollection<TrackedTime> TrackedTimes { get; init; } = null!;
|
||||
public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
|
||||
|
||||
public Player(ulong steamid, string name, string profileUrl, string avatarUrl)
|
||||
public Player(ulong steamId, string name, string profileUrl, string avatarUrl)
|
||||
{
|
||||
this.SteamId = steamid;
|
||||
this.SteamId = steamId;
|
||||
this.Name = name;
|
||||
this.ProfileUrl = profileUrl;
|
||||
this.AvatarUrl = avatarUrl;
|
||||
@ -27,9 +28,9 @@ public class Player : IUpdateable
|
||||
/// <summary>
|
||||
/// EF CORE
|
||||
/// </summary>
|
||||
internal Player(ulong steamid, string name, string profileUrl, string avatarUrl, DateTime updatedAt)
|
||||
internal Player(ulong steamId, string name, string profileUrl, string avatarUrl, DateTime updatedAt)
|
||||
{
|
||||
this.SteamId = steamid;
|
||||
this.SteamId = steamId;
|
||||
this.Name = name;
|
||||
this.ProfileUrl = profileUrl;
|
||||
this.AvatarUrl = avatarUrl;
|
||||
|
@ -7,8 +7,14 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="log4net" Version="3.1.0" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore" Version="9.0.5" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="9.0.5">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="9.0.5" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
@ -1,12 +1,13 @@
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace SQLiteEF;
|
||||
|
||||
[PrimaryKey("TimeStamp")]
|
||||
public class TrackedTime
|
||||
{
|
||||
public Game Game { get; init; }
|
||||
public Player Player { get; init; }
|
||||
[JsonIgnore] public Game Game { get; init; }
|
||||
[JsonIgnore] public Player Player { get; init; }
|
||||
public DateTime TimeStamp { get; init; }
|
||||
public ulong TimePlayed { get; init; }
|
||||
|
||||
@ -14,7 +15,7 @@ public class TrackedTime
|
||||
{
|
||||
this.Game = game;
|
||||
this.Player = player;
|
||||
this.TimeStamp = timeStamp??DateTime.Now;
|
||||
this.TimeStamp = timeStamp??DateTime.UtcNow;
|
||||
this.TimePlayed = timePlayed;
|
||||
}
|
||||
|
||||
|
@ -1,3 +0,0 @@
|
||||
namespace SteamApiWrapper.ReturnTypes;
|
||||
|
||||
public record GetOwnedGames(uint game_count, Game[] games) : IReturnType;
|
@ -1,3 +0,0 @@
|
||||
namespace SteamApiWrapper.ReturnTypes;
|
||||
|
||||
public record GetPlayerSummaries(Player[] players) : IReturnType;
|
@ -1,3 +1,4 @@
|
||||
using log4net;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using SteamApiWrapper.ReturnTypes;
|
||||
|
||||
@ -5,9 +6,10 @@ namespace SteamApiWrapper;
|
||||
|
||||
public static class SteamApiWrapper
|
||||
{
|
||||
public const string ApiUrl = "http://api.steampowered.com/";
|
||||
public const string ApiUrl = "http://api.steampowered.com";
|
||||
private static string _apiKey = string.Empty;
|
||||
private static HttpClient client = new ();
|
||||
private static ILog Log { get; } = LogManager.GetLogger(typeof(SteamApiWrapper));
|
||||
|
||||
public static void SetApiKey(string apiKey)
|
||||
{
|
||||
@ -25,81 +27,93 @@ public static class SteamApiWrapper
|
||||
return ret;
|
||||
}
|
||||
|
||||
public static GetOwnedGames GetOwnedGames(ulong steamid)
|
||||
public static Game[] GetOwnedGames(ulong steamid)
|
||||
{
|
||||
Log.Debug("GetOwnedGames");
|
||||
HttpRequestMessage request = BuildRequest(SupportedAPIInterface.IPlayerService, "GetOwnedGames", opts: new()
|
||||
{
|
||||
{"steamid", steamid.ToString()},
|
||||
{"include_appinfo", "true"},
|
||||
{"include_played_free_games", "true"}
|
||||
});
|
||||
Log.Debug(request.ToString());
|
||||
try
|
||||
{
|
||||
HttpResponseMessage response = client.Send(request);
|
||||
response.EnsureSuccessStatusCode();
|
||||
JObject jObj = JObject.Parse(response.Content.ReadAsStringAsync().Result);
|
||||
return jObj["response"]?.ToObject<GetOwnedGames>()??new(0, []);
|
||||
Log.Debug(jObj);
|
||||
return jObj["response"]?["games"]?.ToObject<Game[]>()??[];
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine(e.Message);
|
||||
return new(0, []);
|
||||
Log.Error(e);
|
||||
return [];
|
||||
}
|
||||
}
|
||||
|
||||
public static GetPlayerSummaries GetPlayerSummaries(ulong[] steamids)
|
||||
public static Player[] GetPlayerSummaries(ulong[] steamids)
|
||||
{
|
||||
Log.Debug("GetPlayerSummaries");
|
||||
HttpRequestMessage request = BuildRequest(SupportedAPIInterface.ISteamUser, "GetPlayerSummaries", "v0002", opts: new()
|
||||
{
|
||||
{"steamids", string.Join(',', steamids)}
|
||||
});
|
||||
Log.Debug(request.ToString());
|
||||
try
|
||||
{
|
||||
HttpResponseMessage response = client.Send(request);
|
||||
response.EnsureSuccessStatusCode();
|
||||
JObject jObj = JObject.Parse(response.Content.ReadAsStringAsync().Result);
|
||||
return jObj["response"]?["players"]?.ToObject<GetPlayerSummaries>()??new([]);
|
||||
Log.Debug(jObj);
|
||||
return jObj["response"]?["players"]?.ToObject<Player[]>()??[];
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine(e.Message);
|
||||
return new([]);
|
||||
Log.Error(e);
|
||||
return [];
|
||||
}
|
||||
}
|
||||
|
||||
public static GetRecentlyPlayedGames GetRecentlyPlayedGames(ulong steamid)
|
||||
{
|
||||
Log.Debug("GetRecentlyPlayedGames");
|
||||
HttpRequestMessage request = BuildRequest(SupportedAPIInterface.IPlayerService, "GetRecentlyPlayedGames", opts: new()
|
||||
{
|
||||
{"steamid", steamid.ToString()}
|
||||
});
|
||||
Log.Debug(request.ToString());
|
||||
try
|
||||
{
|
||||
HttpResponseMessage response = client.Send(request);
|
||||
response.EnsureSuccessStatusCode();
|
||||
JObject jObj = JObject.Parse(response.Content.ReadAsStringAsync().Result);
|
||||
Log.Debug(jObj);
|
||||
return jObj["response"]?.ToObject<GetRecentlyPlayedGames>()??new(0, []);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine(e.Message);
|
||||
Log.Error(e);
|
||||
return new(0, []);
|
||||
}
|
||||
}
|
||||
|
||||
public static GetSupportedAPIList GetSupportedAPIList()
|
||||
{
|
||||
Log.Debug("GetSupportedAPIList");
|
||||
HttpRequestMessage request = BuildRequest(SupportedAPIInterface.ISteamWebAPIUtil, "GetSupportedAPIList");
|
||||
Log.Debug(request.ToString());
|
||||
try
|
||||
{
|
||||
HttpResponseMessage response = client.Send(request);
|
||||
response.EnsureSuccessStatusCode();
|
||||
JObject jObj = JObject.Parse(response.Content.ReadAsStringAsync().Result);
|
||||
Log.Debug(jObj);
|
||||
return jObj["apilist"]?.ToObject<GetSupportedAPIList>()??new([]);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine(e.Message);
|
||||
Log.Error(e);
|
||||
return new([]);
|
||||
}
|
||||
}
|
||||
|
@ -8,6 +8,7 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="log4net" Version="3.1.0" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
|
||||
</ItemGroup>
|
||||
|
||||
|
@ -4,10 +4,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "API", "API\API.csproj", "{9
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SteamApiWrapper", "SteamApiWrapper\SteamApiWrapper.csproj", "{53B416A7-E3B9-4F19-9A71-16CA115BB127}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Run", "Run\Run.csproj", "{959773AD-4671-4FC7-9729-0EE4A971918E}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Tracker", "Tracker\Tracker.csproj", "{59876ADC-5DF9-4672-8AA2-F6943966ABF5}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SQLiteEF", "SQLiteEF\SQLiteEF.csproj", "{A269EE55-A8E1-4421-9A70-D6F36D162C4D}"
|
||||
EndProject
|
||||
Global
|
||||
@ -24,14 +20,6 @@ Global
|
||||
{53B416A7-E3B9-4F19-9A71-16CA115BB127}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{53B416A7-E3B9-4F19-9A71-16CA115BB127}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{53B416A7-E3B9-4F19-9A71-16CA115BB127}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{959773AD-4671-4FC7-9729-0EE4A971918E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{959773AD-4671-4FC7-9729-0EE4A971918E}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{959773AD-4671-4FC7-9729-0EE4A971918E}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{959773AD-4671-4FC7-9729-0EE4A971918E}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{59876ADC-5DF9-4672-8AA2-F6943966ABF5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{59876ADC-5DF9-4672-8AA2-F6943966ABF5}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{59876ADC-5DF9-4672-8AA2-F6943966ABF5}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{59876ADC-5DF9-4672-8AA2-F6943966ABF5}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{A269EE55-A8E1-4421-9A70-D6F36D162C4D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{A269EE55-A8E1-4421-9A70-D6F36D162C4D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{A269EE55-A8E1-4421-9A70-D6F36D162C4D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
|
@ -1,155 +0,0 @@
|
||||
using Microsoft.Extensions.Configuration;
|
||||
using SQLiteEF;
|
||||
using SteamApiWrapper.ReturnTypes;
|
||||
using SteamGame = SteamApiWrapper.ReturnTypes.Game;
|
||||
using Player = SQLiteEF.Player;
|
||||
using SteamPlayer = SteamApiWrapper.ReturnTypes.Player;
|
||||
using Steam = SteamApiWrapper.SteamApiWrapper;
|
||||
|
||||
namespace Tracker;
|
||||
|
||||
public class Tracker : IDisposable
|
||||
{
|
||||
private IConfiguration Configuration { get; init; }
|
||||
private readonly Thread _trackerThread;
|
||||
private bool _running = true;
|
||||
|
||||
public Tracker()
|
||||
{
|
||||
Configuration = new ConfigurationBuilder()
|
||||
.AddJsonFile("appsettings.json")
|
||||
.Build();
|
||||
_trackerThread = new (TrackerLoop);
|
||||
_trackerThread.Start();
|
||||
}
|
||||
|
||||
private void UpdatePlayers()
|
||||
{
|
||||
Context context = new (Configuration);
|
||||
IQueryable<ulong> players = context.Players.Select(p => p.SteamId);
|
||||
GetPlayerSummaries summaries = Steam.GetPlayerSummaries(players.ToArray());
|
||||
foreach (SteamPlayer summariesPlayer in summaries.players)
|
||||
{
|
||||
if (context.Players.Find(summariesPlayer.steamid) is not { } player)
|
||||
{
|
||||
context.Players.Add(new (summariesPlayer.steamid, summariesPlayer.personaname,
|
||||
summariesPlayer.profileurl, summariesPlayer.avatar));
|
||||
continue;
|
||||
}
|
||||
player.Name = summariesPlayer.personaname;
|
||||
player.ProfileUrl = summariesPlayer.profileurl;
|
||||
player.AvatarUrl = summariesPlayer.avatar;
|
||||
try
|
||||
{
|
||||
context.SaveChanges();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdateOwnedGames()
|
||||
{
|
||||
Context context = new (Configuration);
|
||||
IQueryable<Player> players = context.Players;
|
||||
foreach (Player player in players)
|
||||
{
|
||||
GetOwnedGames ownedGames = Steam.GetOwnedGames(player.SteamId);
|
||||
foreach (SteamGame ownedGame in ownedGames.games)
|
||||
{
|
||||
if (context.Games.Find(ownedGame.appid) is not { } game)
|
||||
{
|
||||
game = new(ownedGame.appid, ownedGame.name);
|
||||
}
|
||||
|
||||
if (!player.Games.Contains(game))
|
||||
{
|
||||
player.Games.Add(game);
|
||||
game.PlayedBy.Add(player);
|
||||
player.TrackedTimes.Add(new (game, player, ownedGame.playtime_forever));
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
context.SaveChanges();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdateGametimes()
|
||||
{
|
||||
Context context = new (Configuration);
|
||||
IQueryable<Player> players = context.Players;
|
||||
foreach (Player player in players)
|
||||
{
|
||||
GetRecentlyPlayedGames recentlyPlayed = Steam.GetRecentlyPlayedGames(player.SteamId);
|
||||
foreach (SteamGame recentlyPlayedGame in recentlyPlayed.games)
|
||||
{
|
||||
if (context.Games.Find(recentlyPlayedGame.appid) is not { } game)
|
||||
{
|
||||
game = new(recentlyPlayedGame.appid, recentlyPlayedGame.name);
|
||||
}
|
||||
|
||||
if (!player.Games.Contains(game))
|
||||
{
|
||||
player.Games.Add(game);
|
||||
game.PlayedBy.Add(player);
|
||||
}
|
||||
|
||||
player.TrackedTimes.Add(new (game, player, recentlyPlayedGame.playtime_forever));
|
||||
|
||||
try
|
||||
{
|
||||
context.SaveChanges();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void TrackerLoop()
|
||||
{
|
||||
while (_running)
|
||||
{
|
||||
try
|
||||
{
|
||||
Thread.Sleep(TimeSpan.FromHours(1));
|
||||
}
|
||||
catch (ThreadInterruptedException)
|
||||
{
|
||||
Console.WriteLine("Thread interrupted");
|
||||
}
|
||||
catch (ThreadAbortException)
|
||||
{
|
||||
_running = false;
|
||||
}
|
||||
}
|
||||
Console.WriteLine("Thread exited");
|
||||
}
|
||||
|
||||
public void ForceLoop()
|
||||
{
|
||||
_trackerThread.Interrupt();
|
||||
}
|
||||
|
||||
static void Main(string[] args)
|
||||
{
|
||||
Tracker _ = new ();
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_running = false;
|
||||
_trackerThread.Interrupt();
|
||||
}
|
||||
}
|
@ -1,21 +0,0 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net9.0</TargetFramework>
|
||||
<LangVersion>latest</LangVersion>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\SQLiteEF\SQLiteEF.csproj" />
|
||||
<ProjectReference Include="..\SteamApiWrapper\SteamApiWrapper.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.Extensions.Configuration" Version="9.0.5" />
|
||||
<PackageReference Include="Microsoft.Extensions.Configuration.Json" Version="9.0.5" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
Loading…
x
Reference in New Issue
Block a user